Bläddra i källkod

1:移动RedisHeade文件位置到cpp_redis文件夹

2:为logonserver和gameserver添加redis
dev
homeremote 5 år sedan
förälder
incheckning
d49309f29f
24 ändrade filer med 100 tillägg och 18 borttagningar
  1. +2
    -3
      .gitignore
  2. +1
    -1
      俱乐部/Bin/Debug_Unicode/Parameter.ini
  3. +2
    -1
      俱乐部/Source/ServerControl/CorrespondServer/AttemperEngineSink.h
  4. +3
    -2
      俱乐部/Source/ServerControl/CorrespondServer/CorrespondServer.vcxproj
  5. +2
    -2
      俱乐部/Source/ServerControl/CorrespondServer/CorrespondServer.vcxproj.filters
  6. +2
    -4
      俱乐部/Source/ServerControl/CorrespondServer/ServiceUnits.cpp
  7. +1
    -1
      俱乐部/Source/ServerControl/CorrespondServer/ServiceUnits.h
  8. +5
    -0
      俱乐部/Source/ServerControl/CppRedis/includes/RedisHead.cpp
  9. +3
    -0
      俱乐部/Source/ServerControl/CppRedis/includes/RedisHead.h
  10. +2
    -0
      俱乐部/Source/ServerControl/GameServer/AttemperEngineSink.h
  11. +4
    -2
      俱乐部/Source/ServerControl/GameServer/GameServer.vcxproj
  12. +6
    -0
      俱乐部/Source/ServerControl/GameServer/GameServer.vcxproj.filters
  13. +11
    -0
      俱乐部/Source/ServerControl/GameServer/InitParameter.cpp
  14. +9
    -0
      俱乐部/Source/ServerControl/GameServer/InitParameter.h
  15. +4
    -0
      俱乐部/Source/ServerControl/GameServer/ServiceUnits.cpp
  16. +2
    -0
      俱乐部/Source/ServerControl/GameServer/ServiceUnits.h
  17. Binär
      俱乐部/Source/ServerControl/KernelEngine/Debug_Unicode/vc142.pdb
  18. +2
    -0
      俱乐部/Source/ServerControl/LogonServer/AttemperEngineSink.h
  19. +12
    -0
      俱乐部/Source/ServerControl/LogonServer/InitParameter.cpp
  20. +9
    -0
      俱乐部/Source/ServerControl/LogonServer/InitParameter.h
  21. +4
    -2
      俱乐部/Source/ServerControl/LogonServer/LogonServer.vcxproj
  22. +6
    -0
      俱乐部/Source/ServerControl/LogonServer/LogonServer.vcxproj.filters
  23. +6
    -0
      俱乐部/Source/ServerControl/LogonServer/ServiceUnits.cpp
  24. +2
    -0
      俱乐部/Source/ServerControl/LogonServer/ServiceUnits.h

+ 2
- 3
.gitignore Visa fil

@@ -1,5 +1,7 @@
# Prerequisites
*.d
log/
*.log

# Compiled Object files
*.slo
@@ -56,9 +58,6 @@
!Collocate.exe
!MFC71u.dll
!ServiceCore.dll
<<<<<<< HEAD
=======
!msvcr71.dll
>>>>>>> 1b9a6492e149c130c81ecbd3e285fc6d429feeca

.vs

+ 1
- 1
俱乐部/Bin/Debug_Unicode/Parameter.ini Visa fil

@@ -1,3 +1,3 @@
[Server]
ServerID=2
ServerID=1000
Level=1

+ 2
- 1
俱乐部/Source/ServerControl/CorrespondServer/AttemperEngineSink.h Visa fil

@@ -6,7 +6,7 @@
#include "Stdafx.h"
#include "InitParameter.h"
#include "GlobalInfoManager.h"
#include "RedisHead.h"
//////////////////////////////////////////////////////////////////////////////////
//数据定义
@@ -62,6 +62,7 @@ public:
protected:
ITimerEngine * m_pITimerEngine; //时间引擎
ITCPNetworkEngine * m_pITCPNetworkEngine; //网络引擎
std::shared_ptr<RedisBase> m_RedisClient;//redis
//函数定义
public:


