Nelze vybrat více než 25 témat Téma musí začínat písmenem nebo číslem, může obsahovat pomlčky („-“) a může být dlouhé až 35 znaků.
 
 
 

314 řádky
8.4 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1057604456661829
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4341456562849224}
  12. - component: {fileID: 212900958528628931}
  13. - component: {fileID: 114182322358902067}
  14. - component: {fileID: 114052706378892628}
  15. - component: {fileID: 114850581919025801}
  16. - component: {fileID: 60359314637085923}
  17. - component: {fileID: 114243874684584704}
  18. - component: {fileID: 114154390942542667}
  19. - component: {fileID: 114148350620096631}
  20. - component: {fileID: 114356389113221064}
  21. m_Layer: 0
  22. m_Name: ferryTerminal_2
  23. m_TagString: Untagged
  24. m_Icon: {fileID: 0}
  25. m_NavMeshLayer: 0
  26. m_StaticEditorFlags: 0
  27. m_IsActive: 1
  28. --- !u!4 &4341456562849224
  29. Transform:
  30. m_ObjectHideFlags: 0
  31. m_CorrespondingSourceObject: {fileID: 0}
  32. m_PrefabInstance: {fileID: 0}
  33. m_PrefabAsset: {fileID: 0}
  34. m_GameObject: {fileID: 1057604456661829}
  35. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  36. m_LocalPosition: {x: 0, y: 0, z: 0}
  37. m_LocalScale: {x: 1, y: 1, z: 1}
  38. m_Children: []
  39. m_Father: {fileID: 0}
  40. m_RootOrder: 0
  41. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  42. --- !u!212 &212900958528628931
  43. SpriteRenderer:
  44. m_ObjectHideFlags: 0
  45. m_CorrespondingSourceObject: {fileID: 0}
  46. m_PrefabInstance: {fileID: 0}
  47. m_PrefabAsset: {fileID: 0}
  48. m_GameObject: {fileID: 1057604456661829}
  49. m_Enabled: 1
  50. m_CastShadows: 0
  51. m_ReceiveShadows: 0
  52. m_DynamicOccludee: 1
  53. m_MotionVectors: 1
  54. m_LightProbeUsage: 0
  55. m_ReflectionProbeUsage: 0
  56. m_RenderingLayerMask: 1
  57. m_RendererPriority: 0
  58. m_Materials:
  59. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  60. m_StaticBatchInfo:
  61. firstSubMesh: 0
  62. subMeshCount: 0
  63. m_StaticBatchRoot: {fileID: 0}
  64. m_ProbeAnchor: {fileID: 0}
  65. m_LightProbeVolumeOverride: {fileID: 0}
  66. m_ScaleInLightmap: 1
  67. m_PreserveUVs: 0
  68. m_IgnoreNormalsForChartDetection: 0
  69. m_ImportantGI: 0
  70. m_StitchLightmapSeams: 0
  71. m_SelectedEditorRenderState: 0
  72. m_MinimumChartSize: 4
  73. m_AutoUVMaxDistance: 0.5
  74. m_AutoUVMaxAngle: 89
  75. m_LightmapParameters: {fileID: 0}
  76. m_SortingLayerID: 0
  77. m_SortingLayer: 0
  78. m_SortingOrder: 0
  79. m_Sprite: {fileID: 21300000, guid: b9c87b611f99490b861df19115d6b4d7, type: 3}
  80. m_Color: {r: 1, g: 1, b: 1, a: 1}
  81. m_FlipX: 0
  82. m_FlipY: 0
  83. m_DrawMode: 0
  84. m_Size: {x: 1, y: 1}
  85. m_AdaptiveModeThreshold: 0.5
  86. m_SpriteTileMode: 0
  87. m_WasSpriteAssigned: 1
  88. m_MaskInteraction: 0
  89. m_SpriteSortPoint: 0
  90. --- !u!114 &114182322358902067
  91. MonoBehaviour:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. m_GameObject: {fileID: 1057604456661829}
  97. m_Enabled: 1
  98. m_EditorHideFlags: 0
  99. m_Script: {fileID: 11500000, guid: cb22ccb521f182042893d297c4e1d313, type: 3}
  100. m_Name:
  101. m_EditorClassIdentifier:
