Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
 
 
 

371 rinda
9.9 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1637318908668182
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4861307384143739}
  12. - component: {fileID: 212124888878557483}
  13. - component: {fileID: 95150001680176138}
  14. - component: {fileID: 114641919797756028}
  15. - component: {fileID: 114958681686371207}
  16. - component: {fileID: 114397308204102409}
  17. - component: {fileID: 114829307774530846}
  18. - component: {fileID: 58682859878717414}
  19. - component: {fileID: 60602348077252145}
  20. - component: {fileID: 114350628256760745}
  21. - component: {fileID: 114842710478585553}
  22. - component: {fileID: 114305079478282192}
  23. m_Layer: 0
  24. m_Name: parasail
  25. m_TagString: Untagged
  26. m_Icon: {fileID: 0}
  27. m_NavMeshLayer: 0
  28. m_StaticEditorFlags: 0
  29. m_IsActive: 1
  30. --- !u!4 &4861307384143739
  31. Transform:
  32. m_ObjectHideFlags: 0
  33. m_CorrespondingSourceObject: {fileID: 0}
  34. m_PrefabInstance: {fileID: 0}
  35. m_PrefabAsset: {fileID: 0}
  36. m_GameObject: {fileID: 1637318908668182}
  37. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  38. m_LocalPosition: {x: 0, y: 0, z: 0}
  39. m_LocalScale: {x: 1, y: 1, z: 1}
  40. m_Children: []
  41. m_Father: {fileID: 0}
  42. m_RootOrder: 0
  43. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  44. --- !u!212 &212124888878557483
  45. SpriteRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 1637318908668182}
  51. m_Enabled: 1
  52. m_CastShadows: 0
  53. m_ReceiveShadows: 0
  54. m_DynamicOccludee: 1
  55. m_MotionVectors: 1
  56. m_LightProbeUsage: 0
  57. m_ReflectionProbeUsage: 0
  58. m_RenderingLayerMask: 1
  59. m_RendererPriority: 0
  60. m_Materials:
  61. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  62. m_StaticBatchInfo:
  63. firstSubMesh: 0
  64. subMeshCount: 0
  65. m_StaticBatchRoot: {fileID: 0}
  66. m_ProbeAnchor: {fileID: 0}
  67. m_LightProbeVolumeOverride: {fileID: 0}
  68. m_ScaleInLightmap: 1
  69. m_PreserveUVs: 0
  70. m_IgnoreNormalsForChartDetection: 0
  71. m_ImportantGI: 0
  72. m_StitchLightmapSeams: 0
  73. m_SelectedEditorRenderState: 0
  74. m_MinimumChartSize: 4
  75. m_AutoUVMaxDistance: 0.5
  76. m_AutoUVMaxAngle: 89
  77. m_LightmapParameters: {fileID: 0}
  78. m_SortingLayerID: 0
  79. m_SortingLayer: 0
  80. m_SortingOrder: 0
  81. m_Sprite: {fileID: 21300000, guid: a04491eb51154754901b44ad76fd12f7, type: 3}
  82. m_Color: {r: 1, g: 1, b: 1, a: 1}
  83. m_FlipX: 0
  84. m_FlipY: 0
  85. m_DrawMode: 0
  86. m_Size: {x: 1, y: 1}
  87. m_AdaptiveModeThreshold: 0.5
  88. m_SpriteTileMode: 0
  89. m_WasSpriteAssigned: 1
  90. m_MaskInteraction: 0
  91. m_SpriteSortPoint: 0
  92. --- !u!95 &95150001680176138
  93. Animator:
  94. serializedVersion: 3