+ 3
- 2
俱乐部/Source/ServerControl/CorrespondServer/CorrespondServer.vcxproj Visa fil

@@ -93,6 +93,7 @@
<SDLCheck>false</SDLCheck>
<BrowseInformation>true</BrowseInformation>
<AdditionalOptions>/D _CRT_SECURE_NO_WARNINGS %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>$(SolutionDir)Source\ServerControl\CppRedis\includes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -125,7 +126,7 @@ copy /y $(OutDir)$(TargetFileName) ..\..\..\Publish\Server\$(Configuration)\$(Ta
<Text Include="ReadMe.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\KernelEngine\RedisHead.h" />
<ClInclude Include="..\CppRedis\includes\RedisHead.h" />
<ClInclude Include="AttemperEngineSink.h" />
<ClInclude Include="ControlPacket.h" />
<ClInclude Include="CorrespondServer.h" />
@@ -140,7 +141,7 @@ copy /y $(OutDir)$(TargetFileName) ..\..\..\Publish\Server\$(Configuration)\$(Ta
<ClInclude Include="targetver.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\KernelEngine\RedisHead.cpp" />
<ClCompile Include="..\CppRedis\includes\RedisHead.cpp" />
<ClCompile Include="AttemperEngineSink.cpp" />
<ClCompile Include="CorrespondServer.cpp" />
<ClCompile Include="CorrespondServerDlg.cpp" />


+ 2
- 2
俱乐部/Source/ServerControl/CorrespondServer/CorrespondServer.vcxproj.filters Visa fil

@@ -54,7 +54,7 @@
<ClInclude Include="StatisticalUser.h">
<Filter>头文件</Filter>
</ClInclude>
<ClInclude Include="..\KernelEngine\RedisHead.h">
<ClInclude Include="..\CppRedis\includes\RedisHead.h">
<Filter>头文件</Filter>
</ClInclude>
</ItemGroup>
@@ -86,7 +86,7 @@
<ClCompile Include="StatisticalUser.cpp">
<Filter>源文件</Filter>
</ClCompile>
<ClCompile Include="..\KernelEngine\RedisHead.cpp">
<ClCompile Include="..\CppRedis\includes\RedisHead.cpp">
<Filter>源文件</Filter>
</ClCompile>
</ItemGroup>


+ 2
- 4
俱乐部/Source/ServerControl/CorrespondServer/ServiceUnits.cpp Visa fil

@@ -62,7 +62,7 @@ bool CServiceUnits::ConcludeService()
if (m_TimerEngine.GetInterface() != NULL) m_TimerEngine->ConcludeService();
if (m_AttemperEngine.GetInterface() != NULL) m_AttemperEngine->ConcludeService();
if (m_TCPNetworkEngine.GetInterface() != NULL) m_TCPNetworkEngine->ConcludeService();
m_RedisClient->DisConnect();
return true;
}
@@ -114,9 +114,7 @@ bool CServiceUnits::InitializeService()
//Á¬½Óredis
m_RedisClient = std::make_shared<RedisBase>();
m_RedisClient->Connect(m_InitParameter.m_RedisHost, m_InitParameter.m_RedisPort, m_InitParameter.m_RedisDb, m_InitParameter.m_RedisTimeOut, m_InitParameter.m_RedisMaxReconnect, m_InitParameter.m_RedisReconnectInterval);
auto tmp = m_RedisClient->GetRedisClient();
tmp->set("name", "test_name");
tmp->sync_commit();
m_AttemperEngineSink.m_RedisClient = m_RedisClient;
return true;
}


+ 1
- 1
俱乐部/Source/ServerControl/CorrespondServer/ServiceUnits.h Visa fil

@@ -6,7 +6,7 @@
#include "Stdafx.h"
#include "InitParameter.h"
#include "AttemperEngineSink.h"
#include "../KernelEngine/RedisHead.h"
#include "RedisHead.h"
//////////////////////////////////////////////////////////////////////////////////
//ö¾Ù¶¨Òå


