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- // Copyright 2015 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
-
- import 'dart:async';
-
- import 'package:flutter/foundation.dart';
- import 'package:flutter/material.dart';
- import 'package:flutter/widgets.dart';
- // Examples can assume:
- // enum Commands { heroAndScholar, hurricaneCame }
- // dynamic _heroAndScholar;
- // dynamic _selection;
- // BuildContext context;
- // void setState(VoidCallback fn) { }
-
- const Duration _kMenuDuration = Duration(milliseconds: 300);
- const double _kMenuCloseIntervalEnd = 2.0 / 3.0;
- const double _kMenuItemHeight = 48.0;
- const double _kMenuDividerHeight = 16.0;
- const double _kMenuMaxWidth = 5.0 * _kMenuWidthStep;
- const double _kMenuMinWidth = 2.0 * _kMenuWidthStep;
- const double _kMenuVerticalPadding = 0; // 8.0;
- const double _kMenuWidthStep = 56.0;
- const double _kMenuScreenPadding = 8.0;
-
- /// A base class for entries in a material design popup menu.
- ///
- /// The popup menu widget uses this interface to interact with the menu items.
- /// To show a popup menu, use the [showMenu] function. To create a button that
- /// shows a popup menu, consider using [PopupMenuButton].
- ///
- /// The type `T` is the type of the value(s) the entry represents. All the
- /// entries in a given menu must represent values with consistent types.
- ///
- /// A [PopupMenuEntry] may represent multiple values, for example a row with
- /// several icons, or a single entry, for example a menu item with an icon (see
- /// [PopupMenuItem]), or no value at all (for example, [PopupMenuDivider]).
- ///
- /// See also:
- ///
- /// * [PopupMenuItem], a popup menu entry for a single value.
- /// * [PopupMenuDivider], a popup menu entry that is just a horizontal line.
- /// * [CheckedPopupMenuItem], a popup menu item with a checkmark.
- /// * [showMenu], a method to dynamically show a popup menu at a given location.
- /// * [PopupMenuButton], an [IconButton] that automatically shows a menu when
- /// it is tapped.
- abstract class PopupMenuEntry<T> extends StatefulWidget {
- /// Abstract const constructor. This constructor enables subclasses to provide
- /// const constructors so that they can be used in const expressions.
- const PopupMenuEntry({Key key}) : super(key: key);
-
- /// The amount of vertical space occupied by this entry.
- ///
- /// This value is used at the time the [showMenu] method is called, if the
- /// `initialValue` argument is provided, to determine the position of this
- /// entry when aligning the selected entry over the given `position`. It is
- /// otherwise ignored.
- double get height;
-
- /// Whether this entry represents a particular value.
- ///
- /// This method is used by [showMenu], when it is called, to align the entry
- /// representing the `initialValue`, if any, to the given `position`, and then
- /// later is called on each entry to determine if it should be highlighted (if
- /// the method returns true, the entry will have its background color set to
- /// the ambient [ThemeData.highlightColor]). If `initialValue` is null, then
- /// this method is not called.
- ///
- /// If the [PopupMenuEntry] represents a single value, this should return true
- /// if the argument matches that value. If it represents multiple values, it
- /// should return true if the argument matches any of them.
- bool represents(T value);
- }
-
- /// A horizontal divider in a material design popup menu.
- ///
- /// This widget adapts the [Divider] for use in popup menus.
- ///
- /// See also:
- ///
- /// * [PopupMenuItem], for the kinds of items that this widget divides.
- /// * [showMenu], a method to dynamically show a popup menu at a given location.
- /// * [PopupMenuButton], an [IconButton] that automatically shows a menu when
- /// it is tapped.
- // ignore: prefer_void_to_null, https://github.com/dart-lang/sdk/issues/34416
- class PopupMenuDivider extends PopupMenuEntry<Null> {
- /// Creates a horizontal divider for a popup menu.
- ///
- /// By default, the divider has a height of 16 logical pixels.
- const PopupMenuDivider({Key key, this.height = _kMenuDividerHeight})
- : super(key: key);
-
- /// The height of the divider entry.
- ///
- /// Defaults to 16 pixels.
