您最多选择25个主题 主题必须以字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

317 行
8.5 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1036466838148225
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4896954331040200}
  12. - component: {fileID: 212775587569966078}
  13. - component: {fileID: 114767320431673413}
  14. - component: {fileID: 114883177460572263}
  15. - component: {fileID: 114822976208557191}
  16. - component: {fileID: 60969060032605648}
  17. - component: {fileID: 114643808223620686}
  18. - component: {fileID: 114498536376704492}
  19. - component: {fileID: 114269539071020570}
  20. - component: {fileID: 114771588229210156}
  21. m_Layer: 0
  22. m_Name: sportsAcademy_CIG4
  23. m_TagString: Untagged
  24. m_Icon: {fileID: 0}
  25. m_NavMeshLayer: 0
  26. m_StaticEditorFlags: 0
  27. m_IsActive: 1
  28. --- !u!4 &4896954331040200
  29. Transform:
  30. m_ObjectHideFlags: 0
  31. m_CorrespondingSourceObject: {fileID: 0}
  32. m_PrefabInstance: {fileID: 0}
  33. m_PrefabAsset: {fileID: 0}
  34. m_GameObject: {fileID: 1036466838148225}
  35. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  36. m_LocalPosition: {x: 0, y: 0, z: 0}
  37. m_LocalScale: {x: 1, y: 1, z: 1}
  38. m_Children: []
  39. m_Father: {fileID: 0}
  40. m_RootOrder: 0
  41. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  42. --- !u!212 &212775587569966078
  43. SpriteRenderer:
  44. m_ObjectHideFlags: 0
  45. m_CorrespondingSourceObject: {fileID: 0}
  46. m_PrefabInstance: {fileID: 0}
  47. m_PrefabAsset: {fileID: 0}
  48. m_GameObject: {fileID: 1036466838148225}
  49. m_Enabled: 1
  50. m_CastShadows: 0
  51. m_ReceiveShadows: 0
  52. m_DynamicOccludee: 1
  53. m_MotionVectors: 1
  54. m_LightProbeUsage: 1
  55. m_ReflectionProbeUsage: 1
  56. m_RenderingLayerMask: 1
  57. m_RendererPriority: 0
  58. m_Materials:
  59. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  60. m_StaticBatchInfo:
  61. firstSubMesh: 0
  62. subMeshCount: 0
  63. m_StaticBatchRoot: {fileID: 0}
  64. m_ProbeAnchor: {fileID: 0}
  65. m_LightProbeVolumeOverride: {fileID: 0}
  66. m_ScaleInLightmap: 1
  67. m_PreserveUVs: 0
  68. m_IgnoreNormalsForChartDetection: 0
  69. m_ImportantGI: 0
  70. m_StitchLightmapSeams: 0
  71. m_SelectedEditorRenderState: 0
  72. m_MinimumChartSize: 4
  73. m_AutoUVMaxDistance: 0.5
  74. m_AutoUVMaxAngle: 89
  75. m_LightmapParameters: {fileID: 0}
  76. m_SortingLayerID: 0
  77. m_SortingLayer: 0
  78. m_SortingOrder: 0
  79. m_Sprite: {fileID: 21300000, guid: 21e0a4a697ed4dfda747a7a022ebfb74, type: 3}
  80. m_Color: {r: 1, g: 1, b: 1, a: 1}
  81. m_FlipX: 0
  82. m_FlipY: 0
  83. m_DrawMode: 0
  84. m_Size: {x: 3, y: 1.88}
  85. m_AdaptiveModeThreshold: 0.5
  86. m_SpriteTileMode: 0
  87. m_WasSpriteAssigned: 1
  88. m_MaskInteraction: 0
  89. m_SpriteSortPoint: 0
  90. --- !u!114 &114767320431673413
  91. MonoBehaviour:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. m_GameObject: {fileID: 1036466838148225}
  97. m_Enabled: 1
  98. m_EditorHideFlags: 0
  99. m_Script: {fileID: 11500000, guid: cb22ccb521f182042893d297c4e1d313, type: 3}
  100. m_Name:
  101. m_EditorClassIdentifier:
  102. gridSizeU: 3
  103. gridSizeV: 3
  104. canMirror: 1