俱乐部/Source/ServerControl/KernelEngine/RedisHead.cpp → 俱乐部/Source/ServerControl/CppRedis/includes/RedisHead.cpp Visa fil

@@ -21,9 +21,14 @@ bool RedisBase::Connect(const std::string& host /*= "127.0.0.1"*/, std::size_t p
}
}, timeout_ms, max_reconnects, reconnect_interval_ms);
m_redisclient->select(db);
m_redisclient->disconnect(true);
return true;
}

void RedisBase::DisConnect(bool wait_for_removal/*= false*/ ){
m_redisclient->disconnect(wait_for_removal);
}

std::shared_ptr<cpp_redis::client> RedisBase::GetRedisClient()
{
return m_redisclient;

俱乐部/Source/ServerControl/KernelEngine/RedisHead.h → 俱乐部/Source/ServerControl/CppRedis/includes/RedisHead.h Visa fil

@@ -25,6 +25,9 @@ public:
//连接redis
bool Connect(const std::string& host = "127.0.0.1", std::size_t port = 6379, std::uint32_t db = 0, std::uint32_t timeout_ms = 0, std::int32_t max_reconnects = 0, std::uint32_t reconnect_interval_ms = 0);

//断开和redis的连接
void DisConnect(bool wait_for_removal= false);

std::shared_ptr<cpp_redis::client> GetRedisClient();

protected:

+ 2
- 0
俱乐部/Source/ServerControl/GameServer/AttemperEngineSink.h Visa fil

@@ -12,6 +12,7 @@
#include "SensitiveWordsFilter.h"
#include <unordered_map>
#include <memory>
#include "RedisHead.h"
//////////////////////////////////////////////////////////////////////////////////
@@ -135,6 +136,7 @@ protected:
ITCPSocketService * m_pITCPSocketService; //网络服务
ITCPNetworkEngine * m_pITCPNetworkEngine; //网络引擎
IGameServiceManager * m_pIGameServiceManager; //服务管理
std::shared_ptr<RedisBase> m_RedisClient;//redis
//比赛服务
public:


+ 4
- 2
俱乐部/Source/ServerControl/GameServer/GameServer.vcxproj Visa fil

@@ -62,7 +62,7 @@
<SDLCheck>false</SDLCheck>
<AdditionalOptions>/D _CRT_SECURE_NO_WARNINGS %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4018;4996;4244;4200</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(SolutionDir)Source\Protobuf;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)Source\Protobuf;$(SolutionDir)Source\ServerControl\CppRedis\includes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -96,7 +96,7 @@
<SDLCheck>false</SDLCheck>
<BrowseInformation>true</BrowseInformation>
<AdditionalOptions>/D _CRT_SECURE_NO_WARNINGS %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>$(SolutionDir)Source\Protobuf;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)Source\Protobuf;$(SolutionDir)Source\ServerControl\CppRedis\includes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -135,6 +135,7 @@ copy /y $(OutDir)$(TargetFileName) ..\..\..\Publish\Server\$(Configuration)\$(Ta
<ClInclude Include="..\..\MessageDef\Pb_RecordPacket.pb.h" />
<ClInclude Include="..\..\MessageDef\Pb_TurntableLogon.pb.h" />
<ClInclude Include="..\..\MessageDef\Pb_UserInfo.pb.h" />
<ClInclude Include="..\CppRedis\includes\RedisHead.h" />
<ClInclude Include="AttemperEngineSink.h" />
<ClInclude Include="BaiDuMap.h" />
<ClInclude Include="ChineseCode.h" />
@@ -169,6 +170,7 @@ copy /y $(OutDir)$(TargetFileName) ..\..\..\Publish\Server\$(Configuration)\$(Ta
<ClCompile Include="..\..\MessageDef\Pb_RecordPacket.pb.cc" />
<ClCompile Include="..\..\MessageDef\Pb_TurntableLogon.pb.cc" />
<ClCompile Include="..\..\MessageDef\Pb_UserInfo.pb.cc" />
<ClCompile Include="..\CppRedis\includes\RedisHead.cpp" />
<ClCompile Include="AttemperEngineSink.cpp" />
<ClCompile Include="BaiDuMap.cpp" />
<ClCompile Include="ChineseCode.cpp" />


