- //{{NO_DEPENDENCIES}}
- // Microsoft Visual C++ 生成的包含文件。
- // 供 ModuleManager.rc 使用
- //
- #define IDC_SERVER_LIST 10000
- #define IDD_SERVER_ITEM 10000
- #define IDC_LOAD_SERVER 10001
- #define IDD_SERVER_MATCH 10001
- #define IDC_DELETE_SERVER 10002
- #define IDC_MATCH_LIST 10002
- #define IDD_SERVER_OPTION_1 10002
- #define IDC_RELOAD_LIST 10003
- #define IDC_LOAD_MATCH 10003
- #define IDD_DIALOG1 10003
- #define IDD_SERVER_WIZARD_1 10003
- #define IDC_SERVICE_ATTRIB 10004
- #define IDC_PROMPT 10004
- #define IDD_SERVER_WIZARD_2 10004
- #define IDC_MODULE_LIST 10005
- #define IDD_SERVER_WIZARD_MAIN 10005
- #define IDC_TAB1 10006
- #define IDC_TAB_CTRL 10006
- #define IDD_SERVER_OPTION_2 10006
- #define IDC_GAME_ID 10007
- #define IDD_SERVER_OPTION_3 10007
- #define IDC_GAME_NAME 10008
- #define IDD_SERVER_OPTION_4 10008
- #define IDC_CHAIR_COUNT 10009
- #define IDC_DATABASE_NAME 10010
- #define IDC_SERVICE_DLL_NAME 10011
- #define IDC_SERVER_PORT 10011
- #define IDC_CLIENT_EXE_NAME 10012
- #define IDC_TABLE_COUNT 10012
- #define IDC_MODULE_DESCRIBE 10013
- #define IDC_MAX_PLAYER 10013
- #define IDC_ITEM_FRAME 10014
- #define IDC_CELL_SCORE 10014
- #define IDC_LAST 10015
- #define IDC_RESTRICT_SCORE 10015
- #define IDC_NEXT 10016
- #define IDC_SERVER_NAME 10016
- #define IDC_NEXT2 10017
- #define IDC_FINISH 10017
- #define IDC_SERVER_KIND 10017
- #define IDC_SERVER_TYPE 10018
- #define IDC_SERVER_PASSWD 10019
- #define IDC_SERVICE_REVENUE 10020
- #define IDC_DATABASE_ADDR 10021
- #define IDC_REVENUE_RADIO 10022
- #define IDC_SERVICE_RADIO 10023
- #define IDC_MIN_ENTER_SCORE 10023
- #define IDC_KIND_ID 10024
- #define IDC_MAX_ENTER_SCORE 10024
- #define IDC_NODE_ID 10025
- #define IDC_MIN_TABLE_SCORE 10025
- #define IDC_SORT_ID 10026
- #define IDC_MAX_ENTER_MEMBER 10026
- #define IDC_MIN_ENTER_MEMBER 10027
- #define IDC_FORFEND_WISPER_CHAT 10028
- #define IDC_VENUE_TYPE 10028
- #define IDC_FORFEND_ROOM_CHAT 10029
- #define IDC_DISTRIBUTE_ALLOW 10029
- #define IDC_FORFEND_GAME_CHAT 10030
- #define IDC_DISTRIBUTE_IMMEDIATE 10030
- #define IDC_FORFEND_WISPER_ON_GAME 10031
- #define IDC_DISTRIBUTE_LAST_TABLE 10031
- #define IDC_MIN_SCORE 10031
- #define IDC_FORFEND_ROOM_ENTER 10032
- #define IDC_DISTRIBUTE_SAME_ADDRESS 10032
- #define IDC_CELL_SCORE3 10032
- #define IDC_MAX_SCORE 10032
- #define IDC_FORFEND_GAME_ENTER 10033
- #define IDC_MIN_DISTRIBUTE_USER 10033
- #define IDC_FORFEND_GAME_LOOKON 10034
- #define IDC_DISTRIBUTE_TIME_SPACE 10034
- #define IDC_STATIC_REVENUE_SERVICE 10034
- #define IDC_FORFEND_GAME_RULE 10035
- #define IDC_DISTRIBUTE_DRAW_COUNT 10035
- #define IDC_STATIC_VENUE 10035
- #define IDC_IMMEDIATE_WRITE_SCORE 10036
- #define IDC_DISTRIBUTE_START_MIN_USER 10036
- #define IDC_STATIC_MINSCORE 10036
- #define IDC_RECORD_GAME_SCORE 10037
- #define IDC_DISTRIBUTE_START_MIN_USER2 10037
- #define IDC_DISTRIBUTE_START_MAX_USER 10037
- #define IDC_STATIC_MAXSCORE 10037
- #define IDC_RECORD_GAME_TRACK 10038
- #define IDC_FORFEND_LOCK_TABLE 10039
- #define IDC_ALLOW_DYNAMIC_JOIN 10040
- #define IDC_ALLOW_AVERT_CHEAT_MODE 10042
- #define IDC_FORFEND_SAVE_IN_ROOM 10043
- #define IDC_FORFEND_SAVE_IN_GAME 10044
- #define IDC_ALLOW_OFFLINE_TRUSTEE 10045
- #define IDC_DYNAMIC_CELL_SCORE 10046
- #define IDC_ALLOW_ANDROID_ATTEND 10047
- #define IDC_ALLOW_ANDROID_ATTEND2 10048
- #define IDC_ALLOW_ANDROID_SIMULATE 10048
-
- // Next default values for new objects
- //
- #ifdef APSTUDIO_INVOKED
- #ifndef APSTUDIO_READONLY_SYMBOLS
- #define _APS_NEXT_RESOURCE_VALUE 10009
- #define _APS_NEXT_COMMAND_VALUE 32771
- #define _APS_NEXT_CONTROL_VALUE 10038
- #define _APS_NEXT_SYMED_VALUE 10000
- #endif
- #endif
|