诸暨麻将添加redis
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  1. // Generated by the protocol buffer compiler. DO NOT EDIT!
  2. // source: Pb_RecordPacket.proto
  3. #ifndef GOOGLE_PROTOBUF_INCLUDED_Pb_5fRecordPacket_2eproto
  4. #define GOOGLE_PROTOBUF_INCLUDED_Pb_5fRecordPacket_2eproto
  5. #include <limits>
  6. #include <string>
  7. #include <google/protobuf/port_def.inc>
  8. #if PROTOBUF_VERSION < 3011000
  9. #error This file was generated by a newer version of protoc which is
  10. #error incompatible with your Protocol Buffer headers. Please update
  11. #error your headers.
  12. #endif
  13. #if 3011000 < PROTOBUF_MIN_PROTOC_VERSION
  14. #error This file was generated by an older version of protoc which is
  15. #error incompatible with your Protocol Buffer headers. Please
  16. #error regenerate this file with a newer version of protoc.
  17. #endif
  18. #include <google/protobuf/port_undef.inc>
  19. #include <google/protobuf/io/coded_stream.h>
  20. #include <google/protobuf/arena.h>
  21. #include <google/protobuf/arenastring.h>
  22. #include <google/protobuf/generated_message_table_driven.h>
  23. #include <google/protobuf/generated_message_util.h>
  24. #include <google/protobuf/inlined_string_field.h>
  25. #include <google/protobuf/metadata.h>
  26. #include <google/protobuf/generated_message_reflection.h>
  27. #include <google/protobuf/message.h>
  28. #include <google/protobuf/repeated_field.h> // IWYU pragma: export
  29. #include <google/protobuf/extension_set.h> // IWYU pragma: export
  30. #include <google/protobuf/unknown_field_set.h>
  31. // @@protoc_insertion_point(includes)
  32. #include <google/protobuf/port_def.inc>
  33. #define PROTOBUF_INTERNAL_EXPORT_Pb_5fRecordPacket_2eproto
  34. PROTOBUF_NAMESPACE_OPEN
  35. namespace internal {
  36. class AnyMetadata;
  37. } // namespace internal
  38. PROTOBUF_NAMESPACE_CLOSE
  39. // Internal implementation detail -- do not use these members.
  40. struct TableStruct_Pb_5fRecordPacket_2eproto {
  41. static const ::PROTOBUF_NAMESPACE_ID::internal::ParseTableField entries[]
  42. PROTOBUF_SECTION_VARIABLE(protodesc_cold);
  43. static const ::PROTOBUF_NAMESPACE_ID::internal::AuxillaryParseTableField aux[]
  44. PROTOBUF_SECTION_VARIABLE(protodesc_cold);
  45. static const ::PROTOBUF_NAMESPACE_ID::internal::ParseTable schema[4]
  46. PROTOBUF_SECTION_VARIABLE(protodesc_cold);
  47. static const ::PROTOBUF_NAMESPACE_ID::internal::FieldMetadata field_metadata[];
  48. static const ::PROTOBUF_NAMESPACE_ID::internal::SerializationTable serialization_table[];
  49. static const ::PROTOBUF_NAMESPACE_ID::uint32 offsets[];
  50. };
  51. extern const ::PROTOBUF_NAMESPACE_ID::internal::DescriptorTable descriptor_table_Pb_5fRecordPacket_2eproto;
  52. namespace RecordPacket {
  53. class PB_CS_S_ReplayRecordResp;
  54. class PB_CS_S_ReplayRecordRespDefaultTypeInternal;
  55. extern PB_CS_S_ReplayRecordRespDefaultTypeInternal _PB_CS_S_ReplayRecordResp_default_instance_;
  56. class pb_ChairRecord;
  57. class pb_ChairRecordDefaultTypeInternal;
  58. extern pb_ChairRecordDefaultTypeInternal _pb_ChairRecord_default_instance_;
  59. class pb_GameConfig;
  60. class pb_GameConfigDefaultTypeInternal;
  61. extern pb_GameConfigDefaultTypeInternal _pb_GameConfig_default_instance_;
  62. class pb_GameRecordPacket;
  63. class pb_GameRecordPacketDefaultTypeInternal;
  64. extern pb_GameRecordPacketDefaultTypeInternal _pb_GameRecordPacket_default_instance_;
  65. } // namespace RecordPacket
  66. PROTOBUF_NAMESPACE_OPEN
  67. template<> ::RecordPacket::PB_CS_S_ReplayRecordResp* Arena::CreateMaybeMessage<::RecordPacket::PB_CS_S_ReplayRecordResp>(Arena*);
  68. template<> ::RecordPacket::pb_ChairRecord* Arena::CreateMaybeMessage<::RecordPacket::pb_ChairRecord>(Arena*);
  69. template<> ::RecordPacket::pb_GameConfig* Arena::CreateMaybeMessage<::RecordPacket::pb_GameConfig>(Arena*);
  70. template<> ::RecordPacket::pb_GameRecordPacket* Arena::CreateMaybeMessage<::RecordPacket::pb_GameRecordPacket>(Arena*);
  71. PROTOBUF_NAMESPACE_CLOSE
  72. namespace RecordPacket {
  73. // ===================================================================
  74. class pb_GameRecordPacket :
  75. public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:RecordPacket.pb_GameRecordPacket) */ {
  76. public:
  77. pb_GameRecordPacket();
  78. virtual ~pb_GameRecordPacket();
  79. pb_GameRecordPacket(const pb_GameRecordPacket& from);
  80. pb_GameRecordPacket(pb_GameRecordPacket&& from) noexcept
  81. : pb_GameRecordPacket() {
  82. *this = ::std::move(from);
  83. }
  84. inline pb_GameRecordPacket& operator=(const pb_GameRecordPacket& from) {
  85. CopyFrom(from);
  86. return *this;
  87. }
  88. inline pb_GameRecordPacket& operator=(pb_GameRecordPacket&& from) noexcept {
  89. if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) {
  90. if (this != &from) InternalSwap(&from);
  91. } else {
  92. CopyFrom(from);
  93. }
  94. return *this;
  95. }
  96. static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() {
  97. return GetDescriptor();
  98. }
  99. static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() {
  100. return GetMetadataStatic().descriptor;
  101. }
  102. static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() {
  103. return GetMetadataStatic().reflection;
  104. }
  105. static const pb_GameRecordPacket& default_instance();
  106. static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY
  107. static inline const pb_GameRecordPacket* internal_default_instance() {
  108. return reinterpret_cast<const pb_GameRecordPacket*>(
  109. &_pb_GameRecordPacket_default_instance_);
  110. }
  111. static constexpr int kIndexInFileMessages =
  112. 0;
  113. friend void swap(pb_GameRecordPacket& a, pb_GameRecordPacket& b) {
  114. a.Swap(&b);
  115. }
  116. inline void Swap(pb_GameRecordPacket* other) {
  117. if (other == this) return;
  118. InternalSwap(other);
  119. }
  120. // implements Message ----------------------------------------------
  121. inline pb_GameRecordPacket* New() const final {
  122. return CreateMaybeMessage<pb_GameRecordPacket>(nullptr);
  123. }
  124. pb_GameRecordPacket* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final {
  125. return CreateMaybeMessage<pb_GameRecordPacket>(arena);
  126. }
  127. void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final;
  128. void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final;
  129. void CopyFrom(const pb_GameRecordPacket& from);
  130. void MergeFrom(const pb_GameRecordPacket& from);
  131. PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final;
  132. bool IsInitialized() const final;
  133. size_t ByteSizeLong() const final;
  134. const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final;
  135. ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray(
  136. ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final;
  137. int GetCachedSize() const final { return _cached_size_.Get(); }
  138. private:
  139. inline void SharedCtor();
  140. inline void SharedDtor();
  141. void SetCachedSize(int size) const final;
  142. void InternalSwap(pb_GameRecordPacket* other);
  143. friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata;
  144. static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() {
  145. return "RecordPacket.pb_GameRecordPacket";
  146. }
  147. private:
  148. inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const {
  149. return nullptr;
  150. }
  151. inline void* MaybeArenaPtr() const {
  152. return nullptr;
  153. }
  154. public:
  155. ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final;
  156. private:
  157. static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() {
  158. ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fRecordPacket_2eproto);
  159. return ::descriptor_table_Pb_5fRecordPacket_2eproto.file_level_metadata[kIndexInFileMessages];
  160. }
  161. public:
  162. // nested types ----------------------------------------------------
  163. // accessors -------------------------------------------------------
  164. enum : int {
  165. kPDataFieldNumber = 4,
  166. kWChairIDFieldNumber = 1,
  167. kWMainCmdIDFieldNumber = 2,
  168. kWSubCmdIDFieldNumber = 3,
  169. };
  170. // bytes pData = 4;
  171. void clear_pdata();
  172. const std::string& pdata() const;
  173. void set_pdata(const std::string& value);
  174. void set_pdata(std::string&& value);
  175. void set_pdata(const char* value);
  176. void set_pdata(const void* value, size_t size);
  177. std::string* mutable_pdata();
  178. std::string* release_pdata();
  179. void set_allocated_pdata(std::string* pdata);
  180. private:
  181. const std::string& _internal_pdata() const;
  182. void _internal_set_pdata(const std::string& value);
  183. std::string* _internal_mutable_pdata();
  184. public:
  185. // uint32 wChairID = 1;
  186. void clear_wchairid();
  187. ::PROTOBUF_NAMESPACE_ID::uint32 wchairid() const;
  188. void set_wchairid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  189. private:
  190. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wchairid() const;
  191. void _internal_set_wchairid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  192. public:
  193. // uint32 wMainCmdID = 2;
  194. void clear_wmaincmdid();