  105. canHide: 1
  106. offset: {x: 0, y: 0, z: 0}
  107. requiredGridType: 1
  108. spriteRenderer: {fileID: 212775587569966078}
  109. bottomRenderer: {fileID: 0}
  110. orderOffset: 0
  111. fixedOrder: 0
  112. --- !u!114 &114883177460572263
  113. MonoBehaviour:
  114. m_ObjectHideFlags: 0
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInstance: {fileID: 0}
  117. m_PrefabAsset: {fileID: 0}
  118. m_GameObject: {fileID: 1036466838148225}
  119. m_Enabled: 1
  120. m_EditorHideFlags: 0
  121. m_Script: {fileID: 11500000, guid: f9afe0639e2066742af12e9cbd2bed73, type: 3}
  122. m_Name:
  123. m_EditorClassIdentifier:
  124. StorageLifecycle: 2
  125. StorageKey:
  126. readOnly: 0
  127. --- !u!114 &114822976208557191
  128. MonoBehaviour:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 1036466838148225}
  134. m_Enabled: 1
  135. m_EditorHideFlags: 0
  136. m_Script: {fileID: 11500000, guid: d70dfe8924d955341b31c23aafe21338, type: 3}
  137. m_Name:
  138. m_EditorClassIdentifier:
  139. _gridTileIconManager: {fileID: 114498536376704492}
  140. _plingManager: {fileID: 114269539071020570}
  141. _currencyAnimationSource: {fileID: 114771588229210156}
  142. constructionPrefab: {fileID: 1355108630111776, guid: 40630bf9c59756445aa81f013405b868,
  143. type: 3}
  144. initialPurchasePrice:
  145. values:
  146. - currency: Gold
  147. stringValue: 35
  148. goldCostAtMax: 0
  149. constructionTime: 31200
  150. demolishTime: 15600
  151. checkForRoad: 1
  152. movable: 1
  153. destructible: 1
  154. stringReference: sports_academy
  155. serializing: {fileID: 114883177460572263}
  156. tile: {fileID: 114767320431673413}
  157. initialLevel: 0
  158. maximumLevel: 20
  159. activatable: 0
  160. activationTime: 0
  161. activationCost:
  162. values: []
  163. gridPositionU: 0
  164. gridPositionV: 0
  165. baseHappinessValue: 510
  166. constructionXP:
  167. values:
  168. - currency: XP
  169. stringValue: 7000
  170. unlockLevels: 8f000000
  171. maxFacilities: 0
  172. buildMenuOrdering: 0
  173. strictMax: -1
  174. island: -1
  175. upgradeSignPrefab: {fileID: 1761329579476405, guid: 46e2ced97caf15f4a91855b0fee0209b,
  176. type: 3}
  177. baseUpgradeCost:
  178. values:
  179. - currency: Cash
  180. stringValue: 355000
  181. spawnsVehicleType: -99
  182. animator: {fileID: 0}
  183. bottomAnimator: {fileID: 0}
  184. --- !u!60 &60969060032605648
  185. PolygonCollider2D:
  186. m_ObjectHideFlags: 0
  187. m_CorrespondingSourceObject: {fileID: 0}
  188. m_PrefabInstance: {fileID: 0}
  189. m_PrefabAsset: {fileID: 0}
  190. m_GameObject: {fileID: 1036466838148225}
  191. m_Enabled: 1
  192. m_Density: 1
  193. m_Material: {fileID: 0}
  194. m_IsTrigger: 0
  195. m_UsedByEffector: 0
  196. m_UsedByComposite: 0
  197. m_Offset: {x: 0, y: 0}
  198. m_SpriteTilingProperty:
  199. border: {x: 0, y: 0, z: 0, w: 0}
  200. pivot: {x: 0.5, y: 0}
  201. oldSize: {x: 300, y: 187}
  202. newSize: {x: 3, y: 1.88}
  203. adaptiveTilingThreshold: 0.5
  204. drawMode: 0
  205. adaptiveTiling: 0
  206. m_AutoTiling: 0
  207. m_Points:
  208. m_Paths:
  209. - - {x: 150, y: 78}
  210. - {x: 130, y: 87}
  211. - {x: 137, y: 89}
