// Generated by the protocol buffer compiler. DO NOT EDIT! // source: Pb_GameInfo.proto #ifndef GOOGLE_PROTOBUF_INCLUDED_Pb_5fGameInfo_2eproto #define GOOGLE_PROTOBUF_INCLUDED_Pb_5fGameInfo_2eproto #include #include #include #if PROTOBUF_VERSION < 3011000 #error This file was generated by a newer version of protoc which is #error incompatible with your Protocol Buffer headers. Please update #error your headers. #endif #if 3011000 < PROTOBUF_MIN_PROTOC_VERSION #error This file was generated by an older version of protoc which is #error incompatible with your Protocol Buffer headers. Please #error regenerate this file with a newer version of protoc. #endif #include #include #include #include #include #include #include #include #include #include #include // IWYU pragma: export #include // IWYU pragma: export #include // @@protoc_insertion_point(includes) #include #define PROTOBUF_INTERNAL_EXPORT_Pb_5fGameInfo_2eproto PROTOBUF_NAMESPACE_OPEN namespace internal { class AnyMetadata; } // namespace internal PROTOBUF_NAMESPACE_CLOSE // Internal implementation detail -- do not use these members. struct TableStruct_Pb_5fGameInfo_2eproto { static const ::PROTOBUF_NAMESPACE_ID::internal::ParseTableField entries[] PROTOBUF_SECTION_VARIABLE(protodesc_cold); static const ::PROTOBUF_NAMESPACE_ID::internal::AuxillaryParseTableField aux[] PROTOBUF_SECTION_VARIABLE(protodesc_cold); static const ::PROTOBUF_NAMESPACE_ID::internal::ParseTable schema[14] PROTOBUF_SECTION_VARIABLE(protodesc_cold); static const ::PROTOBUF_NAMESPACE_ID::internal::FieldMetadata field_metadata[]; static const ::PROTOBUF_NAMESPACE_ID::internal::SerializationTable serialization_table[]; static const ::PROTOBUF_NAMESPACE_ID::uint32 offsets[]; }; extern const ::PROTOBUF_NAMESPACE_ID::internal::DescriptorTable descriptor_table_Pb_5fGameInfo_2eproto; namespace GameInfo { class PB_CS_C_tagGameConfig; class PB_CS_C_tagGameConfigDefaultTypeInternal; extern PB_CS_C_tagGameConfigDefaultTypeInternal _PB_CS_C_tagGameConfig_default_instance_; class PB_CS_GameStatus; class PB_CS_GameStatusDefaultTypeInternal; extern PB_CS_GameStatusDefaultTypeInternal _PB_CS_GameStatus_default_instance_; class PB_CS_S_SHUFFLE_ALL_ACK; class PB_CS_S_SHUFFLE_ALL_ACKDefaultTypeInternal; extern PB_CS_S_SHUFFLE_ALL_ACKDefaultTypeInternal _PB_CS_S_SHUFFLE_ALL_ACK_default_instance_; class PB_CS_S_StatusFree; class PB_CS_S_StatusFreeDefaultTypeInternal; extern PB_CS_S_StatusFreeDefaultTypeInternal _PB_CS_S_StatusFree_default_instance_; class PB_CS_S_StatusPlay; class PB_CS_S_StatusPlayDefaultTypeInternal; extern PB_CS_S_StatusPlayDefaultTypeInternal _PB_CS_S_StatusPlay_default_instance_; class PB_CS_S_SystemMessage; class PB_CS_S_SystemMessageDefaultTypeInternal; extern PB_CS_S_SystemMessageDefaultTypeInternal _PB_CS_S_SystemMessage_default_instance_; class PB_CS_S_UserDistance; class PB_CS_S_UserDistanceDefaultTypeInternal; extern PB_CS_S_UserDistanceDefaultTypeInternal _PB_CS_S_UserDistance_default_instance_; class PB_CS_USER_READY; class PB_CS_USER_READYDefaultTypeInternal; extern PB_CS_USER_READYDefaultTypeInternal _PB_CS_USER_READY_default_instance_; class PB_CS_UserChat; class PB_CS_UserChatDefaultTypeInternal; extern PB_CS_UserChatDefaultTypeInternal _PB_CS_UserChat_default_instance_; class PB_CS_UserExpression; class PB_CS_UserExpressionDefaultTypeInternal; extern PB_CS_UserExpressionDefaultTypeInternal _PB_CS_UserExpression_default_instance_; class pb_WeaveItem; class pb_WeaveItemDefaultTypeInternal; extern pb_WeaveItemDefaultTypeInternal _pb_WeaveItem_default_instance_; class pb_WeaveItemArray; class pb_WeaveItemArrayDefaultTypeInternal; extern pb_WeaveItemArrayDefaultTypeInternal _pb_WeaveItemArray_default_instance_; class pb_cbDiscardCard; class pb_cbDiscardCardDefaultTypeInternal; extern pb_cbDiscardCardDefaultTypeInternal _pb_cbDiscardCard_default_instance_; class pb_dwUserName; class pb_dwUserNameDefaultTypeInternal; extern pb_dwUserNameDefaultTypeInternal _pb_dwUserName_default_instance_; } // namespace GameInfo PROTOBUF_NAMESPACE_OPEN template<> ::GameInfo::PB_CS_C_tagGameConfig* Arena::CreateMaybeMessage<::GameInfo::PB_CS_C_tagGameConfig>(Arena*); template<> ::GameInfo::PB_CS_GameStatus* Arena::CreateMaybeMessage<::GameInfo::PB_CS_GameStatus>(Arena*); template<> ::GameInfo::PB_CS_S_SHUFFLE_ALL_ACK* Arena::CreateMaybeMessage<::GameInfo::PB_CS_S_SHUFFLE_ALL_ACK>(Arena*); template<> ::GameInfo::PB_CS_S_StatusFree* Arena::CreateMaybeMessage<::GameInfo::PB_CS_S_StatusFree>(Arena*); template<> ::GameInfo::PB_CS_S_StatusPlay* Arena::CreateMaybeMessage<::GameInfo::PB_CS_S_StatusPlay>(Arena*); template<> ::GameInfo::PB_CS_S_SystemMessage* Arena::CreateMaybeMessage<::GameInfo::PB_CS_S_SystemMessage>(Arena*); template<> ::GameInfo::PB_CS_S_UserDistance* Arena::CreateMaybeMessage<::GameInfo::PB_CS_S_UserDistance>(Arena*); template<> ::GameInfo::PB_CS_USER_READY* Arena::CreateMaybeMessage<::GameInfo::PB_CS_USER_READY>(Arena*); template<> ::GameInfo::PB_CS_UserChat* Arena::CreateMaybeMessage<::GameInfo::PB_CS_UserChat>(Arena*); template<> ::GameInfo::PB_CS_UserExpression* Arena::CreateMaybeMessage<::GameInfo::PB_CS_UserExpression>(Arena*); template<> ::GameInfo::pb_WeaveItem* Arena::CreateMaybeMessage<::GameInfo::pb_WeaveItem>(Arena*); template<> ::GameInfo::pb_WeaveItemArray* Arena::CreateMaybeMessage<::GameInfo::pb_WeaveItemArray>(Arena*); template<> ::GameInfo::pb_cbDiscardCard* Arena::CreateMaybeMessage<::GameInfo::pb_cbDiscardCard>(Arena*); template<> ::GameInfo::pb_dwUserName* Arena::CreateMaybeMessage<::GameInfo::pb_dwUserName>(Arena*); PROTOBUF_NAMESPACE_CLOSE namespace GameInfo { // =================================================================== class PB_CS_USER_READY : public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:GameInfo.PB_CS_USER_READY) */ { public: PB_CS_USER_READY(); virtual ~PB_CS_USER_READY(); PB_CS_USER_READY(const PB_CS_USER_READY& from); PB_CS_USER_READY(PB_CS_USER_READY&& from) noexcept : PB_CS_USER_READY() { *this = ::std::move(from); } inline PB_CS_USER_READY& operator=(const PB_CS_USER_READY& from) { CopyFrom(from); return *this; } inline PB_CS_USER_READY& operator=(PB_CS_USER_READY&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() { return GetDescriptor(); } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() { return GetMetadataStatic().descriptor; } static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() { return GetMetadataStatic().reflection; } static const PB_CS_USER_READY& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const PB_CS_USER_READY* internal_default_instance() { return reinterpret_cast( &_PB_CS_USER_READY_default_instance_); } static constexpr int kIndexInFileMessages = 0; friend void swap(PB_CS_USER_READY& a, PB_CS_USER_READY& b) { a.Swap(&b); } inline void Swap(PB_CS_USER_READY* other) { if (other == this) return; InternalSwap(other); } // implements Message ---------------------------------------------- inline PB_CS_USER_READY* New() const final { return CreateMaybeMessage(nullptr); } PB_CS_USER_READY* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final { return CreateMaybeMessage(arena); } void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void CopyFrom(const PB_CS_USER_READY& from); void MergeFrom(const PB_CS_USER_READY& from); PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final; bool IsInitialized() const final; size_t ByteSizeLong() const final; const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final; ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray( ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final; int GetCachedSize() const final { return _cached_size_.Get(); } private: inline void SharedCtor(); inline void SharedDtor(); void SetCachedSize(int size) const final; void InternalSwap(PB_CS_USER_READY* other); friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata; static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() { return "GameInfo.PB_CS_USER_READY"; } private: inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const { return nullptr; } inline void* MaybeArenaPtr() const { return nullptr; } public: ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final; private: static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() { ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fGameInfo_2eproto); return ::descriptor_table_Pb_5fGameInfo_2eproto.file_level_metadata[kIndexInFileMessages]; } public: // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- // @@protoc_insertion_point(class_scope:GameInfo.PB_CS_USER_READY) private: class _Internal; ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_; mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_; friend struct ::TableStruct_Pb_5fGameInfo_2eproto; }; // ------------------------------------------------------------------- class pb_dwUserName : public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:GameInfo.pb_dwUserName) */ { public: pb_dwUserName(); virtual ~pb_dwUserName(); pb_dwUserName(const pb_dwUserName& from); pb_dwUserName(pb_dwUserName&& from) noexcept : pb_dwUserName() { *this = ::std::move(from); } inline pb_dwUserName& operator=(const pb_dwUserName& from) { CopyFrom(from); return *this; } inline pb_dwUserName& operator=(pb_dwUserName&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() { return GetDescriptor(); } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() { return GetMetadataStatic().descriptor; } static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() { return GetMetadataStatic().reflection; } static const pb_dwUserName& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const pb_dwUserName* internal_default_instance() { return reinterpret_cast( &_pb_dwUserName_default_instance_); } static constexpr int kIndexInFileMessages = 1; friend void swap(pb_dwUserName& a, pb_dwUserName& b) { a.Swap(&b); } inline void Swap(pb_dwUserName* other) { if (other == this) return; InternalSwap(other); } // implements Message ---------------------------------------------- inline pb_dwUserName* New() const final { return CreateMaybeMessage(nullptr); } pb_dwUserName* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final { return CreateMaybeMessage(arena); } void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void CopyFrom(const pb_dwUserName& from); void MergeFrom(const pb_dwUserName& from); PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final; bool IsInitialized() const final; size_t ByteSizeLong() const final; const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final; ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray( ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final; int GetCachedSize() const final { return _cached_size_.Get(); } private: inline void SharedCtor(); inline void SharedDtor(); void SetCachedSize(int size) const final; void InternalSwap(pb_dwUserName* other); friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata; static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() { return "GameInfo.pb_dwUserName"; } private: inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const { return nullptr; } inline void* MaybeArenaPtr() const { return nullptr; } public: ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final; private: static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() { ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fGameInfo_2eproto); return ::descriptor_table_Pb_5fGameInfo_2eproto.file_level_metadata[kIndexInFileMessages]; } public: // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- enum : int { kDwUserNameFieldNumber = 1, }; // string dwUserName = 1; void clear_dwusername(); const std::string& dwusername() const; void set_dwusername(const std::string& value); void set_dwusername(std::string&& value); void set_dwusername(const char* value); void set_dwusername(const char* value, size_t size); std::string* mutable_dwusername(); std::string* release_dwusername(); void set_allocated_dwusername(std::string* dwusername); private: const std::string& _internal_dwusername() const; void _internal_set_dwusername(const std::string& value); std::string* _internal_mutable_dwusername(); public: // @@protoc_insertion_point(class_scope:GameInfo.pb_dwUserName) private: class _Internal; ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_; ::PROTOBUF_NAMESPACE_ID::internal::ArenaStringPtr dwusername_; mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_; friend struct ::TableStruct_Pb_5fGameInfo_2eproto; }; // ------------------------------------------------------------------- class PB_CS_S_SHUFFLE_ALL_ACK : public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:GameInfo.PB_CS_S_SHUFFLE_ALL_ACK) */ { public: PB_CS_S_SHUFFLE_ALL_ACK(); virtual ~PB_CS_S_SHUFFLE_ALL_ACK(); PB_CS_S_SHUFFLE_ALL_ACK(const PB_CS_S_SHUFFLE_ALL_ACK& from); PB_CS_S_SHUFFLE_ALL_ACK(PB_CS_S_SHUFFLE_ALL_ACK&& from) noexcept : PB_CS_S_SHUFFLE_ALL_ACK() { *this = ::std::move(from); } inline PB_CS_S_SHUFFLE_ALL_ACK& operator=(const PB_CS_S_SHUFFLE_ALL_ACK& from) { CopyFrom(from); return *this; } inline PB_CS_S_SHUFFLE_ALL_ACK& operator=(PB_CS_S_SHUFFLE_ALL_ACK&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() { return GetDescriptor(); } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() { return GetMetadataStatic().descriptor; } static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() { return GetMetadataStatic().reflection; } static const PB_CS_S_SHUFFLE_ALL_ACK& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const PB_CS_S_SHUFFLE_ALL_ACK* internal_default_instance() { return reinterpret_cast( &_PB_CS_S_SHUFFLE_ALL_ACK_default_instance_); } static constexpr int kIndexInFileMessages = 2; friend void swap(PB_CS_S_SHUFFLE_ALL_ACK& a, PB_CS_S_SHUFFLE_ALL_ACK& b) { a.Swap(&b); } inline void Swap(PB_CS_S_SHUFFLE_ALL_ACK* other) { if (other == this) return; InternalSwap(other); } // implements Message ---------------------------------------------- inline PB_CS_S_SHUFFLE_ALL_ACK* New() const final { return CreateMaybeMessage(nullptr); } PB_CS_S_SHUFFLE_ALL_ACK* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final { return CreateMaybeMessage(arena); } void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void CopyFrom(const PB_CS_S_SHUFFLE_ALL_ACK& from); void MergeFrom(const PB_CS_S_SHUFFLE_ALL_ACK& from); PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final; bool IsInitialized() const final; size_t ByteSizeLong() const final; const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final; ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray( ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final; int GetCachedSize() const final { return _cached_size_.Get(); } private: inline void SharedCtor(); inline void SharedDtor(); void SetCachedSize(int size) const final; void InternalSwap(PB_CS_S_SHUFFLE_ALL_ACK* other); friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata; static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() { return "GameInfo.PB_CS_S_SHUFFLE_ALL_ACK"; } private: inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const { return nullptr; } inline void* MaybeArenaPtr() const { return nullptr; } public: ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final; private: static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() { ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fGameInfo_2eproto); return ::descriptor_table_Pb_5fGameInfo_2eproto.file_level_metadata[kIndexInFileMessages]; } public: // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- enum : int { kDwUserNameFieldNumber = 2, kCbCountFieldNumber = 1, }; // repeated .GameInfo.pb_dwUserName dwUserName = 2; int dwusername_size() const; private: int _internal_dwusername_size() const; public: void clear_dwusername(); ::GameInfo::pb_dwUserName* mutable_dwusername(int index); ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_dwUserName >* mutable_dwusername(); private: const ::GameInfo::pb_dwUserName& _internal_dwusername(int index) const; ::GameInfo::pb_dwUserName* _internal_add_dwusername(); public: const ::GameInfo::pb_dwUserName& dwusername(int index) const; ::GameInfo::pb_dwUserName* add_dwusername(); const ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_dwUserName >& dwusername() const; // uint32 cbCount = 1; void clear_cbcount(); ::PROTOBUF_NAMESPACE_ID::uint32 cbcount() const; void set_cbcount(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_cbcount() const; void _internal_set_cbcount(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // @@protoc_insertion_point(class_scope:GameInfo.PB_CS_S_SHUFFLE_ALL_ACK) private: class _Internal; ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_; ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_dwUserName > dwusername_; ::PROTOBUF_NAMESPACE_ID::uint32 cbcount_; mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_; friend struct ::TableStruct_Pb_5fGameInfo_2eproto; }; // ------------------------------------------------------------------- class PB_CS_UserChat : public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:GameInfo.PB_CS_UserChat) */ { public: PB_CS_UserChat(); virtual ~PB_CS_UserChat(); PB_CS_UserChat(const PB_CS_UserChat& from); PB_CS_UserChat(PB_CS_UserChat&& from) noexcept : PB_CS_UserChat() { *this = ::std::move(from); } inline PB_CS_UserChat& operator=(const PB_CS_UserChat& from) { CopyFrom(from); return *this; } inline PB_CS_UserChat& operator=(PB_CS_UserChat&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() { return GetDescriptor(); } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() { return GetMetadataStatic().descriptor; } static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() { return GetMetadataStatic().reflection; } static const PB_CS_UserChat& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const PB_CS_UserChat* internal_default_instance() { return reinterpret_cast( &_PB_CS_UserChat_default_instance_); } static constexpr int kIndexInFileMessages = 3; friend void swap(PB_CS_UserChat& a, PB_CS_UserChat& b) { a.Swap(&b); } inline void Swap(PB_CS_UserChat* other) { if (other == this) return; InternalSwap(other); } // implements Message ---------------------------------------------- inline PB_CS_UserChat* New() const final { return CreateMaybeMessage(nullptr); } PB_CS_UserChat* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final { return CreateMaybeMessage(arena); } void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void CopyFrom(const PB_CS_UserChat& from); void MergeFrom(const PB_CS_UserChat& from); PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final; bool IsInitialized() const final; size_t ByteSizeLong() const final; const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final; ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray( ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final; int GetCachedSize() const final { return _cached_size_.Get(); } private: inline void SharedCtor(); inline void SharedDtor(); void SetCachedSize(int size) const final; void InternalSwap(PB_CS_UserChat* other); friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata; static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() { return "GameInfo.PB_CS_UserChat"; } private: inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const { return nullptr; } inline void* MaybeArenaPtr() const { return nullptr; } public: ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final; private: static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() { ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fGameInfo_2eproto); return ::descriptor_table_Pb_5fGameInfo_2eproto.file_level_metadata[kIndexInFileMessages]; } public: // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- enum : int { kSzChatStringFieldNumber = 5, kWChatLengthFieldNumber = 1, kDwChatColorFieldNumber = 2, kDwTargetUserIDFieldNumber = 3, kDwSendUserIDFieldNumber = 4, }; // string szChatString = 5; void clear_szchatstring(); const std::string& szchatstring() const; void set_szchatstring(const std::string& value); void set_szchatstring(std::string&& value); void set_szchatstring(const char* value); void set_szchatstring(const char* value, size_t size); std::string* mutable_szchatstring(); std::string* release_szchatstring(); void set_allocated_szchatstring(std::string* szchatstring); private: const std::string& _internal_szchatstring() const; void _internal_set_szchatstring(const std::string& value); std::string* _internal_mutable_szchatstring(); public: // uint32 wChatLength = 1; void clear_wchatlength(); ::PROTOBUF_NAMESPACE_ID::uint32 wchatlength() const; void set_wchatlength(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wchatlength() const; void _internal_set_wchatlength(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 dwChatColor = 2; void clear_dwchatcolor(); ::PROTOBUF_NAMESPACE_ID::uint32 dwchatcolor() const; void set_dwchatcolor(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_dwchatcolor() const; void _internal_set_dwchatcolor(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 dwTargetUserID = 3; void clear_dwtargetuserid(); ::PROTOBUF_NAMESPACE_ID::uint32 dwtargetuserid() const; void