- @override
- final double height;
-
- @override
- bool represents(void value) => false;
-
- @override
- _PopupMenuDividerState createState() => _PopupMenuDividerState();
- }
-
- class _PopupMenuDividerState extends State<PopupMenuDivider> {
- @override
- Widget build(BuildContext context) => Divider(height: widget.height);
- }
-
- /// An item in a material design popup menu.
- ///
- /// To show a popup menu, use the [showMenu] function. To create a button that
- /// shows a popup menu, consider using [PopupMenuButton].
- ///
- /// To show a checkmark next to a popup menu item, consider using
- /// [CheckedPopupMenuItem].
- ///
- /// Typically the [child] of a [PopupMenuItem] is a [Text] widget. More
- /// elaborate menus with icons can use a [ListTile]. By default, a
- /// [PopupMenuItem] is 48 pixels high. If you use a widget with a different
- /// height, it must be specified in the [height] property.
- ///
- /// {@tool sample}
- ///
- /// Here, a [Text] widget is used with a popup menu item. The `WhyFarther` type
- /// is an enum, not shown here.
- ///
- /// ```dart
- /// const PopupMenuItem<WhyFarther>(
- /// value: WhyFarther.harder,
- /// child: Text('Working a lot harder'),
- /// )
- /// ```
- /// {@end-tool}
- ///
- /// See the example at [PopupMenuButton] for how this example could be used in a
- /// complete menu, and see the example at [CheckedPopupMenuItem] for one way to
- /// keep the text of [PopupMenuItem]s that use [Text] widgets in their [child]
- /// slot aligned with the text of [CheckedPopupMenuItem]s or of [PopupMenuItem]
- /// that use a [ListTile] in their [child] slot.
- ///
- /// See also:
- ///
- /// * [PopupMenuDivider], which can be used to divide items from each other.
- /// * [CheckedPopupMenuItem], a variant of [PopupMenuItem] with a checkmark.
- /// * [showMenu], a method to dynamically show a popup menu at a given location.
- /// * [PopupMenuButton], an [IconButton] that automatically shows a menu when
- /// it is tapped.
- class PopupMenuItem<T> extends PopupMenuEntry<T> {
- /// Creates an item for a popup menu.
- ///
- /// By default, the item is [enabled].
- ///
- /// The `height` and `enabled` arguments must not be null.
- const PopupMenuItem({
- Key key,
- this.value,
- this.enabled = true,
- this.height = _kMenuItemHeight,
- @required this.child,
- }) : assert(enabled != null),
- assert(height != null),
- super(key: key);
-
- /// The value that will be returned by [showMenu] if this entry is selected.
- final T value;
-
- /// Whether the user is permitted to select this entry.
- ///
- /// Defaults to true. If this is false, then the item will not react to
- /// touches.
- final bool enabled;
-
- /// The height of the entry.
- ///
- /// Defaults to 48 pixels.
- @override
- final double height;
-
- /// The widget below this widget in the tree.
- ///
- /// Typically a single-line [ListTile] (for menus with icons) or a [Text]. An
- /// appropriate [DefaultTextStyle] is put in scope for the child. In either
- /// case, the text should be short enough that it won't wrap.
- final Widget child;
-
- @override
- bool represents(T value) => value == this.value;
-
- @override
- PopupMenuItemState<T, PopupMenuItem<T>> createState() =>
- PopupMenuItemState<T, PopupMenuItem<T>>();
- }
-
- /// The [State] for [PopupMenuItem] subclasses.
- ///
- /// By default this implements the basic styling and layout of Material Design
- /// popup menu items.
- ///
- /// The [buildChild] method can be overridden to adjust exactly what gets placed
- /// in the menu. By default it returns [PopupMenuItem.child].
- ///
- /// The [handleTap] method can be overridden to adjust exactly what happens when
- /// the item is tapped. By default, it uses [Navigator.pop] to return the
- /// [PopupMenuItem.value] from the menu route.
- ///
- /// This class takes two type arguments. The second, `W`, is the exact type of
- /// the [Widget] that is using this [State]. It must be a subclass of
- /// [PopupMenuItem]. The first, `T`, must match the type argument of that widget
- /// class, and is the type of values returned from this menu.
- class PopupMenuItemState<T, W extends PopupMenuItem<T>> extends State<W> {
- /// The menu item contents.
