Não pode escolher mais do que 25 tópicos Os tópicos devem começar com uma letra ou um número, podem incluir traços ('-') e podem ter até 35 caracteres.
 
 
 

302 linhas
8.2 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1762850556677648
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4263535625156162}
  12. - component: {fileID: 212060349905808598}
  13. - component: {fileID: 114577723609889902}
  14. - component: {fileID: 114834802546382485}
  15. - component: {fileID: 114481853197246005}
  16. - component: {fileID: 60483070608087822}
  17. - component: {fileID: 114740057165366932}
  18. - component: {fileID: 114831843759216511}
  19. - component: {fileID: 114045549983696809}
  20. - component: {fileID: 114672151454192731}
  21. m_Layer: 0
  22. m_Name: secondarySchool_CIG4
  23. m_TagString: Untagged
  24. m_Icon: {fileID: 0}
  25. m_NavMeshLayer: 0
  26. m_StaticEditorFlags: 0
  27. m_IsActive: 1
  28. --- !u!4 &4263535625156162
  29. Transform:
  30. m_ObjectHideFlags: 0
  31. m_CorrespondingSourceObject: {fileID: 0}
  32. m_PrefabInstance: {fileID: 0}
  33. m_PrefabAsset: {fileID: 0}
  34. m_GameObject: {fileID: 1762850556677648}
  35. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  36. m_LocalPosition: {x: 0, y: 0, z: 0}
  37. m_LocalScale: {x: 1, y: 1, z: 1}
  38. m_Children: []
  39. m_Father: {fileID: 0}
  40. m_RootOrder: 0
  41. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  42. --- !u!212 &212060349905808598
  43. SpriteRenderer:
  44. m_ObjectHideFlags: 0
  45. m_CorrespondingSourceObject: {fileID: 0}
  46. m_PrefabInstance: {fileID: 0}
  47. m_PrefabAsset: {fileID: 0}
  48. m_GameObject: {fileID: 1762850556677648}
  49. m_Enabled: 1
  50. m_CastShadows: 0
  51. m_ReceiveShadows: 0
  52. m_DynamicOccludee: 1
  53. m_MotionVectors: 1
  54. m_LightProbeUsage: 1
  55. m_ReflectionProbeUsage: 1
  56. m_RenderingLayerMask: 1
  57. m_RendererPriority: 0
  58. m_Materials:
  59. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  60. m_StaticBatchInfo:
  61. firstSubMesh: 0
  62. subMeshCount: 0
  63. m_StaticBatchRoot: {fileID: 0}
  64. m_ProbeAnchor: {fileID: 0}
  65. m_LightProbeVolumeOverride: {fileID: 0}
  66. m_ScaleInLightmap: 1
  67. m_PreserveUVs: 0
  68. m_IgnoreNormalsForChartDetection: 0
  69. m_ImportantGI: 0
  70. m_StitchLightmapSeams: 0
  71. m_SelectedEditorRenderState: 0
  72. m_MinimumChartSize: 4
  73. m_AutoUVMaxDistance: 0.5
  74. m_AutoUVMaxAngle: 89
  75. m_LightmapParameters: {fileID: 0}
  76. m_SortingLayerID: 0
  77. m_SortingLayer: 0
  78. m_SortingOrder: 0
  79. m_Sprite: {fileID: 21300000, guid: 6a6f0a7cd58d47229d9716caff25a8dc, type: 3}
  80. m_Color: {r: 1, g: 1, b: 1, a: 1}
  81. m_FlipX: 0
  82. m_FlipY: 0
  83. m_DrawMode: 0
  84. m_Size: {x: 3, y: 2.16}
  85. m_AdaptiveModeThreshold: 0.5
  86. m_SpriteTileMode: 0
  87. m_WasSpriteAssigned: 1
  88. m_MaskInteraction: 0
  89. m_SpriteSortPoint: 0
  90. --- !u!114 &114577723609889902
  91. MonoBehaviour:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. m_GameObject: {fileID: 1762850556677648}
  97. m_Enabled: 1
  98. m_EditorHideFlags: 0
