Você não pode selecionar mais de 25 tópicos Os tópicos devem começar com uma letra ou um número, podem incluir traços ('-') e podem ter até 35 caracteres.
 
 
 

401 linhas
11 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1464966033846679
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4618189807750485}
  12. - component: {fileID: 212389558665642445}
  13. - component: {fileID: 114374135668705285}
  14. - component: {fileID: 114411390322744857}
  15. - component: {fileID: 114723364271733506}
  16. - component: {fileID: 60699475252921211}
  17. - component: {fileID: 114019058300464234}
  18. - component: {fileID: 114322856363280869}
  19. - component: {fileID: 114330025269750630}
  20. - component: {fileID: 114438152936254193}
  21. m_Layer: 0
  22. m_Name: farm_2
  23. m_TagString: Untagged
  24. m_Icon: {fileID: 0}
  25. m_NavMeshLayer: 0
  26. m_StaticEditorFlags: 0
  27. m_IsActive: 1
  28. --- !u!4 &4618189807750485
  29. Transform:
  30. m_ObjectHideFlags: 0
  31. m_CorrespondingSourceObject: {fileID: 0}
  32. m_PrefabInstance: {fileID: 0}
  33. m_PrefabAsset: {fileID: 0}
  34. m_GameObject: {fileID: 1464966033846679}
  35. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  36. m_LocalPosition: {x: 0, y: 0, z: 0}
  37. m_LocalScale: {x: 1, y: 1, z: 1}
  38. m_Children:
  39. - {fileID: 4047463560310081}
  40. m_Father: {fileID: 0}
  41. m_RootOrder: 0
  42. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  43. --- !u!212 &212389558665642445
  44. SpriteRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 1464966033846679}
  50. m_Enabled: 1
  51. m_CastShadows: 0
  52. m_ReceiveShadows: 0
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 0
  56. m_ReflectionProbeUsage: 0
  57. m_RenderingLayerMask: 1
  58. m_RendererPriority: 0
  59. m_Materials:
  60. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  61. m_StaticBatchInfo:
  62. firstSubMesh: 0
  63. subMeshCount: 0
  64. m_StaticBatchRoot: {fileID: 0}
  65. m_ProbeAnchor: {fileID: 0}
  66. m_LightProbeVolumeOverride: {fileID: 0}
  67. m_ScaleInLightmap: 1
  68. m_PreserveUVs: 0
  69. m_IgnoreNormalsForChartDetection: 0
  70. m_ImportantGI: 0
  71. m_StitchLightmapSeams: 0
  72. m_SelectedEditorRenderState: 0
  73. m_MinimumChartSize: 4
  74. m_AutoUVMaxDistance: 0.5
  75. m_AutoUVMaxAngle: 89
  76. m_LightmapParameters: {fileID: 0}
  77. m_SortingLayerID: 0
  78. m_SortingLayer: 0
  79. m_SortingOrder: 0
  80. m_Sprite: {fileID: 21300000, guid: 427e1e612e1442dc95d8b18f9f3a46b9, type: 3}
  81. m_Color: {r: 1, g: 1, b: 1, a: 1}
  82. m_FlipX: 0
  83. m_FlipY: 0
  84. m_DrawMode: 0
  85. m_Size: {x: 1, y: 1}
  86. m_AdaptiveModeThreshold: 0.5
  87. m_SpriteTileMode: 0
  88. m_WasSpriteAssigned: 1
  89. m_MaskInteraction: 0
  90. m_SpriteSortPoint: 0
  91. --- !u!114 &114374135668705285
  92. MonoBehaviour:
  93. m_ObjectHideFlags: 0
  94. m_CorrespondingSourceObject: {fileID: 0}
  95. m_PrefabInstance: {fileID: 0}
  96. m_PrefabAsset: {fileID: 0}
  97. m_GameObject: {fileID: 1464966033846679}
  98. m_Enabled: 1
  99. m_EditorHideFlags: 0
