Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.
 
 
 

430 lignes
11 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1367899401875752
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4234504299432582}
  12. - component: {fileID: 212929444350108293}
  13. m_Layer: 0
  14. m_Name: bottom
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &4234504299432582
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 1367899401875752}
  27. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  28. m_LocalPosition: {x: 0, y: 0, z: 1}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children: []
  31. m_Father: {fileID: 4188665382435990}
  32. m_RootOrder: 0
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!212 &212929444350108293
  35. SpriteRenderer:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. m_GameObject: {fileID: 1367899401875752}
  41. m_Enabled: 1
  42. m_CastShadows: 0
  43. m_ReceiveShadows: 0
  44. m_DynamicOccludee: 1
  45. m_MotionVectors: 1
  46. m_LightProbeUsage: 0
  47. m_ReflectionProbeUsage: 0
  48. m_RenderingLayerMask: 1
  49. m_RendererPriority: 0
  50. m_Materials:
  51. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  52. m_StaticBatchInfo:
  53. firstSubMesh: 0
  54. subMeshCount: 0
  55. m_StaticBatchRoot: {fileID: 0}
  56. m_ProbeAnchor: {fileID: 0}
  57. m_LightProbeVolumeOverride: {fileID: 0}
  58. m_ScaleInLightmap: 1
  59. m_PreserveUVs: 0
  60. m_IgnoreNormalsForChartDetection: 0
  61. m_ImportantGI: 0
  62. m_StitchLightmapSeams: 0
  63. m_SelectedEditorRenderState: 0
  64. m_MinimumChartSize: 4
  65. m_AutoUVMaxDistance: 0.5
  66. m_AutoUVMaxAngle: 89
  67. m_LightmapParameters: {fileID: 0}
  68. m_SortingLayerID: 0
  69. m_SortingLayer: 0
  70. m_SortingOrder: 0
  71. m_Sprite: {fileID: 21300000, guid: ea6e2efce8474f12a4b77d721388f1b4, type: 3}
  72. m_Color: {r: 1, g: 1, b: 1, a: 1}
  73. m_FlipX: 0
  74. m_FlipY: 0
  75. m_DrawMode: 0
  76. m_Size: {x: 1, y: 1}
  77. m_AdaptiveModeThreshold: 0.5
  78. m_SpriteTileMode: 0
  79. m_WasSpriteAssigned: 1
  80. m_MaskInteraction: 0
  81. m_SpriteSortPoint: 0
  82. --- !u!1 &1531396476235977
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. serializedVersion: 6
  89. m_Component:
  90. - component: {fileID: 4188665382435990}
  91. - component: {fileID: 212461230665028972}
  92. - component: {fileID: 114872703445257405}
  93. - component: {fileID: 114480408957382634}
  94. - component: {fileID: 114935288422721195}
  95. - component: {fileID: 60182059827147574}
  96. - component: {fileID: 114768165747454822}
  97. - component: {fileID: 114483607853072199}
  98. - component: {fileID: 114997224286386833}
  99. - component: {fileID: 114132436594931816}
  100. m_Layer: 0
  101. m_Name: swampInfoCenter
  102. m_TagString: Untagged
  103. m_Icon: {fileID: 0}
  104. m_NavMeshLayer: 0
  105. m_StaticEditorFlags: 0
  106. m_IsActive: 1
  107. --- !u!4 &4188665382435990
  108. Transform:
  109. m_ObjectHideFlags: 0
  110. m_CorrespondingSourceObject: {fileID: 0}
  111. m_PrefabInstance: {fileID: 0}
  112. m_PrefabAsset: {fileID: 0}
  113. m_GameObject: {fileID: 1531396476235977}