  102. gridSizeU: 3
  103. gridSizeV: 3
  104. canMirror: 0
  105. canHide: 1
  106. offset: {x: 0, y: 0, z: 0}
  107. requiredGridType: 0
  108. spriteRenderer: {fileID: 212900958528628931}
  109. bottomRenderer: {fileID: 0}
  110. orderOffset: 0
  111. fixedOrder: 0
  112. --- !u!114 &114052706378892628
  113. MonoBehaviour:
  114. m_ObjectHideFlags: 0
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInstance: {fileID: 0}
  117. m_PrefabAsset: {fileID: 0}
  118. m_GameObject: {fileID: 1057604456661829}
  119. m_Enabled: 1
  120. m_EditorHideFlags: 0
  121. m_Script: {fileID: 11500000, guid: f9afe0639e2066742af12e9cbd2bed73, type: 3}
  122. m_Name:
  123. m_EditorClassIdentifier:
  124. StorageLifecycle: 2
  125. StorageKey:
  126. readOnly: 0
  127. --- !u!114 &114850581919025801
  128. MonoBehaviour:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 1057604456661829}
  134. m_Enabled: 1
  135. m_EditorHideFlags: 0
  136. m_Script: {fileID: 11500000, guid: c7b829d18d4e4854b8120a60acf98a77, type: 3}
  137. m_Name:
  138. m_EditorClassIdentifier:
  139. _gridTileIconManager: {fileID: 114154390942542667}
  140. _plingManager: {fileID: 114148350620096631}
  141. _currencyAnimationSource: {fileID: 114356389113221064}
  142. constructionPrefab: {fileID: 1355108630111776, guid: 40630bf9c59756445aa81f013405b868,
  143. type: 3}
  144. initialPurchasePrice:
  145. values: []
  146. goldCostAtMax: 0
  147. constructionTime: 0
  148. demolishTime: 0
  149. checkForRoad: 0
  150. movable: 0
  151. destructible: 0
  152. stringReference: ferry_terminal
  153. serializing: {fileID: 114052706378892628}
  154. tile: {fileID: 114182322358902067}
  155. initialLevel: 0
  156. maximumLevel: 1
  157. activatable: 1
  158. activationTime: 0
  159. activationCost:
  160. values: []
  161. gridPositionU: 10
  162. gridPositionV: 39
  163. baseHappinessValue: 0
  164. constructionXP:
  165. values: []
  166. unlockLevels: 01000000
  167. maxFacilities: 1
  168. buildMenuOrdering: 0
  169. strictMax: 1
  170. island: 1
  171. upgradeSignPrefab: {fileID: 1761329579476405, guid: 46e2ced97caf15f4a91855b0fee0209b,
  172. type: 3}
  173. baseUpgradeCost:
  174. values: []
  175. spawnsVehicleType: -99
  176. animator: {fileID: 0}
  177. bottomAnimator: {fileID: 0}
  178. unlocksIsland: 0
  179. unlockTileOffsetU: 0
  180. unlockTileOffsetV: 0
  181. VehiclePrefab: {fileID: 1487483722041180, guid: 33507354e278a344f8fa699cf42167e2,
  182. type: 3}
  183. VehiclePath:
  184. - {x: 0, y: 0.5}
  185. - {x: -20, y: 0.5}
  186. FlyingHeight: []
  187. --- !u!60 &60359314637085923
  188. PolygonCollider2D:
  189. m_ObjectHideFlags: 0
  190. m_CorrespondingSourceObject: {fileID: 0}
  191. m_PrefabInstance: {fileID: 0}
  192. m_PrefabAsset: {fileID: 0}
  193. m_GameObject: {fileID: 1057604456661829}
  194. m_Enabled: 1
  195. m_Density: 1
  196. m_Material: {fileID: 0}
  197. m_IsTrigger: 0
  198. m_UsedByEffector: 0
  199. m_UsedByComposite: 0
  200. m_Offset: {x: 0, y: 0}
  201. m_SpriteTilingProperty:
  202. border: {x: 0, y: 0, z: 0, w: 0}
  203. pivot: {x: 0.5, y: 0}
  204. oldSize: {x: 201, y: 152}
  205. newSize: {x: 1, y: 1}
  206. adaptiveTilingThreshold: 0.5
  207. drawMode: 0