set_dwtargetuserid(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_dwtargetuserid() const; void _internal_set_dwtargetuserid(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 dwSendUserID = 4; void clear_dwsenduserid(); ::PROTOBUF_NAMESPACE_ID::uint32 dwsenduserid() const; void set_dwsenduserid(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_dwsenduserid() const; void _internal_set_dwsenduserid(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // @@protoc_insertion_point(class_scope:GameInfo.PB_CS_UserChat) private: class _Internal; ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_; ::PROTOBUF_NAMESPACE_ID::internal::ArenaStringPtr szchatstring_; ::PROTOBUF_NAMESPACE_ID::uint32 wchatlength_; ::PROTOBUF_NAMESPACE_ID::uint32 dwchatcolor_; ::PROTOBUF_NAMESPACE_ID::uint32 dwtargetuserid_; ::PROTOBUF_NAMESPACE_ID::uint32 dwsenduserid_; mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_; friend struct ::TableStruct_Pb_5fGameInfo_2eproto; }; // ------------------------------------------------------------------- class PB_CS_UserExpression : public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:GameInfo.PB_CS_UserExpression) */ { public: PB_CS_UserExpression(); virtual ~PB_CS_UserExpression(); PB_CS_UserExpression(const PB_CS_UserExpression& from); PB_CS_UserExpression(PB_CS_UserExpression&& from) noexcept : PB_CS_UserExpression() { *this = ::std::move(from); } inline PB_CS_UserExpression& operator=(const PB_CS_UserExpression& from) { CopyFrom(from); return *this; } inline PB_CS_UserExpression& operator=(PB_CS_UserExpression&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() { return GetDescriptor(); } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() { return GetMetadataStatic().descriptor; } static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() { return GetMetadataStatic().reflection; } static const PB_CS_UserExpression& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const PB_CS_UserExpression* internal_default_instance() { return reinterpret_cast( &_PB_CS_UserExpression_default_instance_); } static constexpr int kIndexInFileMessages = 4; friend void swap(PB_CS_UserExpression& a, PB_CS_UserExpression& b) { a.Swap(&b); } inline void Swap(PB_CS_UserExpression* other) { if (other == this) return; InternalSwap(other); } // implements Message ---------------------------------------------- inline PB_CS_UserExpression* New() const final { return CreateMaybeMessage(nullptr); } PB_CS_UserExpression* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final { return CreateMaybeMessage(arena); } void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void CopyFrom(const PB_CS_UserExpression& from); void MergeFrom(const PB_CS_UserExpression& from); PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final; bool IsInitialized() const final; size_t ByteSizeLong() const final; const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final; ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray( ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final; int GetCachedSize() const final { return _cached_size_.Get(); } private: inline void SharedCtor(); inline void SharedDtor(); void SetCachedSize(int size) const final; void InternalSwap(PB_CS_UserExpression* other); friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata; static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() { return "GameInfo.PB_CS_UserExpression"; } private: inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const { return nullptr; } inline void* MaybeArenaPtr() const { return nullptr; } public: ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final; private: static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() { ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fGameInfo_2eproto); return ::descriptor_table_Pb_5fGameInfo_2eproto.file_level_metadata[kIndexInFileMessages]; } public: // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- enum : int { kWItemIndexFieldNumber = 1, kDwSendUserIDFieldNumber = 2, kDwTargetUserIDFieldNumber = 3, }; // uint32 wItemIndex = 1; void clear_witemindex(); ::PROTOBUF_NAMESPACE_ID::uint32 witemindex() const; void set_witemindex(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_witemindex() const; void _internal_set_witemindex(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 dwSendUserID = 2; void clear_dwsenduserid(); ::PROTOBUF_NAMESPACE_ID::uint32 dwsenduserid() const; void set_dwsenduserid(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_dwsenduserid() const; void _internal_set_dwsenduserid(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 dwTargetUserID = 3; void clear_dwtargetuserid(); ::PROTOBUF_NAMESPACE_ID::uint32 dwtargetuserid() const; void set_dwtargetuserid(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_dwtargetuserid() const; void _internal_set_dwtargetuserid(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // @@protoc_insertion_point(class_scope:GameInfo.PB_CS_UserExpression) private: class _Internal; ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_; ::PROTOBUF_NAMESPACE_ID::uint32 witemindex_; ::PROTOBUF_NAMESPACE_ID::uint32 dwsenduserid_; ::PROTOBUF_NAMESPACE_ID::uint32 dwtargetuserid_; mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_; friend struct ::TableStruct_Pb_5fGameInfo_2eproto; }; // ------------------------------------------------------------------- class PB_CS_GameStatus : public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:GameInfo.PB_CS_GameStatus) */ { public: PB_CS_GameStatus(); virtual ~PB_CS_GameStatus(); PB_CS_GameStatus(const PB_CS_GameStatus& from); PB_CS_GameStatus(PB_CS_GameStatus&& from) noexcept : PB_CS_GameStatus() { *this = ::std::move(from); } inline PB_CS_GameStatus& operator=(const PB_CS_GameStatus& from) { CopyFrom(from); return *this; } inline PB_CS_GameStatus& operator=(PB_CS_GameStatus&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() { return GetDescriptor(); } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() { return GetMetadataStatic().descriptor; } static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() { return GetMetadataStatic().reflection; } static const PB_CS_GameStatus& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const PB_CS_GameStatus* internal_default_instance() { return reinterpret_cast( &_PB_CS_GameStatus_default_instance_); } static constexpr int kIndexInFileMessages = 5; friend void swap(PB_CS_GameStatus& a, PB_CS_GameStatus& b) { a.Swap(&b); } inline void Swap(PB_CS_GameStatus* other) { if (other == this) return; InternalSwap(other); } // implements Message ---------------------------------------------- inline PB_CS_GameStatus* New() const final { return CreateMaybeMessage(nullptr); } PB_CS_GameStatus* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final { return CreateMaybeMessage(arena); } void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void CopyFrom(const PB_CS_GameStatus& from); void MergeFrom(const PB_CS_GameStatus& from); PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final; bool IsInitialized() const final; size_t ByteSizeLong() const final; const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final; ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray( ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final; int GetCachedSize() const final { return _cached_size_.Get(); } private: inline void SharedCtor(); inline void SharedDtor(); void SetCachedSize(int size) const final; void InternalSwap(PB_CS_GameStatus* other); friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata; static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() { return "GameInfo.PB_CS_GameStatus"; } private: inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const { return nullptr; } inline void* MaybeArenaPtr() const { return nullptr; } public: ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final; private: static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() { ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fGameInfo_2eproto); return ::descriptor_table_Pb_5fGameInfo_2eproto.file_level_metadata[kIndexInFileMessages]; } public: // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- enum : int { kCbGameStatusFieldNumber = 1, kCbAllowLookonFieldNumber = 2, }; // uint32 cbGameStatus = 1; void clear_cbgamestatus(); ::PROTOBUF_NAMESPACE_ID::uint32 cbgamestatus() const; void set_cbgamestatus(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_cbgamestatus() const; void _internal_set_cbgamestatus(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 cbAllowLookon = 2; void clear_cballowlookon(); ::PROTOBUF_NAMESPACE_ID::uint32 cballowlookon() const; void set_cballowlookon(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_cballowlookon() const; void _internal_set_cballowlookon(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // @@protoc_insertion_point(class_scope:GameInfo.PB_CS_GameStatus) private: class _Internal; ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_; ::PROTOBUF_NAMESPACE_ID::uint32 cbgamestatus_; ::PROTOBUF_NAMESPACE_ID::uint32 cballowlookon_; mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_; friend struct ::TableStruct_Pb_5fGameInfo_2eproto; }; // ------------------------------------------------------------------- class PB_CS_C_tagGameConfig : public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:GameInfo.PB_CS_C_tagGameConfig) */ { public: PB_CS_C_tagGameConfig(); virtual ~PB_CS_C_tagGameConfig(); PB_CS_C_tagGameConfig(const PB_CS_C_tagGameConfig& from); PB_CS_C_tagGameConfig(PB_CS_C_tagGameConfig&& from) noexcept : PB_CS_C_tagGameConfig() { *this = ::std::move(from); } inline PB_CS_C_tagGameConfig& operator=(const PB_CS_C_tagGameConfig& from) { CopyFrom(from); return *this; } inline PB_CS_C_tagGameConfig& operator=(PB_CS_C_tagGameConfig&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() { return GetDescriptor(); } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() { return GetMetadataStatic().descriptor; } static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() { return GetMetadataStatic().reflection; } static const PB_CS_C_tagGameConfig& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const PB_CS_C_tagGameConfig* internal_default_instance() { return reinterpret_cast( &_PB_CS_C_tagGameConfig_default_instance_); } static constexpr int kIndexInFileMessages = 6; friend void swap(PB_CS_C_tagGameConfig& a, PB_CS_C_tagGameConfig& b) { a.Swap(&b); } inline void Swap(PB_CS_C_tagGameConfig* other) { if (other == this) return; InternalSwap(other); } // implements Message ---------------------------------------------- inline PB_CS_C_tagGameConfig* New() const final { return CreateMaybeMessage(nullptr); } PB_CS_C_tagGameConfig* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final { return CreateMaybeMessage(arena); } void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void CopyFrom(const PB_CS_C_tagGameConfig& from); void MergeFrom(const PB_CS_C_tagGameConfig& from); PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final; bool IsInitialized() const final; size_t ByteSizeLong() const final; const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final; ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray( ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final; int GetCachedSize() const final { return _cached_size_.Get(); } private: inline void SharedCtor(); inline void SharedDtor(); void SetCachedSize(int size) const final; void InternalSwap(PB_CS_C_tagGameConfig* other); friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata; static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() { return "GameInfo.PB_CS_C_tagGameConfig"; } private: inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const { return nullptr; } inline void* MaybeArenaPtr() const { return nullptr; } public: ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final; private: static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() { ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fGameInfo_2eproto); return ::descriptor_table_Pb_5fGameInfo_2eproto.file_level_metadata[kIndexInFileMessages]; } public: // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- enum : int { kSPrivateTableIDFieldNumber = 9, kWSubGameIDFieldNumber = 1, kWPlayRuleFieldNumber = 2, kWMaxFanRuleFieldNumber = 3, kWMaxScoreFieldNumber = 4, kWPlayCountRuleFieldNumber = 5, kWHadPlayCountFieldNumber = 6, kZmExtraRuleFieldNumber = 7, kDghRuleFieldNumber = 8, kBDuoLaiFieldNumber = 10, kWFengDingFieldNumber = 11, kTmp1FieldNumber = 12, kTmp2FieldNumber = 13, kTmp3FieldNumber = 14, kTmp4FieldNumber = 15, kTmp5FieldNumber = 16, }; // string sPrivateTableID = 9; void clear_sprivatetableid(); const std::string& sprivatetableid() const; void set_sprivatetableid(const std::string& value); void set_sprivatetableid(std::string&& value); void set_sprivatetableid(const char* value); void set_sprivatetableid(const char* value, size_t size); std::string* mutable_sprivatetableid(); std::string* release_sprivatetableid(); void set_allocated_sprivatetableid(std::string* sprivatetableid); private: const std::string& _internal_sprivatetableid() const; void _internal_set_sprivatetableid(const std::string& value); std::string* _internal_mutable_sprivatetableid(); public: // uint32 wSubGameID = 1; void clear_wsubgameid(); ::PROTOBUF_NAMESPACE_ID::uint32 wsubgameid() const; void set_wsubgameid(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wsubgameid() const; void _internal_set_wsubgameid(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 wPlayRule = 2; void clear_wplayrule(); ::PROTOBUF_NAMESPACE_ID::uint32 wplayrule() const; void set_wplayrule(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wplayrule() const; void _internal_set_wplayrule(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 wMaxFanRule = 3; void clear_wmaxfanrule(); ::PROTOBUF_NAMESPACE_ID::uint32 wmaxfanrule() const; void set_wmaxfanrule(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wmaxfanrule() const; void _internal_set_wmaxfanrule(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 wMaxScore = 4; void clear_wmaxscore(); ::PROTOBUF_NAMESPACE_ID::uint32 wmaxscore() const; void set_wmaxscore(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wmaxscore() const; void _internal_set_wmaxscore(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 wPlayCountRule = 5; void clear_wplaycountrule(); ::PROTOBUF_NAMESPACE_ID::uint32 wplaycountrule() const; void set_wplaycountrule(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wplaycountrule() const; void _internal_set_wplaycountrule(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 wHadPlayCount = 6; void clear_whadplaycount(); ::PROTOBUF_NAMESPACE_ID::uint32 whadplaycount() const; void set_whadplaycount(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_whadplaycount() const; void _internal_set_whadplaycount(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 zmExtraRule = 7; void clear_zmextrarule(); ::PROTOBUF_NAMESPACE_ID::uint32 zmextrarule() const; void set_zmextrarule(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_zmextrarule() const; void _internal_set_zmextrarule(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 dghRule = 8; void clear_dghrule(); ::PROTOBUF_NAMESPACE_ID::uint32 dghrule() const; void set_dghrule(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_dghrule() const; void _internal_set_dghrule(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 bDuoLai = 10; void clear_bduolai(); ::PROTOBUF_NAMESPACE_ID::uint32 bduolai() const; void set_bduolai(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_bduolai() const; void _internal_set_bduolai(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 wFengDing = 11; void clear_wfengding(); ::PROTOBUF_NAMESPACE_ID::uint32 wfengding() const; void set_wfengding(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wfengding() const; void _internal_set_wfengding(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 tmp1 = 12; void clear_tmp1(); ::PROTOBUF_NAMESPACE_ID::uint32 tmp1() const; void set_tmp1(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_tmp1() const; void _internal_set_tmp1(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 tmp2 = 13; void clear_tmp2(); ::PROTOBUF_NAMESPACE_ID::uint32 tmp2() const; void set_tmp2(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_tmp2() const; void _internal_set_tmp2(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 tmp3 = 14; void clear_tmp3(); ::PROTOBUF_NAMESPACE_ID::uint32 tmp3() const; void set_tmp3(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_tmp3() const; void _internal_set_tmp3(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 tmp4 = 15; void clear_tmp4(); ::PROTOBUF_NAMESPACE_ID::uint32 tmp4() const; void set_tmp4(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_tmp4() const; void _internal_set_tmp4(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 tmp5 = 16; void clear_tmp5(); ::PROTOBUF_NAMESPACE_ID::uint32 tmp5() const; void set_tmp5(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_tmp5() const; void _internal_set_tmp5(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // @@protoc_insertion_point(class_scope:GameInfo.PB_CS_C_tagGameConfig) private: class _Internal; ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_; ::PROTOBUF_NAMESPACE_ID::internal::ArenaStringPtr sprivatetableid_; ::PROTOBUF_NAMESPACE_ID::uint32 wsubgameid_; ::PROTOBUF_NAMESPACE_ID::uint32 wplayrule_; ::PROTOBUF_NAMESPACE_ID::uint32 wmaxfanrule_; ::PROTOBUF_NAMESPACE_ID::uint32 wmaxscore_; ::PROTOBUF_NAMESPACE_ID::uint32 wplaycountrule_; ::PROTOBUF_NAMESPACE_ID::uint32 whadplaycount_; ::PROTOBUF_NAMESPACE_ID::uint32 zmextrarule_; ::PROTOBUF_NAMESPACE_ID::uint32 dghrule_; ::PROTOBUF_NAMESPACE_ID::uint32 bduolai_; ::PROTOBUF_NAMESPACE_ID::uint32 wfengding_; ::PROTOBUF_NAMESPACE_ID::uint32 tmp1_; ::PROTOBUF_NAMESPACE_ID::uint32 tmp2_; ::PROTOBUF_NAMESPACE_ID::uint32 tmp3_; ::PROTOBUF_NAMESPACE_ID::uint32 tmp4_; ::PROTOBUF_NAMESPACE_ID::uint32 tmp5_; mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_; friend struct ::TableStruct_Pb_5fGameInfo_2eproto; }; // ------------------------------------------------------------------- class PB_CS_S_StatusFree : public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:GameInfo.PB_CS_S_StatusFree) */ { public: PB_CS_S_StatusFree(); virtual ~PB_CS_S_StatusFree(); PB_CS_S_StatusFree(const PB_CS_S_StatusFree& from); PB_CS_S_StatusFree(PB_CS_S_StatusFree&& from) noexcept : PB_CS_S_StatusFree() { *this = ::std::move(from); } inline PB_CS_S_StatusFree& operator=(const PB_CS_S_StatusFree& from) { CopyFrom(from); return *this; } inline PB_CS_S_StatusFree& operator=(PB_CS_S_StatusFree&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() { return GetDescriptor(); } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() { return GetMetadataStatic().descriptor; } static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() { return GetMetadataStatic().reflection; } static const PB_CS_S_StatusFree& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const PB_CS_S_StatusFree* internal_default_instance() { return reinterpret_cast( &_PB_CS_S_StatusFree_default_instance_); } static constexpr int kIndexInFileMessages = 7; friend void swap(PB_CS_S_StatusFree& a, PB_CS_S_StatusFree& b) { a.Swap(&b); } inline void Swap(PB_CS_S_StatusFree* other) { if (other == this) return; InternalSwap(other); } // implements Message ---------------------------------------------- inline PB_CS_S_StatusFree* New() const final { return CreateMaybeMessage(nullptr); } PB_CS_S_StatusFree* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final { return CreateMaybeMessage(arena); } void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void CopyFrom(const PB_CS_S_StatusFree& from); void MergeFrom(const PB_CS_S_StatusFree& from); PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final; bool IsInitialized() const final; size_t ByteSizeLong() const final; const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final; ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray( ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final; int GetCachedSize() const final { return _cached_size_.Get(); } private: inline void SharedCtor(); inline void SharedDtor(); void SetCachedSize(int size) const final; void InternalSwap(PB_CS_S_StatusFree* other); friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata; static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() { return "GameInfo.PB_CS_S_StatusFree"; } private: inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const { return nullptr; } inline void* MaybeArenaPtr() const { return nullptr; } public: ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final; private: static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() { ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fGameInfo_2eproto); return ::descriptor_table_Pb_5fGameInfo_2eproto.file_level_metadata[kIndexInFileMessages]; } public: // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- enum : int { kLUserTmpScoreFieldNumber = 2, kOptionsFieldNumber = 5, kGameConfigFieldNumber = 1, kLeftTimeFieldNumber = 3, kWchairIdFieldNumber = 4, kUserStatFieldNumber = 6, }; // repeated sint64 lUserTmpScore = 2; int lusertmpscore_size() const; private: int _internal_lusertmpscore_size() const; public: void clear_lusertmpscore(); private: ::PROTOBUF_NAMESPACE_ID::int64 _internal_lusertmpscore(int index) const; const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 >& _internal_lusertmpscore() const; void _internal_add_lusertmpscore(::PROTOBUF_NAMESPACE_ID::int64 value); ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 >* _internal_mutable_lusertmpscore(); public: ::PROTOBUF_NAMESPACE_ID::int64 lusertmpscore(int index) const; void set_lusertmpscore(int index, ::PROTOBUF_NAMESPACE_ID::int64 value); void add_lusertmpscore(::PROTOBUF_NAMESPACE_ID::int64 value); const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 >& lusertmpscore() const; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 >* mutable_lusertmpscore(); // repeated uint32 options = 5; int options_size() const; private: int _internal_options_size() const; public: void clear_options(); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_options(int index) const; const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& _internal_options() const; void _internal_add_options(::PROTOBUF_NAMESPACE_ID::uint32 value); ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* _internal_mutable_options(); public: ::PROTOBUF_NAMESPACE_ID::uint32 options(int index) const; void set_options(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value); void add_options(::PROTOBUF_NAMESPACE_ID::uint32 value); const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& options() const; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* mutable_options(); // .GameInfo.PB_CS_C_tagGameConfig gameConfig = 1; bool has_gameconfig() const; private: bool _internal_has_gameconfig() const; public: void clear_gameconfig(); const ::GameInfo::PB_CS_C_tagGameConfig& gameconfig() const; ::GameInfo::PB_CS_C_tagGameConfig* release_gameconfig(); ::GameInfo::PB_CS_C_tagGameConfig* mutable_gameconfig(); void set_allocated_gameconfig(::GameInfo::PB_CS_C_tagGameConfig* gameconfig); private: const ::GameInfo::PB_CS_C_tagGameConfig& _internal_gameconfig() const; ::GameInfo::PB_CS_C_tagGameConfig* _internal_mutable_gameconfig(); public: // uint32 leftTime = 3; void clear_lefttime(); ::PROTOBUF_NAMESPACE_ID::uint32 lefttime() const; void set_lefttime(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_lefttime() const; void _internal_set_lefttime(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 wchairId = 4; void clear_wchairid(); ::PROTOBUF_NAMESPACE_ID::uint32 wchairid() const; void set_wchairid(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wchairid() const; void _internal_set_wchairid(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 UserStat = 6; void clear_userstat(); ::PROTOBUF_NAMESPACE_ID::uint32 userstat() const; void set_userstat(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_userstat() const; void _internal_set_userstat(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // @@protoc_insertion_point(class_scope:GameInfo.PB_CS_S_StatusFree) private: class _Internal; ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 > lusertmpscore_; mutable std::atomic _lusertmpscore_cached_byte_size_; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 > options_; mutable std::atomic _options_cached_byte_size_; ::GameInfo::PB_CS_C_tagGameConfig* gameconfig_; ::PROTOBUF_NAMESPACE_ID::uint32 lefttime_; ::PROTOBUF_NAMESPACE_ID::uint32 wchairid_; ::PROTOBUF_NAMESPACE_ID::uint32 userstat_; mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_; friend struct ::TableStruct_Pb_5fGameInfo_2eproto; }; // ------------------------------------------------------------------- class pb_WeaveItem : public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:GameInfo.pb_WeaveItem) */ { public: pb_WeaveItem(); virtual ~pb_WeaveItem(); pb_WeaveItem(const pb_WeaveItem& from); pb_WeaveItem(pb_WeaveItem&& from) noexcept : pb_WeaveItem() { *this = ::std::move(from); } inline pb_WeaveItem& operator=(const pb_WeaveItem& from) { CopyFrom(from); return *this; } inline pb_WeaveItem& operator=(pb_WeaveItem&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() { return GetDescriptor(); } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() { return GetMetadataStatic().descriptor; } static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() { return GetMetadataStatic().reflection; } static const pb_WeaveItem& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const pb_WeaveItem* internal_default_instance() { return reinterpret_cast( &_pb_WeaveItem_default_instance_); } static constexpr int kIndexInFileMessages = 8; friend void swap(pb_WeaveItem& a, pb_WeaveItem& b) { a.Swap(&b); } inline void Swap(pb_WeaveItem* other) { if (other == this) return; InternalSwap(other); } // implements Message ---------------------------------------------- inline pb_WeaveItem* New() const final { return CreateMaybeMessage(nullptr); } pb_WeaveItem* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final { return CreateMaybeMessage(arena); } void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void CopyFrom(const pb_WeaveItem& from); void MergeFrom(const pb_WeaveItem& from); PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final; bool IsInitialized() const final; size_t ByteSizeLong() const final; const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final; ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray( ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final; int GetCachedSize() const final { return _cached_size_.Get(); } private: inline void SharedCtor(); inline void SharedDtor(); void SetCachedSize(int size) const final; void InternalSwap(pb_WeaveItem* other); friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata; static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() { return "GameInfo.pb_WeaveItem"; } private: inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const { return nullptr; } inline void* MaybeArenaPtr() const { return nullptr; } public: ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final; private: static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() { ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fGameInfo_2eproto); return ::descriptor_table_Pb_5fGameInfo_2eproto.file_level_metadata[kIndexInFileMessages]; } public: // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- enum : int { kCbMargicOffsetFieldNumber = 5, kCbWeaveKindFieldNumber = 1, kCbCenterCardFieldNumber = 2, kCbPublicCardFieldNumber = 3, kWProvideUserFieldNumber = 4, }; // repeated uint32 cbMargicOffset = 5; int cbmargicoffset_size() const; private: int _internal_cbmargicoffset_size() const; public: void clear_cbmargicoffset(); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_cbmargicoffset(int index) const; const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& _internal_cbmargicoffset() const; void _internal_add_cbmargicoffset(::PROTOBUF_NAMESPACE_ID::uint32 value); ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* _internal_mutable_cbmargicoffset(); public: ::PROTOBUF_NAMESPACE_ID::uint32 cbmargicoffset(int index) const; void set_cbmargicoffset(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value); void add_cbmargicoffset(::PROTOBUF_NAMESPACE_ID::uint32 value); const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& cbmargicoffset() const; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* mutable_cbmargicoffset(); // uint32 cbWeaveKind = 1; void clear_cbweavekind(); ::PROTOBUF_NAMESPACE_ID::uint32 cbweavekind() const; void set_cbweavekind(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_cbweavekind() const; void _internal_set_cbweavekind(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 cbCenterCard = 2; void clear_cbcentercard(); ::PROTOBUF_NAMESPACE_ID::uint32 cbcentercard() const; void set_cbcentercard(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_cbcentercard() const; void _internal_set_cbcentercard(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 cbPublicCard = 3; void clear_cbpubliccard(); ::PROTOBUF_NAMESPACE_ID::uint32 cbpubliccard() const; void set_cbpubliccard(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_cbpubliccard() const; void _internal_set_cbpubliccard(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 wProvideUser = 4; void clear_wprovideuser(); ::PROTOBUF_NAMESPACE_ID::uint32 wprovideuser() const; void set_wprovideuser(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wprovideuser() const; void _internal_set_wprovideuser(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // @@protoc_insertion_point(class_scope:GameInfo.pb_WeaveItem) private: class _Internal; ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 > cbmargicoffset_; mutable std::atomic _cbmargicoffset_cached_byte_size_; ::PROTOBUF_NAMESPACE_ID::uint32 cbweavekind_; ::PROTOBUF_NAMESPACE_ID::uint32 cbcentercard_; ::PROTOBUF_NAMESPACE_ID::uint32 cbpubliccard_; ::PROTOBUF_NAMESPACE_ID::uint32 wprovideuser_; mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_; friend struct ::TableStruct_Pb_5fGameInfo_2eproto; }; // ------------------------------------------------------------------- class pb_WeaveItemArray : public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:GameInfo.pb_WeaveItemArray) */ { public: pb_WeaveItemArray(); virtual ~pb_WeaveItemArray(); pb_WeaveItemArray(const pb_WeaveItemArray& from); pb_WeaveItemArray(pb_WeaveItemArray&& from) noexcept : pb_WeaveItemArray() { *this = ::std::move(from); } inline pb_WeaveItemArray& operator=(const pb_WeaveItemArray& from) { CopyFrom(from); return *this; } inline pb_WeaveItemArray& operator=(pb_WeaveItemArray&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() { return GetDescriptor(); } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() { return GetMetadataStatic().descriptor; } static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() { return GetMetadataStatic().reflection; } static const pb_WeaveItemArray& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const pb_WeaveItemArray* internal_default_instance() { return reinterpret_cast( &_pb_WeaveItemArray_default_instance_); } static constexpr int kIndexInFileMessages = 9; friend void swap(pb_WeaveItemArray& a, pb_WeaveItemArray& b) { a.Swap(&b); } inline void Swap(pb_WeaveItemArray* other) { if (other == this) return; InternalSwap(other); } // implements Message ---------------------------------------------- inline pb_WeaveItemArray* New() const final { return CreateMaybeMessage(nullptr); } pb_WeaveItemArray* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final { return CreateMaybeMessage(arena); } void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void CopyFrom(const pb_WeaveItemArray& from); void MergeFrom(const pb_WeaveItemArray& from); PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final; bool IsInitialized() const final; size_t ByteSizeLong() const final; const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final; ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray( ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final; int GetCachedSize() const final { return _cached_size_.Get(); } private: inline void SharedCtor(); inline void SharedDtor(); void SetCachedSize(int size) const final; void InternalSwap(pb_WeaveItemArray* other); friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata; static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() { return "GameInfo.pb_WeaveItemArray"; } private: inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const { return nullptr; } inline void* MaybeArenaPtr() const { return nullptr; } public: ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final; private: static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() { ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fGameInfo_2eproto); return ::descriptor_table_Pb_5fGameInfo_2eproto.file_level_metadata[kIndexInFileMessages]; } public: // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- enum : int { kWeaveItemFieldNumber = 2, }; // repeated .GameInfo.pb_WeaveItem WeaveItem = 2; int weaveitem_size() const; private: int _internal_weaveitem_size() const; public: void clear_weaveitem(); ::GameInfo::pb_WeaveItem* mutable_weaveitem(int index); ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_WeaveItem >* mutable_weaveitem(); private: const ::GameInfo::pb_WeaveItem& _internal_weaveitem(int index) const; ::GameInfo::pb_WeaveItem* _internal_add_weaveitem(); public: const ::GameInfo::pb_WeaveItem& weaveitem(int index) const; ::GameInfo::pb_WeaveItem* add_weaveitem(); const ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_WeaveItem >& weaveitem() const; // @@protoc_insertion_point(class_scope:GameInfo.pb_WeaveItemArray) private: class _Internal; ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_; ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_WeaveItem > weaveitem_; mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_; friend struct ::TableStruct_Pb_5fGameInfo_2eproto; }; // ------------------------------------------------------------------- class pb_cbDiscardCard : public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:GameInfo.pb_cbDiscardCard) */ { public: pb_cbDiscardCard(); virtual ~pb_cbDiscardCard(); pb_cbDiscardCard(const pb_cbDiscardCard& from); pb_cbDiscardCard(pb_cbDiscardCard&& from) noexcept : pb_cbDiscardCard() { *this = ::std::move(from); } inline pb_cbDiscardCard& operator=(const pb_cbDiscardCard& from) { CopyFrom(from); return *this; } inline pb_cbDiscardCard& operator=(pb_cbDiscardCard&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() { return GetDescriptor(); } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() { return GetMetadataStatic().descriptor; } static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() { return GetMetadataStatic().reflection; } static const pb_cbDiscardCard& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const pb_cbDiscardCard* internal_default_instance() { return reinterpret_cast( &_pb_cbDiscardCard_default_instance_); } static constexpr int kIndexInFileMessages = 10; friend void swap(pb_cbDiscardCard& a, pb_cbDiscardCard& b) { a.Swap(&b); } inline void Swap(pb_cbDiscardCard* other) { if (other == this) return; InternalSwap(other); } // implements Message ---------------------------------------------- inline pb_cbDiscardCard* New() const final { return CreateMaybeMessage(nullptr); } pb_cbDiscardCard* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final { return CreateMaybeMessage(arena); } void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void CopyFrom(const pb_cbDiscardCard& from); void MergeFrom(const pb_cbDiscardCard& from); PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final; bool IsInitialized() const final; size_t ByteSizeLong() const final; const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final; ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray( ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final; int GetCachedSize() const final { return _cached_size_.Get(); } private: inline void SharedCtor(); inline void SharedDtor(); void SetCachedSize(int size) const final; void InternalSwap(pb_cbDiscardCard* other); friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata; static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() { return "GameInfo.pb_cbDiscardCard"; } private: inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const { return nullptr; } inline void* MaybeArenaPtr() const { return nullptr; } public: ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final; private: static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() { ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fGameInfo_2eproto); return ::descriptor_table_Pb_5fGameInfo_2eproto.file_level_metadata[kIndexInFileMessages]; } public: // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- enum : int { kCbDiscardCardFieldNumber = 1, }; // repeated uint32 cbDiscardCard = 1; int cbdiscardcard_size() const; private: int _internal_cbdiscardcard_size() const; public: void clear_cbdiscardcard(); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_cbdiscardcard(int index) const; const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& _internal_cbdiscardcard() const; void _internal_add_cbdiscardcard(::PROTOBUF_NAMESPACE_ID::uint32 value); ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* _internal_mutable_cbdiscardcard(); public: ::PROTOBUF_NAMESPACE_ID::uint32 cbdiscardcard(int index) const; void set_cbdiscardcard(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value); void add_cbdiscardcard(::PROTOBUF_NAMESPACE_ID::uint32 value); const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& cbdiscardcard() const; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* mutable_cbdiscardcard(); // @@protoc_insertion_point(class_scope:GameInfo.pb_cbDiscardCard) private: class _Internal; ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 > cbdiscardcard_; mutable std::atomic _cbdiscardcard_cached_byte_size_; mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_; friend struct ::TableStruct_Pb_5fGameInfo_2eproto; }; // ------------------------------------------------------------------- class PB_CS_S_StatusPlay : public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:GameInfo.PB_CS_S_StatusPlay) */ { public: PB_CS_S_StatusPlay(); virtual ~PB_CS_S_StatusPlay(); PB_CS_S_StatusPlay(const PB_CS_S_StatusPlay& from); PB_CS_S_StatusPlay(PB_CS_S_StatusPlay&& from) noexcept : PB_CS_S_StatusPlay() { *this = ::std::move(from); } inline PB_CS_S_StatusPlay& operator=(const PB_CS_S_StatusPlay& from) { CopyFrom(from); return *this; } inline PB_CS_S_StatusPlay& operator=(PB_CS_S_StatusPlay&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() { return GetDescriptor(); } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() { return GetMetadataStatic().descriptor; } static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() { return GetMetadataStatic().reflection; } static const PB_CS_S_StatusPlay& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const PB_CS_S_StatusPlay* internal_default_instance() { return reinterpret_cast( &_PB_CS_S_StatusPlay_default_instance_); } static constexpr int kIndexInFileMessages = 11; friend void swap(PB_CS_S_StatusPlay& a, PB_CS_S_StatusPlay& b) { a.Swap(&b); } inline void Swap(PB_CS_S_StatusPlay* other) { if (other == this) return; InternalSwap(other); } // implements Message ---------------------------------------------- inline PB_CS_S_StatusPlay* New() const final { return CreateMaybeMessage(nullptr); } PB_CS_S_StatusPlay* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final { return CreateMaybeMessage(arena); } void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void CopyFrom(const PB_CS_S_StatusPlay& from); void MergeFrom(const PB_CS_S_StatusPlay& from); PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final; bool IsInitialized() const final; size_t ByteSizeLong() const final; const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final; ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray( ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final; int GetCachedSize() const final { return _cached_size_.Get(); } private: inline void SharedCtor(); inline void SharedDtor(); void SetCachedSize(int size) const final; void InternalSwap(PB_CS_S_StatusPlay* other); friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata; static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() { return "GameInfo.PB_CS_S_StatusPlay"; } private: inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const { return nullptr; } inline void* MaybeArenaPtr() const { return nullptr; } public: ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final; private: static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() { ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fGameInfo_2eproto); return ::descriptor_table_Pb_5fGameInfo_2eproto.file_level_metadata[kIndexInFileMessages]; } public: // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- enum : int { kLUserTmpScoreFieldNumber = 2, kOptionsFieldNumber = 5, kLSiZiFieldNumber = 9, kBPutCardDataFieldNumber = 12, kCbDiscardCountFieldNumber = 15, kCbDiscardCardFieldNumber = 16, kCbCardCountFieldNumber = 17, kCbWeaveCountFieldNumber = 18, kWeaveItemArrayFieldNumber = 19, kCbCardDataFieldNumber = 20, kGangCardsFieldNumber = 22, kGameConfigFieldNumber = 1, kLeftTimeFieldNumber = 3, kWchairIdFieldNumber = 4, kCbTotalCardCountFieldNumber = 6, kCbLeftCardCountFieldNumber = 7, kWBankerUserFieldNumber = 8, kDwOwnerIDFieldNumber = 10, kWCurrentUserFieldNumber = 11, kTotalOptTimeFieldNumber = 13, kCbActionMaskFieldNumber = 21, kLeftOptTimeFieldNumber = 14, }; // repeated uint64 lUserTmpScore = 2; int lusertmpscore_size() const; private: int _internal_lusertmpscore_size() const; public: void clear_lusertmpscore(); private: ::PROTOBUF_NAMESPACE_ID::uint64 _internal_lusertmpscore(int