Nelze vybrat více než 25 témat Téma musí začínat písmenem nebo číslem, může obsahovat pomlčky („-“) a může být dlouhé až 35 znaků.
 
 
 

289 řádky
7.8 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1680637936800031
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4528917647350657}
  12. - component: {fileID: 212275449284477583}
  13. - component: {fileID: 114206202101340312}
  14. - component: {fileID: 114658974312712798}
  15. - component: {fileID: 114919036696818016}
  16. - component: {fileID: 60245488470905337}
  17. - component: {fileID: 114160012597667939}
  18. - component: {fileID: 114761621725086569}
  19. - component: {fileID: 114894476720500758}
  20. - component: {fileID: 114756886515333897}
  21. m_Layer: 0
  22. m_Name: grand_manor_house
  23. m_TagString: Untagged
  24. m_Icon: {fileID: 0}
  25. m_NavMeshLayer: 0
  26. m_StaticEditorFlags: 0
  27. m_IsActive: 1
  28. --- !u!4 &4528917647350657
  29. Transform:
  30. m_ObjectHideFlags: 0
  31. m_CorrespondingSourceObject: {fileID: 0}
  32. m_PrefabInstance: {fileID: 0}
  33. m_PrefabAsset: {fileID: 0}
  34. m_GameObject: {fileID: 1680637936800031}
  35. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  36. m_LocalPosition: {x: 0, y: 0, z: 0}
  37. m_LocalScale: {x: 1, y: 1, z: 1}
  38. m_Children: []
  39. m_Father: {fileID: 0}
  40. m_RootOrder: 0
  41. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  42. --- !u!212 &212275449284477583
  43. SpriteRenderer:
  44. m_ObjectHideFlags: 0
  45. m_CorrespondingSourceObject: {fileID: 0}
  46. m_PrefabInstance: {fileID: 0}
  47. m_PrefabAsset: {fileID: 0}
  48. m_GameObject: {fileID: 1680637936800031}
  49. m_Enabled: 1
  50. m_CastShadows: 0
  51. m_ReceiveShadows: 0
  52. m_DynamicOccludee: 1
  53. m_MotionVectors: 1
  54. m_LightProbeUsage: 1
  55. m_ReflectionProbeUsage: 1
  56. m_RenderingLayerMask: 1
  57. m_RendererPriority: 0
  58. m_Materials:
  59. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  60. m_StaticBatchInfo:
  61. firstSubMesh: 0
  62. subMeshCount: 0
  63. m_StaticBatchRoot: {fileID: 0}
  64. m_ProbeAnchor: {fileID: 0}
  65. m_LightProbeVolumeOverride: {fileID: 0}
  66. m_ScaleInLightmap: 1
  67. m_PreserveUVs: 0
  68. m_IgnoreNormalsForChartDetection: 0
  69. m_ImportantGI: 0
  70. m_StitchLightmapSeams: 0
  71. m_SelectedEditorRenderState: 0
  72. m_MinimumChartSize: 4
  73. m_AutoUVMaxDistance: 0.5
  74. m_AutoUVMaxAngle: 89
  75. m_LightmapParameters: {fileID: 0}
  76. m_SortingLayerID: 0
  77. m_SortingLayer: 0
  78. m_SortingOrder: 0
  79. m_Sprite: {fileID: 21300000, guid: 9b72c40c46594795bde5c65f5896aae1, type: 3}
  80. m_Color: {r: 1, g: 1, b: 1, a: 1}
  81. m_FlipX: 0
  82. m_FlipY: 0
  83. m_DrawMode: 0
  84. m_Size: {x: 300, y: 244}
  85. m_AdaptiveModeThreshold: 0.5
  86. m_SpriteTileMode: 0
  87. m_WasSpriteAssigned: 1
  88. m_MaskInteraction: 0
  89. m_SpriteSortPoint: 0
  90. --- !u!114 &114206202101340312
  91. MonoBehaviour:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. m_GameObject: {fileID: 1680637936800031}