  212. - {x: 147, y: 96}
  213. - {x: 150, y: 101}
  214. - {x: 150, y: 103}
  215. - {x: 143, y: 111}
  216. - {x: 140, y: 121}
  217. - {x: 142, y: 138}
  218. - {x: 133, y: 143}
  219. - {x: 126, y: 136}
  220. - {x: 121, y: 143}
  221. - {x: 116, y: 148}
  222. - {x: 103, y: 145}
  223. - {x: 93, y: 140}
  224. - {x: 83, y: 137}
  225. - {x: 82, y: 134}
  226. - {x: 76, y: 119}
  227. - {x: 80, y: 114}
  228. - {x: 76, y: 114}
  229. - {x: 76, y: 119}
  230. - {x: 75, y: 123}
  231. - {x: 72, y: 134}
  232. - {x: 60, y: 146}
  233. - {x: 56, y: 154}
  234. - {x: 63, y: 160}
  235. - {x: 59, y: 170}
  236. - {x: 48, y: 172}
  237. - {x: 28, y: 175}
  238. - {x: 3, y: 182}
  239. - {x: -9, y: 185}
  240. - {x: -22, y: 187}
  241. - {x: -49, y: 187}
  242. - {x: -63, y: 185}
  243. - {x: -74, y: 183}
  244. - {x: -90, y: 172}
  245. - {x: -96, y: 165}
  246. - {x: -103, y: 155}
  247. - {x: -107, y: 138}
  248. - {x: -106, y: 129}
  249. - {x: -109, y: 123}
  250. - {x: -121, y: 121}
  251. - {x: -127, y: 111}
  252. - {x: -130, y: 104}
  253. - {x: -133, y: 89}
  254. - {x: -137, y: 92}
  255. - {x: -140, y: 93}
  256. - {x: -150, y: 78}
  257. - {x: -150, y: 74}
  258. - {x: -149, y: 72}
  259. - {x: -61, y: 28}
  260. - {x: -49, y: 21}
  261. - {x: -5, y: 0}
  262. - {x: 6, y: 0}
  263. - {x: 58, y: 27}
  264. - {x: 149, y: 72}
  265. - {x: 150, y: 74}
  266. --- !u!114 &114643808223620686
  267. MonoBehaviour:
  268. m_ObjectHideFlags: 0
  269. m_CorrespondingSourceObject: {fileID: 0}
  270. m_PrefabInstance: {fileID: 0}
  271. m_PrefabAsset: {fileID: 0}
  272. m_GameObject: {fileID: 1036466838148225}
  273. m_Enabled: 1
  274. m_EditorHideFlags: 0
  275. m_Script: {fileID: 11500000, guid: 6b376222e79ead04e83c11411ede62e0, type: 3}
  276. m_Name:
  277. m_EditorClassIdentifier:
  278. --- !u!114 &114498536376704492
  279. MonoBehaviour:
  280. m_ObjectHideFlags: 0
  281. m_CorrespondingSourceObject: {fileID: 0}
  282. m_PrefabInstance: {fileID: 0}
  283. m_PrefabAsset: {fileID: 0}
  284. m_GameObject: {fileID: 1036466838148225}
  285. m_Enabled: 1
  286. m_EditorHideFlags: 0
  287. m_Script: {fileID: 11500000, guid: fb0c71afd8ec32243a76e47dc45be534, type: 3}
  288. m_Name:
  289. m_EditorClassIdentifier:
  290. --- !u!114 &114269539071020570
  291. MonoBehaviour:
  292. m_ObjectHideFlags: 0
  293. m_CorrespondingSourceObject: {fileID: 0}
  294. m_PrefabInstance: {fileID: 0}
  295. m_PrefabAsset: {fileID: 0}
  296. m_GameObject: {fileID: 1036466838148225}
  297. m_Enabled: 1
  298. m_EditorHideFlags: 0
  299. m_Script: {fileID: 11500000, guid: 447e6eb0f7ad4de46aac8efa9e3f566b, type: 3}
  300. m_Name:
  301. m_EditorClassIdentifier:
  302. _renderer: {fileID: 212775587569966078}
  303. --- !u!114 &114771588229210156
  304. MonoBehaviour:
  305. m_ObjectHideFlags: 0
  306. m_CorrespondingSourceObject: {fileID: 0}
  307. m_PrefabInstance: {fileID: 0}
  308. m_PrefabAsset: {fileID: 0}
  309. m_GameObject: {fileID: 1036466838148225}
  310. m_Enabled: 1
  311. m_EditorHideFlags: 0
  312. m_Script: {fileID: 11500000, guid: a72e8a7c47d2c954db00a0b6c0cd89b8, type: 3}
  313. m_Name:
  314. m_EditorClassIdentifier:
  315. _currencyType: 0
  316. _positionType: 2