  114. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  115. m_LocalPosition: {x: 0, y: 0, z: 0}
  116. m_LocalScale: {x: 1, y: 1, z: 1}
  117. m_Children:
  118. - {fileID: 4234504299432582}
  119. m_Father: {fileID: 0}
  120. m_RootOrder: 0
  121. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  122. --- !u!212 &212461230665028972
  123. SpriteRenderer:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. m_GameObject: {fileID: 1531396476235977}
  129. m_Enabled: 1
  130. m_CastShadows: 0
  131. m_ReceiveShadows: 0
  132. m_DynamicOccludee: 1
  133. m_MotionVectors: 1
  134. m_LightProbeUsage: 0
  135. m_ReflectionProbeUsage: 0
  136. m_RenderingLayerMask: 1
  137. m_RendererPriority: 0
  138. m_Materials:
  139. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  140. m_StaticBatchInfo:
  141. firstSubMesh: 0
  142. subMeshCount: 0
  143. m_StaticBatchRoot: {fileID: 0}
  144. m_ProbeAnchor: {fileID: 0}
  145. m_LightProbeVolumeOverride: {fileID: 0}
  146. m_ScaleInLightmap: 1
  147. m_PreserveUVs: 0
  148. m_IgnoreNormalsForChartDetection: 0
  149. m_ImportantGI: 0
  150. m_StitchLightmapSeams: 0
  151. m_SelectedEditorRenderState: 0
  152. m_MinimumChartSize: 4
  153. m_AutoUVMaxDistance: 0.5
  154. m_AutoUVMaxAngle: 89
  155. m_LightmapParameters: {fileID: 0}
  156. m_SortingLayerID: 0
  157. m_SortingLayer: 0
  158. m_SortingOrder: 0
  159. m_Sprite: {fileID: 21300000, guid: 89ace998718f45079bfc1f6af6d3696f, type: 3}
  160. m_Color: {r: 1, g: 1, b: 1, a: 1}
  161. m_FlipX: 0
  162. m_FlipY: 0
  163. m_DrawMode: 0
  164. m_Size: {x: 1, y: 1}
  165. m_AdaptiveModeThreshold: 0.5
  166. m_SpriteTileMode: 0
  167. m_WasSpriteAssigned: 1
  168. m_MaskInteraction: 0
  169. m_SpriteSortPoint: 0
  170. --- !u!114 &114872703445257405
  171. MonoBehaviour:
  172. m_ObjectHideFlags: 0
  173. m_CorrespondingSourceObject: {fileID: 0}
  174. m_PrefabInstance: {fileID: 0}
  175. m_PrefabAsset: {fileID: 0}
  176. m_GameObject: {fileID: 1531396476235977}
  177. m_Enabled: 1
  178. m_EditorHideFlags: 0
  179. m_Script: {fileID: 11500000, guid: cb22ccb521f182042893d297c4e1d313, type: 3}
  180. m_Name:
  181. m_EditorClassIdentifier:
  182. gridSizeU: 3
  183. gridSizeV: 3
  184. canMirror: 1
  185. canHide: 1
  186. offset: {x: 0, y: 0, z: 0}
  187. requiredGridType: 7
  188. spriteRenderer: {fileID: 212461230665028972}
  189. bottomRenderer: {fileID: 212929444350108293}
  190. orderOffset: 0
  191. fixedOrder: 0
  192. --- !u!114 &114480408957382634
  193. MonoBehaviour:
  194. m_ObjectHideFlags: 0
  195. m_CorrespondingSourceObject: {fileID: 0}
  196. m_PrefabInstance: {fileID: 0}
  197. m_PrefabAsset: {fileID: 0}
  198. m_GameObject: {fileID: 1531396476235977}
  199. m_Enabled: 1
  200. m_EditorHideFlags: 0
  201. m_Script: {fileID: 11500000, guid: f9afe0639e2066742af12e9cbd2bed73, type: 3}
  202. m_Name:
  203. m_EditorClassIdentifier:
  204. StorageLifecycle: 2
  205. StorageKey:
  206. readOnly: 0
  207. --- !u!114 &114935288422721195
  208. MonoBehaviour:
  209. m_ObjectHideFlags: 0
  210. m_CorrespondingSourceObject: {fileID: 0}
  211. m_PrefabInstance: {fileID: 0}
  212. m_PrefabAsset: {fileID: 0}
  213. m_GameObject: {fileID: 1531396476235977}
  214. m_Enabled: 1
