Nie możesz wybrać więcej, niż 25 tematów Tematy muszą się zaczynać od litery lub cyfry, mogą zawierać myślniki ('-') i mogą mieć do 35 znaków.
 
 
 

325 wiersze
8.7 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1017605921504204
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4441333765276737}
  12. - component: {fileID: 212801455002178939}
  13. - component: {fileID: 114504536352954516}
  14. - component: {fileID: 114869122095600598}
  15. - component: {fileID: 114905237252608888}
  16. - component: {fileID: 60117938340276258}
  17. - component: {fileID: 114114809246431257}
  18. - component: {fileID: 114116102031488272}
  19. - component: {fileID: 114689930058826496}
  20. - component: {fileID: 114551966992609176}
  21. m_Layer: 0
  22. m_Name: marina_1
  23. m_TagString: Untagged
  24. m_Icon: {fileID: 0}
  25. m_NavMeshLayer: 0
  26. m_StaticEditorFlags: 0
  27. m_IsActive: 1
  28. --- !u!4 &4441333765276737
  29. Transform:
  30. m_ObjectHideFlags: 0
  31. m_CorrespondingSourceObject: {fileID: 0}
  32. m_PrefabInstance: {fileID: 0}
  33. m_PrefabAsset: {fileID: 0}
  34. m_GameObject: {fileID: 1017605921504204}
  35. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  36. m_LocalPosition: {x: 0, y: 0, z: 0}
  37. m_LocalScale: {x: 1, y: 1, z: 1}
  38. m_Children: []
  39. m_Father: {fileID: 0}
  40. m_RootOrder: 0
  41. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  42. --- !u!212 &212801455002178939
  43. SpriteRenderer:
  44. m_ObjectHideFlags: 0
  45. m_CorrespondingSourceObject: {fileID: 0}
  46. m_PrefabInstance: {fileID: 0}
  47. m_PrefabAsset: {fileID: 0}
  48. m_GameObject: {fileID: 1017605921504204}
  49. m_Enabled: 1
  50. m_CastShadows: 0
  51. m_ReceiveShadows: 0
  52. m_DynamicOccludee: 1
  53. m_MotionVectors: 1
  54. m_LightProbeUsage: 0
  55. m_ReflectionProbeUsage: 0
  56. m_RenderingLayerMask: 1
  57. m_RendererPriority: 0
  58. m_Materials:
  59. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  60. m_StaticBatchInfo:
  61. firstSubMesh: 0
  62. subMeshCount: 0
  63. m_StaticBatchRoot: {fileID: 0}
  64. m_ProbeAnchor: {fileID: 0}
  65. m_LightProbeVolumeOverride: {fileID: 0}
  66. m_ScaleInLightmap: 1
  67. m_PreserveUVs: 0
  68. m_IgnoreNormalsForChartDetection: 0
  69. m_ImportantGI: 0
  70. m_StitchLightmapSeams: 0
  71. m_SelectedEditorRenderState: 0
  72. m_MinimumChartSize: 4
  73. m_AutoUVMaxDistance: 0.5
  74. m_AutoUVMaxAngle: 89
  75. m_LightmapParameters: {fileID: 0}
  76. m_SortingLayerID: 0
  77. m_SortingLayer: 0
  78. m_SortingOrder: 0
  79. m_Sprite: {fileID: 21300000, guid: b8a36dc543564623bc47c1802ef49ad5, type: 3}
  80. m_Color: {r: 1, g: 1, b: 1, a: 1}
  81. m_FlipX: 0
  82. m_FlipY: 0
  83. m_DrawMode: 0
  84. m_Size: {x: 1, y: 1}
  85. m_AdaptiveModeThreshold: 0.5
  86. m_SpriteTileMode: 0
  87. m_WasSpriteAssigned: 1
  88. m_MaskInteraction: 0
  89. m_SpriteSortPoint: 0
  90. --- !u!114 &114504536352954516
  91. MonoBehaviour:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. m_GameObject: {fileID: 1017605921504204}
  97. m_Enabled: 1
  98. m_EditorHideFlags: 0
  99. m_Script: {fileID: 11500000, guid: cb22ccb521f182042893d297c4e1d313, type: 3}
  100. m_Name:
  101. m_EditorClassIdentifier:
  102. gridSizeU: 3
  103. gridSizeV: 3
  104. canMirror: 0
  105. canHide: 1