  195. ::PROTOBUF_NAMESPACE_ID::uint32 wmaincmdid() const;
  196. void set_wmaincmdid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  197. private:
  198. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wmaincmdid() const;
  199. void _internal_set_wmaincmdid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  200. public:
  201. // uint32 wSubCmdID = 3;
  202. void clear_wsubcmdid();
  203. ::PROTOBUF_NAMESPACE_ID::uint32 wsubcmdid() const;
  204. void set_wsubcmdid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  205. private:
  206. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wsubcmdid() const;
  207. void _internal_set_wsubcmdid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  208. public:
  209. // @@protoc_insertion_point(class_scope:RecordPacket.pb_GameRecordPacket)
  210. private:
  211. class _Internal;
  212. ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_;
  213. ::PROTOBUF_NAMESPACE_ID::internal::ArenaStringPtr pdata_;
  214. ::PROTOBUF_NAMESPACE_ID::uint32 wchairid_;
  215. ::PROTOBUF_NAMESPACE_ID::uint32 wmaincmdid_;
  216. ::PROTOBUF_NAMESPACE_ID::uint32 wsubcmdid_;
  217. mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_;
  218. friend struct ::TableStruct_Pb_5fRecordPacket_2eproto;
  219. };
  220. // -------------------------------------------------------------------
  221. class pb_GameConfig :
  222. public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:RecordPacket.pb_GameConfig) */ {
  223. public:
  224. pb_GameConfig();
  225. virtual ~pb_GameConfig();
  226. pb_GameConfig(const pb_GameConfig& from);
  227. pb_GameConfig(pb_GameConfig&& from) noexcept
  228. : pb_GameConfig() {
  229. *this = ::std::move(from);
  230. }
  231. inline pb_GameConfig& operator=(const pb_GameConfig& from) {
  232. CopyFrom(from);
  233. return *this;
  234. }
  235. inline pb_GameConfig& operator=(pb_GameConfig&& from) noexcept {
  236. if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) {
  237. if (this != &from) InternalSwap(&from);
  238. } else {
  239. CopyFrom(from);
  240. }
  241. return *this;
  242. }
  243. static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() {
  244. return GetDescriptor();
  245. }
  246. static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() {
  247. return GetMetadataStatic().descriptor;
  248. }
  249. static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() {
  250. return GetMetadataStatic().reflection;
  251. }
  252. static const pb_GameConfig& default_instance();
  253. static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY
  254. static inline const pb_GameConfig* internal_default_instance() {
  255. return reinterpret_cast<const pb_GameConfig*>(
  256. &_pb_GameConfig_default_instance_);
  257. }
  258. static constexpr int kIndexInFileMessages =
  259. 1;
  260. friend void swap(pb_GameConfig& a, pb_GameConfig& b) {
  261. a.Swap(&b);
  262. }
  263. inline void Swap(pb_GameConfig* other) {
  264. if (other == this) return;
  265. InternalSwap(other);
  266. }
  267. // implements Message ----------------------------------------------
  268. inline pb_GameConfig* New() const final {
  269. return CreateMaybeMessage<pb_GameConfig>(nullptr);
  270. }
  271. pb_GameConfig* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final {
  272. return CreateMaybeMessage<pb_GameConfig>(arena);
  273. }
  274. void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final;
  275. void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final;
  276. void CopyFrom(const pb_GameConfig& from);
  277. void MergeFrom(const pb_GameConfig& from);
  278. PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final;
  279. bool IsInitialized() const final;
  280. size_t ByteSizeLong() const final;
  281. const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final;
  282. ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray(
  283. ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final;
  284. int GetCachedSize() const final { return _cached_size_.Get(); }
  285. private:
  286. inline void SharedCtor();
  287. inline void SharedDtor();
  288. void SetCachedSize(int size) const final;
  289. void InternalSwap(pb_GameConfig* other);
  290. friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata;
  291. static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() {
  292. return "RecordPacket.pb_GameConfig";
  293. }
  294. private:
  295. inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const {
  296. return nullptr;
  297. }
  298. inline void* MaybeArenaPtr() const {
  299. return nullptr;
  300. }
  301. public:
  302. ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final;
  303. private:
  304. static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() {
  305. ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fRecordPacket_2eproto);
  306. return ::descriptor_table_Pb_5fRecordPacket_2eproto.file_level_metadata[kIndexInFileMessages];
  307. }
  308. public:
  309. // nested types ----------------------------------------------------
  310. // accessors -------------------------------------------------------
  311. enum : int {
  312. kSPrivateTableIDFieldNumber = 9,
  313. kWSubGameIDFieldNumber = 1,
  314. kWDiScoreFieldNumber = 2,
  315. kWFanFeiFieldNumber = 3,
  316. kWIpLimitFieldNumber = 4,
  317. kWPlayCountRuleFieldNumber = 5,
  318. kRoomIdFieldNumber = 6,
  319. kIsOwnerFieldNumber = 7,
  320. kWHadPlayCountFieldNumber = 8,
  321. kBDuoLaiFieldNumber = 10,
  322. kWFengDingFieldNumber = 11,
  323. kTmp1FieldNumber = 12,
  324. kTmp2FieldNumber = 13,
  325. };
  326. // string sPrivateTableID = 9;
  327. void clear_sprivatetableid();
  328. const std::string& sprivatetableid() const;
  329. void set_sprivatetableid(const std::string& value);
  330. void set_sprivatetableid(std::string&& value);
  331. void set_sprivatetableid(const char* value);
  332. void set_sprivatetableid(const char* value, size_t size);
  333. std::string* mutable_sprivatetableid();
  334. std::string* release_sprivatetableid();
  335. void set_allocated_sprivatetableid(std::string* sprivatetableid);
  336. private:
  337. const std::string& _internal_sprivatetableid() const;
  338. void _internal_set_sprivatetableid(const std::string& value);
  339. std::string* _internal_mutable_sprivatetableid();
  340. public:
  341. // uint32 wSubGameID = 1;
  342. void clear_wsubgameid();
  343. ::PROTOBUF_NAMESPACE_ID::uint32 wsubgameid() const;
  344. void set_wsubgameid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  345. private:
  346. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wsubgameid() const;
  347. void _internal_set_wsubgameid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  348. public:
  349. // uint32 wDiScore = 2;
  350. void clear_wdiscore();
  351. ::PROTOBUF_NAMESPACE_ID::uint32 wdiscore() const;
  352. void set_wdiscore(::PROTOBUF_NAMESPACE_ID::uint32 value);
  353. private:
  354. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wdiscore() const;
  355. void _internal_set_wdiscore(::PROTOBUF_NAMESPACE_ID::uint32 value);
  356. public:
  357. // uint32 wFanFei = 3;
  358. void clear_wfanfei();
  359. ::PROTOBUF_NAMESPACE_ID::uint32 wfanfei() const;
  360. void set_wfanfei(::PROTOBUF_NAMESPACE_ID::uint32 value);
  361. private:
  362. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wfanfei() const;
  363. void _internal_set_wfanfei(::PROTOBUF_NAMESPACE_ID::uint32 value);
  364. public:
  365. // uint32 wIpLimit = 4;
  366. void clear_wiplimit();
  367. ::PROTOBUF_NAMESPACE_ID::uint32 wiplimit() const;
  368. void set_wiplimit(::PROTOBUF_NAMESPACE_ID::uint32 value);
  369. private:
  370. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wiplimit() const;
  371. void _internal_set_wiplimit(::PROTOBUF_NAMESPACE_ID::uint32 value);
  372. public:
  373. // uint32 wPlayCountRule = 5;
  374. void clear_wplaycountrule();
  375. ::PROTOBUF_NAMESPACE_ID::uint32 wplaycountrule() const;
  376. void set_wplaycountrule(::PROTOBUF_NAMESPACE_ID::uint32 value);
  377. private:
  378. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wplaycountrule() const;
  379. void _internal_set_wplaycountrule(::PROTOBUF_NAMESPACE_ID::uint32 value);
  380. public:
  381. // uint32 RoomId = 6;
  382. void clear_roomid();
  383. ::PROTOBUF_NAMESPACE_ID::uint32 roomid() const;
  384. void set_roomid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  385. private:
  386. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_roomid() const;
  387. void _internal_set_roomid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  388. public:
  389. // uint32 IsOwner = 7;
  390. void clear_isowner();
  391. ::PROTOBUF_NAMESPACE_ID::uint32 isowner() const;
  392. void set_isowner(::PROTOBUF_NAMESPACE_ID::uint32 value);
  393. private:
  394. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_isowner() const;
  395. void _internal_set_isowner(::PROTOBUF_NAMESPACE_ID::uint32 value);
  396. public:
  397. // uint32 wHadPlayCount = 8;
  398. void clear_whadplaycount();
  399. ::PROTOBUF_NAMESPACE_ID::uint32 whadplaycount() const;
  400. void set_whadplaycount(::PROTOBUF_NAMESPACE_ID::uint32 value);
  401. private:
  402. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_whadplaycount() const;
  403. void _internal_set_whadplaycount(::PROTOBUF_NAMESPACE_ID::uint32 value);