index) const; const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint64 >& _internal_lusertmpscore() const; void _internal_add_lusertmpscore(::PROTOBUF_NAMESPACE_ID::uint64 value); ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint64 >* _internal_mutable_lusertmpscore(); public: ::PROTOBUF_NAMESPACE_ID::uint64 lusertmpscore(int index) const; void set_lusertmpscore(int index, ::PROTOBUF_NAMESPACE_ID::uint64 value); void add_lusertmpscore(::PROTOBUF_NAMESPACE_ID::uint64 value); const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint64 >& lusertmpscore() const; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint64 >* mutable_lusertmpscore(); // repeated uint32 options = 5; int options_size() const; private: int _internal_options_size() const; public: void clear_options(); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_options(int index) const; const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& _internal_options() const; void _internal_add_options(::PROTOBUF_NAMESPACE_ID::uint32 value); ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* _internal_mutable_options(); public: ::PROTOBUF_NAMESPACE_ID::uint32 options(int index) const; void set_options(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value); void add_options(::PROTOBUF_NAMESPACE_ID::uint32 value); const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& options() const; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* mutable_options(); // repeated uint32 lSiZi = 9; int lsizi_size() const; private: int _internal_lsizi_size() const; public: void clear_lsizi(); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_lsizi(int index) const; const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& _internal_lsizi() const; void _internal_add_lsizi(::PROTOBUF_NAMESPACE_ID::uint32 value); ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* _internal_mutable_lsizi(); public: ::PROTOBUF_NAMESPACE_ID::uint32 lsizi(int index) const; void set_lsizi(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value); void add_lsizi(::PROTOBUF_NAMESPACE_ID::uint32 value); const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& lsizi() const; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* mutable_lsizi(); // repeated uint32 bPutCardData = 12; int bputcarddata_size() const; private: int _internal_bputcarddata_size() const; public: void clear_bputcarddata(); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_bputcarddata(int index) const; const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& _internal_bputcarddata() const; void _internal_add_bputcarddata(::PROTOBUF_NAMESPACE_ID::uint32 value); ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* _internal_mutable_bputcarddata(); public: ::PROTOBUF_NAMESPACE_ID::uint32 bputcarddata(int index) const; void set_bputcarddata(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value); void add_bputcarddata(::PROTOBUF_NAMESPACE_ID::uint32 value); const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& bputcarddata() const; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* mutable_bputcarddata(); // repeated uint32 cbDiscardCount = 15; int cbdiscardcount_size() const; private: int _internal_cbdiscardcount_size() const; public: void clear_cbdiscardcount(); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_cbdiscardcount(int index) const; const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& _internal_cbdiscardcount() const; void _internal_add_cbdiscardcount(::PROTOBUF_NAMESPACE_ID::uint32 value); ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* _internal_mutable_cbdiscardcount(); public: ::PROTOBUF_NAMESPACE_ID::uint32 cbdiscardcount(int index) const; void set_cbdiscardcount(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value); void add_cbdiscardcount(::PROTOBUF_NAMESPACE_ID::uint32 value); const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& cbdiscardcount() const; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* mutable_cbdiscardcount(); // repeated .GameInfo.pb_cbDiscardCard cbDiscardCard = 16; int cbdiscardcard_size() const; private: int _internal_cbdiscardcard_size() const; public: void clear_cbdiscardcard(); ::GameInfo::pb_cbDiscardCard* mutable_cbdiscardcard(int index); ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_cbDiscardCard >* mutable_cbdiscardcard(); private: const ::GameInfo::pb_cbDiscardCard& _internal_cbdiscardcard(int index) const; ::GameInfo::pb_cbDiscardCard* _internal_add_cbdiscardcard(); public: const ::GameInfo::pb_cbDiscardCard& cbdiscardcard(int index) const; ::GameInfo::pb_cbDiscardCard* add_cbdiscardcard(); const ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_cbDiscardCard >& cbdiscardcard() const; // repeated uint32 cbCardCount = 17; int cbcardcount_size() const; private: int _internal_cbcardcount_size() const; public: void clear_cbcardcount(); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_cbcardcount(int index) const; const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& _internal_cbcardcount() const; void _internal_add_cbcardcount(::PROTOBUF_NAMESPACE_ID::uint32 value); ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* _internal_mutable_cbcardcount(); public: ::PROTOBUF_NAMESPACE_ID::uint32 cbcardcount(int index) const; void set_cbcardcount(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value); void add_cbcardcount(::PROTOBUF_NAMESPACE_ID::uint32 value); const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& cbcardcount() const; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* mutable_cbcardcount(); // repeated uint32 cbWeaveCount = 18; int cbweavecount_size() const; private: int _internal_cbweavecount_size() const; public: void clear_cbweavecount(); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_cbweavecount(int index) const; const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& _internal_cbweavecount() const; void _internal_add_cbweavecount(::PROTOBUF_NAMESPACE_ID::uint32 value); ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* _internal_mutable_cbweavecount(); public: ::PROTOBUF_NAMESPACE_ID::uint32 cbweavecount(int index) const; void set_cbweavecount(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value); void add_cbweavecount(::PROTOBUF_NAMESPACE_ID::uint32 value); const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& cbweavecount() const; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* mutable_cbweavecount(); // repeated .GameInfo.pb_WeaveItemArray WeaveItemArray = 19; int weaveitemarray_size() const; private: int _internal_weaveitemarray_size() const; public: void clear_weaveitemarray(); ::GameInfo::pb_WeaveItemArray* mutable_weaveitemarray(int index); ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_WeaveItemArray >* mutable_weaveitemarray(); private: const ::GameInfo::pb_WeaveItemArray& _internal_weaveitemarray(int index) const; ::GameInfo::pb_WeaveItemArray* _internal_add_weaveitemarray(); public: const ::GameInfo::pb_WeaveItemArray& weaveitemarray(int index) const; ::GameInfo::pb_WeaveItemArray* add_weaveitemarray(); const ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_WeaveItemArray >& weaveitemarray() const; // repeated uint32 cbCardData = 20; int cbcarddata_size() const; private: int _internal_cbcarddata_size() const; public: void clear_cbcarddata(); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_cbcarddata(int index) const; const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& _internal_cbcarddata() const; void _internal_add_cbcarddata(::PROTOBUF_NAMESPACE_ID::uint32 value); ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* _internal_mutable_cbcarddata(); public: ::PROTOBUF_NAMESPACE_ID::uint32 cbcarddata(int index) const; void set_cbcarddata(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value); void add_cbcarddata(::PROTOBUF_NAMESPACE_ID::uint32 value); const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& cbcarddata() const; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* mutable_cbcarddata(); // repeated uint32 gangCards = 22; int gangcards_size() const; private: int _internal_gangcards_size() const; public: void clear_gangcards(); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_gangcards(int index) const; const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& _internal_gangcards() const; void _internal_add_gangcards(::PROTOBUF_NAMESPACE_ID::uint32 value); ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* _internal_mutable_gangcards(); public: ::PROTOBUF_NAMESPACE_ID::uint32 gangcards(int index) const; void set_gangcards(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value); void add_gangcards(::PROTOBUF_NAMESPACE_ID::uint32 value); const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& gangcards() const; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* mutable_gangcards(); // .GameInfo.PB_CS_C_tagGameConfig gameConfig = 1; bool has_gameconfig() const; private: bool _internal_has_gameconfig() const; public: void clear_gameconfig(); const ::GameInfo::PB_CS_C_tagGameConfig& gameconfig() const; ::GameInfo::PB_CS_C_tagGameConfig* release_gameconfig(); ::GameInfo::PB_CS_C_tagGameConfig* mutable_gameconfig(); void set_allocated_gameconfig(::GameInfo::PB_CS_C_tagGameConfig* gameconfig); private: const ::GameInfo::PB_CS_C_tagGameConfig& _internal_gameconfig() const; ::GameInfo::PB_CS_C_tagGameConfig* _internal_mutable_gameconfig(); public: // uint32 leftTime = 3; void clear_lefttime(); ::PROTOBUF_NAMESPACE_ID::uint32 lefttime() const; void set_lefttime(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_lefttime() const; void _internal_set_lefttime(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 wchairId = 4; void clear_wchairid(); ::PROTOBUF_NAMESPACE_ID::uint32 wchairid() const; void set_wchairid(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wchairid() const; void _internal_set_wchairid(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 cbTotalCardCount = 6; void clear_cbtotalcardcount(); ::PROTOBUF_NAMESPACE_ID::uint32 cbtotalcardcount() const; void set_cbtotalcardcount(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_cbtotalcardcount() const; void _internal_set_cbtotalcardcount(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 cbLeftCardCount = 7; void clear_cbleftcardcount(); ::PROTOBUF_NAMESPACE_ID::uint32 cbleftcardcount() const; void set_cbleftcardcount(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_cbleftcardcount() const; void _internal_set_cbleftcardcount(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 wBankerUser = 8; void clear_wbankeruser(); ::PROTOBUF_NAMESPACE_ID::uint32 wbankeruser() const; void set_wbankeruser(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wbankeruser() const; void _internal_set_wbankeruser(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 dwOwnerID = 10; void clear_dwownerid(); ::PROTOBUF_NAMESPACE_ID::uint32 dwownerid() const; void set_dwownerid(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_dwownerid() const; void _internal_set_dwownerid(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 wCurrentUser = 11; void clear_wcurrentuser(); ::PROTOBUF_NAMESPACE_ID::uint32 wcurrentuser() const; void set_wcurrentuser(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wcurrentuser() const; void _internal_set_wcurrentuser(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 totalOptTime = 13; void clear_totalopttime(); ::PROTOBUF_NAMESPACE_ID::uint32 totalopttime() const; void set_totalopttime(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_totalopttime() const; void _internal_set_totalopttime(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint64 cbActionMask = 21; void clear_cbactionmask(); ::PROTOBUF_NAMESPACE_ID::uint64 cbactionmask() const; void set_cbactionmask(::PROTOBUF_NAMESPACE_ID::uint64 value); private: ::PROTOBUF_NAMESPACE_ID::uint64 _internal_cbactionmask() const; void _internal_set_cbactionmask(::PROTOBUF_NAMESPACE_ID::uint64 value); public: // uint32 leftOptTime = 14; void clear_leftopttime(); ::PROTOBUF_NAMESPACE_ID::uint32 leftopttime() const; void set_leftopttime(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_leftopttime() const; void _internal_set_leftopttime(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // @@protoc_insertion_point(class_scope:GameInfo.PB_CS_S_StatusPlay) private: class _Internal; ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint64 > lusertmpscore_; mutable std::atomic _lusertmpscore_cached_byte_size_; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 > options_; mutable std::atomic _options_cached_byte_size_; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 > lsizi_; mutable std::atomic _lsizi_cached_byte_size_; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 > bputcarddata_; mutable std::atomic _bputcarddata_cached_byte_size_; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 > cbdiscardcount_; mutable std::atomic _cbdiscardcount_cached_byte_size_; ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_cbDiscardCard > cbdiscardcard_; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 > cbcardcount_; mutable std::atomic _cbcardcount_cached_byte_size_; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 > cbweavecount_; mutable std::atomic _cbweavecount_cached_byte_size_; ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_WeaveItemArray > weaveitemarray_; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 > cbcarddata_; mutable std::atomic _cbcarddata_cached_byte_size_; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 > gangcards_; mutable std::atomic _gangcards_cached_byte_size_; ::GameInfo::PB_CS_C_tagGameConfig* gameconfig_; ::PROTOBUF_NAMESPACE_ID::uint32 lefttime_; ::PROTOBUF_NAMESPACE_ID::uint32 wchairid_; ::PROTOBUF_NAMESPACE_ID::uint32 cbtotalcardcount_; ::PROTOBUF_NAMESPACE_ID::uint32 cbleftcardcount_; ::PROTOBUF_NAMESPACE_ID::uint32 wbankeruser_; ::PROTOBUF_NAMESPACE_ID::uint32 dwownerid_; ::PROTOBUF_NAMESPACE_ID::uint32 wcurrentuser_; ::PROTOBUF_NAMESPACE_ID::uint32 totalopttime_; ::PROTOBUF_NAMESPACE_ID::uint64 cbactionmask_; ::PROTOBUF_NAMESPACE_ID::uint32 leftopttime_; mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_; friend struct ::TableStruct_Pb_5fGameInfo_2eproto; }; // ------------------------------------------------------------------- class PB_CS_S_UserDistance : public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:GameInfo.PB_CS_S_UserDistance) */ { public: PB_CS_S_UserDistance(); virtual ~PB_CS_S_UserDistance(); PB_CS_S_UserDistance(const PB_CS_S_UserDistance& from); PB_CS_S_UserDistance(PB_CS_S_UserDistance&& from) noexcept : PB_CS_S_UserDistance() { *this = ::std::move(from); } inline PB_CS_S_UserDistance& operator=(const PB_CS_S_UserDistance& from) { CopyFrom(from); return *this; } inline PB_CS_S_UserDistance& operator=(PB_CS_S_UserDistance&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() { return GetDescriptor(); } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() { return GetMetadataStatic().descriptor; } static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() { return GetMetadataStatic().reflection; } static const PB_CS_S_UserDistance& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const PB_CS_S_UserDistance* internal_default_instance() { return reinterpret_cast( &_PB_CS_S_UserDistance_default_instance_); } static constexpr int kIndexInFileMessages = 12; friend void swap(PB_CS_S_UserDistance& a, PB_CS_S_UserDistance& b) { a.Swap(&b); } inline void Swap(PB_CS_S_UserDistance* other) { if (other == this) return; InternalSwap(other); } // implements Message ---------------------------------------------- inline PB_CS_S_UserDistance* New() const final { return CreateMaybeMessage(nullptr); } PB_CS_S_UserDistance* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final { return CreateMaybeMessage(arena); } void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void CopyFrom(const PB_CS_S_UserDistance& from); void MergeFrom(const PB_CS_S_UserDistance& from); PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final; bool IsInitialized() const final; size_t ByteSizeLong() const final; const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final; ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray( ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final; int GetCachedSize() const final { return _cached_size_.Get(); } private: inline void SharedCtor(); inline void SharedDtor(); void SetCachedSize(int size) const final; void InternalSwap(PB_CS_S_UserDistance* other); friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata; static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() { return "GameInfo.PB_CS_S_UserDistance"; } private: inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const { return nullptr; } inline void* MaybeArenaPtr() const { return nullptr; } public: ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final; private: static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() { ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fGameInfo_2eproto); return ::descriptor_table_Pb_5fGameInfo_2eproto.file_level_metadata[kIndexInFileMessages]; } public: // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- enum : int { kCbOperLocationFieldNumber = 1, kDwUserDistanceFieldNumber = 2, }; // repeated uint32 cbOperLocation = 1; int cboperlocation_size() const; private: int _internal_cboperlocation_size() const; public: void clear_cboperlocation(); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_cboperlocation(int index) const; const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& _internal_cboperlocation() const; void _internal_add_cboperlocation(::PROTOBUF_NAMESPACE_ID::uint32 value); ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* _internal_mutable_cboperlocation(); public: ::PROTOBUF_NAMESPACE_ID::uint32 cboperlocation(int index) const; void set_cboperlocation(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value); void add_cboperlocation(::PROTOBUF_NAMESPACE_ID::uint32 value); const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& cboperlocation() const; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* mutable_cboperlocation(); // repeated sint64 dwUserDistance = 2; int dwuserdistance_size() const; private: int _internal_dwuserdistance_size() const; public: void clear_dwuserdistance(); private: ::PROTOBUF_NAMESPACE_ID::int64 _internal_dwuserdistance(int index) const; const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 >& _internal_dwuserdistance() const; void _internal_add_dwuserdistance(::PROTOBUF_NAMESPACE_ID::int64 value); ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 >* _internal_mutable_dwuserdistance(); public: ::PROTOBUF_NAMESPACE_ID::int64 dwuserdistance(int index) const; void set_dwuserdistance(int index, ::PROTOBUF_NAMESPACE_ID::int64 value); void add_dwuserdistance(::PROTOBUF_NAMESPACE_ID::int64 value); const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 >& dwuserdistance() const; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 >* mutable_dwuserdistance(); // @@protoc_insertion_point(class_scope:GameInfo.PB_CS_S_UserDistance) private: class _Internal; ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 > cboperlocation_; mutable std::atomic _cboperlocation_cached_byte_size_; ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 > dwuserdistance_; mutable std::atomic _dwuserdistance_cached_byte_size_; mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_; friend struct ::TableStruct_Pb_5fGameInfo_2eproto; }; // ------------------------------------------------------------------- class PB_CS_S_SystemMessage : public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:GameInfo.PB_CS_S_SystemMessage) */ { public: PB_CS_S_SystemMessage(); virtual ~PB_CS_S_SystemMessage(); PB_CS_S_SystemMessage(const PB_CS_S_SystemMessage& from); PB_CS_S_SystemMessage(PB_CS_S_SystemMessage&& from) noexcept : PB_CS_S_SystemMessage() { *this = ::std::move(from); } inline PB_CS_S_SystemMessage& operator=(const PB_CS_S_SystemMessage& from) { CopyFrom(from); return *this; } inline PB_CS_S_SystemMessage& operator=(PB_CS_S_SystemMessage&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() { return GetDescriptor(); } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() { return GetMetadataStatic().descriptor; } static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() { return GetMetadataStatic().reflection; } static const PB_CS_S_SystemMessage& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const PB_CS_S_SystemMessage* internal_default_instance() { return reinterpret_cast( &_PB_CS_S_SystemMessage_default_instance_); } static constexpr int kIndexInFileMessages = 13; friend void swap(PB_CS_S_SystemMessage& a, PB_CS_S_SystemMessage& b) { a.Swap(&b); } inline void Swap(PB_CS_S_SystemMessage* other) { if (other == this) return; InternalSwap(other); } // implements Message ---------------------------------------------- inline PB_CS_S_SystemMessage* New() const final { return CreateMaybeMessage(nullptr); } PB_CS_S_SystemMessage* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final { return