  106. offset: {x: 0, y: 0, z: 0}
  107. requiredGridType: 0
  108. spriteRenderer: {fileID: 212801455002178939}
  109. bottomRenderer: {fileID: 0}
  110. orderOffset: 0
  111. fixedOrder: 0
  112. --- !u!114 &114869122095600598
  113. MonoBehaviour:
  114. m_ObjectHideFlags: 0
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInstance: {fileID: 0}
  117. m_PrefabAsset: {fileID: 0}
  118. m_GameObject: {fileID: 1017605921504204}
  119. m_Enabled: 1
  120. m_EditorHideFlags: 0
  121. m_Script: {fileID: 11500000, guid: f9afe0639e2066742af12e9cbd2bed73, type: 3}
  122. m_Name:
  123. m_EditorClassIdentifier:
  124. StorageLifecycle: 2
  125. StorageKey:
  126. readOnly: 0
  127. --- !u!114 &114905237252608888
  128. MonoBehaviour:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 1017605921504204}
  134. m_Enabled: 1
  135. m_EditorHideFlags: 0
  136. m_Script: {fileID: 11500000, guid: c7b829d18d4e4854b8120a60acf98a77, type: 3}
  137. m_Name:
  138. m_EditorClassIdentifier:
  139. _gridTileIconManager: {fileID: 114116102031488272}
  140. _plingManager: {fileID: 114689930058826496}
  141. _currencyAnimationSource: {fileID: 114551966992609176}
  142. constructionPrefab: {fileID: 1355108630111776, guid: 40630bf9c59756445aa81f013405b868,
  143. type: 3}
  144. initialPurchasePrice:
  145. values: []
  146. goldCostAtMax: 0
  147. constructionTime: 0
  148. demolishTime: 0
  149. checkForRoad: 0
  150. movable: 0
  151. destructible: 0
  152. stringReference: marina
  153. serializing: {fileID: 114869122095600598}
  154. tile: {fileID: 114504536352954516}
  155. initialLevel: 0
  156. maximumLevel: 1
  157. activatable: 1
  158. activationTime: 518400
  159. activationCost:
  160. values:
  161. - currency: Cash
  162. stringValue: 13000000
  163. gridPositionU: 34
  164. gridPositionV: 21
  165. baseHappinessValue: 0
  166. constructionXP:
  167. values: []
  168. unlockLevels: 01000000
  169. maxFacilities: 1
  170. buildMenuOrdering: 0
  171. strictMax: 1
  172. island: 0
  173. upgradeSignPrefab: {fileID: 1761329579476405, guid: 46e2ced97caf15f4a91855b0fee0209b,
  174. type: 3}
  175. baseUpgradeCost:
  176. values:
  177. - currency: Cash
  178. stringValue: 13000000
  179. spawnsVehicleType: -99
  180. animator: {fileID: 0}
  181. bottomAnimator: {fileID: 0}
  182. unlocksIsland: 6
  183. unlockTileOffsetU: 0
  184. unlockTileOffsetV: 0
  185. VehiclePrefab: {fileID: 1384601350682933, guid: bf874791556856b489669789d41c421b,
  186. type: 3}
  187. VehiclePath:
  188. - {x: 0.15, y: -1.24}
  189. - {x: 0.15, y: -6.36}
  190. - {x: 5.93, y: -6.36}
  191. FlyingHeight: []
  192. --- !u!60 &60117938340276258
  193. PolygonCollider2D:
  194. m_ObjectHideFlags: 0
  195. m_CorrespondingSourceObject: {fileID: 0}
  196. m_PrefabInstance: {fileID: 0}
  197. m_PrefabAsset: {fileID: 0}
  198. m_GameObject: {fileID: 1017605921504204}
  199. m_Enabled: 1
  200. m_Density: 1
  201. m_Material: {fileID: 0}
  202. m_IsTrigger: 0
  203. m_UsedByEffector: 0
  204. m_UsedByComposite: 0
  205. m_Offset: {x: 0, y: 0}
  206. m_SpriteTilingProperty:
  207. border: {x: 0, y: 0, z: 0, w: 0}
  208. pivot: {x: 0.5, y: 0}
  209. oldSize: {x: 169, y: 99}
  210. newSize: {x: 1, y: 1}
  211. adaptiveTilingThreshold: 0.5
  212. drawMode: 0
  213. adaptiveTiling: 0