  404. public:
  405. // uint32 bDuoLai = 10;
  406. void clear_bduolai();
  407. ::PROTOBUF_NAMESPACE_ID::uint32 bduolai() const;
  408. void set_bduolai(::PROTOBUF_NAMESPACE_ID::uint32 value);
  409. private:
  410. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_bduolai() const;
  411. void _internal_set_bduolai(::PROTOBUF_NAMESPACE_ID::uint32 value);
  412. public:
  413. // uint32 wFengDing = 11;
  414. void clear_wfengding();
  415. ::PROTOBUF_NAMESPACE_ID::uint32 wfengding() const;
  416. void set_wfengding(::PROTOBUF_NAMESPACE_ID::uint32 value);
  417. private:
  418. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wfengding() const;
  419. void _internal_set_wfengding(::PROTOBUF_NAMESPACE_ID::uint32 value);
  420. public:
  421. // uint32 tmp1 = 12;
  422. void clear_tmp1();
  423. ::PROTOBUF_NAMESPACE_ID::uint32 tmp1() const;
  424. void set_tmp1(::PROTOBUF_NAMESPACE_ID::uint32 value);
  425. private:
  426. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_tmp1() const;
  427. void _internal_set_tmp1(::PROTOBUF_NAMESPACE_ID::uint32 value);
  428. public:
  429. // uint32 tmp2 = 13;
  430. void clear_tmp2();
  431. ::PROTOBUF_NAMESPACE_ID::uint32 tmp2() const;
  432. void set_tmp2(::PROTOBUF_NAMESPACE_ID::uint32 value);
  433. private:
  434. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_tmp2() const;
  435. void _internal_set_tmp2(::PROTOBUF_NAMESPACE_ID::uint32 value);
  436. public:
  437. // @@protoc_insertion_point(class_scope:RecordPacket.pb_GameConfig)
  438. private:
  439. class _Internal;
  440. ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_;
  441. ::PROTOBUF_NAMESPACE_ID::internal::ArenaStringPtr sprivatetableid_;
  442. ::PROTOBUF_NAMESPACE_ID::uint32 wsubgameid_;
  443. ::PROTOBUF_NAMESPACE_ID::uint32 wdiscore_;
  444. ::PROTOBUF_NAMESPACE_ID::uint32 wfanfei_;
  445. ::PROTOBUF_NAMESPACE_ID::uint32 wiplimit_;
  446. ::PROTOBUF_NAMESPACE_ID::uint32 wplaycountrule_;
  447. ::PROTOBUF_NAMESPACE_ID::uint32 roomid_;
  448. ::PROTOBUF_NAMESPACE_ID::uint32 isowner_;
  449. ::PROTOBUF_NAMESPACE_ID::uint32 whadplaycount_;
  450. ::PROTOBUF_NAMESPACE_ID::uint32 bduolai_;
  451. ::PROTOBUF_NAMESPACE_ID::uint32 wfengding_;
  452. ::PROTOBUF_NAMESPACE_ID::uint32 tmp1_;
  453. ::PROTOBUF_NAMESPACE_ID::uint32 tmp2_;
  454. mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_;
  455. friend struct ::TableStruct_Pb_5fRecordPacket_2eproto;
  456. };
  457. // -------------------------------------------------------------------
  458. class pb_ChairRecord :
  459. public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:RecordPacket.pb_ChairRecord) */ {
  460. public:
  461. pb_ChairRecord();
  462. virtual ~pb_ChairRecord();
  463. pb_ChairRecord(const pb_ChairRecord& from);
  464. pb_ChairRecord(pb_ChairRecord&& from) noexcept
  465. : pb_ChairRecord() {
  466. *this = ::std::move(from);
  467. }
  468. inline pb_ChairRecord& operator=(const pb_ChairRecord& from) {
  469. CopyFrom(from);
  470. return *this;
  471. }
  472. inline pb_ChairRecord& operator=(pb_ChairRecord&& from) noexcept {
  473. if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) {
  474. if (this != &from) InternalSwap(&from);
  475. } else {
  476. CopyFrom(from);
  477. }
  478. return *this;
  479. }
  480. static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() {
  481. return GetDescriptor();
  482. }
  483. static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() {
  484. return GetMetadataStatic().descriptor;
  485. }
  486. static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() {
  487. return GetMetadataStatic().reflection;
  488. }
  489. static const pb_ChairRecord& default_instance();
  490. static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY
  491. static inline const pb_ChairRecord* internal_default_instance() {
  492. return reinterpret_cast<const pb_ChairRecord*>(
  493. &_pb_ChairRecord_default_instance_);
  494. }
  495. static constexpr int kIndexInFileMessages =
  496. 2;
  497. friend void swap(pb_ChairRecord& a, pb_ChairRecord& b) {
  498. a.Swap(&b);
  499. }
  500. inline void Swap(pb_ChairRecord* other) {
  501. if (other == this) return;
  502. InternalSwap(other);
  503. }
  504. // implements Message ----------------------------------------------
  505. inline pb_ChairRecord* New() const final {
  506. return CreateMaybeMessage<pb_ChairRecord>(nullptr);
  507. }
  508. pb_ChairRecord* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final {
  509. return CreateMaybeMessage<pb_ChairRecord>(arena);
  510. }
  511. void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final;
  512. void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final;
  513. void CopyFrom(const pb_ChairRecord& from);
  514. void MergeFrom(const pb_ChairRecord& from);
  515. PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final;
  516. bool IsInitialized() const final;
  517. size_t ByteSizeLong() const final;
  518. const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final;
  519. ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray(
  520. ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final;
  521. int GetCachedSize() const final { return _cached_size_.Get(); }
  522. private:
  523. inline void SharedCtor();
  524. inline void SharedDtor();
  525. void SetCachedSize(int size) const final;
  526. void InternalSwap(pb_ChairRecord* other);
  527. friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata;
  528. static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() {
  529. return "RecordPacket.pb_ChairRecord";
  530. }
  531. private:
  532. inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const {
  533. return nullptr;
  534. }
  535. inline void* MaybeArenaPtr() const {
  536. return nullptr;
  537. }
  538. public:
  539. ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final;
  540. private:
  541. static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() {
  542. ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fRecordPacket_2eproto);
  543. return ::descriptor_table_Pb_5fRecordPacket_2eproto.file_level_metadata[kIndexInFileMessages];
  544. }
  545. public:
  546. // nested types ----------------------------------------------------
  547. // accessors -------------------------------------------------------
  548. enum : int {
  549. kUserNameFieldNumber = 3,
  550. kHeadUrlFieldNumber = 4,
  551. kWChairIdFieldNumber = 1,
  552. kDwUserIdFieldNumber = 2,
  553. };
  554. // string userName = 3;
  555. void clear_username();
  556. const std::string& username() const;
  557. void set_username(const std::string& value);
  558. void set_username(std::string&& value);
  559. void set_username(const char* value);
  560. void set_username(const char* value, size_t size);
  561. std::string* mutable_username();
  562. std::string* release_username();
  563. void set_allocated_username(std::string* username);
  564. private:
  565. const std::string& _internal_username() const;
  566. void _internal_set_username(const std::string& value);
  567. std::string* _internal_mutable_username();
  568. public:
  569. // string headUrl = 4;
  570. void clear_headurl();
  571. const std::string& headurl() const;
  572. void set_headurl(const std::string& value);
  573. void set_headurl(std::string&& value);
  574. void set_headurl(const char* value);
  575. void set_headurl(const char* value, size_t size);
  576. std::string* mutable_headurl();
  577. std::string* release_headurl();
  578. void set_allocated_headurl(std::string* headurl);
  579. private:
  580. const std::string& _internal_headurl() const;
  581. void _internal_set_headurl(const std::string& value);
  582. std::string* _internal_mutable_headurl();
  583. public:
  584. // uint32 wChairId = 1;
  585. void clear_wchairid();
  586. ::PROTOBUF_NAMESPACE_ID::uint32 wchairid() const;
  587. void set_wchairid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  588. private:
  589. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_wchairid() const;
  590. void _internal_set_wchairid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  591. public:
  592. // uint32 dwUserId = 2;
  593. void clear_dwuserid();
  594. ::PROTOBUF_NAMESPACE_ID::uint32 dwuserid() const;
  595. void set_dwuserid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  596. private:
  597. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_dwuserid() const;
  598. void _internal_set_dwuserid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  599. public:
  600. // @@protoc_insertion_point(class_scope:RecordPacket.pb_ChairRecord)
  601. private:
  602. class _Internal;
  603. ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_;
  604. ::PROTOBUF_NAMESPACE_ID::internal::ArenaStringPtr username_;
  605. ::PROTOBUF_NAMESPACE_ID::internal::ArenaStringPtr headurl_;
  606. ::PROTOBUF_NAMESPACE_ID::uint32 wchairid_;
  607. ::PROTOBUF_NAMESPACE_ID::uint32 dwuserid_;
  608. mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_;
  609. friend struct ::TableStruct_Pb_5fRecordPacket_2eproto;
  610. };
  611. // -------------------------------------------------------------------
  612. class PB_CS_S_ReplayRecordResp :
  613. public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:RecordPacket.PB_CS_S_ReplayRecordResp) */ {
  614. public:
