You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

108 line
2.9 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1259201132740337
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4066885635355162}
  12. - component: {fileID: 212586760449232459}
  13. - component: {fileID: 114966208454842610}
  14. m_Layer: 0
  15. m_Name: unlockBuildingVehicle_Airplane1
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &4066885635355162
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1259201132740337}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 3246.054, y: 411.1217, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 0}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!212 &212586760449232459
  36. SpriteRenderer:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 1259201132740337}
  42. m_Enabled: 1
  43. m_CastShadows: 0
  44. m_ReceiveShadows: 0
  45. m_DynamicOccludee: 1
  46. m_MotionVectors: 1
  47. m_LightProbeUsage: 0
  48. m_ReflectionProbeUsage: 1
  49. m_RenderingLayerMask: 1
  50. m_RendererPriority: 0
  51. m_Materials:
  52. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  53. m_StaticBatchInfo:
  54. firstSubMesh: 0
  55. subMeshCount: 0
  56. m_StaticBatchRoot: {fileID: 0}
  57. m_ProbeAnchor: {fileID: 0}
  58. m_LightProbeVolumeOverride: {fileID: 0}
  59. m_ScaleInLightmap: 1
  60. m_PreserveUVs: 0
  61. m_IgnoreNormalsForChartDetection: 0
  62. m_ImportantGI: 0
  63. m_StitchLightmapSeams: 0
  64. m_SelectedEditorRenderState: 0
  65. m_MinimumChartSize: 4
  66. m_AutoUVMaxDistance: 0.5
  67. m_AutoUVMaxAngle: 89
  68. m_LightmapParameters: {fileID: 0}
  69. m_SortingLayerID: 0
  70. m_SortingLayer: 0
  71. m_SortingOrder: 0
  72. m_Sprite: {fileID: 21300000, guid: c4dfdcceb4aa4228a13e625d750dfc66, type: 3}
  73. m_Color: {r: 1, g: 1, b: 1, a: 1}
  74. m_FlipX: 0
  75. m_FlipY: 0
  76. m_DrawMode: 0
  77. m_Size: {x: 1, y: 1}
  78. m_AdaptiveModeThreshold: 0.5
  79. m_SpriteTileMode: 0
  80. m_WasSpriteAssigned: 1
  81. m_MaskInteraction: 0
  82. m_SpriteSortPoint: 0
  83. --- !u!114 &114966208454842610
  84. MonoBehaviour:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. m_GameObject: {fileID: 1259201132740337}
  90. m_Enabled: 1
  91. m_EditorHideFlags: 0
  92. m_Script: {fileID: 11500000, guid: ccfaa6b35a2557442acc387e0bb708ed, type: 3}
  93. m_Name:
  94. m_EditorClassIdentifier:
  95. spriteAnimationIndex: 0
  96. spriteSheetSize: 1
  97. sizeInTilesU: 1
  98. sizeInTilesV: 1
  99. speed: 200
  100. dockedTime: 6
  101. awayTime: 12
  102. sprites:
  103. - {fileID: 21300000, guid: c4dfdcceb4aa4228a13e625d750dfc66, type: 3}
  104. - {fileID: 21300000, guid: b4e6fafa7b8c4aa394fa7f21e4558124, type: 3}
  105. spriteDirections:
  106. - {x: 0, y: 1}
  107. - {x: 0, y: -1}