DebugVD Win32 Debug_Unicode Win32 Debug Win32 ReleaseVD Win32 Release_Unicode Win32 Release Win32 游戏服务器 {660F9BCF-23A3-425A-9BDC-40D7AFBC8DFB} 游戏服务器 MFCDLLProj DynamicLibrary v120 Dynamic Unicode DynamicLibrary v120 Dynamic Unicode DynamicLibrary v120 Dynamic MultiByte DynamicLibrary v120 Dynamic MultiByte DynamicLibrary v120 Dynamic MultiByte DynamicLibrary v120 Dynamic MultiByte <_ProjectFileVersion>12.0.21005.1 Debug\ Debug\ true Release\ Release\ false $(Configuration)\ $(Configuration)\ true $(Configuration)\ $(Configuration)\ false $(Configuration)\ $(Configuration)\ true SparrowXZServer true $(Configuration)\ $(Configuration)\ false SparrowXZServer _DEBUG;%(PreprocessorDefinitions) false Disabled WIN32;_WINDOWS;_DEBUG;_AFXEXT;%(PreprocessorDefinitions) true EnableFastChecks MultiThreadedDebugDLL true Use Level3 EditAndContinue _DEBUG;%(PreprocessorDefinitions) 0x0804 $(IntDir);%(AdditionalIncludeDirectories) ../../../../运行/Debug/ansi/SparrowXZServer.dll true Windows $(OutDir)GameServer.lib MachineX86 mkdir ..\..\..\发布组件\服务器组件\Debug\Ansi copy /y ..\..\..\..\运行\Debug\Ansi\$(TargetFileName) ..\..\..\发布组件\服务器组件\Debug\Ansi\$(TargetFileName) NDEBUG;%(PreprocessorDefinitions) false WIN32;_WINDOWS;NDEBUG;_AFXEXT;%(PreprocessorDefinitions) MultiThreadedDLL true Use Level3 ProgramDatabase NDEBUG;%(PreprocessorDefinitions) 0x0804 $(IntDir);%(AdditionalIncludeDirectories) ../../../../运行/Release/ansi/SparrowXZServer.dll true Windows true true $(OutDir)GameServer.lib MachineX86 mkdir ..\..\..\发布组件\服务器组件\Release\Ansi copy /y ..\..\..\..\运行\Release\Ansi\$(TargetFileName) ..\..\..\发布组件\服务器组件\Release\Ansi\$(TargetFileName) _DEBUG;%(PreprocessorDefinitions) false Disabled WIN32;_WINDOWS;_DEBUG;_AFXEXT;VIDEO_GAME;%(PreprocessorDefinitions) true EnableFastChecks MultiThreadedDebugDLL true Use Level3 EditAndContinue _DEBUG;%(PreprocessorDefinitions) 0x0804 $(IntDir);%(AdditionalIncludeDirectories) ../../../运行/Debug/SparrowXZVDServer.dll true Windows $(OutDir)GameServer.lib MachineX86 NDEBUG;%(PreprocessorDefinitions) false WIN32;_WINDOWS;NDEBUG;_AFXEXT;VIDEO_GAME;%(PreprocessorDefinitions) MultiThreadedDLL true Use Level3 ProgramDatabase NDEBUG;%(PreprocessorDefinitions) 0x0804 $(IntDir);%(AdditionalIncludeDirectories) ../../../运行/Release/SparrowXZVDServer.dll true Windows true true $(OutDir)GameServer.lib MachineX86 _DEBUG;%(PreprocessorDefinitions) false Disabled WIN32;_WINDOWS;_DEBUG;_AFXEXT;%(PreprocessorDefinitions) true Default MultiThreadedDebugDLL true Use Level3 EditAndContinue _DEBUG;%(PreprocessorDefinitions) 0x0804 $(IntDir);%(AdditionalIncludeDirectories) ../../../..\Bin\Debug_Unicode/SparrowXZServer.dll true Windows $(OutDir)GameServer.lib MachineX86 ../../../../\Source\Libs\Debug_Unicode NDEBUG;%(PreprocessorDefinitions) false WIN32;_WINDOWS;NDEBUG;_AFXEXT;%(PreprocessorDefinitions) MultiThreadedDLL true Use Level3 ProgramDatabase NDEBUG;%(PreprocessorDefinitions) 0x0804 $(IntDir);%(AdditionalIncludeDirectories) ../../../../运行/Release/unicode/SparrowXZServer.dll true Windows true true $(OutDir)GameServer.lib MachineX86 mkdir ..\..\..\..\Publish\Server\Release_Unicode copy /y ..\..\..\..\运行\Release\Unicode\SparrowXZServer.dll ..\..\..\..\Publish\Server\Release_Unicode\SparrowXZServer.dll Create Create Create Create Create Create 4244;%(DisableSpecificWarnings) 4244;%(DisableSpecificWarnings) 4244;%(DisableSpecificWarnings)