  214. m_AutoTiling: 0
  215. m_Points:
  216. m_Paths:
  217. - - {x: 7, y: 44}
  218. - {x: 7, y: 54}
  219. - {x: 26, y: 52}
  220. - {x: 36, y: 45}
  221. - {x: 44, y: 44}
  222. - {x: 52, y: 37}
  223. - {x: 61, y: 40}
  224. - {x: 72, y: 44}
  225. - {x: 72, y: 57}
  226. - {x: 28, y: 79}
  227. - {x: 37, y: 76}
  228. - {x: 42, y: 81}
  229. - {x: 62, y: 91}
  230. - {x: 70, y: 94}
  231. - {x: 72, y: 107}
  232. - {x: 56, y: 117}
  233. - {x: 51, y: 117}
  234. - {x: 25, y: 100}
  235. - {x: 17, y: 100}
  236. - {x: 4, y: 90}
  237. - {x: -24, y: 113}
  238. - {x: -28, y: 117}
  239. - {x: -39, y: 117}
  240. - {x: -41, y: 111}
  241. - {x: -38, y: 110}
  242. - {x: -43, y: 109}
  243. - {x: -40, y: 115}
  244. - {x: -39, y: 123}
  245. - {x: -43, y: 124}
  246. - {x: -59, y: 122}
  247. - {x: -91, y: 105}
  248. - {x: -91, y: 100}
  249. - {x: -76, y: 92}
  250. - {x: -67, y: 98}
  251. - {x: -53, y: 96}
  252. - {x: -43, y: 86}
  253. - {x: -40, y: 86}
  254. - {x: -38, y: 88}
  255. - {x: -29, y: 87}
  256. - {x: -31, y: 80}
  257. - {x: -23, y: 76}
  258. - {x: -20, y: 82}
  259. - {x: -12, y: 70}
  260. - {x: -8, y: 70}
  261. - {x: -6, y: 72}
  262. - {x: -3, y: 73}
  263. - {x: -14, y: 65}
  264. - {x: -30, y: 60}
  265. - {x: -41, y: 51}
  266. - {x: -44, y: 48}
  267. - {x: -43, y: 37}
  268. - {x: -35, y: 33}
  269. - {x: -30, y: 31}
  270. - {x: -23, y: 31}
  271. - {x: -20, y: 36}
  272. - {x: -11, y: 37}
  273. - {x: -7, y: 44}
  274. --- !u!114 &114114809246431257
  275. MonoBehaviour:
  276. m_ObjectHideFlags: 0
  277. m_CorrespondingSourceObject: {fileID: 0}
  278. m_PrefabInstance: {fileID: 0}
  279. m_PrefabAsset: {fileID: 0}
  280. m_GameObject: {fileID: 1017605921504204}
  281. m_Enabled: 1
  282. m_EditorHideFlags: 0
  283. m_Script: {fileID: 11500000, guid: 6b376222e79ead04e83c11411ede62e0, type: 3}
  284. m_Name:
  285. m_EditorClassIdentifier:
  286. --- !u!114 &114116102031488272
  287. MonoBehaviour:
  288. m_ObjectHideFlags: 0
  289. m_CorrespondingSourceObject: {fileID: 0}
  290. m_PrefabInstance: {fileID: 0}
  291. m_PrefabAsset: {fileID: 0}
  292. m_GameObject: {fileID: 1017605921504204}
  293. m_Enabled: 1
  294. m_EditorHideFlags: 0
  295. m_Script: {fileID: 11500000, guid: fb0c71afd8ec32243a76e47dc45be534, type: 3}
  296. m_Name:
  297. m_EditorClassIdentifier:
  298. --- !u!114 &114689930058826496
  299. MonoBehaviour:
  300. m_ObjectHideFlags: 0
  301. m_CorrespondingSourceObject: {fileID: 0}
  302. m_PrefabInstance: {fileID: 0}
  303. m_PrefabAsset: {fileID: 0}
  304. m_GameObject: {fileID: 1017605921504204}
  305. m_Enabled: 1
  306. m_EditorHideFlags: 0
  307. m_Script: {fileID: 11500000, guid: 447e6eb0f7ad4de46aac8efa9e3f566b, type: 3}
  308. m_Name:
  309. m_EditorClassIdentifier:
  310. _renderer: {fileID: 212801455002178939}
  311. --- !u!114 &114551966992609176
  312. MonoBehaviour:
  313. m_ObjectHideFlags: 0
  314. m_CorrespondingSourceObject: {fileID: 0}
  315. m_PrefabInstance: {fileID: 0}
  316. m_PrefabAsset: {fileID: 0}
  317. m_GameObject: {fileID: 1017605921504204}
  318. m_Enabled: 1
  319. m_EditorHideFlags: 0
  320. m_Script: {fileID: 11500000, guid: a72e8a7c47d2c954db00a0b6c0cd89b8, type: 3}
  321. m_Name:
  322. m_EditorClassIdentifier:
  323. _currencyType: 0
  324. _positionType: 2