+ 6
- 0
俱乐部/Source/ServerControl/GameServer/GameServer.vcxproj.filters Visa fil

@@ -120,6 +120,9 @@
<ClInclude Include="..\..\MessageDef\Pb_RecordPacket.pb.h">
<Filter>proto</Filter>
</ClInclude>
<ClInclude Include="..\CppRedis\includes\RedisHead.h">
<Filter>头文件</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="GameServer.cpp">
@@ -209,6 +212,9 @@
<ClCompile Include="..\..\MessageDef\Pb_RecordPacket.pb.cc">
<Filter>proto</Filter>
</ClCompile>
<ClCompile Include="..\CppRedis\includes\RedisHead.cpp">
<Filter>源文件</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="GameServer.rc">


+ 11
- 0
俱乐部/Source/ServerControl/GameServer/InitParameter.cpp Visa fil

@@ -87,6 +87,17 @@ VOID CInitParameter::LoadInitParameter()
IniData.ReadEncryptString(TEXT("PlatformDB"), TEXT("DBName"), szPlatformDB, m_PlatformDBParameter.szDataBaseName, CountArray(m_PlatformDBParameter.szDataBaseName));
CTraceService::TraceString(m_PlatformDBParameter.szDataBasePass, TraceLevel_Normal);
//¶ÁÈ¡redisÅäÖÃ
TCHAR pszHost[32] = TEXT("127.0.0.1");
IniData.ReadString(TEXT("RedisConf"), TEXT("Host"), TEXT("127.0.0.1"), pszHost, CountArray(pszHost));
m_RedisHost = CT2A(pszHost);
m_RedisPort = IniData.ReadInt(TEXT("RedisConf"), TEXT("Port"), m_RedisPort);
m_RedisDb = IniData.ReadInt(TEXT("RedisConf"), TEXT("Db"), m_RedisDb);
m_RedisTimeOut = IniData.ReadInt(TEXT("RedisConf"), TEXT("TimeOut"), m_RedisTimeOut);
m_RedisMaxReconnect = IniData.ReadInt(TEXT("RedisConf"), TEXT("MaxReconnect"), m_RedisMaxReconnect);
m_RedisReconnectInterval = IniData.ReadInt(TEXT("RedisConf"), TEXT("ReconnectInterval"), m_RedisReconnectInterval);
return;
}


+ 9
- 0
俱乐部/Source/ServerControl/GameServer/InitParameter.h Visa fil

@@ -10,6 +10,15 @@
//配置参数
class CInitParameter
{
//redis配置
public:
std::string m_RedisHost;//主机地址
WORD m_RedisDb;//数据库索引
WORD m_RedisPort;//端口
std::uint32_t m_RedisTimeOut;//重连超时时间(ms)
std::int32_t m_RedisMaxReconnect;//最大重连次数
std::uint32_t m_RedisReconnectInterval; //重连间隔(ms)
//配置信息
public:
WORD m_wConnectTime; //重连时间


+ 4
- 0
俱乐部/Source/ServerControl/GameServer/ServiceUnits.cpp Visa fil

@@ -348,6 +348,10 @@ bool CServiceUnits::InitializeService()
//ÅäÖÃÍøÂç
m_TCPNetworkEngine->SetServiceParameter(m_GameServiceOption.wServerPort, m_GameServiceOption.wMaxPlayer, szCompilation);
//Á¬½Óredis
m_RedisClient = std::make_shared<RedisBase>();
m_RedisClient->Connect(m_InitParameter.m_RedisHost, m_InitParameter.m_RedisPort, m_InitParameter.m_RedisDb, m_InitParameter.m_RedisTimeOut, m_InitParameter.m_RedisMaxReconnect, m_InitParameter.m_RedisReconnectInterval);
m_AttemperEngineSink.m_RedisClient = m_RedisClient;
return true;
}