  615. PB_CS_S_ReplayRecordResp();
  616. virtual ~PB_CS_S_ReplayRecordResp();
  617. PB_CS_S_ReplayRecordResp(const PB_CS_S_ReplayRecordResp& from);
  618. PB_CS_S_ReplayRecordResp(PB_CS_S_ReplayRecordResp&& from) noexcept
  619. : PB_CS_S_ReplayRecordResp() {
  620. *this = ::std::move(from);
  621. }
  622. inline PB_CS_S_ReplayRecordResp& operator=(const PB_CS_S_ReplayRecordResp& from) {
  623. CopyFrom(from);
  624. return *this;
  625. }
  626. inline PB_CS_S_ReplayRecordResp& operator=(PB_CS_S_ReplayRecordResp&& from) noexcept {
  627. if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) {
  628. if (this != &from) InternalSwap(&from);
  629. } else {
  630. CopyFrom(from);
  631. }
  632. return *this;
  633. }
  634. static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() {
  635. return GetDescriptor();
  636. }
  637. static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() {
  638. return GetMetadataStatic().descriptor;
  639. }
  640. static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() {
  641. return GetMetadataStatic().reflection;
  642. }
  643. static const PB_CS_S_ReplayRecordResp& default_instance();
  644. static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY
  645. static inline const PB_CS_S_ReplayRecordResp* internal_default_instance() {
  646. return reinterpret_cast<const PB_CS_S_ReplayRecordResp*>(
  647. &_PB_CS_S_ReplayRecordResp_default_instance_);
  648. }
  649. static constexpr int kIndexInFileMessages =
  650. 3;
  651. friend void swap(PB_CS_S_ReplayRecordResp& a, PB_CS_S_ReplayRecordResp& b) {
  652. a.Swap(&b);
  653. }
  654. inline void Swap(PB_CS_S_ReplayRecordResp* other) {
  655. if (other == this) return;
  656. InternalSwap(other);
  657. }
  658. // implements Message ----------------------------------------------
  659. inline PB_CS_S_ReplayRecordResp* New() const final {
  660. return CreateMaybeMessage<PB_CS_S_ReplayRecordResp>(nullptr);
  661. }
  662. PB_CS_S_ReplayRecordResp* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final {
  663. return CreateMaybeMessage<PB_CS_S_ReplayRecordResp>(arena);
  664. }
  665. void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final;
  666. void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final;
  667. void CopyFrom(const PB_CS_S_ReplayRecordResp& from);
  668. void MergeFrom(const PB_CS_S_ReplayRecordResp& from);
  669. PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final;
  670. bool IsInitialized() const final;
  671. size_t ByteSizeLong() const final;
  672. const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final;
  673. ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray(
  674. ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final;
  675. int GetCachedSize() const final { return _cached_size_.Get(); }
  676. private:
  677. inline void SharedCtor();
  678. inline void SharedDtor();
  679. void SetCachedSize(int size) const final;
  680. void InternalSwap(PB_CS_S_ReplayRecordResp* other);
  681. friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata;
  682. static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() {
  683. return "RecordPacket.PB_CS_S_ReplayRecordResp";
  684. }
  685. private:
  686. inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const {
  687. return nullptr;
  688. }
  689. inline void* MaybeArenaPtr() const {
  690. return nullptr;
  691. }
  692. public:
  693. ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final;
  694. private:
  695. static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() {
  696. ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_Pb_5fRecordPacket_2eproto);
  697. return ::descriptor_table_Pb_5fRecordPacket_2eproto.file_level_metadata[kIndexInFileMessages];
  698. }
  699. public:
  700. // nested types ----------------------------------------------------
  701. // accessors -------------------------------------------------------
  702. enum : int {
  703. kMChairListFieldNumber = 7,
  704. kPRecordPacketFieldNumber = 8,
  705. kMGameconfigFieldNumber = 6,
  706. kMUUIDFieldNumber = 1,
  707. kMStartTimeFieldNumber = 3,
  708. kMEndTimeFieldNumber = 4,
  709. kMUserIdFieldNumber = 5,
  710. };
  711. // repeated .RecordPacket.pb_ChairRecord m_chairList = 7;
  712. int m_chairlist_size() const;
  713. private:
  714. int _internal_m_chairlist_size() const;
  715. public:
  716. void clear_m_chairlist();
  717. ::RecordPacket::pb_ChairRecord* mutable_m_chairlist(int index);
  718. ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::RecordPacket::pb_ChairRecord >*
  719. mutable_m_chairlist();
  720. private:
  721. const ::RecordPacket::pb_ChairRecord& _internal_m_chairlist(int index) const;
  722. ::RecordPacket::pb_ChairRecord* _internal_add_m_chairlist();
  723. public:
  724. const ::RecordPacket::pb_ChairRecord& m_chairlist(int index) const;
  725. ::RecordPacket::pb_ChairRecord* add_m_chairlist();
  726. const ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::RecordPacket::pb_ChairRecord >&
  727. m_chairlist() const;
  728. // repeated .RecordPacket.pb_GameRecordPacket pRecordPacket = 8;
  729. int precordpacket_size() const;
  730. private:
  731. int _internal_precordpacket_size() const;
  732. public:
  733. void clear_precordpacket();
  734. ::RecordPacket::pb_GameRecordPacket* mutable_precordpacket(int index);
  735. ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::RecordPacket::pb_GameRecordPacket >*
  736. mutable_precordpacket();
  737. private:
  738. const ::RecordPacket::pb_GameRecordPacket& _internal_precordpacket(int index) const;
  739. ::RecordPacket::pb_GameRecordPacket* _internal_add_precordpacket();
  740. public:
  741. const ::RecordPacket::pb_GameRecordPacket& precordpacket(int index) const;
  742. ::RecordPacket::pb_GameRecordPacket* add_precordpacket();
  743. const ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::RecordPacket::pb_GameRecordPacket >&
  744. precordpacket() const;
  745. // .RecordPacket.pb_GameConfig m_gameconfig = 6;
  746. bool has_m_gameconfig() const;
  747. private:
  748. bool _internal_has_m_gameconfig() const;
  749. public:
  750. void clear_m_gameconfig();
  751. const ::RecordPacket::pb_GameConfig& m_gameconfig() const;
  752. ::RecordPacket::pb_GameConfig* release_m_gameconfig();
  753. ::RecordPacket::pb_GameConfig* mutable_m_gameconfig();
  754. void set_allocated_m_gameconfig(::RecordPacket::pb_GameConfig* m_gameconfig);
  755. private:
  756. const ::RecordPacket::pb_GameConfig& _internal_m_gameconfig() const;
  757. ::RecordPacket::pb_GameConfig* _internal_mutable_m_gameconfig();
  758. public:
  759. // uint32 m_UUID = 1;
  760. void clear_m_uuid();
  761. ::PROTOBUF_NAMESPACE_ID::uint32 m_uuid() const;
  762. void set_m_uuid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  763. private:
  764. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_m_uuid() const;
  765. void _internal_set_m_uuid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  766. public:
  767. // uint32 m_startTime = 3;
  768. void clear_m_starttime();
  769. ::PROTOBUF_NAMESPACE_ID::uint32 m_starttime() const;
  770. void set_m_starttime(::PROTOBUF_NAMESPACE_ID::uint32 value);
  771. private:
  772. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_m_starttime() const;
  773. void _internal_set_m_starttime(::PROTOBUF_NAMESPACE_ID::uint32 value);
  774. public:
  775. // uint32 m_endTime = 4;
  776. void clear_m_endtime();
  777. ::PROTOBUF_NAMESPACE_ID::uint32 m_endtime() const;
  778. void set_m_endtime(::PROTOBUF_NAMESPACE_ID::uint32 value);
  779. private:
  780. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_m_endtime() const;
  781. void _internal_set_m_endtime(::PROTOBUF_NAMESPACE_ID::uint32 value);
  782. public:
  783. // uint32 m_UserId = 5;
  784. void clear_m_userid();
  785. ::PROTOBUF_NAMESPACE_ID::uint32 m_userid() const;
  786. void set_m_userid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  787. private:
  788. ::PROTOBUF_NAMESPACE_ID::uint32 _internal_m_userid() const;
  789. void _internal_set_m_userid(::PROTOBUF_NAMESPACE_ID::uint32 value);
  790. public:
  791. // @@protoc_insertion_point(class_scope:RecordPacket.PB_CS_S_ReplayRecordResp)
  792. private:
  793. class _Internal;
  794. ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_;
  795. ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::RecordPacket::pb_ChairRecord > m_chairlist_;
  796. ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::RecordPacket::pb_GameRecordPacket > precordpacket_;
  797. ::RecordPacket::pb_GameConfig* m_gameconfig_;
  798. ::PROTOBUF_NAMESPACE_ID::uint32 m_uuid_;
  799. ::PROTOBUF_NAMESPACE_ID::uint32 m_starttime_;
  800. ::PROTOBUF_NAMESPACE_ID::uint32 m_endtime_;
  801. ::PROTOBUF_NAMESPACE_ID::uint32 m_userid_;
  802. mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_;
  803. friend struct ::TableStruct_Pb_5fRecordPacket_2eproto;
  804. };
  805. // ===================================================================
  806. // ===================================================================
  807. #ifdef __GNUC__
  808. #pragma GCC diagnostic push
  809. #pragma GCC diagnostic ignored "-Wstrict-aliasing"
  810. #endif // __GNUC__
  811. // pb_GameRecordPacket
  812. // uint32 wChairID = 1;
  813. inline void pb_GameRecordPacket::clear_wchairid() {
