- <?xml version="1.0" encoding="utf-8"?>
- <Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug_Unicode|Win32">
- <Configuration>Debug_Unicode</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release_Unicode|Win32">
- <Configuration>Release_Unicode</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{74DE8924-75DC-4444-AB26-B687F71BD778}</ProjectGuid>
- <RootNamespace>LogonServer</RootNamespace>
- <Keyword>MFCProj</Keyword>
- <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v142</PlatformToolset>
- <CharacterSet>Unicode</CharacterSet>
- <UseOfMfc>Dynamic</UseOfMfc>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <PlatformToolset>v142</PlatformToolset>
- <WholeProgramOptimization>false</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- <UseOfMfc>Dynamic</UseOfMfc>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|Win32'">
- <LinkIncremental>true</LinkIncremental>
- <OutDir>$(SolutionDir)Bin\$(Configuration)\</OutDir>
- <IncludePath>../../../\Source\SharedControl\create_dump;../../../\Source\ServerControl\curl-7.32.0\include;$(IncludePath)</IncludePath>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|Win32'">
- <LinkIncremental>false</LinkIncremental>
- <OutDir>$(SolutionDir)Bin\$(Configuration)\</OutDir>
- <IncludePath>../../../\Source\SharedControl\create_dump;$(IncludePath);../../../\Source\ServerControl\curl-7.32.0\include;</IncludePath>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|Win32'">
- <ClCompile>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;_UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <SDLCheck>false</SDLCheck>
- <AdditionalOptions>/D _CRT_SECURE_NO_WARNINGS %(AdditionalOptions)</AdditionalOptions>
- <AdditionalIncludeDirectories>$(SolutionDir)Source\Protobuf;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <AdditionalLibraryDirectories>../../../\Source\Libs\Debug_Unicode;$(SolutionDir)Source\Protobuf;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <AdditionalDependencies>libcurl.lib;ws2_32.lib;winmm.lib;wldap32.lib;Json.lib</AdditionalDependencies>
- </Link>
- <Midl>
- <MkTypLibCompatible>false</MkTypLibCompatible>
- <ValidateAllParameters>true</ValidateAllParameters>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- </Midl>
- <ResourceCompile>
- <Culture>0x0804</Culture>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ResourceCompile>
- <PostBuildEvent>
- <Command>
- </Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <Optimization>MaxSpeed</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <PreprocessorDefinitions>_USING_V110_SDK71_;WIN32;_WINDOWS;NDEBUG;_UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <SDLCheck>false</SDLCheck>
- <BrowseInformation>true</BrowseInformation>
- <AdditionalOptions>/D _CRT_SECURE_NO_WARNINGS %(AdditionalOptions)</AdditionalOptions>
- <AdditionalIncludeDirectories>$(SolutionDir)Source\Protobuf;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
- <AdditionalDependencies>libcurl.lib;ws2_32.lib;winmm.lib;wldap32.lib;Json.lib;libprotobuf.lib</AdditionalDependencies>
- <AdditionalLibraryDirectories>../../../\Source\Libs\Release_Unicode;$(SolutionDir)Source\Protobuf;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- </Link>
- <Midl>
- <MkTypLibCompatible>false</MkTypLibCompatible>
- <ValidateAllParameters>true</ValidateAllParameters>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- </Midl>
- <ResourceCompile>
- <Culture>0x0804</Culture>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ResourceCompile>
- <Bscmake>
- <PreserveSbr>true</PreserveSbr>
- </Bscmake>
- <PostBuildEvent>
- <Command>mkdir ..\..\..\Publish\Server\$(Configuration)
- copy /y $(OutDir)$(TargetFileName) ..\..\..\Publish\Server\$(Configuration)\$(TargetFileName)</Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
- <ItemGroup>
- <Text Include="ReadMe.txt" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\MessageDef\CMD_LogonServer.h" />
- <ClInclude Include="..\..\MessageDef\Pb_LogonServer.pb.h" />
- <ClInclude Include="AttemperEngineSink.h" />
- <ClInclude Include="BaiDuMap.h" />
- <ClInclude Include="ChineseCode.h" />
- <ClInclude Include="ControlPacket.h" />
- <ClInclude Include="DataBaseEngineSink.h" />
- <ClInclude Include="DataBasePacket.h" />
- <ClInclude Include="HttpThread.h" />
- <ClInclude Include="InitParameter.h" />
- <ClInclude Include="LogonServer.h" />
- <ClInclude Include="LogonServerDlg.h" />
- <ClInclude Include="Resource.h" />
- <ClInclude Include="ServerListManager.h" />
- <ClInclude Include="ServiceUnits.h" />
- <ClInclude Include="ShowTime.h" />
- <ClInclude Include="stdafx.h" />
- <ClInclude Include="targetver.h" />
- <ClInclude Include="ZBase64.h" />
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\MessageDef\Pb_LogonServer.pb.cc" />
- <ClCompile Include="AttemperEngineSink.cpp" />
- <ClCompile Include="BaiDuMap.cpp" />
- <ClCompile Include="ChineseCode.cpp" />
- <ClCompile Include="DataBaseEngineSink.cpp" />
- <ClCompile Include="HttpThread.cpp" />
- <ClCompile Include="InitParameter.cpp" />
- <ClCompile Include="LogonServer.cpp" />
- <ClCompile Include="LogonServerDlg.cpp" />
- <ClCompile Include="ServerListManager.cpp" />
- <ClCompile Include="ServiceUnits.cpp" />
- <ClCompile Include="ShowTime.cpp" />
- <ClCompile Include="stdafx.cpp">
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|Win32'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|Win32'">Create</PrecompiledHeader>
- </ClCompile>
- <ClCompile Include="ZBase64.cpp" />
- </ItemGroup>
- <ItemGroup>
- <ResourceCompile Include="LogonServer.rc" />
- </ItemGroup>
- <ItemGroup>
- <None Include="res\LogonServer.rc2" />
- </ItemGroup>
- <ItemGroup>
- <Image Include="..\GameServer\res\GameServer.ico" />
- <Image Include="res\button_fewer_32px_16125_easyicon.net.ico" />
- <Image Include="res\File Server Graphite.ico" />
- <Image Include="res\GameServer.ico" />
- <Image Include="res\icon2.ico" />
- <Image Include="res\icon5.ico" />
- <Image Include="res\LogonServer.ico" />
- <Image Include="res\Stop.ico" />
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
- <ProjectExtensions>
- <VisualStudio>
- <UserProperties RESOURCE_FILE="LogonServer.rc" />
- </VisualStudio>
- </ProjectExtensions>
- </Project>
|