+ 2
- 0
俱乐部/Source/ServerControl/GameServer/ServiceUnits.h Visa fil

@@ -8,6 +8,7 @@
#include "AttemperEngineSink.h"
#include "DataBaseEngineSink.h"
#include "DBCorrespondManager.h"
#include "RedisHead.h"
//////////////////////////////////////////////////////////////////////////////////
@@ -88,6 +89,7 @@ public:
CTCPSocketServiceHelper m_TCPSocketService; //网络服务
CGameServiceManagerHelper m_GameServiceManager; //游戏模块
CMatchServiceManagerHelper m_MatchServiceManager; //比赛管理
std::shared_ptr<RedisBase> m_RedisClient;//redis
//接口变量
protected:


Binär
俱乐部/Source/ServerControl/KernelEngine/Debug_Unicode/vc142.pdb Visa fil


+ 2
- 0
俱乐部/Source/ServerControl/LogonServer/AttemperEngineSink.h Visa fil

@@ -6,6 +6,7 @@
#include "Stdafx.h"
#include "InitParameter.h"
#include "ServerListManager.h"
#include "RedisHead.h"
//////////////////////////////////////////////////////////////////////////////////
//数据定义
@@ -95,6 +96,7 @@ public:
IDataBaseEngine * m_pIDataBaseEngine; //数据引擎
ITCPNetworkEngine * m_pITCPNetworkEngine; //网络引擎
ITCPSocketService * m_pITCPSocketService; //协调服务
std::shared_ptr<RedisBase> m_RedisClient;//redis
//视频配置
protected:


+ 12
- 0
俱乐部/Source/ServerControl/LogonServer/InitParameter.cpp Visa fil

@@ -121,6 +121,18 @@ VOID CInitParameter::LoadInitParameter()
TCHAR szHttpName2[32] = TEXT("PATH2");
IniData.ReadString(TEXT("HTTP2"), TEXT("PATH2"), szHttpName2, m_HttpPath, CountArray(m_HttpPath));
//IniData.ReadEncryptString(szHttpName1, TEXT("PATH"), szHttpName2, m_HttpPath, CountArray(m_HttpPath));
//¶ÁÈ¡redisÅäÖÃ
TCHAR pszHost[32] = TEXT("127.0.0.1");
IniData.ReadString(TEXT("RedisConf"), TEXT("Host"), TEXT("127.0.0.1"), pszHost, CountArray(pszHost));
m_RedisHost = CT2A(pszHost);
m_RedisPort = IniData.ReadInt(TEXT("RedisConf"), TEXT("Port"), m_RedisPort);
m_RedisDb = IniData.ReadInt(TEXT("RedisConf"), TEXT("Db"), m_RedisDb);
m_RedisTimeOut = IniData.ReadInt(TEXT("RedisConf"), TEXT("TimeOut"), m_RedisTimeOut);
m_RedisMaxReconnect = IniData.ReadInt(TEXT("RedisConf"), TEXT("MaxReconnect"), m_RedisMaxReconnect);
m_RedisReconnectInterval = IniData.ReadInt(TEXT("RedisConf"), TEXT("ReconnectInterval"), m_RedisReconnectInterval);
return;
}


+ 9
- 0
俱乐部/Source/ServerControl/LogonServer/InitParameter.h Visa fil

@@ -10,6 +10,15 @@
//配置参数
class CInitParameter
{
//redis配置
public:
std::string m_RedisHost;//主机地址
WORD m_RedisDb;//数据库索引
WORD m_RedisPort;//端口
std::uint32_t m_RedisTimeOut;//重连超时时间(ms)
std::int32_t m_RedisMaxReconnect;//最大重连次数
std::uint32_t m_RedisReconnectInterval; //重连间隔(ms)
public:
WORD m_wServerID; //登录服务器ID
//系统配置