  814. wchairid_ = 0u;
  815. }
  816. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameRecordPacket::_internal_wchairid() const {
  817. return wchairid_;
  818. }
  819. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameRecordPacket::wchairid() const {
  820. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameRecordPacket.wChairID)
  821. return _internal_wchairid();
  822. }
  823. inline void pb_GameRecordPacket::_internal_set_wchairid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  824. wchairid_ = value;
  825. }
  826. inline void pb_GameRecordPacket::set_wchairid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  827. _internal_set_wchairid(value);
  828. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameRecordPacket.wChairID)
  829. }
  830. // uint32 wMainCmdID = 2;
  831. inline void pb_GameRecordPacket::clear_wmaincmdid() {
  832. wmaincmdid_ = 0u;
  833. }
  834. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameRecordPacket::_internal_wmaincmdid() const {
  835. return wmaincmdid_;
  836. }
  837. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameRecordPacket::wmaincmdid() const {
  838. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameRecordPacket.wMainCmdID)
  839. return _internal_wmaincmdid();
  840. }
  841. inline void pb_GameRecordPacket::_internal_set_wmaincmdid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  842. wmaincmdid_ = value;
  843. }
  844. inline void pb_GameRecordPacket::set_wmaincmdid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  845. _internal_set_wmaincmdid(value);
  846. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameRecordPacket.wMainCmdID)
  847. }
  848. // uint32 wSubCmdID = 3;
  849. inline void pb_GameRecordPacket::clear_wsubcmdid() {
  850. wsubcmdid_ = 0u;
  851. }
  852. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameRecordPacket::_internal_wsubcmdid() const {
  853. return wsubcmdid_;
  854. }
  855. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameRecordPacket::wsubcmdid() const {
  856. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameRecordPacket.wSubCmdID)
  857. return _internal_wsubcmdid();
  858. }
  859. inline void pb_GameRecordPacket::_internal_set_wsubcmdid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  860. wsubcmdid_ = value;
  861. }
  862. inline void pb_GameRecordPacket::set_wsubcmdid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  863. _internal_set_wsubcmdid(value);
  864. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameRecordPacket.wSubCmdID)
  865. }
  866. // bytes pData = 4;
  867. inline void pb_GameRecordPacket::clear_pdata() {
  868. pdata_.ClearToEmptyNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited());
  869. }
  870. inline const std::string& pb_GameRecordPacket::pdata() const {
  871. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameRecordPacket.pData)
  872. return _internal_pdata();
  873. }
  874. inline void pb_GameRecordPacket::set_pdata(const std::string& value) {
  875. _internal_set_pdata(value);
  876. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameRecordPacket.pData)
  877. }
  878. inline std::string* pb_GameRecordPacket::mutable_pdata() {
  879. // @@protoc_insertion_point(field_mutable:RecordPacket.pb_GameRecordPacket.pData)
  880. return _internal_mutable_pdata();
  881. }
  882. inline const std::string& pb_GameRecordPacket::_internal_pdata() const {
  883. return pdata_.GetNoArena();
  884. }
  885. inline void pb_GameRecordPacket::_internal_set_pdata(const std::string& value) {
  886. pdata_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), value);
  887. }
  888. inline void pb_GameRecordPacket::set_pdata(std::string&& value) {
  889. pdata_.SetNoArena(
  890. &::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::move(value));
  891. // @@protoc_insertion_point(field_set_rvalue:RecordPacket.pb_GameRecordPacket.pData)
  892. }
  893. inline void pb_GameRecordPacket::set_pdata(const char* value) {
  894. GOOGLE_DCHECK(value != nullptr);
  895. pdata_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::string(value));
  896. // @@protoc_insertion_point(field_set_char:RecordPacket.pb_GameRecordPacket.pData)
  897. }
  898. inline void pb_GameRecordPacket::set_pdata(const void* value, size_t size) {
  899. pdata_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(),
  900. ::std::string(reinterpret_cast<const char*>(value), size));
  901. // @@protoc_insertion_point(field_set_pointer:RecordPacket.pb_GameRecordPacket.pData)
  902. }
  903. inline std::string* pb_GameRecordPacket::_internal_mutable_pdata() {
  904. return pdata_.MutableNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited());
  905. }
  906. inline std::string* pb_GameRecordPacket::release_pdata() {
  907. // @@protoc_insertion_point(field_release:RecordPacket.pb_GameRecordPacket.pData)
  908. return pdata_.ReleaseNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited());
  909. }
  910. inline void pb_GameRecordPacket::set_allocated_pdata(std::string* pdata) {
  911. if (pdata != nullptr) {
  912. } else {
  913. }
  914. pdata_.SetAllocatedNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), pdata);
  915. // @@protoc_insertion_point(field_set_allocated:RecordPacket.pb_GameRecordPacket.pData)
  916. }
  917. // -------------------------------------------------------------------
  918. // pb_GameConfig
  919. // uint32 wSubGameID = 1;
  920. inline void pb_GameConfig::clear_wsubgameid() {
  921. wsubgameid_ = 0u;
  922. }
  923. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::_internal_wsubgameid() const {
  924. return wsubgameid_;
  925. }
  926. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::wsubgameid() const {
  927. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameConfig.wSubGameID)
  928. return _internal_wsubgameid();
  929. }
  930. inline void pb_GameConfig::_internal_set_wsubgameid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  931. wsubgameid_ = value;
  932. }
  933. inline void pb_GameConfig::set_wsubgameid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  934. _internal_set_wsubgameid(value);
  935. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameConfig.wSubGameID)
  936. }
  937. // uint32 wDiScore = 2;
  938. inline void pb_GameConfig::clear_wdiscore() {
  939. wdiscore_ = 0u;
  940. }
  941. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::_internal_wdiscore() const {
  942. return wdiscore_;
  943. }
  944. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::wdiscore() const {
  945. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameConfig.wDiScore)
  946. return _internal_wdiscore();
  947. }
  948. inline void pb_GameConfig::_internal_set_wdiscore(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  949. wdiscore_ = value;
  950. }
  951. inline void pb_GameConfig::set_wdiscore(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  952. _internal_set_wdiscore(value);
  953. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameConfig.wDiScore)
  954. }
  955. // uint32 wFanFei = 3;
  956. inline void pb_GameConfig::clear_wfanfei() {
  957. wfanfei_ = 0u;
  958. }
  959. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::_internal_wfanfei() const {
  960. return wfanfei_;
  961. }
  962. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::wfanfei() const {
  963. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameConfig.wFanFei)
  964. return _internal_wfanfei();
  965. }
  966. inline void pb_GameConfig::_internal_set_wfanfei(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  967. wfanfei_ = value;
  968. }
  969. inline void pb_GameConfig::set_wfanfei(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  970. _internal_set_wfanfei(value);
  971. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameConfig.wFanFei)
  972. }
  973. // uint32 wIpLimit = 4;
  974. inline void pb_GameConfig::clear_wiplimit() {
  975. wiplimit_ = 0u;
  976. }
  977. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::_internal_wiplimit() const {
  978. return wiplimit_;
  979. }
  980. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::wiplimit() const {
  981. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameConfig.wIpLimit)
  982. return _internal_wiplimit();
  983. }
  984. inline void pb_GameConfig::_internal_set_wiplimit(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  985. wiplimit_ = value;
  986. }
  987. inline void pb_GameConfig::set_wiplimit(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  988. _internal_set_wiplimit(value);
  989. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameConfig.wIpLimit)
  990. }
  991. // uint32 wPlayCountRule = 5;
  992. inline void pb_GameConfig::clear_wplaycountrule() {
  993. wplaycountrule_ = 0u;
  994. }
  995. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::_internal_wplaycountrule() const {
  996. return wplaycountrule_;
  997. }
  998. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::wplaycountrule() const {
  999. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameConfig.wPlayCountRule)
  1000. return _internal_wplaycountrule();
  1001. }
  1002. inline void pb_GameConfig::_internal_set_wplaycountrule(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1003. wplaycountrule_ = value;
  1004. }