  95. m_ObjectHideFlags: 0
  96. m_CorrespondingSourceObject: {fileID: 0}
  97. m_PrefabInstance: {fileID: 0}
  98. m_PrefabAsset: {fileID: 0}
  99. m_GameObject: {fileID: 1637318908668182}
  100. m_Enabled: 1
  101. m_Avatar: {fileID: 0}
  102. m_Controller: {fileID: 9100000, guid: c668def97665fea4a8b94fec8d53c8b1, type: 2}
  103. m_CullingMode: 0
  104. m_UpdateMode: 0
  105. m_ApplyRootMotion: 0
  106. m_LinearVelocityBlending: 0
  107. m_WarningMessage:
  108. m_HasTransformHierarchy: 1
  109. m_AllowConstantClipSamplingOptimization: 1
  110. m_KeepAnimatorControllerStateOnDisable: 0
  111. --- !u!114 &114641919797756028
  112. MonoBehaviour:
  113. m_ObjectHideFlags: 0
  114. m_CorrespondingSourceObject: {fileID: 0}
  115. m_PrefabInstance: {fileID: 0}
  116. m_PrefabAsset: {fileID: 0}
  117. m_GameObject: {fileID: 1637318908668182}
  118. m_Enabled: 1
  119. m_EditorHideFlags: 0
  120. m_Script: {fileID: 11500000, guid: cb22ccb521f182042893d297c4e1d313, type: 3}
  121. m_Name:
  122. m_EditorClassIdentifier:
  123. gridSizeU: 4
  124. gridSizeV: 4
  125. canMirror: 1
  126. canHide: 1
  127. offset: {x: 0, y: 0, z: 0}
  128. requiredGridType: 3
  129. spriteRenderer: {fileID: 212124888878557483}
  130. bottomRenderer: {fileID: 0}
  131. orderOffset: 0
  132. fixedOrder: 0
  133. --- !u!114 &114958681686371207
  134. MonoBehaviour:
  135. m_ObjectHideFlags: 0
  136. m_CorrespondingSourceObject: {fileID: 0}
  137. m_PrefabInstance: {fileID: 0}
  138. m_PrefabAsset: {fileID: 0}
  139. m_GameObject: {fileID: 1637318908668182}
  140. m_Enabled: 1
  141. m_EditorHideFlags: 0
  142. m_Script: {fileID: 11500000, guid: f9afe0639e2066742af12e9cbd2bed73, type: 3}
  143. m_Name:
  144. m_EditorClassIdentifier:
  145. StorageLifecycle: 2
  146. StorageKey:
  147. readOnly: 0
  148. --- !u!114 &114397308204102409
  149. MonoBehaviour:
  150. m_ObjectHideFlags: 0
  151. m_CorrespondingSourceObject: {fileID: 0}
  152. m_PrefabInstance: {fileID: 0}
  153. m_PrefabAsset: {fileID: 0}
  154. m_GameObject: {fileID: 1637318908668182}
  155. m_Enabled: 1
  156. m_EditorHideFlags: 0
  157. m_Script: {fileID: 11500000, guid: 1f74c803131e83d49bdf269c60128b88, type: 3}
  158. m_Name:
  159. m_EditorClassIdentifier:
  160. _gridTileIconManager: {fileID: 114350628256760745}
  161. _plingManager: {fileID: 114842710478585553}
  162. _currencyAnimationSource: {fileID: 114305079478282192}
  163. constructionPrefab: {fileID: 1480893712310587, guid: a9dfe27fa0415264e867504ffa246c52,
  164. type: 3}
  165. initialPurchasePrice:
  166. values:
  167. - currency: Cash
  168. stringValue: 860000
  169. goldCostAtMax: 8
  170. constructionTime: 19800
  171. demolishTime: 9900
  172. checkForRoad: 0
  173. movable: 1
  174. destructible: 1
  175. stringReference: parasail
  176. serializing: {fileID: 114958681686371207}
  177. tile: {fileID: 114641919797756028}