CreateMaybeMessage(arena); } void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void CopyFrom(const PB_CS_S_SystemMessage& from); void MergeFrom(const PB_CS_S_SystemMessage& from); PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final; bool IsInitialized() const final; size_t ByteSizeLong() const final; const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final; ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray( ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final; int GetCachedSize() const final { return _cached_size_.Get(); } private: inline void SharedCtor(); inline void SharedDtor(); void SetCachedSize(int size) const final; void InternalSwap(PB_CS_S_SystemMessage* other); friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata; static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() { return "GameInfo.PB_CS_S_SystemMessage"; } private: inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const { return nullptr; } inline void* MaybeArenaPtr() const { return nullptr; } public: ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final; private: static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() { ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fGameInfo_2eproto); return ::descriptor_table_Pb_5fGameInfo_2eproto.file_level_metadata[kIndexInFileMessages]; } public: // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- enum : int { kSzStringFieldNumber = 3, kWTypeFieldNumber = 1, kWLengthFieldNumber = 2, }; // string szString = 3; void clear_szstring(); const std::string& szstring() const; void set_szstring(const std::string& value); void set_szstring(std::string&& value); void set_szstring(const char* value); void set_szstring(const char* value, size_t size); std::string* mutable_szstring(); std::string* release_szstring(); void set_allocated_szstring(std::string* szstring); private: const std::string& _internal_szstring() const; void _internal_set_szstring(const std::string& value); std::string* _internal_mutable_szstring(); public: // uint32 wType = 1; void clear_wtype(); ::PROTOBUF_NAMESPACE_ID::uint32 wtype() const; void set_wtype(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wtype() const; void _internal_set_wtype(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // uint32 wLength = 2; void clear_wlength(); ::PROTOBUF_NAMESPACE_ID::uint32 wlength() const; void set_wlength(::PROTOBUF_NAMESPACE_ID::uint32 value); private: ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wlength() const; void _internal_set_wlength(::PROTOBUF_NAMESPACE_ID::uint32 value); public: // @@protoc_insertion_point(class_scope:GameInfo.PB_CS_S_SystemMessage) private: class _Internal; ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_; ::PROTOBUF_NAMESPACE_ID::internal::ArenaStringPtr szstring_; ::PROTOBUF_NAMESPACE_ID::uint32 wtype_; ::PROTOBUF_NAMESPACE_ID::uint32 wlength_; mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_; friend struct ::TableStruct_Pb_5fGameInfo_2eproto; }; // =================================================================== // =================================================================== #ifdef __GNUC__ #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wstrict-aliasing" #endif // __GNUC__ // PB_CS_USER_READY // ------------------------------------------------------------------- // pb_dwUserName // string dwUserName = 1; inline void pb_dwUserName::clear_dwusername() { dwusername_.ClearToEmptyNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited()); } inline const std::string& pb_dwUserName::dwusername() const { // @@protoc_insertion_point(field_get:GameInfo.pb_dwUserName.dwUserName) return _internal_dwusername(); } inline void pb_dwUserName::set_dwusername(const std::string& value) { _internal_set_dwusername(value); // @@protoc_insertion_point(field_set:GameInfo.pb_dwUserName.dwUserName) } inline std::string* pb_dwUserName::mutable_dwusername() { // @@protoc_insertion_point(field_mutable:GameInfo.pb_dwUserName.dwUserName) return _internal_mutable_dwusername(); } inline const std::string& pb_dwUserName::_internal_dwusername() const { return dwusername_.GetNoArena(); } inline void pb_dwUserName::_internal_set_dwusername(const std::string& value) { dwusername_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), value); } inline void pb_dwUserName::set_dwusername(std::string&& value) { dwusername_.SetNoArena( &::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); // @@protoc_insertion_point(field_set_rvalue:GameInfo.pb_dwUserName.dwUserName) } inline void pb_dwUserName::set_dwusername(const char* value) { GOOGLE_DCHECK(value != nullptr); dwusername_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); // @@protoc_insertion_point(field_set_char:GameInfo.pb_dwUserName.dwUserName) } inline void pb_dwUserName::set_dwusername(const char* value, size_t size) { dwusername_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast(value), size)); // @@protoc_insertion_point(field_set_pointer:GameInfo.pb_dwUserName.dwUserName) } inline std::string* pb_dwUserName::_internal_mutable_dwusername() { return dwusername_.MutableNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited()); } inline std::string* pb_dwUserName::release_dwusername() { // @@protoc_insertion_point(field_release:GameInfo.pb_dwUserName.dwUserName) return dwusername_.ReleaseNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited()); } inline void pb_dwUserName::set_allocated_dwusername(std::string* dwusername) { if (dwusername != nullptr) { } else { } dwusername_.SetAllocatedNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), dwusername); // @@protoc_insertion_point(field_set_allocated:GameInfo.pb_dwUserName.dwUserName) } // ------------------------------------------------------------------- // PB_CS_S_SHUFFLE_ALL_ACK // uint32 cbCount = 1; inline void PB_CS_S_SHUFFLE_ALL_ACK::clear_cbcount() { cbcount_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_SHUFFLE_ALL_ACK::_internal_cbcount() const { return cbcount_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_SHUFFLE_ALL_ACK::cbcount() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_SHUFFLE_ALL_ACK.cbCount) return _internal_cbcount(); } inline void PB_CS_S_SHUFFLE_ALL_ACK::_internal_set_cbcount(::PROTOBUF_NAMESPACE_ID::uint32 value) { cbcount_ = value; } inline void PB_CS_S_SHUFFLE_ALL_ACK::set_cbcount(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_cbcount(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_SHUFFLE_ALL_ACK.cbCount) } // repeated .GameInfo.pb_dwUserName dwUserName = 2; inline int PB_CS_S_SHUFFLE_ALL_ACK::_internal_dwusername_size() const { return dwusername_.size(); } inline int PB_CS_S_SHUFFLE_ALL_ACK::dwusername_size() const { return _internal_dwusername_size(); } inline void PB_CS_S_SHUFFLE_ALL_ACK::clear_dwusername() { dwusername_.Clear(); } inline ::GameInfo::pb_dwUserName* PB_CS_S_SHUFFLE_ALL_ACK::mutable_dwusername(int index) { // @@protoc_insertion_point(field_mutable:GameInfo.PB_CS_S_SHUFFLE_ALL_ACK.dwUserName) return dwusername_.Mutable(index); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_dwUserName >* PB_CS_S_SHUFFLE_ALL_ACK::mutable_dwusername() { // @@protoc_insertion_point(field_mutable_list:GameInfo.PB_CS_S_SHUFFLE_ALL_ACK.dwUserName) return &dwusername_; } inline const ::GameInfo::pb_dwUserName& PB_CS_S_SHUFFLE_ALL_ACK::_internal_dwusername(int index) const { return dwusername_.Get(index); } inline const ::GameInfo::pb_dwUserName& PB_CS_S_SHUFFLE_ALL_ACK::dwusername(int index) const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_SHUFFLE_ALL_ACK.dwUserName) return _internal_dwusername(index); } inline ::GameInfo::pb_dwUserName* PB_CS_S_SHUFFLE_ALL_ACK::_internal_add_dwusername() { return dwusername_.Add(); } inline ::GameInfo::pb_dwUserName* PB_CS_S_SHUFFLE_ALL_ACK::add_dwusername() { // @@protoc_insertion_point(field_add:GameInfo.PB_CS_S_SHUFFLE_ALL_ACK.dwUserName) return _internal_add_dwusername(); } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_dwUserName >& PB_CS_S_SHUFFLE_ALL_ACK::dwusername() const { // @@protoc_insertion_point(field_list:GameInfo.PB_CS_S_SHUFFLE_ALL_ACK.dwUserName) return dwusername_; } // ------------------------------------------------------------------- // PB_CS_UserChat // uint32 wChatLength = 1; inline void PB_CS_UserChat::clear_wchatlength() { wchatlength_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_UserChat::_internal_wchatlength() const { return wchatlength_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_UserChat::wchatlength() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_UserChat.wChatLength) return _internal_wchatlength(); } inline void PB_CS_UserChat::_internal_set_wchatlength(::PROTOBUF_NAMESPACE_ID::uint32 value) { wchatlength_ = value; } inline void PB_CS_UserChat::set_wchatlength(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_wchatlength(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_UserChat.wChatLength) } // uint32 dwChatColor = 2; inline void PB_CS_UserChat::clear_dwchatcolor() { dwchatcolor_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_UserChat::_internal_dwchatcolor() const { return dwchatcolor_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_UserChat::dwchatcolor() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_UserChat.dwChatColor) return _internal_dwchatcolor(); } inline void PB_CS_UserChat::_internal_set_dwchatcolor(::PROTOBUF_NAMESPACE_ID::uint32 value) { dwchatcolor_ = value; } inline void PB_CS_UserChat::set_dwchatcolor(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_dwchatcolor(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_UserChat.dwChatColor) } // uint32 dwTargetUserID = 3; inline void PB_CS_UserChat::clear_dwtargetuserid() { dwtargetuserid_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_UserChat::_internal_dwtargetuserid() const { return dwtargetuserid_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_UserChat::dwtargetuserid() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_UserChat.dwTargetUserID) return _internal_dwtargetuserid(); } inline void PB_CS_UserChat::_internal_set_dwtargetuserid(::PROTOBUF_NAMESPACE_ID::uint32 value) { dwtargetuserid_ = value; } inline void PB_CS_UserChat::set_dwtargetuserid(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_dwtargetuserid(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_UserChat.dwTargetUserID) } // uint32 dwSendUserID = 4; inline void PB_CS_UserChat::clear_dwsenduserid() { dwsenduserid_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_UserChat::_internal_dwsenduserid() const { return dwsenduserid_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_UserChat::dwsenduserid() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_UserChat.dwSendUserID) return _internal_dwsenduserid(); } inline void PB_CS_UserChat::_internal_set_dwsenduserid(::PROTOBUF_NAMESPACE_ID::uint32 value) { dwsenduserid_ = value; } inline void PB_CS_UserChat::set_dwsenduserid(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_dwsenduserid(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_UserChat.dwSendUserID) } // string szChatString = 5; inline void PB_CS_UserChat::clear_szchatstring() { szchatstring_.ClearToEmptyNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited()); } inline const std::string& PB_CS_UserChat::szchatstring() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_UserChat.szChatString) return _internal_szchatstring(); } inline void PB_CS_UserChat::set_szchatstring(const std::string& value) { _internal_set_szchatstring(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_UserChat.szChatString) } inline std::string* PB_CS_UserChat::mutable_szchatstring() { // @@protoc_insertion_point(field_mutable:GameInfo.PB_CS_UserChat.szChatString) return _internal_mutable_szchatstring(); } inline const std::string& PB_CS_UserChat::_internal_szchatstring() const { return szchatstring_.GetNoArena(); } inline void PB_CS_UserChat::_internal_set_szchatstring(const std::string& value) { szchatstring_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), value); } inline void PB_CS_UserChat::set_szchatstring(std::string&& value) { szchatstring_.SetNoArena( &::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); // @@protoc_insertion_point(field_set_rvalue:GameInfo.PB_CS_UserChat.szChatString) } inline void PB_CS_UserChat::set_szchatstring(const char* value) { GOOGLE_DCHECK(value != nullptr); szchatstring_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); // @@protoc_insertion_point(field_set_char:GameInfo.PB_CS_UserChat.szChatString) } inline void PB_CS_UserChat::set_szchatstring(const char* value, size_t size) { szchatstring_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast(value), size)); // @@protoc_insertion_point(field_set_pointer:GameInfo.PB_CS_UserChat.szChatString) } inline std::string* PB_CS_UserChat::_internal_mutable_szchatstring() { return szchatstring_.MutableNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited()); } inline std::string* PB_CS_UserChat::release_szchatstring() { // @@protoc_insertion_point(field_release:GameInfo.PB_CS_UserChat.szChatString) return szchatstring_.ReleaseNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited()); } inline void PB_CS_UserChat::set_allocated_szchatstring(std::string* szchatstring) { if (szchatstring != nullptr) { } else { } szchatstring_.SetAllocatedNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), szchatstring); // @@protoc_insertion_point(field_set_allocated:GameInfo.PB_CS_UserChat.szChatString) } // ------------------------------------------------------------------- // PB_CS_UserExpression // uint32 wItemIndex = 1; inline void PB_CS_UserExpression::clear_witemindex() { witemindex_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_UserExpression::_internal_witemindex() const { return witemindex_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_UserExpression::witemindex() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_UserExpression.wItemIndex) return _internal_witemindex(); } inline void PB_CS_UserExpression::_internal_set_witemindex(::PROTOBUF_NAMESPACE_ID::uint32 value) { witemindex_ = value; } inline void PB_CS_UserExpression::set_witemindex(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_witemindex(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_UserExpression.wItemIndex) } // uint32 dwSendUserID = 2; inline void PB_CS_UserExpression::clear_dwsenduserid() { dwsenduserid_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_UserExpression::_internal_dwsenduserid() const { return dwsenduserid_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_UserExpression::dwsenduserid() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_UserExpression.dwSendUserID) return _internal_dwsenduserid(); } inline void PB_CS_UserExpression::_internal_set_dwsenduserid(::PROTOBUF_NAMESPACE_ID::uint32 value) { dwsenduserid_ = value; } inline void PB_CS_UserExpression::set_dwsenduserid(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_dwsenduserid(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_UserExpression.dwSendUserID) } // uint32 dwTargetUserID = 3; inline void PB_CS_UserExpression::clear_dwtargetuserid() { dwtargetuserid_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_UserExpression::_internal_dwtargetuserid() const { return dwtargetuserid_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_UserExpression::dwtargetuserid() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_UserExpression.dwTargetUserID) return _internal_dwtargetuserid(); } inline void PB_CS_UserExpression::_internal_set_dwtargetuserid(::PROTOBUF_NAMESPACE_ID::uint32 value) { dwtargetuserid_ = value; } inline void PB_CS_UserExpression::set_dwtargetuserid(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_dwtargetuserid(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_UserExpression.dwTargetUserID) } // ------------------------------------------------------------------- // PB_CS_GameStatus // uint32 cbGameStatus = 1; inline void PB_CS_GameStatus::clear_cbgamestatus() { cbgamestatus_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_GameStatus::_internal_cbgamestatus() const { return cbgamestatus_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_GameStatus::cbgamestatus() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_GameStatus.cbGameStatus) return _internal_cbgamestatus(); } inline void PB_CS_GameStatus::_internal_set_cbgamestatus(::PROTOBUF_NAMESPACE_ID::uint32 value) { cbgamestatus_ = value; } inline void PB_CS_GameStatus::set_cbgamestatus(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_cbgamestatus(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_GameStatus.cbGameStatus) } // uint32 cbAllowLookon = 2; inline void PB_CS_GameStatus::clear_cballowlookon() { cballowlookon_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_GameStatus::_internal_cballowlookon() const { return cballowlookon_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_GameStatus::cballowlookon() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_GameStatus.cbAllowLookon) return _internal_cballowlookon(); } inline void PB_CS_GameStatus::_internal_set_cballowlookon(::PROTOBUF_NAMESPACE_ID::uint32 value) { cballowlookon_ = value; } inline void PB_CS_GameStatus::set_cballowlookon(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_cballowlookon(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_GameStatus.cbAllowLookon) } // ------------------------------------------------------------------- // PB_CS_C_tagGameConfig // uint32 wSubGameID = 1; inline void PB_CS_C_tagGameConfig::clear_wsubgameid() { wsubgameid_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::_internal_wsubgameid() const { return wsubgameid_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::wsubgameid() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_C_tagGameConfig.wSubGameID) return _internal_wsubgameid(); } inline void PB_CS_C_tagGameConfig::_internal_set_wsubgameid(::PROTOBUF_NAMESPACE_ID::uint32 value) { wsubgameid_ = value; } inline void PB_CS_C_tagGameConfig::set_wsubgameid(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_wsubgameid(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_C_tagGameConfig.wSubGameID) } // uint32 wPlayRule = 2; inline void PB_CS_C_tagGameConfig::clear_wplayrule() { wplayrule_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::_internal_wplayrule() const { return wplayrule_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::wplayrule() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_C_tagGameConfig.wPlayRule) return _internal_wplayrule(); } inline void PB_CS_C_tagGameConfig::_internal_set_wplayrule(::PROTOBUF_NAMESPACE_ID::uint32 value) { wplayrule_ = value; } inline void PB_CS_C_tagGameConfig::set_wplayrule(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_wplayrule(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_C_tagGameConfig.wPlayRule) } // uint32 wMaxFanRule = 3; inline void PB_CS_C_tagGameConfig::clear_wmaxfanrule() { wmaxfanrule_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::_internal_wmaxfanrule() const { return wmaxfanrule_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::wmaxfanrule() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_C_tagGameConfig.wMaxFanRule) return _internal_wmaxfanrule(); } inline void PB_CS_C_tagGameConfig::_internal_set_wmaxfanrule(::PROTOBUF_NAMESPACE_ID::uint32 value) { wmaxfanrule_ = value; } inline void PB_CS_C_tagGameConfig::set_wmaxfanrule(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_wmaxfanrule(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_C_tagGameConfig.wMaxFanRule) } // uint32 wMaxScore = 4; inline void PB_CS_C_tagGameConfig::clear_wmaxscore() { wmaxscore_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::_internal_wmaxscore() const { return wmaxscore_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::wmaxscore() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_C_tagGameConfig.wMaxScore) return _internal_wmaxscore(); } inline void PB_CS_C_tagGameConfig::_internal_set_wmaxscore(::PROTOBUF_NAMESPACE_ID::uint32 value) { wmaxscore_ = value; } inline void PB_CS_C_tagGameConfig::set_wmaxscore(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_wmaxscore(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_C_tagGameConfig.wMaxScore) } // uint32 wPlayCountRule = 5; inline void PB_CS_C_tagGameConfig::clear_wplaycountrule() { wplaycountrule_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::_internal_wplaycountrule() const { return wplaycountrule_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::wplaycountrule() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_C_tagGameConfig.wPlayCountRule) return _internal_wplaycountrule(); } inline void PB_CS_C_tagGameConfig::_internal_set_wplaycountrule(::PROTOBUF_NAMESPACE_ID::uint32 value) { wplaycountrule_ = value; } inline void PB_CS_C_tagGameConfig::set_wplaycountrule(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_wplaycountrule(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_C_tagGameConfig.wPlayCountRule) } // uint32 wHadPlayCount = 6; inline void PB_CS_C_tagGameConfig::clear_whadplaycount() { whadplaycount_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::_internal_whadplaycount() const { return whadplaycount_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::whadplaycount() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_C_tagGameConfig.wHadPlayCount) return _internal_whadplaycount(); } inline void PB_CS_C_tagGameConfig::_internal_set_whadplaycount(::PROTOBUF_NAMESPACE_ID::uint32 value) { whadplaycount_ = value; } inline void PB_CS_C_tagGameConfig::set_whadplaycount(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_whadplaycount(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_C_tagGameConfig.wHadPlayCount) } // uint32 zmExtraRule = 7; inline void PB_CS_C_tagGameConfig::clear_zmextrarule() { zmextrarule_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::_internal_zmextrarule() const { return zmextrarule_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::zmextrarule() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_C_tagGameConfig.zmExtraRule) return _internal_zmextrarule(); } inline void PB_CS_C_tagGameConfig::_internal_set_zmextrarule(::PROTOBUF_NAMESPACE_ID::uint32 value) { zmextrarule_ = value; } inline void PB_CS_C_tagGameConfig::set_zmextrarule(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_zmextrarule(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_C_tagGameConfig.zmExtraRule) } // uint32 dghRule = 8; inline void PB_CS_C_tagGameConfig::clear_dghrule() { dghrule_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::_internal_dghrule() const { return dghrule_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::dghrule() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_C_tagGameConfig.dghRule) return _internal_dghrule(); } inline void PB_CS_C_tagGameConfig::_internal_set_dghrule(::PROTOBUF_NAMESPACE_ID::uint32 value) { dghrule_ = value; } inline void PB_CS_C_tagGameConfig::set_dghrule(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_dghrule(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_C_tagGameConfig.dghRule) } // string sPrivateTableID = 9; inline void PB_CS_C_tagGameConfig::clear_sprivatetableid() { sprivatetableid_.ClearToEmptyNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited()); } inline const std::string& PB_CS_C_tagGameConfig::sprivatetableid() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_C_tagGameConfig.sPrivateTableID) return _internal_sprivatetableid(); } inline void PB_CS_C_tagGameConfig::set_sprivatetableid(const std::string& value) { _internal_set_sprivatetableid(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_C_tagGameConfig.sPrivateTableID) } inline std::string* PB_CS_C_tagGameConfig::mutable_sprivatetableid() { // @@protoc_insertion_point(field_mutable:GameInfo.PB_CS_C_tagGameConfig.sPrivateTableID) return _internal_mutable_sprivatetableid(); } inline const std::string& PB_CS_C_tagGameConfig::_internal_sprivatetableid() const { return sprivatetableid_.GetNoArena(); } inline void PB_CS_C_tagGameConfig::_internal_set_sprivatetableid(const std::string& value) { sprivatetableid_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), value); } inline void PB_CS_C_tagGameConfig::set_sprivatetableid(std::string&& value) { sprivatetableid_.SetNoArena( &::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); // @@protoc_insertion_point(field_set_rvalue:GameInfo.PB_CS_C_tagGameConfig.sPrivateTableID) } inline void PB_CS_C_tagGameConfig::set_sprivatetableid(const char* value) { GOOGLE_DCHECK(value != nullptr); sprivatetableid_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); // @@protoc_insertion_point(field_set_char:GameInfo.PB_CS_C_tagGameConfig.sPrivateTableID) } inline void PB_CS_C_tagGameConfig::set_sprivatetableid(const char* value, size_t size) { sprivatetableid_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast(value), size)); // @@protoc_insertion_point(field_set_pointer:GameInfo.PB_CS_C_tagGameConfig.sPrivateTableID) } inline std::string* PB_CS_C_tagGameConfig::_internal_mutable_sprivatetableid() { return sprivatetableid_.MutableNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited()); } inline std::string* PB_CS_C_tagGameConfig::release_sprivatetableid() { // @@protoc_insertion_point(field_release:GameInfo.PB_CS_C_tagGameConfig.sPrivateTableID) return sprivatetableid_.ReleaseNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited()); } inline void PB_CS_C_tagGameConfig::set_allocated_sprivatetableid(std::string* sprivatetableid) { if (sprivatetableid != nullptr) { } else { } sprivatetableid_.SetAllocatedNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), sprivatetableid); // @@protoc_insertion_point(field_set_allocated:GameInfo.PB_CS_C_tagGameConfig.sPrivateTableID) } // uint32 bDuoLai = 10; inline void PB_CS_C_tagGameConfig::clear_bduolai() { bduolai_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::_internal_bduolai() const { return bduolai_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::bduolai() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_C_tagGameConfig.bDuoLai) return _internal_bduolai(); } inline void PB_CS_C_tagGameConfig::_internal_set_bduolai(::PROTOBUF_NAMESPACE_ID::uint32 value) { bduolai_ = value; } inline void PB_CS_C_tagGameConfig::set_bduolai(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_bduolai(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_C_tagGameConfig.bDuoLai) } // uint32 wFengDing = 11; inline void PB_CS_C_tagGameConfig::clear_wfengding() { wfengding_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::_internal_wfengding() const { return wfengding_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::wfengding() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_C_tagGameConfig.wFengDing) return _internal_wfengding(); } inline void PB_CS_C_tagGameConfig::_internal_set_wfengding(::PROTOBUF_NAMESPACE_ID::uint32 value) { wfengding_ = value; } inline void PB_CS_C_tagGameConfig::set_wfengding(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_wfengding(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_C_tagGameConfig.wFengDing) } // uint32 tmp1 = 12; inline void PB_CS_C_tagGameConfig::clear_tmp1() { tmp1_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::_internal_tmp1() const { return tmp1_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::tmp1() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_C_tagGameConfig.tmp1) return _internal_tmp1(); } inline void PB_CS_C_tagGameConfig::_internal_set_tmp1(::PROTOBUF_NAMESPACE_ID::uint32 value) { tmp1_ = value; } inline void PB_CS_C_tagGameConfig::set_tmp1(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_tmp1(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_C_tagGameConfig.tmp1) } // uint32 tmp2 = 13; inline void PB_CS_C_tagGameConfig::clear_tmp2() { tmp2_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::_internal_tmp2() const { return tmp2_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::tmp2() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_C_tagGameConfig.tmp2) return _internal_tmp2(); } inline void PB_CS_C_tagGameConfig::_internal_set_tmp2(::PROTOBUF_NAMESPACE_ID::uint32 value) { tmp2_ = value; } inline void PB_CS_C_tagGameConfig::set_tmp2(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_tmp2(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_C_tagGameConfig.tmp2) } // uint32 tmp3 = 14; inline void PB_CS_C_tagGameConfig::clear_tmp3() { tmp3_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::_internal_tmp3() const { return tmp3_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::tmp3() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_C_tagGameConfig.tmp3) return _internal_tmp3(); } inline void PB_CS_C_tagGameConfig::_internal_set_tmp3(::PROTOBUF_NAMESPACE_ID::uint32 value) { tmp3_ = value; } inline void PB_CS_C_tagGameConfig::set_tmp3(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_tmp3(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_C_tagGameConfig.tmp3) } // uint32 tmp4 = 15; inline void PB_CS_C_tagGameConfig::clear_tmp4() { tmp4_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::_internal_tmp4() const { return tmp4_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::tmp4() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_C_tagGameConfig.tmp4) return _internal_tmp4(); } inline void PB_CS_C_tagGameConfig::_internal_set_tmp4(::PROTOBUF_NAMESPACE_ID::uint32 value) { tmp4_ = value; } inline void PB_CS_C_tagGameConfig::set_tmp4(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_tmp4(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_C_tagGameConfig.tmp4) } // uint32 tmp5 = 16; inline void PB_CS_C_tagGameConfig::clear_tmp5() { tmp5_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::_internal_tmp5() const { return tmp5_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_C_tagGameConfig::tmp5() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_C_tagGameConfig.tmp5) return _internal_tmp5(); } inline void PB_CS_C_tagGameConfig::_internal_set_tmp5(::PROTOBUF_NAMESPACE_ID::uint32 value) { tmp5_ = value; } inline void PB_CS_C_tagGameConfig::set_tmp5(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_tmp5(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_C_tagGameConfig.tmp5) } // ------------------------------------------------------------------- // PB_CS_S_StatusFree // .GameInfo.PB_CS_C_tagGameConfig gameConfig = 1; inline bool PB_CS_S_StatusFree::_internal_has_gameconfig() const { return this != internal_default_instance() && gameconfig_ != nullptr; } inline bool PB_CS_S_StatusFree::has_gameconfig() const { return _internal_has_gameconfig(); } inline void PB_CS_S_StatusFree::clear_gameconfig() { if (GetArenaNoVirtual() == nullptr && gameconfig_ != nullptr) { delete gameconfig_; } gameconfig_ = nullptr; } inline const ::GameInfo::PB_CS_C_tagGameConfig& PB_CS_S_StatusFree::_internal_gameconfig() const { const ::GameInfo::PB_CS_C_tagGameConfig* p = gameconfig_; return p != nullptr ? *p : *reinterpret_cast( &::GameInfo::_PB_CS_C_tagGameConfig_default_instance_); } inline const ::GameInfo::PB_CS_C_tagGameConfig& PB_CS_S_StatusFree::gameconfig() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusFree.gameConfig) return _internal_gameconfig(); } inline ::GameInfo::PB_CS_C_tagGameConfig* PB_CS_S_StatusFree::release_gameconfig() { // @@protoc_insertion_point(field_release:GameInfo.PB_CS_S_StatusFree.gameConfig) ::GameInfo::PB_CS_C_tagGameConfig* temp = gameconfig_; gameconfig_ = nullptr; return temp; } inline ::GameInfo::PB_CS_C_tagGameConfig* PB_CS_S_StatusFree::_internal_mutable_gameconfig() { if (gameconfig_ == nullptr) { auto* p = CreateMaybeMessage<::GameInfo::PB_CS_C_tagGameConfig>(GetArenaNoVirtual()); gameconfig_ = p; } return gameconfig_; } inline ::GameInfo::PB_CS_C_tagGameConfig* PB_CS_S_StatusFree::mutable_gameconfig() { // @@protoc_insertion_point(field_mutable:GameInfo.PB_CS_S_StatusFree.gameConfig) return _internal_mutable_gameconfig(); } inline void PB_CS_S_StatusFree::set_allocated_gameconfig(::GameInfo::PB_CS_C_tagGameConfig* gameconfig) { ::PROTOBUF_NAMESPACE_ID::Arena* message_arena = GetArenaNoVirtual(); if (message_arena == nullptr) { delete gameconfig_; } if (gameconfig) { ::PROTOBUF_NAMESPACE_ID::Arena* submessage_arena = nullptr; if (message_arena != submessage_arena) { gameconfig = ::PROTOBUF_NAMESPACE_ID::internal::GetOwnedMessage( message_arena, gameconfig, submessage_arena); } } else { } gameconfig_ = gameconfig; // @@protoc_insertion_point(field_set_allocated:GameInfo.PB_CS_S_StatusFree.gameConfig) } // repeated sint64 lUserTmpScore = 2; inline int PB_CS_S_StatusFree::_internal_lusertmpscore_size() const { return lusertmpscore_.size(); } inline int PB_CS_S_StatusFree::lusertmpscore_size() const { return _internal_lusertmpscore_size(); } inline void PB_CS_S_StatusFree::clear_lusertmpscore() { lusertmpscore_.Clear(); } inline ::PROTOBUF_NAMESPACE_ID::int64 PB_CS_S_StatusFree::_internal_lusertmpscore(int index) const { return lusertmpscore_.Get(index); } inline ::PROTOBUF_NAMESPACE_ID::int64 PB_CS_S_StatusFree::lusertmpscore(int index) const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusFree.lUserTmpScore) return _internal_lusertmpscore(index); } inline void PB_CS_S_StatusFree::set_lusertmpscore(int index, ::PROTOBUF_NAMESPACE_ID::int64 value) { lusertmpscore_.Set(index, value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusFree.lUserTmpScore) } inline void PB_CS_S_StatusFree::_internal_add_lusertmpscore(::PROTOBUF_NAMESPACE_ID::int64 value) { lusertmpscore_.Add(value); } inline void PB_CS_S_StatusFree::add_lusertmpscore(::PROTOBUF_NAMESPACE_ID::int64 value) { _internal_add_lusertmpscore(value); // @@protoc_insertion_point(field_add:GameInfo.PB_CS_S_StatusFree.lUserTmpScore) } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 >& PB_CS_S_StatusFree::_internal_lusertmpscore() const { return lusertmpscore_; } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 >& PB_CS_S_StatusFree::lusertmpscore() const { // @@protoc_insertion_point(field_list:GameInfo.PB_CS_S_StatusFree.lUserTmpScore) return _internal_lusertmpscore(); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 >* PB_CS_S_StatusFree::_internal_mutable_lusertmpscore() { return &lusertmpscore_; } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 >* PB_CS_S_StatusFree::mutable_lusertmpscore() { // @@protoc_insertion_point(field_mutable_list:GameInfo.PB_CS_S_StatusFree.lUserTmpScore) return _internal_mutable_lusertmpscore(); } // uint32 leftTime = 3; inline void PB_CS_S_StatusFree::clear_lefttime() { lefttime_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusFree::_internal_lefttime() const { return lefttime_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusFree::lefttime() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusFree.leftTime) return _internal_lefttime(); } inline void PB_CS_S_StatusFree::_internal_set_lefttime(::PROTOBUF_NAMESPACE_ID::uint32 value) { lefttime_ = value; } inline void PB_CS_S_StatusFree::set_lefttime(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_lefttime(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusFree.leftTime) } // uint32 wchairId = 4; inline void PB_CS_S_StatusFree::clear_wchairid() { wchairid_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusFree::_internal_wchairid() const { return wchairid_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusFree::wchairid() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusFree.wchairId) return _internal_wchairid(); } inline void PB_CS_S_StatusFree::_internal_set_wchairid(::PROTOBUF_NAMESPACE_ID::uint32 value) { wchairid_ = value; } inline void PB_CS_S_StatusFree::set_wchairid(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_wchairid(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusFree.wchairId) } // repeated uint32 options = 5; inline int PB_CS_S_StatusFree::_internal_options_size() const { return options_.size(); } inline int PB_CS_S_StatusFree::options_size() const { return _internal_options_size(); } inline void PB_CS_S_StatusFree::clear_options() { options_.Clear(); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusFree::_internal_options(int index) const { return options_.Get(index); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusFree::options(int index) const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusFree.options) return _internal_options(index); } inline void PB_CS_S_StatusFree::set_options(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value) { options_.Set(index, value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusFree.options) } inline void PB_CS_S_StatusFree::_internal_add_options(::PROTOBUF_NAMESPACE_ID::uint32 value) { options_.Add(value); } inline void PB_CS_S_StatusFree::add_options(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_add_options(value); // @@protoc_insertion_point(field_add:GameInfo.PB_CS_S_StatusFree.options) } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusFree::_internal_options() const { return options_; } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusFree::options() const { // @@protoc_insertion_point(field_list:GameInfo.PB_CS_S_StatusFree.options) return _internal_options(); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusFree::_internal_mutable_options() { return &options_; } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusFree::mutable_options() { // @@protoc_insertion_point(field_mutable_list:GameInfo.PB_CS_S_StatusFree.options) return _internal_mutable_options(); } // uint32 UserStat = 6; inline void PB_CS_S_StatusFree::clear_userstat() { userstat_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusFree::_internal_userstat() const { return userstat_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusFree::userstat() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusFree.UserStat) return _internal_userstat(); } inline void PB_CS_S_StatusFree::_internal_set_userstat(::PROTOBUF_NAMESPACE_ID::uint32 value) { userstat_ = value; } inline void PB_CS_S_StatusFree::set_userstat(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_userstat(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusFree.UserStat) } // ------------------------------------------------------------------- // pb_WeaveItem // uint32 cbWeaveKind = 1; inline void pb_WeaveItem::clear_cbweavekind() { cbweavekind_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_WeaveItem::_internal_cbweavekind() const { return cbweavekind_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_WeaveItem::cbweavekind() const { // @@protoc_insertion_point(field_get:GameInfo.pb_WeaveItem.cbWeaveKind) return _internal_cbweavekind(); } inline void pb_WeaveItem::_internal_set_cbweavekind(::PROTOBUF_NAMESPACE_ID::uint32 value) { cbweavekind_ = value; } inline void pb_WeaveItem::set_cbweavekind(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_cbweavekind(value); // @@protoc_insertion_point(field_set:GameInfo.pb_WeaveItem.cbWeaveKind) } // uint32 cbCenterCard = 2; inline void pb_WeaveItem::clear_cbcentercard() { cbcentercard_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_WeaveItem::_internal_cbcentercard() const { return cbcentercard_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_WeaveItem::cbcentercard() const { // @@protoc_insertion_point(field_get:GameInfo.pb_WeaveItem.cbCenterCard) return _internal_cbcentercard(); } inline void pb_WeaveItem::_internal_set_cbcentercard(::PROTOBUF_NAMESPACE_ID::uint32 value) { cbcentercard_ = value; } inline void pb_WeaveItem::set_cbcentercard(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_cbcentercard(value); // @@protoc_insertion_point(field_set:GameInfo.pb_WeaveItem.cbCenterCard) } // uint32 cbPublicCard = 3; inline void pb_WeaveItem::clear_cbpubliccard() { cbpubliccard_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_WeaveItem::_internal_cbpubliccard() const { return cbpubliccard_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_WeaveItem::cbpubliccard() const { // @@protoc_insertion_point(field_get:GameInfo.pb_WeaveItem.cbPublicCard) return _internal_cbpubliccard(); } inline void pb_WeaveItem::_internal_set_cbpubliccard(::PROTOBUF_NAMESPACE_ID::uint32 value) { cbpubliccard_ = value; } inline void pb_WeaveItem::set_cbpubliccard(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_cbpubliccard(value); // @@protoc_insertion_point(field_set:GameInfo.pb_WeaveItem.cbPublicCard) } // uint32 wProvideUser = 4; inline void pb_WeaveItem::clear_wprovideuser() { wprovideuser_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_WeaveItem::_internal_wprovideuser() const { return wprovideuser_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_WeaveItem::wprovideuser() const { // @@protoc_insertion_point(field_get:GameInfo.pb_WeaveItem.wProvideUser) return _internal_wprovideuser(); } inline void pb_WeaveItem::_internal_set_wprovideuser(::PROTOBUF_NAMESPACE_ID::uint32 value) { wprovideuser_ = value; } inline void pb_WeaveItem::set_wprovideuser(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_wprovideuser(value); // @@protoc_insertion_point(field_set:GameInfo.pb_WeaveItem.wProvideUser) } // repeated uint32 cbMargicOffset = 5; inline int pb_WeaveItem::_internal_cbmargicoffset_size() const { return cbmargicoffset_.size(); } inline int pb_WeaveItem::cbmargicoffset_size() const { return _internal_cbmargicoffset_size(); } inline void pb_WeaveItem::clear_cbmargicoffset() { cbmargicoffset_.Clear(); } inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_WeaveItem::_internal_cbmargicoffset(int index) const { return cbmargicoffset_.Get(index); } inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_WeaveItem::cbmargicoffset(int index) const { // @@protoc_insertion_point(field_get:GameInfo.pb_WeaveItem.cbMargicOffset) return _internal_cbmargicoffset(index); } inline void pb_WeaveItem::set_cbmargicoffset(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value) { cbmargicoffset_.Set(index, value); // @@protoc_insertion_point(field_set:GameInfo.pb_WeaveItem.cbMargicOffset) } inline void pb_WeaveItem::_internal_add_cbmargicoffset(::PROTOBUF_NAMESPACE_ID::uint32 value) { cbmargicoffset_.Add(value); } inline void