- ///
- /// Used by the [build] method.
- ///
- /// By default, this returns [PopupMenuItem.child]. Override this to put
- /// something else in the menu entry.
- @protected
- Widget buildChild() => widget.child;
-
- /// The handler for when the user selects the menu item.
- ///
- /// Used by the [InkWell] inserted by the [build] method.
- ///
- /// By default, uses [Navigator.pop] to return the [PopupMenuItem.value] from
- /// the menu route.
- @protected
- void handleTap() {
- Navigator.pop<T>(context, widget.value);
- }
-
- @override
- Widget build(BuildContext context) {
- final ThemeData theme = Theme.of(context);
- TextStyle style = theme.textTheme.subhead;
- if (!widget.enabled) style = style.copyWith(color: theme.disabledColor);
-
- Widget item = AnimatedDefaultTextStyle(
- style: style,
- duration: kThemeChangeDuration,
- child: buildChild(),
- );
- if (!widget.enabled) {
- final bool isDark = theme.brightness == Brightness.dark;
- item = IconTheme.merge(
- data: IconThemeData(opacity: isDark ? 0.5 : 0.38),
- child: item,
- );
- }
-
- return InkWell(
- onTap: widget.enabled ? handleTap : null,
- child: Container(
- decoration:
- BoxDecoration(borderRadius: BorderRadius.all(Radius.circular(20))),
- alignment: Alignment.center,
- child: item,
- ),
- );
- }
- }
-
- /// An item with a checkmark in a material design popup menu.
- ///
- /// To show a popup menu, use the [showMenu] function. To create a button that
- /// shows a popup menu, consider using [PopupMenuButton].
- ///
- /// A [CheckedPopupMenuItem] is 48 pixels high, which matches the default height
- /// of a [PopupMenuItem]. The horizontal layout uses a [ListTile]; the checkmark
- /// is an [Icons.done] icon, shown in the [ListTile.leading] position.
- ///
- /// {@tool sample}
- ///
- /// Suppose a `Commands` enum exists that lists the possible commands from a
- /// particular popup menu, including `Commands.heroAndScholar` and
- /// `Commands.hurricaneCame`, and further suppose that there is a
- /// `_heroAndScholar` member field which is a boolean. The example below shows a
- /// menu with one menu item with a checkmark that can toggle the boolean, and
- /// one menu item without a checkmark for selecting the second option. (It also
- /// shows a divider placed between the two menu items.)
- ///
- /// ```dart
- /// PopupMenuButton<Commands>(
- /// onSelected: (Commands result) {
- /// switch (result) {
- /// case Commands.heroAndScholar:
- /// setState(() { _heroAndScholar = !_heroAndScholar; });
- /// break;
- /// case Commands.hurricaneCame:
- /// // ...handle hurricane option
- /// break;
- /// // ...other items handled here
- /// }
- /// },
- /// itemBuilder: (BuildContext context) => <PopupMenuEntry<Commands>>[
- /// CheckedPopupMenuItem<Commands>(
- /// checked: _heroAndScholar,
- /// value: Commands.heroAndScholar,
- /// child: const Text('Hero and scholar'),
- /// ),
- /// const PopupMenuDivider(),
- /// const PopupMenuItem<Commands>(
- /// value: Commands.hurricaneCame,
- /// child: ListTile(leading: Icon(null), title: Text('Bring hurricane')),
- /// ),
- /// // ...other items listed here
- /// ],
- /// )
- /// ```
- /// {@end-tool}
- ///
- /// In particular, observe how the second menu item uses a [ListTile] with a
- /// blank [Icon] in the [ListTile.leading] position to get the same alignment as
- /// the item with the checkmark.
- ///
- /// See also:
- ///
- /// * [PopupMenuItem], a popup menu entry for picking a command (as opposed to
- /// toggling a value).
- /// * [PopupMenuDivider], a popup menu entry that is just a horizontal line.
- /// * [showMenu], a method to dynamically show a popup menu at a given location.
- /// * [PopupMenuButton], an [IconButton] that automatically shows a menu when
- /// it is tapped.
- class CheckedPopupMenuItem<T> extends PopupMenuItem<T> {
- /// Creates a popup menu item with a checkmark.
