- <?xml version="1.0" encoding="utf-8"?>
- <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug_Unicode|Win32">
- <Configuration>Debug_Unicode</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug_Unicode|x64">
- <Configuration>Debug_Unicode</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release_Unicode|Win32">
- <Configuration>Release_Unicode</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release_Unicode|x64">
- <Configuration>Release_Unicode</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{A24A269E-D5C3-4D96-B5D3-A254D91F617D}</ProjectGuid>
- <Keyword>Win32Proj</Keyword>
- <RootNamespace>create_dump</RootNamespace>
- <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v120</PlatformToolset>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <PlatformToolset>v120</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|Win32'">
- <PlatformToolset>v142</PlatformToolset>
- <CharacterSet>Unicode</CharacterSet>
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- </PropertyGroup>
- <PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|Win32'">
- <PlatformToolset>v142</PlatformToolset>
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|x64'">
- <LinkIncremental>true</LinkIncremental>
- <OutDir>..\BIN\Client\X64\Debug\</OutDir>
- <IntDir>..\Obj\Client\X64\Dump\Debug\</IntDir>
- <TargetName>$(ProjectName)</TargetName>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|x64'">
- <LinkIncremental>false</LinkIncremental>
- <OutDir>..\BIN\Client\X64\Release\</OutDir>
- <IntDir>..\obj\Client\X64\dump\Release\</IntDir>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|Win32'">
- <TargetExt>.dll</TargetExt>
- <TargetName>$(ProjectName)D</TargetName>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|x64'">
- <ClCompile>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;CREATE_DUMP_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <SDLCheck>true</SDLCheck>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <ImportLibrary>..\LIB\Client\X64\Debug\$(TargetName).lib</ImportLibrary>
- <TargetMachine>MachineX64</TargetMachine>
- </Link>
- <PostBuildEvent>
- <Command>del "..\BIN\Server\X64\Debug\create_dump.dll"
- xcopy "..\BIN\Client\X64\Debug\create_dump.dll" "..\BIN\Server\X64\Debug\"
- del "..\LIB\Server\X64\Debug\create_dump.lib"
- xcopy "..\LIB\Client\X64\Debug\create_dump.lib" "..\LIB\Server\X64\Debug\"</Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <Optimization>MaxSpeed</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;CREATE_DUMP_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <SDLCheck>true</SDLCheck>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <ImportLibrary>..\LIB\Client\X64\Release\$(TargetName).lib</ImportLibrary>
- </Link>
- <PostBuildEvent>
- <Command>del "..\BIN\Server\X64\Release\create_dump.dll"
- xcopy "..\BIN\Client\X64\Release\create_dump.dll" "..\BIN\Server\X64\Release\"
- del "..\LIB\Server\X64\Release\create_dump.lib"
- xcopy "..\LIB\Client\X64\Release\create_dump.lib" "..\LIB\Server\X64\Release\"</Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|Win32'">
- <ClCompile>
- <PreprocessorDefinitions>CREATE_DUMP_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- </ClCompile>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|Win32'">
- <ClCompile>
- <PreprocessorDefinitions>CREATE_DUMP_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- </ClCompile>
- </ItemDefinitionGroup>
- <ItemGroup>
- <Text Include="ReadMe.txt" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="create_dump.h" />
- <ClInclude Include="stdafx.h" />
- <ClInclude Include="targetver.h" />
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="create_dump.cpp" />
- <ClCompile Include="dllmain.cpp">
- <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|x64'">false</CompileAsManaged>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|x64'">
- </PrecompiledHeader>
- <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|x64'">false</CompileAsManaged>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|x64'">
- </PrecompiledHeader>
- </ClCompile>
- <ClCompile Include="stdafx.cpp">
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|x64'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|x64'">Create</PrecompiledHeader>
- </ClCompile>
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
- </Project>
|