  208. adaptiveTiling: 0
  209. m_AutoTiling: 0
  210. m_Points:
  211. m_Paths:
  212. - - {x: 64, y: 133}
  213. - {x: 19, y: 145}
  214. - {x: 19, y: 163}
  215. - {x: 32, y: 177}
  216. - {x: 32, y: 187}
  217. - {x: 25, y: 195}
  218. - {x: 9, y: 195}
  219. - {x: -2, y: 185}
  220. - {x: -7, y: 193}
  221. - {x: -15, y: 195}
  222. - {x: -25, y: 195}
  223. - {x: -31, y: 191}
  224. - {x: -35, y: 174}
  225. - {x: -26, y: 169}
  226. - {x: -22, y: 168}
  227. - {x: -17, y: 139}
  228. - {x: -51, y: 124}
  229. - {x: -52, y: 120}
  230. - {x: -52, y: 111}
  231. - {x: -48, y: 99}
  232. - {x: 52, y: 49}
  233. - {x: 56, y: 49}
  234. - {x: 71, y: 54}
  235. - {x: 88, y: 46}
  236. - {x: 95, y: 46}
  237. - {x: 147, y: 73}
  238. - {x: 147, y: 80}
  239. - {x: 72, y: 118}
  240. - - {x: -29, y: 144}
  241. - {x: -28, y: 141}
  242. - {x: -25, y: 141}
  243. - {x: -23, y: 143}
  244. - {x: -24, y: 146}
  245. - {x: -27, y: 146}
  246. - - {x: -12, y: 164}
  247. - {x: -10, y: 169}
  248. - {x: -11, y: 171}
  249. - {x: -8, y: 168}
  250. - {x: -8, y: 169}
  251. - {x: -10, y: 167}
  252. - {x: -10, y: 165}
  253. - {x: -4, y: 160}
  254. - - {x: 31, y: 143}
  255. - {x: 34, y: 144}
  256. - {x: 34, y: 147}
  257. - {x: 31, y: 148}
  258. - {x: 29, y: 146}
  259. - - {x: 8, y: 152}
  260. - {x: 7, y: 160}
  261. - {x: 10, y: 156}
  262. - {x: 11, y: 148}
  263. --- !u!114 &114243874684584704
  264. MonoBehaviour:
  265. m_ObjectHideFlags: 0
  266. m_CorrespondingSourceObject: {fileID: 0}
  267. m_PrefabInstance: {fileID: 0}
  268. m_PrefabAsset: {fileID: 0}
  269. m_GameObject: {fileID: 1057604456661829}
  270. m_Enabled: 1
  271. m_EditorHideFlags: 0
  272. m_Script: {fileID: 11500000, guid: 6b376222e79ead04e83c11411ede62e0, type: 3}
  273. m_Name:
  274. m_EditorClassIdentifier:
  275. --- !u!114 &114154390942542667
  276. MonoBehaviour:
  277. m_ObjectHideFlags: 0
  278. m_CorrespondingSourceObject: {fileID: 0}
  279. m_PrefabInstance: {fileID: 0}
  280. m_PrefabAsset: {fileID: 0}
  281. m_GameObject: {fileID: 1057604456661829}
  282. m_Enabled: 1
  283. m_EditorHideFlags: 0
  284. m_Script: {fileID: 11500000, guid: fb0c71afd8ec32243a76e47dc45be534, type: 3}
  285. m_Name:
  286. m_EditorClassIdentifier:
  287. --- !u!114 &114148350620096631
  288. MonoBehaviour:
  289. m_ObjectHideFlags: 0
  290. m_CorrespondingSourceObject: {fileID: 0}
  291. m_PrefabInstance: {fileID: 0}
  292. m_PrefabAsset: {fileID: 0}
  293. m_GameObject: {fileID: 1057604456661829}
  294. m_Enabled: 1
  295. m_EditorHideFlags: 0
  296. m_Script: {fileID: 11500000, guid: 447e6eb0f7ad4de46aac8efa9e3f566b, type: 3}
  297. m_Name:
  298. m_EditorClassIdentifier:
  299. _renderer: {fileID: 212900958528628931}
  300. --- !u!114 &114356389113221064
  301. MonoBehaviour:
  302. m_ObjectHideFlags: 0
  303. m_CorrespondingSourceObject: {fileID: 0}
  304. m_PrefabInstance: {fileID: 0}
  305. m_PrefabAsset: {fileID: 0}
  306. m_GameObject: {fileID: 1057604456661829}
  307. m_Enabled: 1
  308. m_EditorHideFlags: 0
  309. m_Script: {fileID: 11500000, guid: a72e8a7c47d2c954db00a0b6c0cd89b8, type: 3}
  310. m_Name:
  311. m_EditorClassIdentifier:
  312. _currencyType: 0
  313. _positionType: 2