  1005. inline void pb_GameConfig::set_wplaycountrule(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1006. _internal_set_wplaycountrule(value);
  1007. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameConfig.wPlayCountRule)
  1008. }
  1009. // uint32 RoomId = 6;
  1010. inline void pb_GameConfig::clear_roomid() {
  1011. roomid_ = 0u;
  1012. }
  1013. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::_internal_roomid() const {
  1014. return roomid_;
  1015. }
  1016. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::roomid() const {
  1017. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameConfig.RoomId)
  1018. return _internal_roomid();
  1019. }
  1020. inline void pb_GameConfig::_internal_set_roomid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1021. roomid_ = value;
  1022. }
  1023. inline void pb_GameConfig::set_roomid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1024. _internal_set_roomid(value);
  1025. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameConfig.RoomId)
  1026. }
  1027. // uint32 IsOwner = 7;
  1028. inline void pb_GameConfig::clear_isowner() {
  1029. isowner_ = 0u;
  1030. }
  1031. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::_internal_isowner() const {
  1032. return isowner_;
  1033. }
  1034. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::isowner() const {
  1035. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameConfig.IsOwner)
  1036. return _internal_isowner();
  1037. }
  1038. inline void pb_GameConfig::_internal_set_isowner(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1039. isowner_ = value;
  1040. }
  1041. inline void pb_GameConfig::set_isowner(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1042. _internal_set_isowner(value);
  1043. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameConfig.IsOwner)
  1044. }
  1045. // uint32 wHadPlayCount = 8;
  1046. inline void pb_GameConfig::clear_whadplaycount() {
  1047. whadplaycount_ = 0u;
  1048. }
  1049. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::_internal_whadplaycount() const {
  1050. return whadplaycount_;
  1051. }
  1052. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::whadplaycount() const {
  1053. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameConfig.wHadPlayCount)
  1054. return _internal_whadplaycount();
  1055. }
  1056. inline void pb_GameConfig::_internal_set_whadplaycount(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1057. whadplaycount_ = value;
  1058. }
  1059. inline void pb_GameConfig::set_whadplaycount(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1060. _internal_set_whadplaycount(value);
  1061. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameConfig.wHadPlayCount)
  1062. }
  1063. // string sPrivateTableID = 9;
  1064. inline void pb_GameConfig::clear_sprivatetableid() {
  1065. sprivatetableid_.ClearToEmptyNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited());
  1066. }
  1067. inline const std::string& pb_GameConfig::sprivatetableid() const {
  1068. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameConfig.sPrivateTableID)
  1069. return _internal_sprivatetableid();
  1070. }
  1071. inline void pb_GameConfig::set_sprivatetableid(const std::string& value) {
  1072. _internal_set_sprivatetableid(value);
  1073. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameConfig.sPrivateTableID)
  1074. }
  1075. inline std::string* pb_GameConfig::mutable_sprivatetableid() {
  1076. // @@protoc_insertion_point(field_mutable:RecordPacket.pb_GameConfig.sPrivateTableID)
  1077. return _internal_mutable_sprivatetableid();
  1078. }
  1079. inline const std::string& pb_GameConfig::_internal_sprivatetableid() const {
  1080. return sprivatetableid_.GetNoArena();
  1081. }
  1082. inline void pb_GameConfig::_internal_set_sprivatetableid(const std::string& value) {
  1083. sprivatetableid_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), value);
  1084. }
  1085. inline void pb_GameConfig::set_sprivatetableid(std::string&& value) {
  1086. sprivatetableid_.SetNoArena(
  1087. &::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::move(value));
  1088. // @@protoc_insertion_point(field_set_rvalue:RecordPacket.pb_GameConfig.sPrivateTableID)
  1089. }
  1090. inline void pb_GameConfig::set_sprivatetableid(const char* value) {
  1091. GOOGLE_DCHECK(value != nullptr);
  1092. sprivatetableid_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::string(value));
  1093. // @@protoc_insertion_point(field_set_char:RecordPacket.pb_GameConfig.sPrivateTableID)
  1094. }
  1095. inline void pb_GameConfig::set_sprivatetableid(const char* value, size_t size) {
  1096. sprivatetableid_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(),
  1097. ::std::string(reinterpret_cast<const char*>(value), size));
  1098. // @@protoc_insertion_point(field_set_pointer:RecordPacket.pb_GameConfig.sPrivateTableID)
  1099. }
  1100. inline std::string* pb_GameConfig::_internal_mutable_sprivatetableid() {
  1101. return sprivatetableid_.MutableNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited());
  1102. }
  1103. inline std::string* pb_GameConfig::release_sprivatetableid() {
  1104. // @@protoc_insertion_point(field_release:RecordPacket.pb_GameConfig.sPrivateTableID)
  1105. return sprivatetableid_.ReleaseNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited());
  1106. }
  1107. inline void pb_GameConfig::set_allocated_sprivatetableid(std::string* sprivatetableid) {
  1108. if (sprivatetableid != nullptr) {
  1109. } else {
  1110. }
  1111. sprivatetableid_.SetAllocatedNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), sprivatetableid);
  1112. // @@protoc_insertion_point(field_set_allocated:RecordPacket.pb_GameConfig.sPrivateTableID)
  1113. }
  1114. // uint32 bDuoLai = 10;
  1115. inline void pb_GameConfig::clear_bduolai() {
  1116. bduolai_ = 0u;
  1117. }
  1118. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::_internal_bduolai() const {
  1119. return bduolai_;
  1120. }
  1121. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::bduolai() const {
  1122. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameConfig.bDuoLai)
  1123. return _internal_bduolai();
  1124. }
  1125. inline void pb_GameConfig::_internal_set_bduolai(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1126. bduolai_ = value;
  1127. }
  1128. inline void pb_GameConfig::set_bduolai(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1129. _internal_set_bduolai(value);
  1130. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameConfig.bDuoLai)
  1131. }
  1132. // uint32 wFengDing = 11;
  1133. inline void pb_GameConfig::clear_wfengding() {
  1134. wfengding_ = 0u;
  1135. }
  1136. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::_internal_wfengding() const {
  1137. return wfengding_;
  1138. }
  1139. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::wfengding() const {
  1140. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameConfig.wFengDing)
  1141. return _internal_wfengding();
  1142. }
  1143. inline void pb_GameConfig::_internal_set_wfengding(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1144. wfengding_ = value;
  1145. }
  1146. inline void pb_GameConfig::set_wfengding(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1147. _internal_set_wfengding(value);
  1148. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameConfig.wFengDing)
  1149. }
  1150. // uint32 tmp1 = 12;
  1151. inline void pb_GameConfig::clear_tmp1() {
  1152. tmp1_ = 0u;
  1153. }
  1154. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::_internal_tmp1() const {
  1155. return tmp1_;
  1156. }
  1157. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::tmp1() const {
  1158. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameConfig.tmp1)
  1159. return _internal_tmp1();
  1160. }
  1161. inline void pb_GameConfig::_internal_set_tmp1(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1162. tmp1_ = value;
  1163. }
  1164. inline void pb_GameConfig::set_tmp1(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1165. _internal_set_tmp1(value);
  1166. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameConfig.tmp1)
  1167. }
  1168. // uint32 tmp2 = 13;
  1169. inline void pb_GameConfig::clear_tmp2() {
  1170. tmp2_ = 0u;
  1171. }
  1172. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::_internal_tmp2() const {
  1173. return tmp2_;
  1174. }
  1175. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_GameConfig::tmp2() const {
  1176. // @@protoc_insertion_point(field_get:RecordPacket.pb_GameConfig.tmp2)
  1177. return _internal_tmp2();
  1178. }
  1179. inline void pb_GameConfig::_internal_set_tmp2(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1180. tmp2_ = value;
  1181. }
  1182. inline void pb_GameConfig::set_tmp2(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1183. _internal_set_tmp2(value);
  1184. // @@protoc_insertion_point(field_set:RecordPacket.pb_GameConfig.tmp2)
  1185. }
  1186. // -------------------------------------------------------------------
  1187. // pb_ChairRecord
  1188. // uint32 wChairId = 1;
  1189. inline void pb_ChairRecord::clear_wchairid() {
  1190. wchairid_ = 0u;
  1191. }
  1192. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_ChairRecord::_internal_wchairid() const {
