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21 lines
346 B

  1. using System;
  2. using CIGEnums;
  3. using UnityEngine;
  4. public abstract class ShopItemsView : MonoBehaviour
  5. {
  6. public void ShowItems(ShopType category)
  7. {
  8. this.Clear();
  9. this.UpdateItems(category);
  10. }
  11. public abstract void Clear();
  12. public virtual void Close()
  13. {
  14. }
  15. protected abstract void UpdateItems(ShopType category);
  16. }