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- // Protocol Buffers - Google's data interchange format
- // Copyright 2008 Google Inc. All rights reserved.
- // https://developers.google.com/protocol-buffers/
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived from
- // this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
- #ifndef GOOGLE_PROTOBUF_ARENASTRING_H__
- #define GOOGLE_PROTOBUF_ARENASTRING_H__
-
- #include <string>
- #include <utility>
-
- #include <google/protobuf/stubs/logging.h>
- #include <google/protobuf/stubs/common.h>
- #include <google/protobuf/stubs/fastmem.h>
- #include <google/protobuf/arena.h>
- #include <google/protobuf/port.h>
-
- #include <google/protobuf/port_def.inc>
-
- #ifdef SWIG
- #error "You cannot SWIG proto headers"
- #endif
-
-
- // This is the implementation of arena string fields written for the open-source
- // release. The ArenaStringPtr struct below is an internal implementation class
- // and *should not be used* by user code. It is used to collect string
- // operations together into one place and abstract away the underlying
- // string-field pointer representation, so that (for example) an alternate
- // implementation that knew more about ::std::string's internals could integrate
- // more closely with the arena allocator.
-
- namespace google {
- namespace protobuf {
- namespace internal {
-
- template <typename T>
- class TaggedPtr {
- public:
- void Set(T* p) { ptr_ = reinterpret_cast<uintptr_t>(p); }
- T* Get() const { return reinterpret_cast<T*>(ptr_); }
-
- bool IsNull() { return ptr_ == 0; }
-
- private:
- uintptr_t ptr_;
- };
-
- struct PROTOBUF_EXPORT ArenaStringPtr {
- inline void Set(const ::std::string* default_value,
- const ::std::string& value, Arena* arena) {
- if (ptr_ == default_value) {
- CreateInstance(arena, &value);
- } else {
- *ptr_ = value;
- }
- }
-
- inline void SetLite(const ::std::string* default_value,
- const ::std::string& value, Arena* arena) {
- Set(default_value, value, arena);
- }
-
- // Basic accessors.
- inline const ::std::string& Get() const { return *ptr_; }
-
- inline ::std::string* Mutable(const ::std::string* default_value,
- Arena* arena) {
- if (ptr_ == default_value) {
- CreateInstance(arena, default_value);
- }
- return ptr_;
- }
-
- // Release returns a ::std::string* instance that is heap-allocated and is not
- // Own()'d by any arena. If the field was not set, it returns NULL. The caller
- // retains ownership. Clears this field back to NULL state. Used to implement
- // release_<field>() methods on generated classes.
- inline ::std::string* Release(const ::std::string* default_value,
- Arena* arena) {
- if (ptr_ == default_value) {
- return NULL;
- }
- return ReleaseNonDefault(default_value, arena);
- }
-
- // Similar to Release, but ptr_ cannot be the default_value.
- inline ::std::string* ReleaseNonDefault(const ::std::string* default_value,
- Arena* arena) {
- GOOGLE_DCHECK(!IsDefault(default_value));
- ::std::string* released = NULL;
- if (arena != NULL) {
- // ptr_ is owned by the arena.
- released = new ::std::string;
- released->swap(*ptr_);
- } else {
- released = ptr_;
- }
- ptr_ = const_cast< ::std::string*>(default_value);
- return released;
- }
-
- // UnsafeArenaRelease returns a ::std::string*, but it may be arena-owned
- // (i.e. have its destructor already registered) if arena != NULL. If the
- // field was not set, this returns NULL. This method clears this field back to
- // NULL state. Used to implement unsafe_arena_release_<field>() methods on
- // generated classes.
- inline ::std::string* UnsafeArenaRelease(const ::std::string* default_value,
- Arena* /* arena */) {
- if (ptr_ == default_value) {
- return NULL;
- }
- ::std::string* released = ptr_;
- ptr_ = const_cast< ::std::string*>(default_value);
- return released;
- }
-
- // Takes a string that is heap-allocated, and takes ownership. The string's
- // destructor is registered with the arena. Used to implement
- // set_allocated_<field> in generated classes.