pb_WeaveItem::add_cbmargicoffset(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_add_cbmargicoffset(value); // @@protoc_insertion_point(field_add:GameInfo.pb_WeaveItem.cbMargicOffset) } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& pb_WeaveItem::_internal_cbmargicoffset() const { return cbmargicoffset_; } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& pb_WeaveItem::cbmargicoffset() const { // @@protoc_insertion_point(field_list:GameInfo.pb_WeaveItem.cbMargicOffset) return _internal_cbmargicoffset(); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* pb_WeaveItem::_internal_mutable_cbmargicoffset() { return &cbmargicoffset_; } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* pb_WeaveItem::mutable_cbmargicoffset() { // @@protoc_insertion_point(field_mutable_list:GameInfo.pb_WeaveItem.cbMargicOffset) return _internal_mutable_cbmargicoffset(); } // ------------------------------------------------------------------- // pb_WeaveItemArray // repeated .GameInfo.pb_WeaveItem WeaveItem = 2; inline int pb_WeaveItemArray::_internal_weaveitem_size() const { return weaveitem_.size(); } inline int pb_WeaveItemArray::weaveitem_size() const { return _internal_weaveitem_size(); } inline void pb_WeaveItemArray::clear_weaveitem() { weaveitem_.Clear(); } inline ::GameInfo::pb_WeaveItem* pb_WeaveItemArray::mutable_weaveitem(int index) { // @@protoc_insertion_point(field_mutable:GameInfo.pb_WeaveItemArray.WeaveItem) return weaveitem_.Mutable(index); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_WeaveItem >* pb_WeaveItemArray::mutable_weaveitem() { // @@protoc_insertion_point(field_mutable_list:GameInfo.pb_WeaveItemArray.WeaveItem) return &weaveitem_; } inline const ::GameInfo::pb_WeaveItem& pb_WeaveItemArray::_internal_weaveitem(int index) const { return weaveitem_.Get(index); } inline const ::GameInfo::pb_WeaveItem& pb_WeaveItemArray::weaveitem(int index) const { // @@protoc_insertion_point(field_get:GameInfo.pb_WeaveItemArray.WeaveItem) return _internal_weaveitem(index); } inline ::GameInfo::pb_WeaveItem* pb_WeaveItemArray::_internal_add_weaveitem() { return weaveitem_.Add(); } inline ::GameInfo::pb_WeaveItem* pb_WeaveItemArray::add_weaveitem() { // @@protoc_insertion_point(field_add:GameInfo.pb_WeaveItemArray.WeaveItem) return _internal_add_weaveitem(); } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_WeaveItem >& pb_WeaveItemArray::weaveitem() const { // @@protoc_insertion_point(field_list:GameInfo.pb_WeaveItemArray.WeaveItem) return weaveitem_; } // ------------------------------------------------------------------- // pb_cbDiscardCard // repeated uint32 cbDiscardCard = 1; inline int pb_cbDiscardCard::_internal_cbdiscardcard_size() const { return cbdiscardcard_.size(); } inline int pb_cbDiscardCard::cbdiscardcard_size() const { return _internal_cbdiscardcard_size(); } inline void pb_cbDiscardCard::clear_cbdiscardcard() { cbdiscardcard_.Clear(); } inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_cbDiscardCard::_internal_cbdiscardcard(int index) const { return cbdiscardcard_.Get(index); } inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_cbDiscardCard::cbdiscardcard(int index) const { // @@protoc_insertion_point(field_get:GameInfo.pb_cbDiscardCard.cbDiscardCard) return _internal_cbdiscardcard(index); } inline void pb_cbDiscardCard::set_cbdiscardcard(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value) { cbdiscardcard_.Set(index, value); // @@protoc_insertion_point(field_set:GameInfo.pb_cbDiscardCard.cbDiscardCard) } inline void pb_cbDiscardCard::_internal_add_cbdiscardcard(::PROTOBUF_NAMESPACE_ID::uint32 value) { cbdiscardcard_.Add(value); } inline void pb_cbDiscardCard::add_cbdiscardcard(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_add_cbdiscardcard(value); // @@protoc_insertion_point(field_add:GameInfo.pb_cbDiscardCard.cbDiscardCard) } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& pb_cbDiscardCard::_internal_cbdiscardcard() const { return cbdiscardcard_; } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& pb_cbDiscardCard::cbdiscardcard() const { // @@protoc_insertion_point(field_list:GameInfo.pb_cbDiscardCard.cbDiscardCard) return _internal_cbdiscardcard(); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* pb_cbDiscardCard::_internal_mutable_cbdiscardcard() { return &cbdiscardcard_; } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* pb_cbDiscardCard::mutable_cbdiscardcard() { // @@protoc_insertion_point(field_mutable_list:GameInfo.pb_cbDiscardCard.cbDiscardCard) return _internal_mutable_cbdiscardcard(); } // ------------------------------------------------------------------- // PB_CS_S_StatusPlay // .GameInfo.PB_CS_C_tagGameConfig gameConfig = 1; inline bool PB_CS_S_StatusPlay::_internal_has_gameconfig() const { return this != internal_default_instance() && gameconfig_ != nullptr; } inline bool PB_CS_S_StatusPlay::has_gameconfig() const { return _internal_has_gameconfig(); } inline void PB_CS_S_StatusPlay::clear_gameconfig() { if (GetArenaNoVirtual() == nullptr && gameconfig_ != nullptr) { delete gameconfig_; } gameconfig_ = nullptr; } inline const ::GameInfo::PB_CS_C_tagGameConfig& PB_CS_S_StatusPlay::_internal_gameconfig() const { const ::GameInfo::PB_CS_C_tagGameConfig* p = gameconfig_; return p != nullptr ? *p : *reinterpret_cast( &::GameInfo::_PB_CS_C_tagGameConfig_default_instance_); } inline const ::GameInfo::PB_CS_C_tagGameConfig& PB_CS_S_StatusPlay::gameconfig() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.gameConfig) return _internal_gameconfig(); } inline ::GameInfo::PB_CS_C_tagGameConfig* PB_CS_S_StatusPlay::release_gameconfig() { // @@protoc_insertion_point(field_release:GameInfo.PB_CS_S_StatusPlay.gameConfig) ::GameInfo::PB_CS_C_tagGameConfig* temp = gameconfig_; gameconfig_ = nullptr; return temp; } inline ::GameInfo::PB_CS_C_tagGameConfig* PB_CS_S_StatusPlay::_internal_mutable_gameconfig() { if (gameconfig_ == nullptr) { auto* p = CreateMaybeMessage<::GameInfo::PB_CS_C_tagGameConfig>(GetArenaNoVirtual()); gameconfig_ = p; } return gameconfig_; } inline ::GameInfo::PB_CS_C_tagGameConfig* PB_CS_S_StatusPlay::mutable_gameconfig() { // @@protoc_insertion_point(field_mutable:GameInfo.PB_CS_S_StatusPlay.gameConfig) return _internal_mutable_gameconfig(); } inline void PB_CS_S_StatusPlay::set_allocated_gameconfig(::GameInfo::PB_CS_C_tagGameConfig* gameconfig) { ::PROTOBUF_NAMESPACE_ID::Arena* message_arena = GetArenaNoVirtual(); if (message_arena == nullptr) { delete gameconfig_; } if (gameconfig) { ::PROTOBUF_NAMESPACE_ID::Arena* submessage_arena = nullptr; if (message_arena != submessage_arena) { gameconfig = ::PROTOBUF_NAMESPACE_ID::internal::GetOwnedMessage( message_arena, gameconfig, submessage_arena); } } else { } gameconfig_ = gameconfig; // @@protoc_insertion_point(field_set_allocated:GameInfo.PB_CS_S_StatusPlay.gameConfig) } // repeated uint64 lUserTmpScore = 2; inline int PB_CS_S_StatusPlay::_internal_lusertmpscore_size() const { return lusertmpscore_.size(); } inline int PB_CS_S_StatusPlay::lusertmpscore_size() const { return _internal_lusertmpscore_size(); } inline void PB_CS_S_StatusPlay::clear_lusertmpscore() { lusertmpscore_.Clear(); } inline ::PROTOBUF_NAMESPACE_ID::uint64 PB_CS_S_StatusPlay::_internal_lusertmpscore(int index) const { return lusertmpscore_.Get(index); } inline ::PROTOBUF_NAMESPACE_ID::uint64 PB_CS_S_StatusPlay::lusertmpscore(int index) const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.lUserTmpScore) return _internal_lusertmpscore(index); } inline void PB_CS_S_StatusPlay::set_lusertmpscore(int index, ::PROTOBUF_NAMESPACE_ID::uint64 value) { lusertmpscore_.Set(index, value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.lUserTmpScore) } inline void PB_CS_S_StatusPlay::_internal_add_lusertmpscore(::PROTOBUF_NAMESPACE_ID::uint64 value) { lusertmpscore_.Add(value); } inline void PB_CS_S_StatusPlay::add_lusertmpscore(::PROTOBUF_NAMESPACE_ID::uint64 value) { _internal_add_lusertmpscore(value); // @@protoc_insertion_point(field_add:GameInfo.PB_CS_S_StatusPlay.lUserTmpScore) } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint64 >& PB_CS_S_StatusPlay::_internal_lusertmpscore() const { return lusertmpscore_; } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint64 >& PB_CS_S_StatusPlay::lusertmpscore() const { // @@protoc_insertion_point(field_list:GameInfo.PB_CS_S_StatusPlay.lUserTmpScore) return _internal_lusertmpscore(); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint64 >* PB_CS_S_StatusPlay::_internal_mutable_lusertmpscore() { return &lusertmpscore_; } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint64 >* PB_CS_S_StatusPlay::mutable_lusertmpscore() { // @@protoc_insertion_point(field_mutable_list:GameInfo.PB_CS_S_StatusPlay.lUserTmpScore) return _internal_mutable_lusertmpscore(); } // uint32 leftTime = 3; inline void PB_CS_S_StatusPlay::clear_lefttime() { lefttime_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_lefttime() const { return lefttime_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::lefttime() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.leftTime) return _internal_lefttime(); } inline void PB_CS_S_StatusPlay::_internal_set_lefttime(::PROTOBUF_NAMESPACE_ID::uint32 value) { lefttime_ = value; } inline void PB_CS_S_StatusPlay::set_lefttime(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_lefttime(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.leftTime) } // uint32 wchairId = 4; inline void PB_CS_S_StatusPlay::clear_wchairid() { wchairid_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_wchairid() const { return wchairid_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::wchairid() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.wchairId) return _internal_wchairid(); } inline void PB_CS_S_StatusPlay::_internal_set_wchairid(::PROTOBUF_NAMESPACE_ID::uint32 value) { wchairid_ = value; } inline void PB_CS_S_StatusPlay::set_wchairid(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_wchairid(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.wchairId) } // repeated uint32 options = 5; inline int PB_CS_S_StatusPlay::_internal_options_size() const { return options_.size(); } inline int PB_CS_S_StatusPlay::options_size() const { return _internal_options_size(); } inline void PB_CS_S_StatusPlay::clear_options() { options_.Clear(); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_options(int index) const { return options_.Get(index); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::options(int index) const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.options) return _internal_options(index); } inline void PB_CS_S_StatusPlay::set_options(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value) { options_.Set(index, value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.options) } inline void PB_CS_S_StatusPlay::_internal_add_options(::PROTOBUF_NAMESPACE_ID::uint32 value) { options_.Add(value); } inline void PB_CS_S_StatusPlay::add_options(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_add_options(value); // @@protoc_insertion_point(field_add:GameInfo.PB_CS_S_StatusPlay.options) } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusPlay::_internal_options() const { return options_; } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusPlay::options() const { // @@protoc_insertion_point(field_list:GameInfo.PB_CS_S_StatusPlay.options) return _internal_options(); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusPlay::_internal_mutable_options() { return &options_; } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusPlay::mutable_options() { // @@protoc_insertion_point(field_mutable_list:GameInfo.PB_CS_S_StatusPlay.options) return _internal_mutable_options(); } // uint32 cbTotalCardCount = 6; inline void PB_CS_S_StatusPlay::clear_cbtotalcardcount() { cbtotalcardcount_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_cbtotalcardcount() const { return cbtotalcardcount_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::cbtotalcardcount() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.cbTotalCardCount) return _internal_cbtotalcardcount(); } inline void PB_CS_S_StatusPlay::_internal_set_cbtotalcardcount(::PROTOBUF_NAMESPACE_ID::uint32 value) { cbtotalcardcount_ = value; } inline void PB_CS_S_StatusPlay::set_cbtotalcardcount(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_cbtotalcardcount(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.cbTotalCardCount) } // uint32 cbLeftCardCount = 7; inline void PB_CS_S_StatusPlay::clear_cbleftcardcount() { cbleftcardcount_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_cbleftcardcount() const { return cbleftcardcount_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::cbleftcardcount() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.cbLeftCardCount) return _internal_cbleftcardcount(); } inline void PB_CS_S_StatusPlay::_internal_set_cbleftcardcount(::PROTOBUF_NAMESPACE_ID::uint32 value) { cbleftcardcount_ = value; } inline void PB_CS_S_StatusPlay::set_cbleftcardcount(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_cbleftcardcount(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.cbLeftCardCount) } // uint32 wBankerUser = 8; inline void PB_CS_S_StatusPlay::clear_wbankeruser() { wbankeruser_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_wbankeruser() const { return wbankeruser_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::wbankeruser() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.wBankerUser) return _internal_wbankeruser(); } inline void PB_CS_S_StatusPlay::_internal_set_wbankeruser(::PROTOBUF_NAMESPACE_ID::uint32 value) { wbankeruser_ = value; } inline void PB_CS_S_StatusPlay::set_wbankeruser(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_wbankeruser(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.wBankerUser) } // repeated uint32 lSiZi = 9; inline int PB_CS_S_StatusPlay::_internal_lsizi_size() const { return lsizi_.size(); } inline int PB_CS_S_StatusPlay::lsizi_size() const { return _internal_lsizi_size(); } inline void PB_CS_S_StatusPlay::clear_lsizi() { lsizi_.Clear(); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_lsizi(int index) const { return lsizi_.Get(index); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::lsizi(int index) const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.lSiZi) return _internal_lsizi(index); } inline void PB_CS_S_StatusPlay::set_lsizi(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value) { lsizi_.Set(index, value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.lSiZi) } inline void PB_CS_S_StatusPlay::_internal_add_lsizi(::PROTOBUF_NAMESPACE_ID::uint32 value) { lsizi_.Add(value); } inline void PB_CS_S_StatusPlay::add_lsizi(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_add_lsizi(value); // @@protoc_insertion_point(field_add:GameInfo.PB_CS_S_StatusPlay.lSiZi) } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusPlay::_internal_lsizi() const { return lsizi_; } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusPlay::lsizi() const { // @@protoc_insertion_point(field_list:GameInfo.PB_CS_S_StatusPlay.lSiZi) return _internal_lsizi(); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusPlay::_internal_mutable_lsizi() { return &lsizi_; } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusPlay::mutable_lsizi() { // @@protoc_insertion_point(field_mutable_list:GameInfo.PB_CS_S_StatusPlay.lSiZi) return _internal_mutable_lsizi(); } // uint32 dwOwnerID = 10; inline void PB_CS_S_StatusPlay::clear_dwownerid() { dwownerid_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_dwownerid() const { return dwownerid_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::dwownerid() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.dwOwnerID) return _internal_dwownerid(); } inline void PB_CS_S_StatusPlay::_internal_set_dwownerid(::PROTOBUF_NAMESPACE_ID::uint32 value) { dwownerid_ = value; } inline void PB_CS_S_StatusPlay::set_dwownerid(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_dwownerid(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.dwOwnerID) } // uint32 wCurrentUser = 11; inline void PB_CS_S_StatusPlay::clear_wcurrentuser() { wcurrentuser_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_wcurrentuser() const { return wcurrentuser_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::wcurrentuser() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.wCurrentUser) return _internal_wcurrentuser(); } inline void PB_CS_S_StatusPlay::_internal_set_wcurrentuser(::PROTOBUF_NAMESPACE_ID::uint32 value) { wcurrentuser_ = value; } inline void PB_CS_S_StatusPlay::set_wcurrentuser(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_wcurrentuser(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.wCurrentUser) } // repeated uint32 bPutCardData = 12; inline int PB_CS_S_StatusPlay::_internal_bputcarddata_size() const { return bputcarddata_.size(); } inline int PB_CS_S_StatusPlay::bputcarddata_size() const { return _internal_bputcarddata_size(); } inline void PB_CS_S_StatusPlay::clear_bputcarddata() { bputcarddata_.Clear(); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_bputcarddata(int index) const { return bputcarddata_.Get(index); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::bputcarddata(int index) const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.bPutCardData) return _internal_bputcarddata(index); } inline void PB_CS_S_StatusPlay::set_bputcarddata(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value) { bputcarddata_.Set(index, value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.bPutCardData) } inline void PB_CS_S_StatusPlay::_internal_add_bputcarddata(::PROTOBUF_NAMESPACE_ID::uint32 value) { bputcarddata_.Add(value); } inline void PB_CS_S_StatusPlay::add_bputcarddata(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_add_bputcarddata(value); // @@protoc_insertion_point(field_add:GameInfo.PB_CS_S_StatusPlay.bPutCardData) } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusPlay::_internal_bputcarddata() const { return bputcarddata_; } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusPlay::bputcarddata() const { // @@protoc_insertion_point(field_list:GameInfo.PB_CS_S_StatusPlay.bPutCardData) return _internal_bputcarddata(); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusPlay::_internal_mutable_bputcarddata() { return &bputcarddata_; } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusPlay::mutable_bputcarddata() { // @@protoc_insertion_point(field_mutable_list:GameInfo.PB_CS_S_StatusPlay.bPutCardData) return _internal_mutable_bputcarddata(); } // uint32 totalOptTime = 13; inline void PB_CS_S_StatusPlay::clear_totalopttime() { totalopttime_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_totalopttime() const { return totalopttime_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::totalopttime() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.totalOptTime) return _internal_totalopttime(); } inline void PB_CS_S_StatusPlay::_internal_set_totalopttime(::PROTOBUF_NAMESPACE_ID::uint32 value) { totalopttime_ = value; } inline void PB_CS_S_StatusPlay::set_totalopttime(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_totalopttime(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.totalOptTime) } // uint32 leftOptTime = 14; inline void PB_CS_S_StatusPlay::clear_leftopttime() { leftopttime_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_leftopttime() const { return leftopttime_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::leftopttime() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.leftOptTime) return _internal_leftopttime(); } inline void PB_CS_S_StatusPlay::_internal_set_leftopttime(::PROTOBUF_NAMESPACE_ID::uint32 value) { leftopttime_ = value; } inline void PB_CS_S_StatusPlay::set_leftopttime(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_leftopttime(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.leftOptTime) } // repeated uint32 cbDiscardCount = 15; inline int PB_CS_S_StatusPlay::_internal_cbdiscardcount_size() const { return cbdiscardcount_.size(); } inline int PB_CS_S_StatusPlay::cbdiscardcount_size() const { return _internal_cbdiscardcount_size(); } inline void PB_CS_S_StatusPlay::clear_cbdiscardcount() { cbdiscardcount_.Clear(); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_cbdiscardcount(int index) const { return cbdiscardcount_.Get(index); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::cbdiscardcount(int index) const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.cbDiscardCount) return _internal_cbdiscardcount(index); } inline void PB_CS_S_StatusPlay::set_cbdiscardcount(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value) { cbdiscardcount_.Set(index, value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.cbDiscardCount) } inline void PB_CS_S_StatusPlay::_internal_add_cbdiscardcount(::PROTOBUF_NAMESPACE_ID::uint32 value) { cbdiscardcount_.Add(value); } inline void PB_CS_S_StatusPlay::add_cbdiscardcount(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_add_cbdiscardcount(value); // @@protoc_insertion_point(field_add:GameInfo.PB_CS_S_StatusPlay.cbDiscardCount) } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusPlay::_internal_cbdiscardcount() const { return cbdiscardcount_; } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusPlay::cbdiscardcount() const { // @@protoc_insertion_point(field_list:GameInfo.PB_CS_S_StatusPlay.cbDiscardCount) return _internal_cbdiscardcount(); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusPlay::_internal_mutable_cbdiscardcount() { return &cbdiscardcount_; } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusPlay::mutable_cbdiscardcount() { // @@protoc_insertion_point(field_mutable_list:GameInfo.PB_CS_S_StatusPlay.cbDiscardCount) return _internal_mutable_cbdiscardcount(); } // repeated .GameInfo.pb_cbDiscardCard cbDiscardCard = 16; inline int PB_CS_S_StatusPlay::_internal_cbdiscardcard_size() const { return cbdiscardcard_.size(); } inline int PB_CS_S_StatusPlay::cbdiscardcard_size() const { return _internal_cbdiscardcard_size(); } inline void PB_CS_S_StatusPlay::clear_cbdiscardcard() { cbdiscardcard_.Clear(); } inline ::GameInfo::pb_cbDiscardCard* PB_CS_S_StatusPlay::mutable_cbdiscardcard(int index) { // @@protoc_insertion_point(field_mutable:GameInfo.PB_CS_S_StatusPlay.cbDiscardCard) return cbdiscardcard_.Mutable(index); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_cbDiscardCard >* PB_CS_S_StatusPlay::mutable_cbdiscardcard() { // @@protoc_insertion_point(field_mutable_list:GameInfo.PB_CS_S_StatusPlay.cbDiscardCard) return &cbdiscardcard_; } inline const ::GameInfo::pb_cbDiscardCard& PB_CS_S_StatusPlay::_internal_cbdiscardcard(int index) const { return cbdiscardcard_.Get(index); } inline const ::GameInfo::pb_cbDiscardCard& PB_CS_S_StatusPlay::cbdiscardcard(int index) const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.cbDiscardCard) return _internal_cbdiscardcard(index); } inline ::GameInfo::pb_cbDiscardCard* PB_CS_S_StatusPlay::_internal_add_cbdiscardcard() { return cbdiscardcard_.Add(); } inline ::GameInfo::pb_cbDiscardCard* PB_CS_S_StatusPlay::add_cbdiscardcard() { // @@protoc_insertion_point(field_add:GameInfo.PB_CS_S_StatusPlay.cbDiscardCard) return _internal_add_cbdiscardcard(); } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_cbDiscardCard >& PB_CS_S_StatusPlay::cbdiscardcard() const { // @@protoc_insertion_point(field_list:GameInfo.PB_CS_S_StatusPlay.cbDiscardCard) return cbdiscardcard_; } // repeated uint32 cbCardCount = 17; inline int PB_CS_S_StatusPlay::_internal_cbcardcount_size() const { return cbcardcount_.size(); } inline int PB_CS_S_StatusPlay::cbcardcount_size() const { return _internal_cbcardcount_size(); } inline void PB_CS_S_StatusPlay::clear_cbcardcount() { cbcardcount_.Clear(); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_cbcardcount(int index) const { return cbcardcount_.Get(index); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::cbcardcount(int index) const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.cbCardCount) return _internal_cbcardcount(index); } inline void PB_CS_S_StatusPlay::set_cbcardcount(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value) { cbcardcount_.Set(index, value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.cbCardCount) } inline void PB_CS_S_StatusPlay::_internal_add_cbcardcount(::PROTOBUF_NAMESPACE_ID::uint32 value) { cbcardcount_.Add(value); } inline void PB_CS_S_StatusPlay::add_cbcardcount(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_add_cbcardcount(value); // @@protoc_insertion_point(field_add:GameInfo.PB_CS_S_StatusPlay.cbCardCount) } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusPlay::_internal_cbcardcount() const { return cbcardcount_; } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusPlay::cbcardcount() const { // @@protoc_insertion_point(field_list:GameInfo.PB_CS_S_StatusPlay.cbCardCount) return _internal_cbcardcount(); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusPlay::_internal_mutable_cbcardcount() { return &cbcardcount_; } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusPlay::mutable_cbcardcount() { // @@protoc_insertion_point(field_mutable_list:GameInfo.PB_CS_S_StatusPlay.cbCardCount) return _internal_mutable_cbcardcount(); } // repeated uint32 cbWeaveCount = 18; inline int PB_CS_S_StatusPlay::_internal_cbweavecount_size() const { return cbweavecount_.size(); } inline int PB_CS_S_StatusPlay::cbweavecount_size() const { return _internal_cbweavecount_size(); } inline void PB_CS_S_StatusPlay::clear_cbweavecount() { cbweavecount_.Clear(); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_cbweavecount(int index) const { return cbweavecount_.Get(index); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::cbweavecount(int index) const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.cbWeaveCount) return _internal_cbweavecount(index); } inline void PB_CS_S_StatusPlay::set_cbweavecount(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value) { cbweavecount_.Set(index, value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.cbWeaveCount) } inline void PB_CS_S_StatusPlay::_internal_add_cbweavecount(::PROTOBUF_NAMESPACE_ID::uint32 value) { cbweavecount_.Add(value); } inline void PB_CS_S_StatusPlay::add_cbweavecount(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_add_cbweavecount(value); // @@protoc_insertion_point(field_add:GameInfo.PB_CS_S_StatusPlay.cbWeaveCount) } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusPlay::_internal_cbweavecount() const { return cbweavecount_; } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusPlay::cbweavecount() const { // @@protoc_insertion_point(field_list:GameInfo.PB_CS_S_StatusPlay.cbWeaveCount) return _internal_cbweavecount(); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusPlay::_internal_mutable_cbweavecount() { return &cbweavecount_; } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusPlay::mutable_cbweavecount() { // @@protoc_insertion_point(field_mutable_list:GameInfo.PB_CS_S_StatusPlay.cbWeaveCount) return _internal_mutable_cbweavecount(); } // repeated .GameInfo.pb_WeaveItemArray WeaveItemArray = 19; inline int PB_CS_S_StatusPlay::_internal_weaveitemarray_size() const { return weaveitemarray_.size(); } inline int PB_CS_S_StatusPlay::weaveitemarray_size() const { return _internal_weaveitemarray_size(); } inline void PB_CS_S_StatusPlay::clear_weaveitemarray() { weaveitemarray_.Clear(); } inline ::GameInfo::pb_WeaveItemArray* PB_CS_S_StatusPlay::mutable_weaveitemarray(int index) { // @@protoc_insertion_point(field_mutable:GameInfo.PB_CS_S_StatusPlay.WeaveItemArray) return weaveitemarray_.Mutable(index); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_WeaveItemArray >* PB_CS_S_StatusPlay::mutable_weaveitemarray() { // @@protoc_insertion_point(field_mutable_list:GameInfo.PB_CS_S_StatusPlay.WeaveItemArray) return &weaveitemarray_; } inline const ::GameInfo::pb_WeaveItemArray& PB_CS_S_StatusPlay::_internal_weaveitemarray(int index) const { return weaveitemarray_.Get(index); } inline const ::GameInfo::pb_WeaveItemArray& PB_CS_S_StatusPlay::weaveitemarray(int index) const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.WeaveItemArray) return _internal_weaveitemarray(index); } inline ::GameInfo::pb_WeaveItemArray* PB_CS_S_StatusPlay::_internal_add_weaveitemarray() { return weaveitemarray_.Add(); } inline ::GameInfo::pb_WeaveItemArray* PB_CS_S_StatusPlay::add_weaveitemarray() { // @@protoc_insertion_point(field_add:GameInfo.PB_CS_S_StatusPlay.WeaveItemArray) return _internal_add_weaveitemarray(); } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::GameInfo::pb_WeaveItemArray >& PB_CS_S_StatusPlay::weaveitemarray() const { // @@protoc_insertion_point(field_list:GameInfo.PB_CS_S_StatusPlay.WeaveItemArray) return weaveitemarray_; } // repeated uint32 cbCardData = 20; inline int PB_CS_S_StatusPlay::_internal_cbcarddata_size() const { return cbcarddata_.size(); } inline int PB_CS_S_StatusPlay::cbcarddata_size() const { return _internal_cbcarddata_size(); } inline void PB_CS_S_StatusPlay::clear_cbcarddata() { cbcarddata_.Clear(); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_cbcarddata(int index) const { return cbcarddata_.Get(index); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::cbcarddata(int index) const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.cbCardData) return _internal_cbcarddata(index); } inline void PB_CS_S_StatusPlay::set_cbcarddata(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value) { cbcarddata_.Set(index, value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.cbCardData) } inline void PB_CS_S_StatusPlay::_internal_add_cbcarddata(::PROTOBUF_NAMESPACE_ID::uint32 value) { cbcarddata_.Add(value); } inline void PB_CS_S_StatusPlay::add_cbcarddata(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_add_cbcarddata(value); // @@protoc_insertion_point(field_add:GameInfo.PB_CS_S_StatusPlay.cbCardData) } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusPlay::_internal_cbcarddata() const { return cbcarddata_; } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusPlay::cbcarddata() const { // @@protoc_insertion_point(field_list:GameInfo.PB_CS_S_StatusPlay.cbCardData) return _internal_cbcarddata(); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusPlay::_internal_mutable_cbcarddata() { return &cbcarddata_; } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusPlay::mutable_cbcarddata() { // @@protoc_insertion_point(field_mutable_list:GameInfo.PB_CS_S_StatusPlay.cbCardData) return _internal_mutable_cbcarddata(); } // uint64 cbActionMask = 21; inline void PB_CS_S_StatusPlay::clear_cbactionmask() { cbactionmask_ = PROTOBUF_ULONGLONG(0); } inline ::PROTOBUF_NAMESPACE_ID::uint64 PB_CS_S_StatusPlay::_internal_cbactionmask() const { return cbactionmask_; } inline ::PROTOBUF_NAMESPACE_ID::uint64 PB_CS_S_StatusPlay::cbactionmask() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.cbActionMask) return _internal_cbactionmask(); } inline void PB_CS_S_StatusPlay::_internal_set_cbactionmask(::PROTOBUF_NAMESPACE_ID::uint64 value) { cbactionmask_ = value; } inline void PB_CS_S_StatusPlay::set_cbactionmask(::PROTOBUF_NAMESPACE_ID::uint64 value) { _internal_set_cbactionmask(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.cbActionMask) } // repeated uint32 gangCards = 22; inline int PB_CS_S_StatusPlay::_internal_gangcards_size() const { return gangcards_.size(); } inline int PB_CS_S_StatusPlay::gangcards_size() const { return _internal_gangcards_size(); } inline void PB_CS_S_StatusPlay::clear_gangcards() { gangcards_.Clear(); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::_internal_gangcards(int index) const { return gangcards_.Get(index); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_StatusPlay::gangcards(int index) const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_StatusPlay.gangCards) return _internal_gangcards(index); } inline void PB_CS_S_StatusPlay::set_gangcards(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value) { gangcards_.Set(index, value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_StatusPlay.gangCards) } inline void PB_CS_S_StatusPlay::_internal_add_gangcards(::PROTOBUF_NAMESPACE_ID::uint32 value) { gangcards_.Add(value); } inline void PB_CS_S_StatusPlay::add_gangcards(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_add_gangcards(value); // @@protoc_insertion_point(field_add:GameInfo.PB_CS_S_StatusPlay.gangCards) } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusPlay::_internal_gangcards() const { return gangcards_; } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_StatusPlay::gangcards() const { // @@protoc_insertion_point(field_list:GameInfo.PB_CS_S_StatusPlay.gangCards) return _internal_gangcards(); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusPlay::_internal_mutable_gangcards() { return &gangcards_; } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_StatusPlay::mutable_gangcards() { // @@protoc_insertion_point(field_mutable_list:GameInfo.PB_CS_S_StatusPlay.gangCards) return _internal_mutable_gangcards(); } // ------------------------------------------------------------------- // PB_CS_S_UserDistance // repeated uint32 cbOperLocation = 1; inline int PB_CS_S_UserDistance::_internal_cboperlocation_size() const { return cboperlocation_.size(); } inline int PB_CS_S_UserDistance::cboperlocation_size() const { return _internal_cboperlocation_size(); } inline void PB_CS_S_UserDistance::clear_cboperlocation() { cboperlocation_.Clear(); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_UserDistance::_internal_cboperlocation(int index) const { return cboperlocation_.Get(index); } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_UserDistance::cboperlocation(int index) const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_UserDistance.cbOperLocation) return _internal_cboperlocation(index); } inline void PB_CS_S_UserDistance::set_cboperlocation(int index, ::PROTOBUF_NAMESPACE_ID::uint32 value) { cboperlocation_.Set(index, value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_UserDistance.cbOperLocation) } inline void PB_CS_S_UserDistance::_internal_add_cboperlocation(::PROTOBUF_NAMESPACE_ID::uint32 value) { cboperlocation_.Add(value); } inline void PB_CS_S_UserDistance::add_cboperlocation(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_add_cboperlocation(value); // @@protoc_insertion_point(field_add:GameInfo.PB_CS_S_UserDistance.cbOperLocation) } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_UserDistance::_internal_cboperlocation() const { return cboperlocation_; } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >& PB_CS_S_UserDistance::cboperlocation() const { // @@protoc_insertion_point(field_list:GameInfo.PB_CS_S_UserDistance.cbOperLocation) return _internal_cboperlocation(); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_UserDistance::_internal_mutable_cboperlocation() { return &cboperlocation_; } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::uint32 >* PB_CS_S_UserDistance::mutable_cboperlocation() { // @@protoc_insertion_point(field_mutable_list:GameInfo.PB_CS_S_UserDistance.cbOperLocation) return _internal_mutable_cboperlocation(); } // repeated sint64 dwUserDistance = 2; inline int PB_CS_S_UserDistance::_internal_dwuserdistance_size() const { return dwuserdistance_.size(); } inline int PB_CS_S_UserDistance::dwuserdistance_size() const { return _internal_dwuserdistance_size(); } inline void PB_CS_S_UserDistance::clear_dwuserdistance() { dwuserdistance_.Clear(); } inline ::PROTOBUF_NAMESPACE_ID::int64 PB_CS_S_UserDistance::_internal_dwuserdistance(int index) const { return dwuserdistance_.Get(index); } inline ::PROTOBUF_NAMESPACE_ID::int64 PB_CS_S_UserDistance::dwuserdistance(int index) const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_UserDistance.dwUserDistance) return _internal_dwuserdistance(index); } inline void PB_CS_S_UserDistance::set_dwuserdistance(int index, ::PROTOBUF_NAMESPACE_ID::int64 value) { dwuserdistance_.Set(index, value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_UserDistance.dwUserDistance) } inline void PB_CS_S_UserDistance::_internal_add_dwuserdistance(::PROTOBUF_NAMESPACE_ID::int64 value) { dwuserdistance_.Add(value); } inline void PB_CS_S_UserDistance::add_dwuserdistance(::PROTOBUF_NAMESPACE_ID::int64 value) { _internal_add_dwuserdistance(value); // @@protoc_insertion_point(field_add:GameInfo.PB_CS_S_UserDistance.dwUserDistance) } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 >& PB_CS_S_UserDistance::_internal_dwuserdistance() const { return dwuserdistance_; } inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 >& PB_CS_S_UserDistance::dwuserdistance() const { // @@protoc_insertion_point(field_list:GameInfo.PB_CS_S_UserDistance.dwUserDistance) return _internal_dwuserdistance(); } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 >* PB_CS_S_UserDistance::_internal_mutable_dwuserdistance() { return &dwuserdistance_; } inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< ::PROTOBUF_NAMESPACE_ID::int64 >* PB_CS_S_UserDistance::mutable_dwuserdistance() { // @@protoc_insertion_point(field_mutable_list:GameInfo.PB_CS_S_UserDistance.dwUserDistance) return _internal_mutable_dwuserdistance(); } // ------------------------------------------------------------------- // PB_CS_S_SystemMessage // uint32 wType = 1; inline void PB_CS_S_SystemMessage::clear_wtype() { wtype_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_SystemMessage::_internal_wtype() const { return wtype_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_SystemMessage::wtype() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_SystemMessage.wType) return _internal_wtype(); } inline void PB_CS_S_SystemMessage::_internal_set_wtype(::PROTOBUF_NAMESPACE_ID::uint32 value) { wtype_ = value; } inline void PB_CS_S_SystemMessage::set_wtype(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_wtype(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_SystemMessage.wType) } // uint32 wLength = 2; inline void PB_CS_S_SystemMessage::clear_wlength() { wlength_ = 0u; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_SystemMessage::_internal_wlength() const { return wlength_; } inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_SystemMessage::wlength() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_SystemMessage.wLength) return _internal_wlength(); } inline void PB_CS_S_SystemMessage::_internal_set_wlength(::PROTOBUF_NAMESPACE_ID::uint32 value) { wlength_ = value; } inline void PB_CS_S_SystemMessage::set_wlength(::PROTOBUF_NAMESPACE_ID::uint32 value) { _internal_set_wlength(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_SystemMessage.wLength) } // string szString = 3; inline void PB_CS_S_SystemMessage::clear_szstring() { szstring_.ClearToEmptyNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited()); } inline const std::string& PB_CS_S_SystemMessage::szstring() const { // @@protoc_insertion_point(field_get:GameInfo.PB_CS_S_SystemMessage.szString) return _internal_szstring(); } inline void PB_CS_S_SystemMessage::set_szstring(const std::string& value) { _internal_set_szstring(value); // @@protoc_insertion_point(field_set:GameInfo.PB_CS_S_SystemMessage.szString) } inline std::string* PB_CS_S_SystemMessage::mutable_szstring() { // @@protoc_insertion_point(field_mutable:GameInfo.PB_CS_S_SystemMessage.szString) return _internal_mutable_szstring(); } inline const std::string& PB_CS_S_SystemMessage::_internal_szstring() const { return szstring_.GetNoArena(); } inline void PB_CS_S_SystemMessage::_internal_set_szstring(const std::string& value) { szstring_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), value); } inline void PB_CS_S_SystemMessage::set_szstring(std::string&& value) { szstring_.SetNoArena( &::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); // @@protoc_insertion_point(field_set_rvalue:GameInfo.PB_CS_S_SystemMessage.szString) } inline void PB_CS_S_SystemMessage::set_szstring(const char* value) { GOOGLE_DCHECK(value != nullptr); szstring_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); // @@protoc_insertion_point(field_set_char:GameInfo.PB_CS_S_SystemMessage.szString) } inline void PB_CS_S_SystemMessage::set_szstring(const char* value, size_t size) { szstring_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast(value), size)); // @@protoc_insertion_point(field_set_pointer:GameInfo.PB_CS_S_SystemMessage.szString) } inline std::string* PB_CS_S_SystemMessage::_internal_mutable_szstring() { return szstring_.MutableNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited()); } inline std::string* PB_CS_S_SystemMessage::release_szstring() { // @@protoc_insertion_point(field_release:GameInfo.PB_CS_S_SystemMessage.szString) return szstring_.ReleaseNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited()); } inline void PB_CS_S_SystemMessage::set_allocated_szstring(std::string* szstring) { if (szstring != nullptr) { } else { } szstring_.SetAllocatedNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), szstring); // @@protoc_insertion_point(field_set_allocated:GameInfo.PB_CS_S_SystemMessage.szString) } #ifdef __GNUC__ #pragma GCC diagnostic pop #endif // __GNUC__ // ------------------------------------------------------------------- // ------------------------------------------------------------------- // ------------------------------------------------------------------- // ------------------------------------------------------------------- // ------------------------------------------------------------------- // ------------------------------------------------------------------- // ------------------------------------------------------------------- // ------------------------------------------------------------------- // ------------------------------------------------------------------- // ------------------------------------------------------------------- // ------------------------------------------------------------------- // ------------------------------------------------------------------- // ------------------------------------------------------------------- // @@protoc_insertion_point(namespace_scope) } // namespace GameInfo // @@protoc_insertion_point(global_scope) #include #endif // GOOGLE_PROTOBUF_INCLUDED_GOOGLE_PROTOBUF_INCLUDED_Pb_5fGameInfo_2eproto