DebugVD
Win32
Debug_Unicode
Win32
Debug
Win32
ReleaseVD
Win32
Release_Unicode
Win32
Release
Win32
游戏服务器
{660F9BCF-23A3-425A-9BDC-40D7AFBC8DFB}
游戏服务器
MFCDLLProj
DynamicLibrary
v120
Dynamic
Unicode
DynamicLibrary
v120
Dynamic
Unicode
DynamicLibrary
v120
Dynamic
MultiByte
DynamicLibrary
v120
Dynamic
MultiByte
DynamicLibrary
v120
Dynamic
MultiByte
DynamicLibrary
v120
Dynamic
MultiByte
<_ProjectFileVersion>12.0.21005.1
Debug\
Debug\
true
Release\
Release\
false
$(Configuration)\
$(Configuration)\
true
$(Configuration)\
$(Configuration)\
false
$(Configuration)\
$(Configuration)\
true
SparrowXZServer
true
$(Configuration)\
$(Configuration)\
false
SparrowXZServer
_DEBUG;%(PreprocessorDefinitions)
false
Disabled
WIN32;_WINDOWS;_DEBUG;_AFXEXT;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebugDLL
true
Use
Level3
EditAndContinue
_DEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
../../../../运行/Debug/ansi/SparrowXZServer.dll
true
Windows
$(OutDir)GameServer.lib
MachineX86
mkdir ..\..\..\发布组件\服务器组件\Debug\Ansi
copy /y ..\..\..\..\运行\Debug\Ansi\$(TargetFileName) ..\..\..\发布组件\服务器组件\Debug\Ansi\$(TargetFileName)
NDEBUG;%(PreprocessorDefinitions)
false
WIN32;_WINDOWS;NDEBUG;_AFXEXT;%(PreprocessorDefinitions)
MultiThreadedDLL
true
Use
Level3
ProgramDatabase
NDEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
../../../../运行/Release/ansi/SparrowXZServer.dll
true
Windows
true
true
$(OutDir)GameServer.lib
MachineX86
mkdir ..\..\..\发布组件\服务器组件\Release\Ansi
copy /y ..\..\..\..\运行\Release\Ansi\$(TargetFileName) ..\..\..\发布组件\服务器组件\Release\Ansi\$(TargetFileName)
_DEBUG;%(PreprocessorDefinitions)
false
Disabled
WIN32;_WINDOWS;_DEBUG;_AFXEXT;VIDEO_GAME;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebugDLL
true
Use
Level3
EditAndContinue
_DEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
../../../运行/Debug/SparrowXZVDServer.dll
true
Windows
$(OutDir)GameServer.lib
MachineX86
NDEBUG;%(PreprocessorDefinitions)
false
WIN32;_WINDOWS;NDEBUG;_AFXEXT;VIDEO_GAME;%(PreprocessorDefinitions)
MultiThreadedDLL
true
Use
Level3
ProgramDatabase
NDEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
../../../运行/Release/SparrowXZVDServer.dll
true
Windows
true
true
$(OutDir)GameServer.lib
MachineX86
_DEBUG;%(PreprocessorDefinitions)
false
Disabled
WIN32;_WINDOWS;_DEBUG;_AFXEXT;%(PreprocessorDefinitions)
true
Default
MultiThreadedDebugDLL
true
Use
Level3
EditAndContinue
_DEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
../../../..\Bin\Debug_Unicode/SparrowXZServer.dll
true
Windows
$(OutDir)GameServer.lib
MachineX86
../../../../\Source\Libs\Debug_Unicode
NDEBUG;%(PreprocessorDefinitions)
false
WIN32;_WINDOWS;NDEBUG;_AFXEXT;%(PreprocessorDefinitions)
MultiThreadedDLL
true
Use
Level3
ProgramDatabase
NDEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
../../../../运行/Release/unicode/SparrowXZServer.dll
true
Windows
true
true
$(OutDir)GameServer.lib
MachineX86
mkdir ..\..\..\..\Publish\Server\Release_Unicode
copy /y ..\..\..\..\运行\Release\Unicode\SparrowXZServer.dll ..\..\..\..\Publish\Server\Release_Unicode\SparrowXZServer.dll
Create
Create
Create
Create
Create
Create
4244;%(DisableSpecificWarnings)
4244;%(DisableSpecificWarnings)
4244;%(DisableSpecificWarnings)