  178. initialLevel: 0
  179. maximumLevel: 20
  180. activatable: 0
  181. activationTime: 0
  182. activationCost:
  183. values: []
  184. gridPositionU: 0
  185. gridPositionV: 0
  186. baseHappinessValue: 0
  187. constructionXP:
  188. values:
  189. - currency: XP
  190. stringValue: 3400
  191. unlockLevels: 400000004e000000520000005e00000086000000
  192. maxFacilities: 0
  193. buildMenuOrdering: 0
  194. strictMax: -1
  195. island: -1
  196. upgradeSignPrefab: {fileID: 1761329579476405, guid: 46e2ced97caf15f4a91855b0fee0209b,
  197. type: 3}
  198. baseUpgradeCost:
  199. values:
  200. - currency: Cash
  201. stringValue: 860000
  202. spawnsVehicleType: -99
  203. animator: {fileID: 95150001680176138}
  204. bottomAnimator: {fileID: 0}
  205. profitTime: 4200
  206. baseProfitCurrencies:
  207. values:
  208. - currency: Cash
  209. stringValue: 11200
  210. - currency: XP
  211. stringValue: 175
  212. maxEmployeesBaseValue: 25
  213. --- !u!114 &114829307774530846
  214. MonoBehaviour:
  215. m_ObjectHideFlags: 0
  216. m_CorrespondingSourceObject: {fileID: 0}
  217. m_PrefabInstance: {fileID: 0}
  218. m_PrefabAsset: {fileID: 0}
  219. m_GameObject: {fileID: 1637318908668182}
  220. m_Enabled: 1
  221. m_EditorHideFlags: 0
  222. m_Script: {fileID: 11500000, guid: 6b376222e79ead04e83c11411ede62e0, type: 3}
  223. m_Name:
  224. m_EditorClassIdentifier:
  225. --- !u!58 &58682859878717414
  226. CircleCollider2D:
  227. m_ObjectHideFlags: 0
  228. m_CorrespondingSourceObject: {fileID: 0}
  229. m_PrefabInstance: {fileID: 0}
  230. m_PrefabAsset: {fileID: 0}
  231. m_GameObject: {fileID: 1637318908668182}
  232. m_Enabled: 1
  233. m_Density: 1
  234. m_Material: {fileID: 0}
  235. m_IsTrigger: 0
  236. m_UsedByEffector: 0
  237. m_UsedByComposite: 0
  238. m_Offset: {x: 0, y: 187.5}
  239. serializedVersion: 2
  240. m_Radius: 185
  241. --- !u!60 &60602348077252145
  242. PolygonCollider2D:
  243. m_ObjectHideFlags: 0
  244. m_CorrespondingSourceObject: {fileID: 0}
  245. m_PrefabInstance: {fileID: 0}
  246. m_PrefabAsset: {fileID: 0}
  247. m_GameObject: {fileID: 1637318908668182}
  248. m_Enabled: 1
  249. m_Density: 1
  250. m_Material: {fileID: 0}
  251. m_IsTrigger: 0
  252. m_UsedByEffector: 0
  253. m_UsedByComposite: 0
  254. m_Offset: {x: 0, y: 0}
  255. m_SpriteTilingProperty:
  256. border: {x: 0, y: 0, z: 0, w: 0}
  257. pivot: {x: 0.5, y: 0}
  258. oldSize: {x: 247, y: 214}
  259. newSize: {x: 1, y: 1}
  260. adaptiveTilingThreshold: 0.5
  261. drawMode: 0
  262. adaptiveTiling: 0
  263. m_AutoTiling: 0
  264. m_Points:
  265. m_Paths:
  266. - - {x: -52, y: 45}
  267. - {x: -52, y: 40}
  268. - {x: -48, y: 36}
  269. - {x: -29, y: 36}
  270. - {x: -29, y: 41}
  271. - {x: -35, y: 45}
  272. - - {x: -85, y: 81}
  273. - {x: -90, y: 78}
  274. - {x: -89, y: 76}