  97. m_Enabled: 1
  98. m_EditorHideFlags: 0
  99. m_Script: {fileID: 11500000, guid: cb22ccb521f182042893d297c4e1d313, type: 3}
  100. m_Name:
  101. m_EditorClassIdentifier:
  102. gridSizeU: 4
  103. gridSizeV: 4
  104. canMirror: 1
  105. canHide: 1
  106. offset: {x: 0, y: 0, z: 0}
  107. requiredGridType: 1
  108. spriteRenderer: {fileID: 212275449284477583}
  109. bottomRenderer: {fileID: 0}
  110. orderOffset: 0
  111. fixedOrder: 0
  112. --- !u!114 &114658974312712798
  113. MonoBehaviour:
  114. m_ObjectHideFlags: 0
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInstance: {fileID: 0}
  117. m_PrefabAsset: {fileID: 0}
  118. m_GameObject: {fileID: 1680637936800031}
  119. m_Enabled: 1
  120. m_EditorHideFlags: 0
  121. m_Script: {fileID: 11500000, guid: f9afe0639e2066742af12e9cbd2bed73, type: 3}
  122. m_Name:
  123. m_EditorClassIdentifier:
  124. StorageLifecycle: 2
  125. StorageKey:
  126. readOnly: 0
  127. --- !u!114 &114919036696818016
  128. MonoBehaviour:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 1680637936800031}
  134. m_Enabled: 1
  135. m_EditorHideFlags: 0
  136. m_Script: {fileID: 11500000, guid: ee506dee5a679094ba659c3ac01e4bf2, type: 3}
  137. m_Name:
  138. m_EditorClassIdentifier:
  139. _gridTileIconManager: {fileID: 114761621725086569}
  140. _plingManager: {fileID: 114894476720500758}
  141. _currencyAnimationSource: {fileID: 114756886515333897}
  142. constructionPrefab: {fileID: 1459846003692147, guid: 6104af2729768944782534c7f5cdf89a,
  143. type: 3}
  144. initialPurchasePrice:
  145. values:
  146. - currency: Gold
  147. stringValue: 20
  148. goldCostAtMax: 0
  149. constructionTime: 21600
  150. demolishTime: 10800
  151. checkForRoad: 1
  152. movable: 1
  153. destructible: 1
  154. stringReference: manor
  155. serializing: {fileID: 114658974312712798}
  156. tile: {fileID: 114206202101340312}
  157. initialLevel: 0
  158. maximumLevel: 20
  159. activatable: 0
  160. activationTime: 0
  161. activationCost:
  162. values: []
  163. gridPositionU: 0
  164. gridPositionV: 0
  165. baseHappinessValue: 0
  166. constructionXP:
  167. values:
  168. - currency: XP
  169. stringValue: 9720
  170. unlockLevels: 62000000
  171. maxFacilities: 0
  172. buildMenuOrdering: 0
  173. strictMax: -1
  174. island: -1
  175. upgradeSignPrefab: {fileID: 1761329579476405, guid: 46e2ced97caf15f4a91855b0fee0209b,
  176. type: 3}
  177. baseUpgradeCost:
  178. values:
  179. - currency: Cash
  180. stringValue: 335000
  181. spawnsVehicleType: -99
  182. animator: {fileID: 0}
  183. bottomAnimator: {fileID: 0}
  184. maxPeopleBaseValue: 40
  185. --- !u!60 &60245488470905337
  186. PolygonCollider2D:
  187. m_ObjectHideFlags: 0
  188. m_CorrespondingSourceObject: {fileID: 0}
  189. m_PrefabInstance: {fileID: 0}
  190. m_PrefabAsset: {fileID: 0}
  191. m_GameObject: {fileID: 1680637936800031}
  192. m_Enabled: 1
  193. m_Density: 1