- inline void SetAllocated(const ::std::string* default_value,
- ::std::string* value, Arena* arena) {
- if (arena == NULL && ptr_ != default_value) {
- Destroy(default_value, arena);
- }
- if (value != NULL) {
- ptr_ = value;
- if (arena != NULL) {
- arena->Own(value);
- }
- } else {
- ptr_ = const_cast< ::std::string*>(default_value);
- }
- }
-
- // Takes a string that has lifetime equal to the arena's lifetime. The arena
- // must be non-null. It is safe only to pass this method a value returned by
- // UnsafeArenaRelease() on another field of a message in the same arena. Used
- // to implement unsafe_arena_set_allocated_<field> in generated classes.
- inline void UnsafeArenaSetAllocated(const ::std::string* default_value,
- ::std::string* value,
- Arena* /* arena */) {
- if (value != NULL) {
- ptr_ = value;
- } else {
- ptr_ = const_cast< ::std::string*>(default_value);
- }
- }
-
- // Swaps internal pointers. Arena-safety semantics: this is guarded by the
- // logic in Swap()/UnsafeArenaSwap() at the message level, so this method is
- // 'unsafe' if called directly.
- PROTOBUF_ALWAYS_INLINE void Swap(ArenaStringPtr* other) {
- std::swap(ptr_, other->ptr_);
- }
- PROTOBUF_ALWAYS_INLINE void Swap(ArenaStringPtr* other,
- const ::std::string* default_value,
- Arena* arena) {
- #ifndef NDEBUG
- // For debug builds, we swap the contents of the string, rather than the
- // string instances themselves. This invalidates previously taken const
- // references that are (per our documentation) invalidated by calling Swap()
- // on the message.
- //
- // If both strings are the default_value, swapping is uninteresting.
- // Otherwise, we use ArenaStringPtr::Mutable() to access the string, to
- // ensure that we do not try to mutate default_value itself.
- if (IsDefault(default_value) && other->IsDefault(default_value)) {
- return;
- }
-
- ::std::string* this_ptr = Mutable(default_value, arena);
- ::std::string* other_ptr = other->Mutable(default_value, arena);
-
- this_ptr->swap(*other_ptr);
- #else
- std::swap(ptr_, other->ptr_);
- (void)default_value;
- (void)arena;
- #endif
- }
-
- // Frees storage (if not on an arena).
- inline void Destroy(const ::std::string* default_value, Arena* arena) {
- if (arena == NULL && ptr_ != default_value) {
- delete ptr_;
- }
- }
-
- // Clears content, but keeps allocated string if arena != NULL, to avoid the
- // overhead of heap operations. After this returns, the content (as seen by
- // the user) will always be the empty string. Assumes that |default_value|
- // is an empty string.
- inline void ClearToEmpty(const ::std::string* default_value,
- Arena* /* arena */) {
- if (ptr_ == default_value) {
- // Already set to default (which is empty) -- do nothing.
- } else {
- ptr_->clear();
- }
- }
-
- // Clears content, assuming that the current value is not the empty string
- // default.
- inline void ClearNonDefaultToEmpty() { ptr_->clear(); }
- inline void ClearNonDefaultToEmptyNoArena() { ptr_->clear(); }
-
- // Clears content, but keeps allocated string if arena != NULL, to avoid the
- // overhead of heap operations. After this returns, the content (as seen by
- // the user) will always be equal to |default_value|.
- inline void ClearToDefault(const ::std::string* default_value,
- Arena* /* arena */) {
- if (ptr_ == default_value) {
- // Already set to default -- do nothing.
- } else {
- // Have another allocated string -- rather than throwing this away and
- // resetting ptr_ to the canonical default string instance, we just reuse
- // this instance.
- *ptr_ = *default_value;
- }
- }
-
- // Called from generated code / reflection runtime only. Resets value to point
- // to a default string pointer, with the semantics that this ArenaStringPtr
- // does not own the pointed-to memory. Disregards initial value of ptr_ (so
- // this is the *ONLY* safe method to call after construction or when
- // reinitializing after becoming the active field in a oneof union).
- inline void UnsafeSetDefault(const ::std::string* default_value) {
- // Casting away 'const' is safe here: accessors ensure that ptr_ is only
- // returned as a const if it is equal to default_value.
- ptr_ = const_cast< ::std::string*>(default_value);
- }
-
- // The 'NoArena' variants of methods below assume arena == NULL and are
- // optimized to provide very little overhead relative to a raw string pointer
- // (while still being in-memory compatible with other code that assumes
- // ArenaStringPtr). Note the invariant that a class instance that has only
- // ever been mutated by NoArena methods must *only* be in the String state
- // (i.e., tag bits are not used), *NEVER* ArenaString. This allows all
- // tagged-pointer manipulations to be avoided.