  215. m_EditorHideFlags: 0
  216. m_Script: {fileID: 11500000, guid: d70dfe8924d955341b31c23aafe21338, type: 3}
  217. m_Name:
  218. m_EditorClassIdentifier:
  219. _gridTileIconManager: {fileID: 114483607853072199}
  220. _plingManager: {fileID: 114997224286386833}
  221. _currencyAnimationSource: {fileID: 114132436594931816}
  222. constructionPrefab: {fileID: 1355108630111776, guid: 40630bf9c59756445aa81f013405b868,
  223. type: 3}
  224. initialPurchasePrice:
  225. values: []
  226. goldCostAtMax: 0
  227. constructionTime: 0
  228. demolishTime: 0
  229. checkForRoad: 1
  230. movable: 1
  231. destructible: 0
  232. stringReference: swamp_info_center
  233. serializing: {fileID: 114480408957382634}
  234. tile: {fileID: 114872703445257405}
  235. initialLevel: 0
  236. maximumLevel: 21
  237. activatable: 1
  238. activationTime: 20700
  239. activationCost:
  240. values:
  241. - currency: Cash
  242. stringValue: 1600000
  243. gridPositionU: 31
  244. gridPositionV: 23
  245. baseHappinessValue: 300
  246. constructionXP:
  247. values:
  248. - currency: XP
  249. stringValue: 750
  250. unlockLevels:
  251. maxFacilities: 1
  252. buildMenuOrdering: 0
  253. strictMax: 1
  254. island: 6
  255. upgradeSignPrefab: {fileID: 1761329579476405, guid: 46e2ced97caf15f4a91855b0fee0209b,
  256. type: 3}
  257. baseUpgradeCost:
  258. values:
  259. - currency: Cash
  260. stringValue: 1600000
  261. spawnsVehicleType: -99
  262. animator: {fileID: 0}
  263. bottomAnimator: {fileID: 0}
  264. --- !u!60 &60182059827147574
  265. PolygonCollider2D:
  266. m_ObjectHideFlags: 0
  267. m_CorrespondingSourceObject: {fileID: 0}
  268. m_PrefabInstance: {fileID: 0}
  269. m_PrefabAsset: {fileID: 0}
  270. m_GameObject: {fileID: 1531396476235977}
  271. m_Enabled: 1
  272. m_Density: 1
  273. m_Material: {fileID: 0}
  274. m_IsTrigger: 0
  275. m_UsedByEffector: 0
  276. m_UsedByComposite: 0
  277. m_Offset: {x: 0, y: 0}
  278. m_SpriteTilingProperty:
  279. border: {x: 0, y: 0, z: 0, w: 0}
  280. pivot: {x: 0.5, y: 0}
  281. oldSize: {x: 247, y: 142}
  282. newSize: {x: 1, y: 1}
  283. adaptiveTilingThreshold: 0.5
  284. drawMode: 0
  285. adaptiveTiling: 0
  286. m_AutoTiling: 0
  287. m_Points:
  288. m_Paths:
  289. - - {x: 51, y: 48}
  290. - {x: 73, y: 61}
  291. - {x: 86, y: 67}
  292. - {x: 104, y: 74}
  293. - {x: 111, y: 80}
  294. - {x: 106, y: 90}
  295. - {x: 97, y: 90}
  296. - {x: 89, y: 97}
  297. - {x: 98, y: 90}
  298. - {x: 101, y: 91}
  299. - {x: 101, y: 100}
  300. - {x: 110, y: 105}
  301. - {x: 117, y: 113}
  302. - {x: 117, y: 119}
  303. - {x: 107, y: 130}
  304. - {x: 100, y: 133}
  305. - {x: 91, y: 132}
  306. - {x: 87, y: 139}
  307. - {x: 79, y: 144}
  308. - {x: 67, y: 147}
  309. - {x: 66, y: 157}
  310. - {x: 59, y: 167}
  311. - {x: 56, y: 168}
  312. - {x: 47, y: 164}
  313. - {x: 39, y: 177}
  314. - {x: 33, y: 177}
  315. - {x: 21, y: 173}
  316. - {x: 15, y: 177}
  317. - {x: 8, y: 177}
  318. - {x: 6, y: 176}
  319. - {x: -5, y: 169}
  320. - {x: -16, y: 174}
  321. - {x: -28, y: 175}
  322. - {x: -37, y: 169}
  323. - {x: -39, y: 163}
  324. - {x: -39, y: 154}
  325. - {x: -30, y: 145}