- ///
- /// By default, the menu item is [enabled] but unchecked. To mark the item as
- /// checked, set [checked] to true.
- ///
- /// The `checked` and `enabled` arguments must not be null.
- const CheckedPopupMenuItem({
- Key key,
- T value,
- this.checked = false,
- bool enabled = true,
- Widget child,
- }) : assert(checked != null),
- super(
- key: key,
- value: value,
- enabled: enabled,
- child: child,
- );
-
- /// Whether to display a checkmark next to the menu item.
- ///
- /// Defaults to false.
- ///
- /// When true, an [Icons.done] checkmark is displayed.
- ///
- /// When this popup menu item is selected, the checkmark will fade in or out
- /// as appropriate to represent the implied new state.
- final bool checked;
-
- /// The widget below this widget in the tree.
- ///
- /// Typically a [Text]. An appropriate [DefaultTextStyle] is put in scope for
- /// the child. The text should be short enough that it won't wrap.
- ///
- /// This widget is placed in the [ListTile.title] slot of a [ListTile] whose
- /// [ListTile.leading] slot is an [Icons.done] icon.
- @override
- Widget get child => super.child;
-
- @override
- _CheckedPopupMenuItemState<T> createState() =>
- _CheckedPopupMenuItemState<T>();
- }
-
- class _CheckedPopupMenuItemState<T>
- extends PopupMenuItemState<T, CheckedPopupMenuItem<T>>
- with SingleTickerProviderStateMixin {
- static const Duration _fadeDuration = Duration(milliseconds: 150);
- AnimationController _controller;
- Animation<double> get _opacity => _controller.view;
-
- @override
- void initState() {
- super.initState();
- _controller = AnimationController(duration: _fadeDuration, vsync: this)
- ..value = widget.checked ? 1.0 : 0.0
- ..addListener(() => setState(() {/* animation changed */}));
- }
-
- @override
- void handleTap() {
- // This fades the checkmark in or out when tapped.
- if (widget.checked)
- _controller.reverse();
- else
- _controller.forward();
- super.handleTap();
- }
-
- @override
- Widget buildChild() {
- return ListTile(
- enabled: widget.enabled,
- leading: FadeTransition(
- opacity: _opacity,
- child: Icon(_controller.isDismissed ? null : Icons.done),
- ),
- title: widget.child,
- );
- }
- }
-
- class _PopupMenu<T> extends StatelessWidget {
- const _PopupMenu({
- Key key,
- this.route,
- this.semanticLabel,
- }) : super(key: key);
-
- final _PopupMenuRoute<T> route;
- final String semanticLabel;
-
- @override
- Widget build(BuildContext context) {
- final double unit = 1.0 /
- (route.items.length +
- 1.5); // 1.0 for the width and 0.5 for the last item's fade.
- final List<Widget> children = <Widget>[];
-
- for (int i = 0; i < route.items.length; i += 1) {
- final double start = (i + 1) * unit;
- final double end = (start + 1.5 * unit).clamp(0.0, 1.0);
- final CurvedAnimation opacity = CurvedAnimation(
- parent: route.animation,
- curve: Interval(start, end),
- );
- Widget item = route.items[i];
- if (route.initialValue != null &&
- route.items[i].represents(route.initialValue)) {
- item = Container(
- color: Theme.of(context).highlightColor,
- child: item,
- );
- }
- children.add(FadeTransition(
- opacity: opacity,
- child: item,
- ));
- }
-
- final CurveTween opacity =
- CurveTween(curve: const Interval(0.0, 1.0 / 3.0));
- final CurveTween width = CurveTween(curve: Interval(0.0, unit));
- final CurveTween height =
- CurveTween(curve: Interval(0.0, unit * route.items.length));
-
- final Widget child = ConstrainedBox(
- constraints: const BoxConstraints(
- minWidth: _kMenuMinWidth,
- maxWidth: _kMenuMaxWidth,
- ),
- child: IntrinsicWidth(
- stepWidth: _kMenuWidthStep,
- child: Semantics(
- scopesRoute: true,
- namesRoute: true,
- explicitChildNodes: true,
- label: semanticLabel,
- child: SingleChildScrollView(
- padding:
- const EdgeInsets.symmetric(vertical: _kMenuVerticalPadding),
- child: ListBody(children: children),
- ),
- ),
- ),
- );
-
- return AnimatedBuilder(
- animation: route.animation,
- builder: (BuildContext context, Widget child) {
- return Opacity(
- opacity: opacity.evaluate(route.animation),
- child: Material(
- type: MaterialType.card,
- elevation: route.elevation,
- child: Align(
- alignment: AlignmentDirectional.topEnd,
- widthFactor: width.evaluate(route.animation),
- heightFactor: height.evaluate(route.animation),
- child: child,
- ),
- ),
- );
- },
- child: child,
- );
- }
- }
-
- // Positioning of the menu on the screen.