  100. m_Script: {fileID: 11500000, guid: cb22ccb521f182042893d297c4e1d313, type: 3}
  101. m_Name:
  102. m_EditorClassIdentifier:
  103. gridSizeU: 2
  104. gridSizeV: 2
  105. canMirror: 1
  106. canHide: 1
  107. offset: {x: 0, y: 0, z: 0}
  108. requiredGridType: 7
  109. spriteRenderer: {fileID: 212389558665642445}
  110. bottomRenderer: {fileID: 212171088534057235}
  111. orderOffset: 0
  112. fixedOrder: 0
  113. --- !u!114 &114411390322744857
  114. MonoBehaviour:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. m_GameObject: {fileID: 1464966033846679}
  120. m_Enabled: 1
  121. m_EditorHideFlags: 0
  122. m_Script: {fileID: 11500000, guid: f9afe0639e2066742af12e9cbd2bed73, type: 3}
  123. m_Name:
  124. m_EditorClassIdentifier:
  125. StorageLifecycle: 2
  126. StorageKey:
  127. readOnly: 0
  128. --- !u!114 &114723364271733506
  129. MonoBehaviour:
  130. m_ObjectHideFlags: 0
  131. m_CorrespondingSourceObject: {fileID: 0}
  132. m_PrefabInstance: {fileID: 0}
  133. m_PrefabAsset: {fileID: 0}
  134. m_GameObject: {fileID: 1464966033846679}
  135. m_Enabled: 1
  136. m_EditorHideFlags: 0
  137. m_Script: {fileID: 11500000, guid: 1f74c803131e83d49bdf269c60128b88, type: 3}
  138. m_Name:
  139. m_EditorClassIdentifier:
  140. _gridTileIconManager: {fileID: 114322856363280869}
  141. _plingManager: {fileID: 114330025269750630}
  142. _currencyAnimationSource: {fileID: 114438152936254193}
  143. constructionPrefab: {fileID: 1680586447297029, guid: ff456c579d48b0d4295b30225384d3ef,
  144. type: 3}
  145. initialPurchasePrice:
  146. values:
  147. - currency: Cash
  148. stringValue: 120000
  149. goldCostAtMax: 5
  150. constructionTime: 7200
  151. demolishTime: 3600
  152. checkForRoad: 1
  153. movable: 1
  154. destructible: 1
  155. stringReference: farm
  156. serializing: {fileID: 114411390322744857}
  157. tile: {fileID: 114374135668705285}
  158. initialLevel: 0
  159. maximumLevel: 20
  160. activatable: 0
  161. activationTime: 0
  162. activationCost:
  163. values: []
  164. gridPositionU: 0
  165. gridPositionV: 0
  166. baseHappinessValue: 0
  167. constructionXP:
  168. values:
  169. - currency: XP
  170. stringValue: 330
  171. unlockLevels: 0b00000014000000240000003300000040000000
  172. maxFacilities: 0
  173. buildMenuOrdering: 0
  174. strictMax: -1
  175. island: 6
  176. upgradeSignPrefab: {fileID: 1761329579476405, guid: 46e2ced97caf15f4a91855b0fee0209b,
  177. type: 3}
  178. baseUpgradeCost:
  179. values:
  180. - currency: Cash
  181. stringValue: 120000
  182. spawnsVehicleType: -99
  183. animator: {fileID: 0}
  184. bottomAnimator: {fileID: 0}
  185. profitTime: 2400
  186. baseProfitCurrencies:
  187. values:
  188. - currency: Cash
  189. stringValue: 6600
  190. - currency: XP
  191. stringValue: 100
  192. maxEmployeesBaseValue: 25
  193. --- !u!60 &60699475252921211
  194. PolygonCollider2D:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. m_GameObject: {fileID: 1464966033846679}
  200. m_Enabled: 1
  201. m_Density: 1
  202. m_Material: {fileID: 0}