  194. m_Material: {fileID: 0}
  195. m_IsTrigger: 0
  196. m_UsedByEffector: 0
  197. m_UsedByComposite: 0
  198. m_Offset: {x: 0, y: 0}
  199. m_SpriteTilingProperty:
  200. border: {x: 0, y: 0, z: 0, w: 0}
  201. pivot: {x: 0.5, y: 0}
  202. oldSize: {x: 291, y: 209}
  203. newSize: {x: 300, y: 244}
  204. adaptiveTilingThreshold: 0.5
  205. drawMode: 0
  206. adaptiveTiling: 0
  207. m_AutoTiling: 0
  208. m_Points:
  209. m_Paths:
  210. - - {x: 143, y: 96}
  211. - {x: 150, y: 143}
  212. - {x: 104, y: 172}
  213. - {x: 55, y: 209}
  214. - {x: -5, y: 238}
  215. - {x: -35, y: 244}
  216. - {x: -48, y: 244}
  217. - {x: -92, y: 221}
  218. - {x: -135, y: 197}
  219. - {x: -130, y: 150}
  220. - {x: -139, y: 144}
  221. - {x: -141, y: 139}
  222. - {x: -141, y: 135}
  223. - {x: -138, y: 133}
  224. - {x: -91, y: 108}
  225. - {x: -119, y: 95}
  226. - {x: -139, y: 78}
  227. - {x: -137, y: 69}
  228. - {x: -122, y: 55}
  229. - {x: -82, y: 38}
  230. - {x: -59, y: 38}
  231. - {x: -46, y: 40}
  232. - {x: 3, y: 62}
  233. - {x: 53, y: 38}
  234. - {x: 62, y: 38}
  235. - {x: 148, y: 79}
  236. - {x: 150, y: 82}
  237. - {x: 150, y: 90}
  238. --- !u!114 &114160012597667939
  239. MonoBehaviour:
  240. m_ObjectHideFlags: 0
  241. m_CorrespondingSourceObject: {fileID: 0}
  242. m_PrefabInstance: {fileID: 0}
  243. m_PrefabAsset: {fileID: 0}
  244. m_GameObject: {fileID: 1680637936800031}
  245. m_Enabled: 1
  246. m_EditorHideFlags: 0
  247. m_Script: {fileID: 11500000, guid: 6b376222e79ead04e83c11411ede62e0, type: 3}
  248. m_Name:
  249. m_EditorClassIdentifier:
  250. --- !u!114 &114761621725086569
  251. MonoBehaviour:
  252. m_ObjectHideFlags: 0
  253. m_CorrespondingSourceObject: {fileID: 0}
  254. m_PrefabInstance: {fileID: 0}
  255. m_PrefabAsset: {fileID: 0}
  256. m_GameObject: {fileID: 1680637936800031}
  257. m_Enabled: 1
  258. m_EditorHideFlags: 0
  259. m_Script: {fileID: 11500000, guid: fb0c71afd8ec32243a76e47dc45be534, type: 3}
  260. m_Name:
  261. m_EditorClassIdentifier:
  262. --- !u!114 &114894476720500758
  263. MonoBehaviour:
  264. m_ObjectHideFlags: 0
  265. m_CorrespondingSourceObject: {fileID: 0}
  266. m_PrefabInstance: {fileID: 0}
  267. m_PrefabAsset: {fileID: 0}
  268. m_GameObject: {fileID: 1680637936800031}
  269. m_Enabled: 1
  270. m_EditorHideFlags: 0
  271. m_Script: {fileID: 11500000, guid: 447e6eb0f7ad4de46aac8efa9e3f566b, type: 3}
  272. m_Name:
  273. m_EditorClassIdentifier:
  274. _renderer: {fileID: 212275449284477583}
  275. --- !u!114 &114756886515333897
  276. MonoBehaviour:
  277. m_ObjectHideFlags: 0
  278. m_CorrespondingSourceObject: {fileID: 0}
  279. m_PrefabInstance: {fileID: 0}
  280. m_PrefabAsset: {fileID: 0}
  281. m_GameObject: {fileID: 1680637936800031}
  282. m_Enabled: 1
  283. m_EditorHideFlags: 0
  284. m_Script: {fileID: 11500000, guid: a72e8a7c47d2c954db00a0b6c0cd89b8, type: 3}
  285. m_Name:
  286. m_EditorClassIdentifier:
  287. _currencyType: 0
  288. _positionType: 2