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- // Copyright (C) 2017 Google, Inc.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
-
- #if UNITY_ANDROID
-
- using UnityEngine;
-
- using GoogleMobileAds.Common;
-
- namespace GoogleMobileAds.Android
- {
- public class MobileAdsClient : IMobileAdsClient
- {
- private static MobileAdsClient instance = new MobileAdsClient();
-
- private MobileAdsClient(){}
-
- public static MobileAdsClient Instance
- {
- get
- {
- return instance;
- }
- }
-
- public void Initialize(string appId)
- {
- AndroidJavaClass playerClass = new AndroidJavaClass(Utils.UnityActivityClassName);
- AndroidJavaObject activity =
- playerClass.GetStatic<AndroidJavaObject>("currentActivity");
- AndroidJavaClass mobileAdsClass = new AndroidJavaClass(Utils.MobileAdsClassName);
- mobileAdsClass.CallStatic("initialize", activity, appId);
- }
-
- public void SetApplicationVolume(float volume)
- {
- AndroidJavaClass mobileAdsClass = new AndroidJavaClass(Utils.MobileAdsClassName);
- mobileAdsClass.CallStatic("setAppVolume", volume);
- }
-
- public void SetApplicationMuted(bool muted)
- {
- AndroidJavaClass mobileAdsClass = new AndroidJavaClass(Utils.MobileAdsClassName);
- mobileAdsClass.CallStatic("setAppMuted", muted);
- }
-
- public void SetiOSAppPauseOnBackground(bool pause)
- {
- // Do nothing on Android. Default behavior is to pause when app is backgrounded.
- }
- }
- }
-
- #endif
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