  203. m_IsTrigger: 0
  204. m_UsedByEffector: 0
  205. m_UsedByComposite: 0
  206. m_Offset: {x: 0, y: 0}
  207. m_SpriteTilingProperty:
  208. border: {x: 0, y: 0, z: 0, w: 0}
  209. pivot: {x: 0.5, y: 0}
  210. oldSize: {x: 167, y: 134}
  211. newSize: {x: 1, y: 1}
  212. adaptiveTilingThreshold: 0.5
  213. drawMode: 0
  214. adaptiveTiling: 0
  215. m_AutoTiling: 0
  216. m_Points:
  217. m_Paths:
  218. - - {x: 61, y: 44}
  219. - {x: 68, y: 52}
  220. - {x: 76, y: 61}
  221. - {x: 75, y: 66}
  222. - {x: 71, y: 71}
  223. - {x: 51, y: 82}
  224. - {x: 52, y: 92}
  225. - {x: 50, y: 94}
  226. - {x: 37, y: 100}
  227. - {x: 31, y: 108}
  228. - {x: 16, y: 118}
  229. - {x: 15, y: 122}
  230. - {x: 8, y: 124}
  231. - {x: 6, y: 143}
  232. - {x: 5, y: 146}
  233. - {x: 0, y: 150}
  234. - {x: -12, y: 150}
  235. - {x: -16, y: 142}
  236. - {x: -21, y: 143}
  237. - {x: -31, y: 141}
  238. - {x: -37, y: 132}
  239. - {x: -36, y: 117}
  240. - {x: -45, y: 115}
  241. - {x: -52, y: 112}
  242. - {x: -64, y: 106}
  243. - {x: -81, y: 102}
  244. - {x: -83, y: 98}
  245. - {x: -89, y: 88}
  246. - {x: -89, y: 87}
  247. - {x: -85, y: 80}
  248. - {x: -78, y: 75}
  249. - {x: -70, y: 70}
  250. - {x: -84, y: 65}
  251. - {x: -89, y: 57}
  252. - {x: -89, y: 52}
  253. - {x: -56, y: 32}
  254. - {x: -42, y: 28}
  255. - {x: -18, y: 16}
  256. - {x: -9, y: 16}
  257. - {x: 7, y: 22}
  258. - {x: 22, y: 30}
  259. - {x: 30, y: 26}
  260. - - {x: -62, y: 75}
  261. - {x: -57, y: 77}
  262. - {x: -63, y: 74}
  263. - {x: -62, y: 74}
  264. - - {x: -46, y: 84}
  265. - {x: -46, y: 85}
  266. - {x: -45, y: 85}
  267. - {x: -44, y: 86}
  268. - {x: -45, y: 85}
  269. - {x: -44, y: 84}
  270. - {x: -48, y: 82}
  271. --- !u!114 &114019058300464234
  272. MonoBehaviour:
  273. m_ObjectHideFlags: 0
  274. m_CorrespondingSourceObject: {fileID: 0}
  275. m_PrefabInstance: {fileID: 0}
  276. m_PrefabAsset: {fileID: 0}
  277. m_GameObject: {fileID: 1464966033846679}
  278. m_Enabled: 1
  279. m_EditorHideFlags: 0
  280. m_Script: {fileID: 11500000, guid: 6b376222e79ead04e83c11411ede62e0, type: 3}
  281. m_Name:
  282. m_EditorClassIdentifier:
  283. --- !u!114 &114322856363280869
  284. MonoBehaviour:
  285. m_ObjectHideFlags: 0
  286. m_CorrespondingSourceObject: {fileID: 0}
  287. m_PrefabInstance: {fileID: 0}
  288. m_PrefabAsset: {fileID: 0}
  289. m_GameObject: {fileID: 1464966033846679}
  290. m_Enabled: 1
  291. m_EditorHideFlags: 0
  292. m_Script: {fileID: 11500000, guid: fb0c71afd8ec32243a76e47dc45be534, type: 3}
  293. m_Name:
  294. m_EditorClassIdentifier:
  295. --- !u!114 &114330025269750630
  296. MonoBehaviour:
  297. m_ObjectHideFlags: 0
  298. m_CorrespondingSourceObject: {fileID: 0}
  299. m_PrefabInstance: {fileID: 0}
  300. m_PrefabAsset: {fileID: 0}
  301. m_GameObject: {fileID: 1464966033846679}
  302. m_Enabled: 1
  303. m_EditorHideFlags: 0
  304. m_Script: {fileID: 11500000, guid: 447e6eb0f7ad4de46aac8efa9e3f566b, type: 3}
  305. m_Name:
  306. m_EditorClassIdentifier:
  307. _renderer: {fileID: 212389558665642445}
