#include "stdafx.h" #include "BaiDuMap.h" #include #include "stdlib.h" double BaiDuMap::DEF_PI = 3.14159265359; // PI double BaiDuMap::DEF_2PI = 6.28318530712; // 2*PI double BaiDuMap::DEF_PI180 = 0.01745329252; // PI/180.0 double BaiDuMap::DEF_R = 6370693.5; // radius of earth BaiDuMap::BaiDuMap() { } BaiDuMap::~BaiDuMap() { } double BaiDuMap::GetShortDistance(double lon1, double lat1, double lon2, double lat2) { double ew1, ns1, ew2, ns2; double dx, dy, dew; double distance; // 角度转换为弧度 ew1 = lon1 * DEF_PI180; ns1 = lat1 * DEF_PI180; ew2 = lon2 * DEF_PI180; ns2 = lat2 * DEF_PI180; // 经度差 dew = ew1 - ew2; // 若跨东经和西经180 度,进行调整 if (dew > DEF_PI) dew = DEF_2PI - dew; else if (dew < -DEF_PI) dew = DEF_2PI + dew; dx = DEF_R * cos(ns1) * dew; // 东西方向长度(在纬度圈上的投影长度) dy = DEF_R * (ns1 - ns2); // 南北方向长度(在经度圈上的投影长度) // 勾股定理求斜边长 distance = sqrt(dx * dx + dy * dy); return distance; } double BaiDuMap::GetLongDistance(double lon1, double lat1, double lon2, double lat2) { double ew1, ns1, ew2, ns2; double distance; // 角度转换为弧度 ew1 = lon1 * DEF_PI180; ns1 = lat1 * DEF_PI180; ew2 = lon2 * DEF_PI180; ns2 = lat2 * DEF_PI180; // 求大圆劣弧与球心所夹的角(弧度) distance = sin(ns1) * sin(ns2) + cos(ns1) * cos(ns2) * cos(ew1 - ew2); // 调整到[-1..1]范围内,避免溢出 if (distance > 1.0) distance = 1.0; else if (distance < -1.0) distance = -1.0; // 求大圆劣弧长度 distance = DEF_R * acos(distance); return distance; } double BaiDuMap::test() { //double mLat1 = 22.554201; // point1纬度 //double mLon1 = 113.934357; // point1经度 //double mLat2 = 22.553480;// point2纬度 //double mLon2 = 113.932922;// point2经度 double mLat1 = 22.575468; // point1纬度 double mLon1 = 113.878807; // point1经度 double mLat2 = 22.553425;// point2纬度 double mLon2 = 113.932861;// point2经度 double distance = GetShortDistance(mLon1, mLat1, mLon2, mLat2); return distance; }