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- using System;
- using SUISSEngine;
- using UnityEngine;
- using UnityEngine.UI;
-
- namespace SUISS.Promo
- {
- public class LoadingScreenController : MonoBehaviour
- {
- protected void Start()
- {
- this.Hide();
- }
-
- public void Initialise(string sparksocGameId)
- {
- this.moreGames.GetMoreGamesList(true, delegate(SparkSocGame[] items)
- {
- this.Show(items);
- }, true);
- }
-
- protected virtual void Show(SparkSocGame[] items)
- {
- if (items.Length > 0)
- {
- this.root.SetActive(true);
- foreach (SparkSocGame item in items)
- {
- this.CreateMoreGameItem(item);
- }
- this.scrollView.verticalNormalizedPosition = 1f;
- }
- else
- {
- this.Hide();
- }
- }
-
- protected void Hide()
- {
- this.root.SetActive(false);
- }
-
- protected virtual void CreateMoreGameItem(SparkSocGame item)
- {
- GameObject gameObject = UnityEngine.Object.Instantiate<GameObject>(this.otherGamePrefab);
- gameObject.transform.SetParent(this.grid.transform);
- gameObject.transform.localScale = Vector3.one;
- gameObject.name = item.DisplayName;
- gameObject.GetComponent<MoreGamesIcon>().Init(item);
- }
-
- [SerializeField]
- protected GameObject root;
-
- [SerializeField]
- private GridLayoutGroup grid;
-
- [SerializeField]
- private ScrollRect scrollView;
-
- [SerializeField]
- protected GameObject otherGamePrefab;
-
- [SerializeField]
- protected SparkSocGames moreGames;
- }
- }
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