  1193. return wchairid_;
  1194. }
  1195. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_ChairRecord::wchairid() const {
  1196. // @@protoc_insertion_point(field_get:RecordPacket.pb_ChairRecord.wChairId)
  1197. return _internal_wchairid();
  1198. }
  1199. inline void pb_ChairRecord::_internal_set_wchairid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1200. wchairid_ = value;
  1201. }
  1202. inline void pb_ChairRecord::set_wchairid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1203. _internal_set_wchairid(value);
  1204. // @@protoc_insertion_point(field_set:RecordPacket.pb_ChairRecord.wChairId)
  1205. }
  1206. // uint32 dwUserId = 2;
  1207. inline void pb_ChairRecord::clear_dwuserid() {
  1208. dwuserid_ = 0u;
  1209. }
  1210. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_ChairRecord::_internal_dwuserid() const {
  1211. return dwuserid_;
  1212. }
  1213. inline ::PROTOBUF_NAMESPACE_ID::uint32 pb_ChairRecord::dwuserid() const {
  1214. // @@protoc_insertion_point(field_get:RecordPacket.pb_ChairRecord.dwUserId)
  1215. return _internal_dwuserid();
  1216. }
  1217. inline void pb_ChairRecord::_internal_set_dwuserid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1218. dwuserid_ = value;
  1219. }
  1220. inline void pb_ChairRecord::set_dwuserid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1221. _internal_set_dwuserid(value);
  1222. // @@protoc_insertion_point(field_set:RecordPacket.pb_ChairRecord.dwUserId)
  1223. }
  1224. // string userName = 3;
  1225. inline void pb_ChairRecord::clear_username() {
  1226. username_.ClearToEmptyNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited());
  1227. }
  1228. inline const std::string& pb_ChairRecord::username() const {
  1229. // @@protoc_insertion_point(field_get:RecordPacket.pb_ChairRecord.userName)
  1230. return _internal_username();
  1231. }
  1232. inline void pb_ChairRecord::set_username(const std::string& value) {
  1233. _internal_set_username(value);
  1234. // @@protoc_insertion_point(field_set:RecordPacket.pb_ChairRecord.userName)
  1235. }
  1236. inline std::string* pb_ChairRecord::mutable_username() {
  1237. // @@protoc_insertion_point(field_mutable:RecordPacket.pb_ChairRecord.userName)
  1238. return _internal_mutable_username();
  1239. }
  1240. inline const std::string& pb_ChairRecord::_internal_username() const {
  1241. return username_.GetNoArena();
  1242. }
  1243. inline void pb_ChairRecord::_internal_set_username(const std::string& value) {
  1244. username_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), value);
  1245. }
  1246. inline void pb_ChairRecord::set_username(std::string&& value) {
  1247. username_.SetNoArena(
  1248. &::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::move(value));
  1249. // @@protoc_insertion_point(field_set_rvalue:RecordPacket.pb_ChairRecord.userName)
  1250. }
  1251. inline void pb_ChairRecord::set_username(const char* value) {
  1252. GOOGLE_DCHECK(value != nullptr);
  1253. username_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::string(value));
  1254. // @@protoc_insertion_point(field_set_char:RecordPacket.pb_ChairRecord.userName)
  1255. }
  1256. inline void pb_ChairRecord::set_username(const char* value, size_t size) {
  1257. username_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(),
  1258. ::std::string(reinterpret_cast<const char*>(value), size));
  1259. // @@protoc_insertion_point(field_set_pointer:RecordPacket.pb_ChairRecord.userName)
  1260. }
  1261. inline std::string* pb_ChairRecord::_internal_mutable_username() {
  1262. return username_.MutableNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited());
  1263. }
  1264. inline std::string* pb_ChairRecord::release_username() {
  1265. // @@protoc_insertion_point(field_release:RecordPacket.pb_ChairRecord.userName)
  1266. return username_.ReleaseNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited());
  1267. }
  1268. inline void pb_ChairRecord::set_allocated_username(std::string* username) {
  1269. if (username != nullptr) {
  1270. } else {
  1271. }
  1272. username_.SetAllocatedNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), username);
  1273. // @@protoc_insertion_point(field_set_allocated:RecordPacket.pb_ChairRecord.userName)
  1274. }
  1275. // string headUrl = 4;
  1276. inline void pb_ChairRecord::clear_headurl() {
  1277. headurl_.ClearToEmptyNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited());
  1278. }
  1279. inline const std::string& pb_ChairRecord::headurl() const {
  1280. // @@protoc_insertion_point(field_get:RecordPacket.pb_ChairRecord.headUrl)
  1281. return _internal_headurl();
  1282. }
  1283. inline void pb_ChairRecord::set_headurl(const std::string& value) {
  1284. _internal_set_headurl(value);
  1285. // @@protoc_insertion_point(field_set:RecordPacket.pb_ChairRecord.headUrl)
  1286. }
  1287. inline std::string* pb_ChairRecord::mutable_headurl() {
  1288. // @@protoc_insertion_point(field_mutable:RecordPacket.pb_ChairRecord.headUrl)
  1289. return _internal_mutable_headurl();
  1290. }
  1291. inline const std::string& pb_ChairRecord::_internal_headurl() const {
  1292. return headurl_.GetNoArena();
  1293. }
  1294. inline void pb_ChairRecord::_internal_set_headurl(const std::string& value) {
  1295. headurl_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), value);
  1296. }
  1297. inline void pb_ChairRecord::set_headurl(std::string&& value) {
  1298. headurl_.SetNoArena(
  1299. &::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::move(value));
  1300. // @@protoc_insertion_point(field_set_rvalue:RecordPacket.pb_ChairRecord.headUrl)
  1301. }
  1302. inline void pb_ChairRecord::set_headurl(const char* value) {
  1303. GOOGLE_DCHECK(value != nullptr);
  1304. headurl_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), ::std::string(value));
  1305. // @@protoc_insertion_point(field_set_char:RecordPacket.pb_ChairRecord.headUrl)
  1306. }
  1307. inline void pb_ChairRecord::set_headurl(const char* value, size_t size) {
  1308. headurl_.SetNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(),
  1309. ::std::string(reinterpret_cast<const char*>(value), size));
  1310. // @@protoc_insertion_point(field_set_pointer:RecordPacket.pb_ChairRecord.headUrl)
  1311. }
  1312. inline std::string* pb_ChairRecord::_internal_mutable_headurl() {
  1313. return headurl_.MutableNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited());
  1314. }
  1315. inline std::string* pb_ChairRecord::release_headurl() {
  1316. // @@protoc_insertion_point(field_release:RecordPacket.pb_ChairRecord.headUrl)
  1317. return headurl_.ReleaseNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited());
  1318. }
  1319. inline void pb_ChairRecord::set_allocated_headurl(std::string* headurl) {
  1320. if (headurl != nullptr) {
  1321. } else {
  1322. }
  1323. headurl_.SetAllocatedNoArena(&::PROTOBUF_NAMESPACE_ID::internal::GetEmptyStringAlreadyInited(), headurl);
  1324. // @@protoc_insertion_point(field_set_allocated:RecordPacket.pb_ChairRecord.headUrl)
  1325. }
  1326. // -------------------------------------------------------------------
  1327. // PB_CS_S_ReplayRecordResp
  1328. // uint32 m_UUID = 1;
  1329. inline void PB_CS_S_ReplayRecordResp::clear_m_uuid() {
  1330. m_uuid_ = 0u;
  1331. }
  1332. inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_ReplayRecordResp::_internal_m_uuid() const {
  1333. return m_uuid_;
  1334. }
  1335. inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_ReplayRecordResp::m_uuid() const {
  1336. // @@protoc_insertion_point(field_get:RecordPacket.PB_CS_S_ReplayRecordResp.m_UUID)
  1337. return _internal_m_uuid();
  1338. }
  1339. inline void PB_CS_S_ReplayRecordResp::_internal_set_m_uuid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1340. m_uuid_ = value;
  1341. }
  1342. inline void PB_CS_S_ReplayRecordResp::set_m_uuid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1343. _internal_set_m_uuid(value);
  1344. // @@protoc_insertion_point(field_set:RecordPacket.PB_CS_S_ReplayRecordResp.m_UUID)
  1345. }
  1346. // uint32 m_startTime = 3;
  1347. inline void PB_CS_S_ReplayRecordResp::clear_m_starttime() {
  1348. m_starttime_ = 0u;
  1349. }
  1350. inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_ReplayRecordResp::_internal_m_starttime() const {
  1351. return m_starttime_;
  1352. }
  1353. inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_ReplayRecordResp::m_starttime() const {
  1354. // @@protoc_insertion_point(field_get:RecordPacket.PB_CS_S_ReplayRecordResp.m_startTime)
  1355. return _internal_m_starttime();
  1356. }
  1357. inline void PB_CS_S_ReplayRecordResp::_internal_set_m_starttime(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1358. m_starttime_ = value;
  1359. }
  1360. inline void PB_CS_S_ReplayRecordResp::set_m_starttime(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1361. _internal_set_m_starttime(value);
  1362. // @@protoc_insertion_point(field_set:RecordPacket.PB_CS_S_ReplayRecordResp.m_startTime)
  1363. }
  1364. // uint32 m_endTime = 4;
  1365. inline void PB_CS_S_ReplayRecordResp::clear_m_endtime() {
  1366. m_endtime_ = 0u;
  1367. }
  1368. inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_ReplayRecordResp::_internal_m_endtime() const {