- class _PopupMenuRouteLayout extends SingleChildLayoutDelegate {
- _PopupMenuRouteLayout(
- this.position, this.selectedItemOffset, this.textDirection);
-
- // Rectangle of underlying button, relative to the overlay's dimensions.
- final RelativeRect position;
-
- // The distance from the top of the menu to the middle of selected item.
- //
- // This will be null if there's no item to position in this way.
- final double selectedItemOffset;
-
- // Whether to prefer going to the left or to the right.
- final TextDirection textDirection;
-
- // We put the child wherever position specifies, so long as it will fit within
- // the specified parent size padded (inset) by 8. If necessary, we adjust the
- // child's position so that it fits.
-
- @override
- BoxConstraints getConstraintsForChild(BoxConstraints constraints) {
- // The menu can be at most the size of the overlay minus 8.0 pixels in each
- // direction.
- return BoxConstraints.loose(constraints.biggest -
- const Offset(_kMenuScreenPadding * 2.0, _kMenuScreenPadding * 2.0));
- }
-
- @override
- Offset getPositionForChild(Size size, Size childSize) {
- // size: The size of the overlay.
- // childSize: The size of the menu, when fully open, as determined by
- // getConstraintsForChild.
-
- // Find the ideal vertical position.
- double y;
- if (selectedItemOffset == null) {
- y = position.top;
- } else {
- y = position.top +
- (size.height - position.top - position.bottom) / 2.0 -
- selectedItemOffset;
- }
-
- // Find the ideal horizontal position.
- double x;
- if (position.left > position.right) {
- // Menu button is closer to the right edge, so grow to the left, aligned to the right edge.
- x = size.width - position.right - childSize.width;
- } else if (position.left < position.right) {
- // Menu button is closer to the left edge, so grow to the right, aligned to the left edge.
- x = position.left;
- } else {
- // Menu button is equidistant from both edges, so grow in reading direction.
- assert(textDirection != null);
- switch (textDirection) {
- case TextDirection.rtl:
- x = size.width - position.right - childSize.width;
- break;
- case TextDirection.ltr:
- x = position.left;
- break;
- }
- }
-
- // Avoid going outside an area defined as the rectangle 8.0 pixels from the
- // edge of the screen in every direction.
- if (x < _kMenuScreenPadding)
- x = _kMenuScreenPadding;
- else if (x + childSize.width > size.width - _kMenuScreenPadding)
- x = size.width - childSize.width - _kMenuScreenPadding;
- if (y < _kMenuScreenPadding)
- y = _kMenuScreenPadding;
- else if (y + childSize.height > size.height - _kMenuScreenPadding)
- y = size.height - childSize.height - _kMenuScreenPadding;
- return Offset(x, y);
- }
-
- @override
- bool shouldRelayout(_PopupMenuRouteLayout oldDelegate) {
- return position != oldDelegate.position;
- }
- }
-
- class _PopupMenuRoute<T> extends PopupRoute<T> {
- _PopupMenuRoute({
- this.position,
- this.items,
- this.initialValue,
- this.elevation,
- this.theme,
- this.barrierLabel,
- this.semanticLabel,
- });
-
- final RelativeRect position;
- final List<PopupMenuEntry<T>> items;
- final dynamic initialValue;
- final double elevation;
- final ThemeData theme;
- final String semanticLabel;
-
- @override
- Animation<double> createAnimation() {
- return CurvedAnimation(
- parent: super.createAnimation(),
- curve: Curves.linear,
- reverseCurve: const Interval(0.0, _kMenuCloseIntervalEnd),
- );
- }
-
- @override
- Duration get transitionDuration => _kMenuDuration;
-
- @override
- bool get barrierDismissible => true;
-
- @override
- Color get barrierColor => null;