  326. - {x: -24, y: 143}
  327. - {x: -28, y: 124}
  328. - {x: -46, y: 112}
  329. - {x: -57, y: 110}
  330. - {x: -64, y: 101}
  331. - {x: -64, y: 99}
  332. - {x: -46, y: 89}
  333. - {x: -50, y: 84}
  334. - {x: -64, y: 76}
  335. - {x: -64, y: 69}
  336. - {x: -50, y: 59}
  337. - {x: -15, y: 76}
  338. - {x: 2, y: 62}
  339. - {x: -25, y: 50}
  340. - {x: -30, y: 44}
  341. - {x: -18, y: 35}
  342. - {x: -5, y: 35}
  343. - {x: 26, y: 50}
  344. - {x: 30, y: 54}
  345. - {x: 40, y: 46}
  346. - - {x: -82, y: 137}
  347. - {x: -95, y: 139}
  348. - {x: -101, y: 139}
  349. - {x: -108, y: 136}
  350. - {x: -117, y: 129}
  351. - {x: -118, y: 116}
  352. - {x: -121, y: 110}
  353. - {x: -121, y: 92}
  354. - {x: -111, y: 85}
  355. - {x: -113, y: 81}
  356. - {x: -110, y: 79}
  357. - {x: -107, y: 79}
  358. - {x: -104, y: 81}
  359. - {x: -96, y: 79}
  360. - {x: -91, y: 79}
  361. - {x: -85, y: 80}
  362. - {x: -80, y: 79}
  363. - {x: -78, y: 79}
  364. - {x: -69, y: 89}
  365. - {x: -69, y: 111}
  366. - {x: -72, y: 126}
  367. - - {x: -58, y: 156}
  368. - {x: -64, y: 155}
  369. - {x: -72, y: 149}
  370. - {x: -72, y: 140}
  371. - {x: -70, y: 126}
  372. - {x: -62, y: 127}
  373. - {x: -55, y: 114}
  374. - {x: -52, y: 113}
  375. - {x: -49, y: 114}
  376. - {x: -33, y: 136}
  377. - {x: -33, y: 144}
  378. - {x: -45, y: 156}
  379. --- !u!114 &114768165747454822
  380. MonoBehaviour:
  381. m_ObjectHideFlags: 0
  382. m_CorrespondingSourceObject: {fileID: 0}
  383. m_PrefabInstance: {fileID: 0}
  384. m_PrefabAsset: {fileID: 0}
  385. m_GameObject: {fileID: 1531396476235977}
  386. m_Enabled: 1
  387. m_EditorHideFlags: 0
  388. m_Script: {fileID: 11500000, guid: 6b376222e79ead04e83c11411ede62e0, type: 3}
  389. m_Name:
  390. m_EditorClassIdentifier:
  391. --- !u!114 &114483607853072199
  392. MonoBehaviour:
  393. m_ObjectHideFlags: 0
  394. m_CorrespondingSourceObject: {fileID: 0}
  395. m_PrefabInstance: {fileID: 0}
  396. m_PrefabAsset: {fileID: 0}
  397. m_GameObject: {fileID: 1531396476235977}
  398. m_Enabled: 1
  399. m_EditorHideFlags: 0
  400. m_Script: {fileID: 11500000, guid: fb0c71afd8ec32243a76e47dc45be534, type: 3}
  401. m_Name:
  402. m_EditorClassIdentifier:
  403. --- !u!114 &114997224286386833
  404. MonoBehaviour:
  405. m_ObjectHideFlags: 0
  406. m_CorrespondingSourceObject: {fileID: 0}
  407. m_PrefabInstance: {fileID: 0}
  408. m_PrefabAsset: {fileID: 0}
  409. m_GameObject: {fileID: 1531396476235977}
  410. m_Enabled: 1
  411. m_EditorHideFlags: 0
  412. m_Script: {fileID: 11500000, guid: 447e6eb0f7ad4de46aac8efa9e3f566b, type: 3}
  413. m_Name:
  414. m_EditorClassIdentifier:
  415. _renderer: {fileID: 212461230665028972}
  416. --- !u!114 &114132436594931816
  417. MonoBehaviour:
  418. m_ObjectHideFlags: 0
  419. m_CorrespondingSourceObject: {fileID: 0}
  420. m_PrefabInstance: {fileID: 0}
  421. m_PrefabAsset: {fileID: 0}
  422. m_GameObject: {fileID: 1531396476235977}
  423. m_Enabled: 1
  424. m_EditorHideFlags: 0
  425. m_Script: {fileID: 11500000, guid: a72e8a7c47d2c954db00a0b6c0cd89b8, type: 3}
  426. m_Name:
  427. m_EditorClassIdentifier:
  428. _currencyType: 0
  429. _positionType: 2