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19 行
317 B

  1. using System;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace SUISSEngine
  5. {
  6. internal class GameObjectStore
  7. {
  8. public GameObjectStore(GameObject prefab)
  9. {
  10. this.prefab = prefab;
  11. }
  12. public GameObject prefab;
  13. public List<GameObject> objects = new List<GameObject>();
  14. }
  15. }