  99. m_Script: {fileID: 11500000, guid: cb22ccb521f182042893d297c4e1d313, type: 3}
  100. m_Name:
  101. m_EditorClassIdentifier:
  102. gridSizeU: 3
  103. gridSizeV: 3
  104. canMirror: 1
  105. canHide: 1
  106. offset: {x: 0, y: 0, z: 0}
  107. requiredGridType: 1
  108. spriteRenderer: {fileID: 212060349905808598}
  109. bottomRenderer: {fileID: 0}
  110. orderOffset: 0
  111. fixedOrder: 0
  112. --- !u!114 &114834802546382485
  113. MonoBehaviour:
  114. m_ObjectHideFlags: 0
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInstance: {fileID: 0}
  117. m_PrefabAsset: {fileID: 0}
  118. m_GameObject: {fileID: 1762850556677648}
  119. m_Enabled: 1
  120. m_EditorHideFlags: 0
  121. m_Script: {fileID: 11500000, guid: f9afe0639e2066742af12e9cbd2bed73, type: 3}
  122. m_Name:
  123. m_EditorClassIdentifier:
  124. StorageLifecycle: 2
  125. StorageKey:
  126. readOnly: 0
  127. --- !u!114 &114481853197246005
  128. MonoBehaviour:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 1762850556677648}
  134. m_Enabled: 1
  135. m_EditorHideFlags: 0
  136. m_Script: {fileID: 11500000, guid: d70dfe8924d955341b31c23aafe21338, type: 3}
  137. m_Name:
  138. m_EditorClassIdentifier:
  139. _gridTileIconManager: {fileID: 114831843759216511}
  140. _plingManager: {fileID: 114045549983696809}
  141. _currencyAnimationSource: {fileID: 114672151454192731}
  142. constructionPrefab: {fileID: 1355108630111776, guid: 40630bf9c59756445aa81f013405b868,
  143. type: 3}
  144. initialPurchasePrice:
  145. values:
  146. - currency: Gold
  147. stringValue: 35
  148. goldCostAtMax: 0
  149. constructionTime: 30600
  150. demolishTime: 15300
  151. checkForRoad: 1
  152. movable: 1
  153. destructible: 1
  154. stringReference: secondary_school
  155. serializing: {fileID: 114834802546382485}
  156. tile: {fileID: 114577723609889902}
  157. initialLevel: 0
  158. maximumLevel: 20
  159. activatable: 0
  160. activationTime: 0
  161. activationCost:
  162. values: []
  163. gridPositionU: 0
  164. gridPositionV: 0
  165. baseHappinessValue: 490
  166. constructionXP:
  167. values:
  168. - currency: XP
  169. stringValue: 6750
  170. unlockLevels: 89000000
  171. maxFacilities: 0
  172. buildMenuOrdering: 0
  173. strictMax: -1
  174. island: -1
  175. upgradeSignPrefab: {fileID: 1761329579476405, guid: 46e2ced97caf15f4a91855b0fee0209b,
  176. type: 3}
  177. baseUpgradeCost:
  178. values:
  179. - currency: Cash
  180. stringValue: 335000
  181. spawnsVehicleType: -99
  182. animator: {fileID: 0}
  183. bottomAnimator: {fileID: 0}
  184. --- !u!60 &60483070608087822
  185. PolygonCollider2D:
  186. m_ObjectHideFlags: 0
  187. m_CorrespondingSourceObject: {fileID: 0}
  188. m_PrefabInstance: {fileID: 0}
  189. m_PrefabAsset: {fileID: 0}
  190. m_GameObject: {fileID: 1762850556677648}
  191. m_Enabled: 1
  192. m_Density: 1
  193. m_Material: {fileID: 0}
  194. m_IsTrigger: 0
  195. m_UsedByEffector: 0
  196. m_UsedByComposite: 0
  197. m_Offset: {x: 0, y: 0}
  198. m_SpriteTilingProperty:
  199. border: {x: 0, y: 0, z: 0, w: 0}
  200. pivot: {x: 0.5, y: 0}
