選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
 
 
 

276 行
7.5 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1819180847087614
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4565329240888145}
  12. - component: {fileID: 212133871829366440}
  13. - component: {fileID: 114407784810425902}
  14. - component: {fileID: 114807651095963606}
  15. - component: {fileID: 114648245310113711}
  16. - component: {fileID: 60137752668764844}
  17. - component: {fileID: 114242730235911353}
  18. - component: {fileID: 114616252698113006}
  19. - component: {fileID: 114697478205473497}
  20. - component: {fileID: 114157276823385212}
  21. m_Layer: 0
  22. m_Name: art_gallery
  23. m_TagString: Untagged
  24. m_Icon: {fileID: 0}
  25. m_NavMeshLayer: 0
  26. m_StaticEditorFlags: 0
  27. m_IsActive: 1
  28. --- !u!4 &4565329240888145
  29. Transform:
  30. m_ObjectHideFlags: 0
  31. m_CorrespondingSourceObject: {fileID: 0}
  32. m_PrefabInstance: {fileID: 0}
  33. m_PrefabAsset: {fileID: 0}
  34. m_GameObject: {fileID: 1819180847087614}
  35. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  36. m_LocalPosition: {x: 0, y: 0, z: 0}
  37. m_LocalScale: {x: 1, y: 1, z: 1}
  38. m_Children: []
  39. m_Father: {fileID: 0}
  40. m_RootOrder: 0
  41. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  42. --- !u!212 &212133871829366440
  43. SpriteRenderer:
  44. m_ObjectHideFlags: 0
  45. m_CorrespondingSourceObject: {fileID: 0}
  46. m_PrefabInstance: {fileID: 0}
  47. m_PrefabAsset: {fileID: 0}
  48. m_GameObject: {fileID: 1819180847087614}
  49. m_Enabled: 1
  50. m_CastShadows: 0
  51. m_ReceiveShadows: 0
  52. m_DynamicOccludee: 1
  53. m_MotionVectors: 1
  54. m_LightProbeUsage: 0
  55. m_ReflectionProbeUsage: 0
  56. m_RenderingLayerMask: 1
  57. m_RendererPriority: 0
  58. m_Materials:
  59. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  60. m_StaticBatchInfo:
  61. firstSubMesh: 0
  62. subMeshCount: 0
  63. m_StaticBatchRoot: {fileID: 0}
  64. m_ProbeAnchor: {fileID: 0}
  65. m_LightProbeVolumeOverride: {fileID: 0}
  66. m_ScaleInLightmap: 1
  67. m_PreserveUVs: 0
  68. m_IgnoreNormalsForChartDetection: 0
  69. m_ImportantGI: 0
  70. m_StitchLightmapSeams: 0
  71. m_SelectedEditorRenderState: 0
  72. m_MinimumChartSize: 4
  73. m_AutoUVMaxDistance: 0.5
  74. m_AutoUVMaxAngle: 89
  75. m_LightmapParameters: {fileID: 0}
  76. m_SortingLayerID: 0
  77. m_SortingLayer: 0
  78. m_SortingOrder: 0
  79. m_Sprite: {fileID: 21300000, guid: 14ec5b4d9aaf442d803dc61997f05ac0, type: 3}
  80. m_Color: {r: 1, g: 1, b: 1, a: 1}
  81. m_FlipX: 0
  82. m_FlipY: 0
  83. m_DrawMode: 0
  84. m_Size: {x: 1, y: 1}
  85. m_AdaptiveModeThreshold: 0.5
  86. m_SpriteTileMode: 0
  87. m_WasSpriteAssigned: 1
  88. m_MaskInteraction: 0
  89. m_SpriteSortPoint: 0
  90. --- !u!114 &114407784810425902
  91. MonoBehaviour:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. m_GameObject: {fileID: 1819180847087614}
  97. m_Enabled: 1
  98. m_EditorHideFlags: 0
  99. m_Script: {fileID: 11500000, guid: cb22ccb521f182042893d297c4e1d313, type: 3}
  100. m_Name:
  101. m_EditorClassIdentifier:
  102. gridSizeU: 3
  103. gridSizeV: 3
  104. canMirror: 1
  105. canHide: 1
  106. offset: {x: 0, y: 0, z: 0}
  107. requiredGridType: 1
  108. spriteRenderer: {fileID: 212133871829366440}
  109. bottomRenderer: {fileID: 0}
  110. orderOffset: 0
  111. fixedOrder: 0
  112. --- !u!114 &114807651095963606
  113. MonoBehaviour:
  114. m_ObjectHideFlags: 0
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInstance: {fileID: 0}
  117. m_PrefabAsset: {fileID: 0}
  118. m_GameObject: {fileID: 1819180847087614}
  119. m_Enabled: 1
  120. m_EditorHideFlags: 0
  121. m_Script: {fileID: 11500000, guid: f9afe0639e2066742af12e9cbd2bed73, type: 3}
  122. m_Name:
  123. m_EditorClassIdentifier:
  124. StorageLifecycle: 2
  125. StorageKey:
  126. readOnly: 0
  127. --- !u!114 &114648245310113711
  128. MonoBehaviour:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 1819180847087614}
  134. m_Enabled: 1
  135. m_EditorHideFlags: 0
  136. m_Script: {fileID: 11500000, guid: d70dfe8924d955341b31c23aafe21338, type: 3}
  137. m_Name:
  138. m_EditorClassIdentifier:
  139. _gridTileIconManager: {fileID: 114616252698113006}