+ 4
- 2
俱乐部/Source/ServerControl/LogonServer/LogonServer.vcxproj Visa fil

@@ -60,7 +60,7 @@
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;_UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck>
<AdditionalOptions>/D _CRT_SECURE_NO_WARNINGS %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>$(SolutionDir)Source\Protobuf;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)Source\Protobuf;$(SolutionDir)Source\ServerControl\CppRedis\includes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -94,7 +94,7 @@
<SDLCheck>false</SDLCheck>
<BrowseInformation>true</BrowseInformation>
<AdditionalOptions>/D _CRT_SECURE_NO_WARNINGS %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>$(SolutionDir)Source\Protobuf;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)Source\Protobuf;$(SolutionDir)Source\ServerControl\CppRedis\includes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -129,6 +129,7 @@ copy /y $(OutDir)$(TargetFileName) ..\..\..\Publish\Server\$(Configuration)\$(Ta
<ItemGroup>
<ClInclude Include="..\..\MessageDef\CMD_LogonServer.h" />
<ClInclude Include="..\..\MessageDef\Pb_LogonServer.pb.h" />
<ClInclude Include="..\CppRedis\includes\RedisHead.h" />
<ClInclude Include="AttemperEngineSink.h" />
<ClInclude Include="BaiDuMap.h" />
<ClInclude Include="ChineseCode.h" />
@@ -149,6 +150,7 @@ copy /y $(OutDir)$(TargetFileName) ..\..\..\Publish\Server\$(Configuration)\$(Ta
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\MessageDef\Pb_LogonServer.pb.cc" />
<ClCompile Include="..\CppRedis\includes\RedisHead.cpp" />
<ClCompile Include="AttemperEngineSink.cpp" />
<ClCompile Include="BaiDuMap.cpp" />
<ClCompile Include="ChineseCode.cpp" />


+ 6
- 0
俱乐部/Source/ServerControl/LogonServer/LogonServer.vcxproj.filters Visa fil

@@ -78,6 +78,9 @@
<ClInclude Include="..\..\MessageDef\CMD_LogonServer.h">
<Filter>头文件</Filter>
</ClInclude>
<ClInclude Include="..\CppRedis\includes\RedisHead.h">
<Filter>头文件</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="LogonServer.cpp">
@@ -122,6 +125,9 @@
<ClCompile Include="..\..\MessageDef\Pb_LogonServer.pb.cc">
<Filter>proto</Filter>
</ClCompile>
<ClCompile Include="..\CppRedis\includes\RedisHead.cpp">
<Filter>源文件</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="LogonServer.rc">


+ 6
- 0
俱乐部/Source/ServerControl/LogonServer/ServiceUnits.cpp Visa fil

@@ -92,6 +92,8 @@ bool CServiceUnits::ConcludeService()
if (m_TCPSocketService.GetInterface() != NULL) m_TCPSocketService->ConcludeService();
//c++中使用google protobuf在关闭应用程序之前需要调用google::protobuf::ShutdownProtobufLibrary();要不然会有内存泄露
google::protobuf::ShutdownProtobufLibrary();
m_RedisClient->DisConnect();
return true;
}
@@ -173,6 +175,10 @@ bool CServiceUnits::InitializeService()
WORD wServicePort = m_InitParameter.m_wServicePort;
if (m_TCPNetworkEngine->SetServiceParameter(wServicePort, wMaxConnect, szCompilation) == false) return false;
//连接redis
m_RedisClient = std::make_shared<RedisBase>();
m_RedisClient->Connect(m_InitParameter.m_RedisHost, m_InitParameter.m_RedisPort, m_InitParameter.m_RedisDb, m_InitParameter.m_RedisTimeOut, m_InitParameter.m_RedisMaxReconnect, m_InitParameter.m_RedisReconnectInterval);
m_AttemperEngineSink.m_RedisClient = m_RedisClient;
return true;
}


+ 2
- 0
俱乐部/Source/ServerControl/LogonServer/ServiceUnits.h Visa fil

@@ -7,6 +7,7 @@
#include "InitParameter.h"
#include "AttemperEngineSink.h"
#include "DataBaseEngineSink.h"
#include "RedisHead.h"
//////////////////////////////////////////////////////////////////////////////////
@@ -72,6 +73,7 @@ protected:
CDataBaseEngineHelper m_DataBaseEngine; //数据引擎
CTCPNetworkEngineHelper m_TCPNetworkEngine; //网络引擎
CTCPSocketServiceHelper m_TCPSocketService; //协调服务
std::shared_ptr<RedisBase> m_RedisClient;//redis
//接口变量
protected:


Laddar…
Avbryt
Spara