-
- @override
- final String barrierLabel;
-
- @override
- Widget buildPage(BuildContext context, Animation<double> animation,
- Animation<double> secondaryAnimation) {
- double selectedItemOffset;
- if (initialValue != null) {
- double y = _kMenuVerticalPadding;
- for (PopupMenuEntry<T> entry in items) {
- if (entry.represents(initialValue)) {
- selectedItemOffset = y + entry.height / 2.0;
- break;
- }
- y += entry.height;
- }
- }
-
- Widget menu = _PopupMenu<T>(route: this, semanticLabel: semanticLabel);
- if (theme != null) menu = Theme(data: theme, child: menu);
-
- return MediaQuery.removePadding(
- context: context,
- removeTop: true,
- removeBottom: true,
- removeLeft: true,
- removeRight: true,
- child: Builder(
- builder: (BuildContext context) {
- return CustomSingleChildLayout(
- delegate: _PopupMenuRouteLayout(
- position,
- selectedItemOffset,
- Directionality.of(context),
- ),
- child: menu,
- );
- },
- ),
- );
- }
- }
-
- /// Show a popup menu that contains the `items` at `position`.
- ///
- /// `items` should be non-null and not empty.
- ///
- /// If `initialValue` is specified then the first item with a matching value
- /// will be highlighted and the value of `position` gives the rectangle whose
- /// vertical center will be aligned with the vertical center of the highlighted
- /// item (when possible).
- ///
- /// If `initialValue` is not specified then the top of the menu will be aligned
- /// with the top of the `position` rectangle.
- ///
- /// In both cases, the menu position will be adjusted if necessary to fit on the
- /// screen.
- ///
- /// Horizontally, the menu is positioned so that it grows in the direction that
- /// has the most room. For example, if the `position` describes a rectangle on
- /// the left edge of the screen, then the left edge of the menu is aligned with
- /// the left edge of the `position`, and the menu grows to the right. If both
- /// edges of the `position` are equidistant from the opposite edge of the
- /// screen, then the ambient [Directionality] is used as a tie-breaker,
- /// preferring to grow in the reading direction.
- ///
- /// The positioning of the `initialValue` at the `position` is implemented by
- /// iterating over the `items` to find the first whose
- /// [PopupMenuEntry.represents] method returns true for `initialValue`, and then
- /// summing the values of [PopupMenuEntry.height] for all the preceding widgets
- /// in the list.
- ///
- /// The `elevation` argument specifies the z-coordinate at which to place the
- /// menu. The elevation defaults to 8, the appropriate elevation for popup
- /// menus.
- ///
- /// The `context` argument is used to look up the [Navigator] and [Theme] for
- /// the menu. It is only used when the method is called. Its corresponding
- /// widget can be safely removed from the tree before the popup menu is closed.
- ///
- /// The `semanticLabel` argument is used by accessibility frameworks to
- /// announce screen transitions when the menu is opened and closed. If this
- /// label is not provided, it will default to
- /// [MaterialLocalizations.popupMenuLabel].
- ///
- /// See also:
- ///
- /// * [PopupMenuItem], a popup menu entry for a single value.
- /// * [PopupMenuDivider], a popup menu entry that is just a horizontal line.
- /// * [CheckedPopupMenuItem], a popup menu item with a checkmark.
- /// * [PopupMenuButton], which provides an [IconButton] that shows a menu by
- /// calling this method automatically.
- /// * [SemanticsConfiguration.namesRoute], for a description of edge triggered
- /// semantics.