  140. _plingManager: {fileID: 114697478205473497}
  141. _currencyAnimationSource: {fileID: 114157276823385212}
  142. constructionPrefab: {fileID: 1355108630111776, guid: 40630bf9c59756445aa81f013405b868,
  143. type: 3}
  144. initialPurchasePrice:
  145. values:
  146. - currency: Gold
  147. stringValue: 20
  148. goldCostAtMax: 0
  149. constructionTime: 7200
  150. demolishTime: 3600
  151. checkForRoad: 1
  152. movable: 1
  153. destructible: 1
  154. stringReference: art_gallery
  155. serializing: {fileID: 114807651095963606}
  156. tile: {fileID: 114407784810425902}
  157. initialLevel: 0
  158. maximumLevel: 20
  159. activatable: 0
  160. activationTime: 0
  161. activationCost:
  162. values: []
  163. gridPositionU: 0
  164. gridPositionV: 0
  165. baseHappinessValue: 150
  166. constructionXP:
  167. values:
  168. - currency: XP
  169. stringValue: 891
  170. unlockLevels: 13000000
  171. maxFacilities: 0
  172. buildMenuOrdering: 0
  173. strictMax: -1
  174. island: -1
  175. upgradeSignPrefab: {fileID: 1761329579476405, guid: 46e2ced97caf15f4a91855b0fee0209b,
  176. type: 3}
  177. baseUpgradeCost:
  178. values:
  179. - currency: Cash
  180. stringValue: 65000
  181. spawnsVehicleType: -99
  182. animator: {fileID: 0}
  183. bottomAnimator: {fileID: 0}
  184. --- !u!60 &60137752668764844
  185. PolygonCollider2D:
  186. m_ObjectHideFlags: 0
  187. m_CorrespondingSourceObject: {fileID: 0}
  188. m_PrefabInstance: {fileID: 0}
  189. m_PrefabAsset: {fileID: 0}
  190. m_GameObject: {fileID: 1819180847087614}
  191. m_Enabled: 1
  192. m_Density: 1
  193. m_Material: {fileID: 0}
  194. m_IsTrigger: 0
  195. m_UsedByEffector: 0
  196. m_UsedByComposite: 0
  197. m_Offset: {x: 0, y: 0}
  198. m_SpriteTilingProperty:
  199. border: {x: 0, y: 0, z: 0, w: 0}
  200. pivot: {x: 0.5, y: 0}
  201. oldSize: {x: 300, y: 193}
  202. newSize: {x: 1, y: 1}
  203. adaptiveTilingThreshold: 0.5
  204. drawMode: 0
  205. adaptiveTiling: 0
  206. m_AutoTiling: 0
  207. m_Points:
  208. m_Paths:
  209. - - {x: 141, y: 133}
  210. - {x: 120, y: 152}
  211. - {x: 77, y: 170}
  212. - {x: 24, y: 193}
  213. - {x: 7, y: 193}
  214. - {x: -137, y: 123}
  215. - {x: -150, y: 81}
  216. - {x: -150, y: 73}
  217. - {x: -6, y: 0}
  218. - {x: 3, y: 0}
  219. - {x: 150, y: 72}
  220. - {x: 150, y: 81}
  221. - {x: 138, y: 91}
  222. - - {x: -119, y: 108}
  223. - {x: -113, y: 98}
  224. - {x: -119, y: 94}
  225. --- !u!114 &114242730235911353
  226. MonoBehaviour:
  227. m_ObjectHideFlags: 0
  228. m_CorrespondingSourceObject: {fileID: 0}
  229. m_PrefabInstance: {fileID: 0}
  230. m_PrefabAsset: {fileID: 0}
  231. m_GameObject: {fileID: 1819180847087614}
  232. m_Enabled: 1
  233. m_EditorHideFlags: 0
  234. m_Script: {fileID: 11500000, guid: 6b376222e79ead04e83c11411ede62e0, type: 3}
  235. m_Name:
  236. m_EditorClassIdentifier:
  237. --- !u!114 &114616252698113006
  238. MonoBehaviour:
  239. m_ObjectHideFlags: 0
  240. m_CorrespondingSourceObject: {fileID: 0}
  241. m_PrefabInstance: {fileID: 0}
  242. m_PrefabAsset: {fileID: 0}
  243. m_GameObject: {fileID: 1819180847087614}
  244. m_Enabled: 1
  245. m_EditorHideFlags: 0
  246. m_Script: {fileID: 11500000, guid: fb0c71afd8ec32243a76e47dc45be534, type: 3}
  247. m_Name:
  248. m_EditorClassIdentifier:
  249. --- !u!114 &114697478205473497
  250. MonoBehaviour:
  251. m_ObjectHideFlags: 0
  252. m_CorrespondingSourceObject: {fileID: 0}
  253. m_PrefabInstance: {fileID: 0}
  254. m_PrefabAsset: {fileID: 0}
  255. m_GameObject: {fileID: 1819180847087614}
  256. m_Enabled: 1
  257. m_EditorHideFlags: 0
  258. m_Script: {fileID: 11500000, guid: 447e6eb0f7ad4de46aac8efa9e3f566b, type: 3}
  259. m_Name:
  260. m_EditorClassIdentifier:
  261. _renderer: {fileID: 212133871829366440}
  262. --- !u!114 &114157276823385212
  263. MonoBehaviour:
  264. m_ObjectHideFlags: 0
  265. m_CorrespondingSourceObject: {fileID: 0}
  266. m_PrefabInstance: {fileID: 0}
  267. m_PrefabAsset: {fileID: 0}
  268. m_GameObject: {fileID: 1819180847087614}
  269. m_Enabled: 1
  270. m_EditorHideFlags: 0
  271. m_Script: {fileID: 11500000, guid: a72e8a7c47d2c954db00a0b6c0cd89b8, type: 3}
  272. m_Name:
  273. m_EditorClassIdentifier:
  274. _currencyType: 0
  275. _positionType: 2