  308. --- !u!114 &114438152936254193
  309. MonoBehaviour:
  310. m_ObjectHideFlags: 0
  311. m_CorrespondingSourceObject: {fileID: 0}
  312. m_PrefabInstance: {fileID: 0}
  313. m_PrefabAsset: {fileID: 0}
  314. m_GameObject: {fileID: 1464966033846679}
  315. m_Enabled: 1
  316. m_EditorHideFlags: 0
  317. m_Script: {fileID: 11500000, guid: a72e8a7c47d2c954db00a0b6c0cd89b8, type: 3}
  318. m_Name:
  319. m_EditorClassIdentifier:
  320. _currencyType: 0
  321. _positionType: 2
  322. --- !u!1 &1937523698062960
  323. GameObject:
  324. m_ObjectHideFlags: 0
  325. m_CorrespondingSourceObject: {fileID: 0}
  326. m_PrefabInstance: {fileID: 0}
  327. m_PrefabAsset: {fileID: 0}
  328. serializedVersion: 6
  329. m_Component:
  330. - component: {fileID: 4047463560310081}
  331. - component: {fileID: 212171088534057235}
  332. m_Layer: 0
  333. m_Name: bottom
  334. m_TagString: Untagged
  335. m_Icon: {fileID: 0}
  336. m_NavMeshLayer: 0
  337. m_StaticEditorFlags: 0
  338. m_IsActive: 1
  339. --- !u!4 &4047463560310081
  340. Transform:
  341. m_ObjectHideFlags: 0
  342. m_CorrespondingSourceObject: {fileID: 0}
  343. m_PrefabInstance: {fileID: 0}
  344. m_PrefabAsset: {fileID: 0}
  345. m_GameObject: {fileID: 1937523698062960}
  346. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  347. m_LocalPosition: {x: 0, y: 0, z: 1}
  348. m_LocalScale: {x: 1, y: 1, z: 1}
  349. m_Children: []
  350. m_Father: {fileID: 4618189807750485}
  351. m_RootOrder: 0
  352. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  353. --- !u!212 &212171088534057235
  354. SpriteRenderer:
  355. m_ObjectHideFlags: 0
  356. m_CorrespondingSourceObject: {fileID: 0}
  357. m_PrefabInstance: {fileID: 0}
  358. m_PrefabAsset: {fileID: 0}
  359. m_GameObject: {fileID: 1937523698062960}
  360. m_Enabled: 1
  361. m_CastShadows: 0
  362. m_ReceiveShadows: 0
  363. m_DynamicOccludee: 1
  364. m_MotionVectors: 1
  365. m_LightProbeUsage: 0
  366. m_ReflectionProbeUsage: 0
  367. m_RenderingLayerMask: 1
  368. m_RendererPriority: 0
  369. m_Materials:
  370. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  371. m_StaticBatchInfo:
  372. firstSubMesh: 0
  373. subMeshCount: 0
  374. m_StaticBatchRoot: {fileID: 0}
  375. m_ProbeAnchor: {fileID: 0}
  376. m_LightProbeVolumeOverride: {fileID: 0}
  377. m_ScaleInLightmap: 1
  378. m_PreserveUVs: 0
  379. m_IgnoreNormalsForChartDetection: 0
  380. m_ImportantGI: 0
  381. m_StitchLightmapSeams: 0
  382. m_SelectedEditorRenderState: 0
  383. m_MinimumChartSize: 4
  384. m_AutoUVMaxDistance: 0.5
  385. m_AutoUVMaxAngle: 89
  386. m_LightmapParameters: {fileID: 0}
  387. m_SortingLayerID: 0
  388. m_SortingLayer: 0
  389. m_SortingOrder: 0
  390. m_Sprite: {fileID: 21300000, guid: b7000d77c9f544ea987a44eb7f977d3d, type: 3}
  391. m_Color: {r: 1, g: 1, b: 1, a: 1}
  392. m_FlipX: 0
  393. m_FlipY: 0
  394. m_DrawMode: 0
  395. m_Size: {x: 1, y: 1}
  396. m_AdaptiveModeThreshold: 0.5
  397. m_SpriteTileMode: 0
  398. m_WasSpriteAssigned: 1
  399. m_MaskInteraction: 0
  400. m_SpriteSortPoint: 0