  275. - {x: -86, y: 73}
  276. - {x: -85, y: 73}
  277. - {x: -88, y: 73}
  278. - {x: -89, y: 74}
  279. - {x: -103, y: 74}
  280. - {x: -106, y: 71}
  281. - {x: -106, y: 58}
  282. - {x: -75, y: 40}
  283. - {x: -58, y: 40}
  284. - {x: -56, y: 42}
  285. - {x: -54, y: 50}
  286. - {x: -54, y: 58}
  287. - {x: -79, y: 81}
  288. - - {x: 49, y: 100}
  289. - {x: 44, y: 98}
  290. - {x: 47, y: 102}
  291. - {x: 47, y: 104}
  292. - {x: 41, y: 106}
  293. - {x: 31, y: 106}
  294. - {x: 31, y: 75}
  295. - {x: 36, y: 72}
  296. - {x: 43, y: 72}
  297. - {x: 52, y: 85}
  298. - {x: 52, y: 100}
  299. - - {x: 71, y: 126}
  300. - {x: 65, y: 115}
  301. - {x: 65, y: 107}
  302. - {x: 66, y: 104}
  303. - {x: 77, y: 104}
  304. - {x: 81, y: 105}
  305. - {x: 81, y: 125}
  306. - {x: 78, y: 126}
  307. - - {x: -66, y: 138}
  308. - {x: -76, y: 138}
  309. - {x: -76, y: 116}
  310. - {x: -74, y: 113}
  311. - {x: -63, y: 113}
  312. - {x: -59, y: 117}
  313. - {x: -60, y: 126}
  314. - {x: -63, y: 133}
  315. - - {x: 134, y: 215}
  316. - {x: 121, y: 229}
  317. - {x: 104, y: 239}
  318. - {x: 81, y: 246}
  319. - {x: 56, y: 246}
  320. - {x: 40, y: 237}
  321. - {x: 34, y: 230}
  322. - {x: 30, y: 221}
  323. - {x: 30, y: 212}
  324. - {x: 50, y: 194}
  325. - {x: 85, y: 180}
  326. - {x: 111, y: 173}
  327. - {x: 110, y: 166}
  328. - {x: 118, y: 160}
  329. - {x: 128, y: 160}
  330. - {x: 140, y: 176}
  331. - {x: 140, y: 203}
  332. --- !u!114 &114350628256760745
  333. MonoBehaviour:
  334. m_ObjectHideFlags: 0
  335. m_CorrespondingSourceObject: {fileID: 0}
  336. m_PrefabInstance: {fileID: 0}
  337. m_PrefabAsset: {fileID: 0}
  338. m_GameObject: {fileID: 1637318908668182}
  339. m_Enabled: 1
  340. m_EditorHideFlags: 0
  341. m_Script: {fileID: 11500000, guid: fb0c71afd8ec32243a76e47dc45be534, type: 3}
  342. m_Name:
  343. m_EditorClassIdentifier:
  344. --- !u!114 &114842710478585553
  345. MonoBehaviour:
  346. m_ObjectHideFlags: 0
  347. m_CorrespondingSourceObject: {fileID: 0}
  348. m_PrefabInstance: {fileID: 0}
  349. m_PrefabAsset: {fileID: 0}
  350. m_GameObject: {fileID: 1637318908668182}
  351. m_Enabled: 1
  352. m_EditorHideFlags: 0
  353. m_Script: {fileID: 11500000, guid: 447e6eb0f7ad4de46aac8efa9e3f566b, type: 3}
  354. m_Name:
  355. m_EditorClassIdentifier:
  356. _renderer: {fileID: 212124888878557483}
  357. --- !u!114 &114305079478282192
  358. MonoBehaviour:
  359. m_ObjectHideFlags: 0
  360. m_CorrespondingSourceObject: {fileID: 0}
  361. m_PrefabInstance: {fileID: 0}
  362. m_PrefabAsset: {fileID: 0}
  363. m_GameObject: {fileID: 1637318908668182}
  364. m_Enabled: 1
  365. m_EditorHideFlags: 0
  366. m_Script: {fileID: 11500000, guid: a72e8a7c47d2c954db00a0b6c0cd89b8, type: 3}
  367. m_Name:
  368. m_EditorClassIdentifier:
  369. _currencyType: 0
  370. _positionType: 2