- Future<T> showMenu<T>({
- @required BuildContext context,
- @required RelativeRect position,
- @required List<PopupMenuEntry<T>> items,
- T initialValue,
- double elevation = 8.0,
- String semanticLabel,
- }) {
- assert(context != null);
- assert(position != null);
- assert(items != null && items.isNotEmpty);
- assert(debugCheckHasMaterialLocalizations(context));
- String label = semanticLabel;
- switch (defaultTargetPlatform) {
- case TargetPlatform.iOS:
- label = semanticLabel;
- break;
- case TargetPlatform.android:
- case TargetPlatform.fuchsia:
- label =
- semanticLabel ?? MaterialLocalizations.of(context)?.popupMenuLabel;
- }
-
- return Navigator.push(
- context,
- _PopupMenuRoute<T>(
- position: position,
- items: items,
- initialValue: initialValue,
- elevation: elevation,
- semanticLabel: label,
- theme: Theme.of(context, shadowThemeOnly: true),
- barrierLabel:
- MaterialLocalizations.of(context).modalBarrierDismissLabel,
- ));
- }
-
- /// Signature for the callback invoked when a menu item is selected. The
- /// argument is the value of the [PopupMenuItem] that caused its menu to be
- /// dismissed.
- ///
- /// Used by [PopupMenuButton.onSelected].
- typedef PopupMenuItemSelected<T> = void Function(T value);
-
- /// Signature for the callback invoked when a [PopupMenuButton] is dismissed
- /// without selecting an item.
- ///
- /// Used by [PopupMenuButton.onCanceled].
- typedef PopupMenuCanceled = void Function();
-
- /// Signature used by [PopupMenuButton] to lazily construct the items shown when
- /// the button is pressed.
- ///
- /// Used by [PopupMenuButton.itemBuilder].
- typedef PopupMenuItemBuilder<T> = List<PopupMenuEntry<T>> Function(
- BuildContext context);
-
- /// Displays a menu when pressed and calls [onSelected] when the menu is dismissed
- /// because an item was selected. The value passed to [onSelected] is the value of
- /// the selected menu item.
- ///
- /// One of [child] or [icon] may be provided, but not both. If [icon] is provided,
- /// then [PopupMenuButton] behaves like an [IconButton].
- ///
- /// If both are null, then a standard overflow icon is created (depending on the
- /// platform).
- ///
- /// {@tool sample}
- ///
- /// This example shows a menu with four items, selecting between an enum's
- /// values and setting a `_selection` field based on the selection.
- ///
- /// ```dart
- /// // This is the type used by the popup menu below.
- /// enum WhyFarther { harder, smarter, selfStarter, tradingCharter }
- ///
- /// // This menu button widget updates a _selection field (of type WhyFarther,
- /// // not shown here).
- /// PopupMenuButton<WhyFarther>(
- /// onSelected: (WhyFarther result) { setState(() { _selection = result; }); },
- /// itemBuilder: (BuildContext context) => <PopupMenuEntry<WhyFarther>>[
- /// const PopupMenuItem<WhyFarther>(
- /// value: WhyFarther.harder,
- /// child: Text('Working a lot harder'),
- /// ),
- /// const PopupMenuItem<WhyFarther>(
- /// value: WhyFarther.smarter,
- /// child: Text('Being a lot smarter'),
- /// ),
- /// const PopupMenuItem<WhyFarther>(
- /// value: WhyFarther.selfStarter,
- /// child: Text('Being a self-starter'),
- /// ),
- /// const PopupMenuItem<WhyFarther>(
- /// value: WhyFarther.tradingCharter,
- /// child: Text('Placed in charge of trading charter'),
- /// ),
- /// ],
- /// )
- /// ```
- /// {@end-tool}
- ///
- /// See also:
- ///
- /// * [PopupMenuItem], a popup menu entry for a single value.
- /// * [PopupMenuDivider], a popup menu entry that is just a horizontal line.
- /// * [CheckedPopupMenuItem], a popup menu item with a checkmark.
- /// * [showMenu], a method to dynamically show a popup menu at a given location.
- class PopupMenuButton<T> extends StatefulWidget {
- /// Creates a button that shows a popup menu.
- ///
- /// The [itemBuilder] argument must not be null.
- const PopupMenuButton({
- Key key,
- @required this.itemBuilder,
- this.initialValue,
- this.onSelected,
- this.onCanceled,
- this.tooltip,
- this.elevation = 8.0,
- this.padding = const EdgeInsets.all(8.0),
- this.child,
- this.icon,
- this.offset = Offset.zero,
- this.enabled = true,
- }) : assert(itemBuilder != null),
- assert(offset != null),
- assert(enabled != null),
- assert(!(child != null &&
- icon != null)), // fails if passed both parameters
- super(key: key);
-
- /// Called when the button is pressed to create the items to show in the menu.
