诸暨麻将添加redis
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  1. #ifndef PROPERTY_HEAD_FILE
  2. #define PROPERTY_HEAD_FILE
  3. #pragma pack(1)
  4. //////////////////////////////////////////////////////////////////////////////////
  5. //랙契렀鍋
  6. #define PT_ISSUE_AREA_WEB 0x01 //�냘돛야
  7. #define PT_ISSUE_AREA_GAME 0x02 //踏狗돛야
  8. #define PT_ISSUE_AREA_SERVER 0x04 //렛쇌돛야
  9. //賈痰렀鍋
  10. #define PT_SERVICE_AREA_MESELF 0x0001 //菱성렀鍋
  11. #define PT_SERVICE_AREA_PLAYER 0x0002 //鯤소렀鍋
  12. #define PT_SERVICE_AREA_LOOKON 0x0004 //텃밖렀鍋
  13. //돛야잚謹
  14. #define PT_TYPE_ERROR 0 //돛야잚謹
  15. #define PT_TYPE_PROPERTY 1 //돛야잚謹
  16. #define PT_TYPE_PRESENT 2 //돛야잚謹
  17. //돛야땍屢
  18. #define PROPERTY_ID_CAR 1 //폼났쟉膠
  19. #define PROPERTY_ID_EGG 2 //높뎔쟉膠
  20. #define PROPERTY_ID_CLAP 3 //뮬廊쟉膠
  21. #define PROPERTY_ID_KISS 4 //窮曠쟉膠
  22. #define PROPERTY_ID_BEER 5 //퉤아쟉膠
  23. #define PROPERTY_ID_CAKE 6 //뎔멤쟉膠
  24. #define PROPERTY_ID_RING 7 //裏썰쟉膠
  25. #define PROPERTY_ID_BEAT 8 //괬댔쟉膠
  26. #define PROPERTY_ID_BOMB 9 //珞뎐쟉膠
  27. #define PROPERTY_ID_SMOKE 10 //窮緊쟉膠
  28. #define PROPERTY_ID_VILLA 11 //깎邯쟉膠
  29. #define PROPERTY_ID_BRICK 12 //漏庫쟉膠
  30. #define PROPERTY_ID_FLOWER 13 //銶빻쟉膠
  31. #define PROPERTY_ID_TWO_CARD 14 //생롸돛야
  32. #define PROPERTY_ID_FOUR_CARD 15 //생롸돛야
  33. #define PROPERTY_ID_SCORE_CLEAR 16 //맏롸헌쥐
  34. #define PROPERTY_ID_ESCAPE_CLEAR 17 //徑텝헌쥐
  35. #define PROPERTY_ID_TRUMPET 18 //윙걷돛야
  36. #define PROPERTY_ID_TYPHON 19 //윙걷돛야
  37. #define PROPERTY_ID_GUARDKICK_CARD 20 //렝璟돛야
  38. #define PROPERTY_ID_POSSESS 21 //맒�돛야
  39. #define PROPERTY_ID_BLUERING_CARD 22 //융裏돛야
  40. #define PROPERTY_ID_YELLOWRING_CARD 23 //뼝裏돛야
  41. #define PROPERTY_ID_WHITERING_CARD 24 //겜裏돛야
  42. #define PROPERTY_ID_REDRING_CARD 25 //븐裏돛야
  43. #define PROPERTY_ID_VIPROOM_CARD 26 //VIP렛돛야
  44. //////////////////////////////////////////////////////////////////////////////////
  45. //돛야斤口
  46. struct tagPropertyInfo
  47. {
  48. //돛야斤口
  49. WORD wIndex; //돛야깃街
  50. WORD wDiscount; //삔逃粮왱
  51. WORD wIssueArea; //랙꼈렀鍋
  52. //饋簡송목
  53. SCORE lPropertyGold; //돛야쏜귑
  54. DOUBLE dPropertyCash; //돛야송목
  55. //騰箇宅제
  56. SCORE lSendLoveLiness; //騰箇宅제
  57. SCORE lRecvLoveLiness; //쌈肝宅제
  58. };
  59. //돛야橄昑
  60. struct tagPropertyAttrib
  61. {
  62. WORD wIndex; //돛야깃街
  63. WORD wPropertyType; //돛야잚謹
  64. WORD wServiceArea; //賈痰렀鍋
  65. TCHAR szMeasuringunit[8]; //셕좆데貫
  66. TCHAR szPropertyName[32]; //돛야츰俚
  67. TCHAR szRegulationsInfo[256]; //賈痰斤口
  68. };
  69. //돛야綾淃
  70. struct tagPropertyItem
  71. {
  72. tagPropertyInfo PropertyInfo; //돛야斤口
  73. tagPropertyAttrib PropertyAttrib; //돛야橄昑
  74. };
  75. //////////////////////////////////////////////////////////////////////////////////
  76. #pragma pack()
  77. #endif