- inline void SetNoArena(const ::std::string* default_value,
- const ::std::string& value) {
- if (ptr_ == default_value) {
- CreateInstanceNoArena(&value);
- } else {
- *ptr_ = value;
- }
- }
-
- void SetNoArena(const ::std::string* default_value, ::std::string&& value) {
- if (IsDefault(default_value)) {
- ptr_ = new ::std::string(std::move(value));
- } else {
- *ptr_ = std::move(value);
- }
- }
-
- void AssignWithDefault(const ::std::string* default_value,
- ArenaStringPtr value);
-
- inline const ::std::string& GetNoArena() const { return *ptr_; }
-
- inline ::std::string* MutableNoArena(const ::std::string* default_value) {
- if (ptr_ == default_value) {
- CreateInstanceNoArena(default_value);
- }
- return ptr_;
- }
-
- inline ::std::string* ReleaseNoArena(const ::std::string* default_value) {
- if (ptr_ == default_value) {
- return NULL;
- } else {
- return ReleaseNonDefaultNoArena(default_value);
- }
- }
-
- inline ::std::string* ReleaseNonDefaultNoArena(
- const ::std::string* default_value) {
- GOOGLE_DCHECK(!IsDefault(default_value));
- ::std::string* released = ptr_;
- ptr_ = const_cast< ::std::string*>(default_value);
- return released;
- }
-
- inline void SetAllocatedNoArena(const ::std::string* default_value,
- ::std::string* value) {
- if (ptr_ != default_value) {
- delete ptr_;
- }
- if (value != NULL) {
- ptr_ = value;
- } else {
- ptr_ = const_cast< ::std::string*>(default_value);
- }
- }
-
- inline void DestroyNoArena(const ::std::string* default_value) {
- if (ptr_ != default_value) {
- delete ptr_;
- }
- }
-
- inline void ClearToEmptyNoArena(const ::std::string* default_value) {
- if (ptr_ == default_value) {
- // Nothing: already equal to default (which is the empty string).
- } else {
- ptr_->clear();
- }
- }
-
- inline void ClearToDefaultNoArena(const ::std::string* default_value) {
- if (ptr_ == default_value) {
- // Nothing: already set to default.
- } else {
- // Reuse existing allocated instance.
- *ptr_ = *default_value;
- }
- }
-
- // Internal accessor used only at parse time to provide direct access to the
- // raw pointer from the shared parse routine (in the non-arenas case). The
- // parse routine does the string allocation in order to save code size in the
- // generated parsing code.
- inline ::std::string** UnsafeRawStringPointer() { return &ptr_; }
-
- inline bool IsDefault(const ::std::string* default_value) const {
- return ptr_ == default_value;
- }
-
- // Internal accessors!!!!
- void UnsafeSetTaggedPointer(TaggedPtr< ::std::string> value) {
- ptr_ = value.Get();
- }
- // Generated code only! An optimization, in certain cases the generated
- // code is certain we can obtain a string with no default checks and
- // tag tests.
- ::std::string* UnsafeMutablePointer() { return ptr_; }
-
- private:
- ::std::string* ptr_;
-
- PROTOBUF_NOINLINE
- void CreateInstance(Arena* arena, const ::std::string* initial_value) {
- GOOGLE_DCHECK(initial_value != NULL);
- // uses "new ::std::string" when arena is nullptr
- ptr_ = Arena::Create< ::std::string>(arena, *initial_value);
- }
- PROTOBUF_NOINLINE
- void CreateInstanceNoArena(const ::std::string* initial_value) {
- GOOGLE_DCHECK(initial_value != NULL);
- ptr_ = new ::std::string(*initial_value);
- }
- };
-
- } // namespace internal
- } // namespace protobuf
-
- namespace protobuf {
- namespace internal {
-
- inline void ArenaStringPtr::AssignWithDefault(
- const ::std::string* default_value, ArenaStringPtr value) {
- const ::std::string* me = *UnsafeRawStringPointer();
- const ::std::string* other = *value.UnsafeRawStringPointer();
- // If the pointers are the same then do nothing.
- if (me != other) {
- SetNoArena(default_value, value.GetNoArena());
- }
- }
-
- } // namespace internal
- } // namespace protobuf
- } // namespace google
-
-
- #include <google/protobuf/port_undef.inc>
-
- #endif // GOOGLE_PROTOBUF_ARENASTRING_H__
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