- final PopupMenuItemBuilder<T> itemBuilder;
-
- /// The value of the menu item, if any, that should be highlighted when the menu opens.
- final T initialValue;
-
- /// Called when the user selects a value from the popup menu created by this button.
- ///
- /// If the popup menu is dismissed without selecting a value, [onCanceled] is
- /// called instead.
- final PopupMenuItemSelected<T> onSelected;
-
- /// Called when the user dismisses the popup menu without selecting an item.
- ///
- /// If the user selects a value, [onSelected] is called instead.
- final PopupMenuCanceled onCanceled;
-
- /// Text that describes the action that will occur when the button is pressed.
- ///
- /// This text is displayed when the user long-presses on the button and is
- /// used for accessibility.
- final String tooltip;
-
- /// The z-coordinate at which to place the menu when open. This controls the
- /// size of the shadow below the menu.
- ///
- /// Defaults to 8, the appropriate elevation for popup menus.
- final double elevation;
-
- /// Matches IconButton's 8 dps padding by default. In some cases, notably where
- /// this button appears as the trailing element of a list item, it's useful to be able
- /// to set the padding to zero.
- final EdgeInsetsGeometry padding;
-
- /// If provided, the widget used for this button.
- final Widget child;
-
- /// If provided, the icon used for this button.
- final Icon icon;
-
- /// The offset applied to the Popup Menu Button.
- ///
- /// When not set, the Popup Menu Button will be positioned directly next to
- /// the button that was used to create it.
- final Offset offset;
-
- /// Whether this popup menu button is interactive.
- ///
- /// Must be non-null, defaults to `true`
- ///
- /// If `true` the button will respond to presses by displaying the menu.
- ///
- /// If `false`, the button is styled with the disabled color from the
- /// current [Theme] and will not respond to presses or show the popup
- /// menu and [onSelected], [onCanceled] and [itemBuilder] will not be called.
- ///
- /// This can be useful in situations where the app needs to show the button,
- /// but doesn't currently have anything to show in the menu.
- final bool enabled;
-
- @override
- _PopupMenuButtonState<T> createState() => _PopupMenuButtonState<T>();
- }
-
- class _PopupMenuButtonState<T> extends State<PopupMenuButton<T>> {
- void showButtonMenu() {
- final RenderBox button = context.findRenderObject();
- final RenderBox overlay = Overlay.of(context).context.findRenderObject();
- final RelativeRect position = RelativeRect.fromRect(
- Rect.fromPoints(
- button.localToGlobal(widget.offset, ancestor: overlay),
- button.localToGlobal(button.size.bottomRight(Offset.zero),
- ancestor: overlay),
- ),
- Offset.zero & overlay.size,
- );
- final List<PopupMenuEntry<T>> items = widget.itemBuilder(context);
- // Only show the menu if there is something to show
- if (items.isNotEmpty) {
- showMenu<T>(
- context: context,
- elevation: widget.elevation,
- items: items,
- initialValue: widget.initialValue,
- position: position,
- ).then<void>((T newValue) {
- if (!mounted) return null;
- if (newValue == null) {
- if (widget.onCanceled != null) widget.onCanceled();
- return null;
- }
- if (widget.onSelected != null) widget.onSelected(newValue);
- });
- }
- }
-
- Icon _getIcon(TargetPlatform platform) {
- assert(platform != null);
- switch (platform) {
- case TargetPlatform.android:
- case TargetPlatform.fuchsia:
- return const Icon(Icons.more_vert);
- case TargetPlatform.iOS:
- return const Icon(Icons.more_horiz);
- }
- return null;
- }
-
- @override
- Widget build(BuildContext context) {
- assert(debugCheckHasMaterialLocalizations(context));
- return widget.child != null
- ? InkWell(
- onTap: widget.enabled ? showButtonMenu : null,
- child: widget.child,
- )
- : IconButton(
- icon: widget.icon ?? _getIcon(Theme.of(context).platform),
- padding: widget.padding,
- tooltip: widget.tooltip ??
- MaterialLocalizations.of(context).showMenuTooltip,
- onPressed: widget.enabled ? showButtonMenu : null,
- );
- }
- }
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