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  1. // GameServer.h : PROJECT_NAME 应用程序的主头文件
  2. //
  3. #pragma once
  4. #ifndef __AFXWIN_H__
  5. #error "在包含此文件之前包含“stdafx.h”以生成 PCH 文件"
  6. #endif
  7. #include "resource.h" // 主符号
  8. // CGameServerApp:
  9. // 有关此类的实现,请参阅 GameServer.cpp
  10. //
  11. class CGameServerApp : public CWinApp
  12. {
  13. public:
  14. CGameServerApp();
  15. // 重写
  16. public:
  17. virtual BOOL InitInstance();
  18. // 实现
  19. DECLARE_MESSAGE_MAP()
  20. };
  21. extern CGameServerApp theApp;