  1369. return m_endtime_;
  1370. }
  1371. inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_ReplayRecordResp::m_endtime() const {
  1372. // @@protoc_insertion_point(field_get:RecordPacket.PB_CS_S_ReplayRecordResp.m_endTime)
  1373. return _internal_m_endtime();
  1374. }
  1375. inline void PB_CS_S_ReplayRecordResp::_internal_set_m_endtime(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1376. m_endtime_ = value;
  1377. }
  1378. inline void PB_CS_S_ReplayRecordResp::set_m_endtime(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1379. _internal_set_m_endtime(value);
  1380. // @@protoc_insertion_point(field_set:RecordPacket.PB_CS_S_ReplayRecordResp.m_endTime)
  1381. }
  1382. // uint32 m_UserId = 5;
  1383. inline void PB_CS_S_ReplayRecordResp::clear_m_userid() {
  1384. m_userid_ = 0u;
  1385. }
  1386. inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_ReplayRecordResp::_internal_m_userid() const {
  1387. return m_userid_;
  1388. }
  1389. inline ::PROTOBUF_NAMESPACE_ID::uint32 PB_CS_S_ReplayRecordResp::m_userid() const {
  1390. // @@protoc_insertion_point(field_get:RecordPacket.PB_CS_S_ReplayRecordResp.m_UserId)
  1391. return _internal_m_userid();
  1392. }
  1393. inline void PB_CS_S_ReplayRecordResp::_internal_set_m_userid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1394. m_userid_ = value;
  1395. }
  1396. inline void PB_CS_S_ReplayRecordResp::set_m_userid(::PROTOBUF_NAMESPACE_ID::uint32 value) {
  1397. _internal_set_m_userid(value);
  1398. // @@protoc_insertion_point(field_set:RecordPacket.PB_CS_S_ReplayRecordResp.m_UserId)
  1399. }
  1400. // .RecordPacket.pb_GameConfig m_gameconfig = 6;
  1401. inline bool PB_CS_S_ReplayRecordResp::_internal_has_m_gameconfig() const {
  1402. return this != internal_default_instance() && m_gameconfig_ != nullptr;
  1403. }
  1404. inline bool PB_CS_S_ReplayRecordResp::has_m_gameconfig() const {
  1405. return _internal_has_m_gameconfig();
  1406. }
  1407. inline void PB_CS_S_ReplayRecordResp::clear_m_gameconfig() {
  1408. if (GetArenaNoVirtual() == nullptr && m_gameconfig_ != nullptr) {
  1409. delete m_gameconfig_;
  1410. }
  1411. m_gameconfig_ = nullptr;
  1412. }
  1413. inline const ::RecordPacket::pb_GameConfig& PB_CS_S_ReplayRecordResp::_internal_m_gameconfig() const {
  1414. const ::RecordPacket::pb_GameConfig* p = m_gameconfig_;
  1415. return p != nullptr ? *p : *reinterpret_cast<const ::RecordPacket::pb_GameConfig*>(
  1416. &::RecordPacket::_pb_GameConfig_default_instance_);
  1417. }
  1418. inline const ::RecordPacket::pb_GameConfig& PB_CS_S_ReplayRecordResp::m_gameconfig() const {
  1419. // @@protoc_insertion_point(field_get:RecordPacket.PB_CS_S_ReplayRecordResp.m_gameconfig)
  1420. return _internal_m_gameconfig();
  1421. }
  1422. inline ::RecordPacket::pb_GameConfig* PB_CS_S_ReplayRecordResp::release_m_gameconfig() {
  1423. // @@protoc_insertion_point(field_release:RecordPacket.PB_CS_S_ReplayRecordResp.m_gameconfig)
  1424. ::RecordPacket::pb_GameConfig* temp = m_gameconfig_;
  1425. m_gameconfig_ = nullptr;
  1426. return temp;
  1427. }
  1428. inline ::RecordPacket::pb_GameConfig* PB_CS_S_ReplayRecordResp::_internal_mutable_m_gameconfig() {
  1429. if (m_gameconfig_ == nullptr) {
  1430. auto* p = CreateMaybeMessage<::RecordPacket::pb_GameConfig>(GetArenaNoVirtual());
  1431. m_gameconfig_ = p;
  1432. }
  1433. return m_gameconfig_;
  1434. }
  1435. inline ::RecordPacket::pb_GameConfig* PB_CS_S_ReplayRecordResp::mutable_m_gameconfig() {
  1436. // @@protoc_insertion_point(field_mutable:RecordPacket.PB_CS_S_ReplayRecordResp.m_gameconfig)
  1437. return _internal_mutable_m_gameconfig();
  1438. }
  1439. inline void PB_CS_S_ReplayRecordResp::set_allocated_m_gameconfig(::RecordPacket::pb_GameConfig* m_gameconfig) {
  1440. ::PROTOBUF_NAMESPACE_ID::Arena* message_arena = GetArenaNoVirtual();
  1441. if (message_arena == nullptr) {
  1442. delete m_gameconfig_;
  1443. }
  1444. if (m_gameconfig) {
  1445. ::PROTOBUF_NAMESPACE_ID::Arena* submessage_arena = nullptr;
  1446. if (message_arena != submessage_arena) {
  1447. m_gameconfig = ::PROTOBUF_NAMESPACE_ID::internal::GetOwnedMessage(
  1448. message_arena, m_gameconfig, submessage_arena);
  1449. }
  1450. } else {
  1451. }
  1452. m_gameconfig_ = m_gameconfig;
  1453. // @@protoc_insertion_point(field_set_allocated:RecordPacket.PB_CS_S_ReplayRecordResp.m_gameconfig)
  1454. }
  1455. // repeated .RecordPacket.pb_ChairRecord m_chairList = 7;
  1456. inline int PB_CS_S_ReplayRecordResp::_internal_m_chairlist_size() const {
  1457. return m_chairlist_.size();
  1458. }
  1459. inline int PB_CS_S_ReplayRecordResp::m_chairlist_size() const {
  1460. return _internal_m_chairlist_size();
  1461. }
  1462. inline void PB_CS_S_ReplayRecordResp::clear_m_chairlist() {
  1463. m_chairlist_.Clear();
  1464. }
  1465. inline ::RecordPacket::pb_ChairRecord* PB_CS_S_ReplayRecordResp::mutable_m_chairlist(int index) {
  1466. // @@protoc_insertion_point(field_mutable:RecordPacket.PB_CS_S_ReplayRecordResp.m_chairList)
  1467. return m_chairlist_.Mutable(index);
  1468. }
  1469. inline ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::RecordPacket::pb_ChairRecord >*
  1470. PB_CS_S_ReplayRecordResp::mutable_m_chairlist() {
  1471. // @@protoc_insertion_point(field_mutable_list:RecordPacket.PB_CS_S_ReplayRecordResp.m_chairList)
  1472. return &m_chairlist_;
  1473. }
  1474. inline const ::RecordPacket::pb_ChairRecord& PB_CS_S_ReplayRecordResp::_internal_m_chairlist(int index) const {
  1475. return m_chairlist_.Get(index);
  1476. }
  1477. inline const ::RecordPacket::pb_ChairRecord& PB_CS_S_ReplayRecordResp::m_chairlist(int index) const {
  1478. // @@protoc_insertion_point(field_get:RecordPacket.PB_CS_S_ReplayRecordResp.m_chairList)
  1479. return _internal_m_chairlist(index);
  1480. }
  1481. inline ::RecordPacket::pb_ChairRecord* PB_CS_S_ReplayRecordResp::_internal_add_m_chairlist() {
  1482. return m_chairlist_.Add();
  1483. }
  1484. inline ::RecordPacket::pb_ChairRecord* PB_CS_S_ReplayRecordResp::add_m_chairlist() {
  1485. // @@protoc_insertion_point(field_add:RecordPacket.PB_CS_S_ReplayRecordResp.m_chairList)
  1486. return _internal_add_m_chairlist();
  1487. }
  1488. inline const ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::RecordPacket::pb_ChairRecord >&
  1489. PB_CS_S_ReplayRecordResp::m_chairlist() const {
  1490. // @@protoc_insertion_point(field_list:RecordPacket.PB_CS_S_ReplayRecordResp.m_chairList)
  1491. return m_chairlist_;
  1492. }
  1493. // repeated .RecordPacket.pb_GameRecordPacket pRecordPacket = 8;
  1494. inline int PB_CS_S_ReplayRecordResp::_internal_precordpacket_size() const {
  1495. return precordpacket_.size();
  1496. }
  1497. inline int PB_CS_S_ReplayRecordResp::precordpacket_size() const {
  1498. return _internal_precordpacket_size();
  1499. }
  1500. inline void PB_CS_S_ReplayRecordResp::clear_precordpacket() {
  1501. precordpacket_.Clear();
  1502. }
  1503. inline ::RecordPacket::pb_GameRecordPacket* PB_CS_S_ReplayRecordResp::mutable_precordpacket(int index) {
  1504. // @@protoc_insertion_point(field_mutable:RecordPacket.PB_CS_S_ReplayRecordResp.pRecordPacket)
  1505. return precordpacket_.Mutable(index);
  1506. }
  1507. inline ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::RecordPacket::pb_GameRecordPacket >*
  1508. PB_CS_S_ReplayRecordResp::mutable_precordpacket() {
  1509. // @@protoc_insertion_point(field_mutable_list:RecordPacket.PB_CS_S_ReplayRecordResp.pRecordPacket)
  1510. return &precordpacket_;
  1511. }
  1512. inline const ::RecordPacket::pb_GameRecordPacket& PB_CS_S_ReplayRecordResp::_internal_precordpacket(int index) const {
  1513. return precordpacket_.Get(index);
  1514. }
  1515. inline const ::RecordPacket::pb_GameRecordPacket& PB_CS_S_ReplayRecordResp::precordpacket(int index) const {
  1516. // @@protoc_insertion_point(field_get:RecordPacket.PB_CS_S_ReplayRecordResp.pRecordPacket)
  1517. return _internal_precordpacket(index);
  1518. }
  1519. inline ::RecordPacket::pb_GameRecordPacket* PB_CS_S_ReplayRecordResp::_internal_add_precordpacket() {
  1520. return precordpacket_.Add();
  1521. }
  1522. inline ::RecordPacket::pb_GameRecordPacket* PB_CS_S_ReplayRecordResp::add_precordpacket() {
  1523. // @@protoc_insertion_point(field_add:RecordPacket.PB_CS_S_ReplayRecordResp.pRecordPacket)
  1524. return _internal_add_precordpacket();
  1525. }
  1526. inline const ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::RecordPacket::pb_GameRecordPacket >&
  1527. PB_CS_S_ReplayRecordResp::precordpacket() const {
  1528. // @@protoc_insertion_point(field_list:RecordPacket.PB_CS_S_ReplayRecordResp.pRecordPacket)
  1529. return precordpacket_;
  1530. }
  1531. #ifdef __GNUC__
  1532. #pragma GCC diagnostic pop
  1533. #endif // __GNUC__
  1534. // -------------------------------------------------------------------
  1535. // -------------------------------------------------------------------
  1536. // -------------------------------------------------------------------
  1537. // @@protoc_insertion_point(namespace_scope)
  1538. } // namespace RecordPacket
  1539. // @@protoc_insertion_point(global_scope)
  1540. #include <google/protobuf/port_undef.inc>
  1541. #endif // GOOGLE_PROTOBUF_INCLUDED_GOOGLE_PROTOBUF_INCLUDED_Pb_5fRecordPacket_2eproto