  201. oldSize: {x: 300, y: 216}
  202. newSize: {x: 3, y: 2.16}
  203. adaptiveTilingThreshold: 0.5
  204. drawMode: 0
  205. adaptiveTiling: 0
  206. m_AutoTiling: 0
  207. m_Points:
  208. m_Paths:
  209. - - {x: 150, y: 78}
  210. - {x: 121, y: 92}
  211. - {x: 126, y: 136}
  212. - {x: 129, y: 144}
  213. - {x: 116, y: 166}
  214. - {x: 101, y: 173}
  215. - {x: 90, y: 173}
  216. - {x: 92, y: 177}
  217. - {x: 78, y: 186}
  218. - {x: 73, y: 183}
  219. - {x: 66, y: 189}
  220. - {x: 56, y: 197}
  221. - {x: 47, y: 197}
  222. - {x: 38, y: 208}
  223. - {x: 19, y: 213}
  224. - {x: 13, y: 213}
  225. - {x: -2, y: 216}
  226. - {x: -19, y: 216}
  227. - {x: -25, y: 214}
  228. - {x: -68, y: 192}
  229. - {x: -69, y: 198}
  230. - {x: -77, y: 191}
  231. - {x: -94, y: 180}
  232. - {x: -92, y: 173}
  233. - {x: -85, y: 168}
  234. - {x: -85, y: 128}
  235. - {x: -88, y: 135}
  236. - {x: -102, y: 143}
  237. - {x: -118, y: 148}
  238. - {x: -136, y: 137}
  239. - {x: -137, y: 133}
  240. - {x: -137, y: 118}
  241. - {x: -140, y: 109}
  242. - {x: -143, y: 93}
  243. - {x: -141, y: 85}
  244. - {x: -150, y: 77}
  245. - {x: -150, y: 74}
  246. - {x: -149, y: 72}
  247. - {x: -4, y: 0}
  248. - {x: 4, y: 0}
  249. - {x: 149, y: 72}
  250. - {x: 150, y: 74}
  251. --- !u!114 &114740057165366932
  252. MonoBehaviour:
  253. m_ObjectHideFlags: 0
  254. m_CorrespondingSourceObject: {fileID: 0}
  255. m_PrefabInstance: {fileID: 0}
  256. m_PrefabAsset: {fileID: 0}
  257. m_GameObject: {fileID: 1762850556677648}
  258. m_Enabled: 1
  259. m_EditorHideFlags: 0
  260. m_Script: {fileID: 11500000, guid: 6b376222e79ead04e83c11411ede62e0, type: 3}
  261. m_Name:
  262. m_EditorClassIdentifier:
  263. --- !u!114 &114831843759216511
  264. MonoBehaviour:
  265. m_ObjectHideFlags: 0
  266. m_CorrespondingSourceObject: {fileID: 0}
  267. m_PrefabInstance: {fileID: 0}
  268. m_PrefabAsset: {fileID: 0}
  269. m_GameObject: {fileID: 1762850556677648}
  270. m_Enabled: 1
  271. m_EditorHideFlags: 0
  272. m_Script: {fileID: 11500000, guid: fb0c71afd8ec32243a76e47dc45be534, type: 3}
  273. m_Name:
  274. m_EditorClassIdentifier:
  275. --- !u!114 &114045549983696809
  276. MonoBehaviour:
  277. m_ObjectHideFlags: 0
  278. m_CorrespondingSourceObject: {fileID: 0}
  279. m_PrefabInstance: {fileID: 0}
  280. m_PrefabAsset: {fileID: 0}
  281. m_GameObject: {fileID: 1762850556677648}
  282. m_Enabled: 1
  283. m_EditorHideFlags: 0
  284. m_Script: {fileID: 11500000, guid: 447e6eb0f7ad4de46aac8efa9e3f566b, type: 3}
  285. m_Name:
  286. m_EditorClassIdentifier:
  287. _renderer: {fileID: 212060349905808598}
  288. --- !u!114 &114672151454192731
  289. MonoBehaviour:
  290. m_ObjectHideFlags: 0
  291. m_CorrespondingSourceObject: {fileID: 0}
  292. m_PrefabInstance: {fileID: 0}
  293. m_PrefabAsset: {fileID: 0}
  294. m_GameObject: {fileID: 1762850556677648}
  295. m_Enabled: 1
  296. m_EditorHideFlags: 0
  297. m_Script: {fileID: 11500000, guid: a72e8a7c47d2c954db00a0b6c0cd89b8, type: 3}
  298. m_Name:
  299. m_EditorClassIdentifier:
  300. _currencyType: 0
  301. _positionType: 2