- using System;
- using SUISS.Storage;
-
- namespace SUISSEngine
- {
- public abstract class GameStats<T> : DailyAbstractState<T> where T : GameStats<T>
- {
- protected override void OnNewGameState()
- {
- }
-
- protected override string GetStorageKey()
- {
- return this.storageKey;
- }
-
- protected override StorageLifecycle GetLifecycle()
- {
- return StorageLifecycle.Game;
- }
-
- public string storageKey = "GameStats";
- }
- }
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