诸暨麻将添加redis
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  1. // Microsoft Visual C++ generated resource script.
  2. //
  3. #include "resource.h"
  4. #define APSTUDIO_READONLY_SYMBOLS
  5. /////////////////////////////////////////////////////////////////////////////
  6. //
  7. // Generated from the TEXTINCLUDE 2 resource.
  8. //
  9. #ifndef APSTUDIO_INVOKED
  10. #include "targetver.h"
  11. #endif
  12. #include "afxres.h"
  13. #include "verrsrc.h"
  14. /////////////////////////////////////////////////////////////////////////////
  15. #undef APSTUDIO_READONLY_SYMBOLS
  16. /////////////////////////////////////////////////////////////////////////////
  17. // 中文(简体,中国) resources
  18. #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
  19. LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
  20. #ifdef APSTUDIO_INVOKED
  21. /////////////////////////////////////////////////////////////////////////////
  22. //
  23. // TEXTINCLUDE
  24. //
  25. 1 TEXTINCLUDE
  26. BEGIN
  27. "resource.h\0"
  28. END
  29. 2 TEXTINCLUDE
  30. BEGIN
  31. "#ifndef APSTUDIO_INVOKED\r\n"
  32. "#include ""targetver.h""\r\n"
  33. "#endif\r\n"
  34. "#include ""afxres.h""\r\n"
  35. "#include ""verrsrc.h""\r\n"
  36. "\0"
  37. END
  38. 3 TEXTINCLUDE
  39. BEGIN
  40. "#define _AFX_NO_SPLITTER_RESOURCES\r\n"
  41. "#define _AFX_NO_OLE_RESOURCES\r\n"
  42. "#define _AFX_NO_TRACKER_RESOURCES\r\n"
  43. "#define _AFX_NO_PROPERTY_RESOURCES\r\n"
  44. "\r\n"
  45. "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)\r\n"
  46. "LANGUAGE 4, 2\r\n"
  47. "#include ""res\\GameServer.rc2"" // 非 Microsoft Visual C++ 编辑的资源\r\n"
  48. "#include ""l.CHS\\afxres.rc"" // 标准组件\r\n"
  49. "#if !defined(_AFXDLL)\r\n"
  50. "#include ""l.CHS\\afxribbon.rc"" // MFC 功能区和控制条资源\r\n"
  51. "#endif\r\n"
  52. "#endif\r\n"
  53. "\0"
  54. END
  55. #endif // APSTUDIO_INVOKED
  56. /////////////////////////////////////////////////////////////////////////////
  57. //
  58. // Icon
  59. //
  60. // Icon with lowest ID value placed first to ensure application icon
  61. // remains consistent on all systems.
  62. IDR_MAINFRAME ICON "res\\GameServer.ico"
  63. /////////////////////////////////////////////////////////////////////////////
  64. //
  65. // Dialog
  66. //
  67. IDD_ABOUTBOX DIALOGEX 0, 0, 170, 62
  68. STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
  69. CAPTION "关于 GameServer"
  70. FONT 9, "MS Shell Dlg", 0, 0, 0x1
  71. BEGIN
  72. ICON IDR_MAINFRAME,IDC_STATIC,14,14,21,20
  73. LTEXT "GameServer,1.0 版",IDC_STATIC,42,14,114,8,SS_NOPREFIX
  74. LTEXT "Copyright (C) 2015",IDC_STATIC,42,26,114,8
  75. DEFPUSHBUTTON "确定",IDOK,113,41,50,14,WS_GROUP
  76. END
  77. IDD_GAMESERVER_DIALOG DIALOGEX 0, 0, 839, 461
  78. STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_MINIMIZEBOX | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
  79. EXSTYLE WS_EX_APPWINDOW
  80. CAPTION "服务装载器"
  81. FONT 9, "MS Shell Dlg", 0, 0, 0x1
  82. BEGIN
  83. ICON IDR_MAINFRAME,IDC_SERVER_LOGO,286,19,20,20
  84. CONTROL "",IDC_TRACE_MESSAGE,"RichEdit20W",ES_MULTILINE | ES_AUTOVSCROLL | ES_NOHIDESEL | ES_READONLY | ES_WANTRETURN | WS_BORDER | WS_VSCROLL | WS_TABSTOP,333,44,269,381
  85. PUSHBUTTON "启动服务",IDC_START_SERVICE,612,22,48,14,WS_DISABLED
  86. PUSHBUTTON "停止服务",IDC_STOP_SERVICE,612,40,48,14,WS_DISABLED
  87. PUSHBUTTON "加载房间",IDC_OPEN_SERVER,612,58,48,14
  88. PUSHBUTTON "加载比赛",IDC_OPEN_MATCH,612,76,48,14
  89. PUSHBUTTON "创建房间",IDC_CREATE_SERVER,612,94,48,14
  90. PUSHBUTTON "配置房间",IDC_OPTION_SERVER,612,112,48,14,WS_DISABLED
  91. PUSHBUTTON "配置比赛",IDC_OPTION_MATCH,611,130,48,14,WS_DISABLED
  92. PUSHBUTTON "运行参数",IDC_RUN_PARAMETER,612,148,48,14,WS_DISABLED
  93. PUSHBUTTON "服务控制",IDC_SERVICE_CONTROL,612,166,48,14,WS_DISABLED
  94. COMBOBOX IDC_COMBO1,334,23,262,30,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP
  95. GROUPBOX "功能",IDC_STATIC,988,5,330,184
  96. LTEXT "房间名称:",IDC_STATIC,15,37,41,8
  97. EDITTEXT IDC_SERVER_NAME,61,35,205,12,ES_AUTOHSCROLL | ES_READONLY
  98. EDITTEXT IDC_GAME_NAME,61,19,78,12,ES_AUTOHSCROLL | ES_READONLY
  99. LTEXT "游戏名字:",IDC_STATIC,15,21,41,8
  100. EDITTEXT IDC_SERVER_PORT,196,19,70,12,ES_AUTOHSCROLL | ES_READONLY | ES_NUMBER
  101. LTEXT "监听端口:",IDC_STATIC,151,21,41,8
  102. GROUPBOX "游戏服务信息",IDC_STATIC,5,5,317,63
  103. GROUPBOX "本节点实时数据",IDC_STATIC,6,73,317,109
  104. LTEXT "桌子数总数:",IDC_STATIC,16,89,41,8
  105. LTEXT "游戏中桌子:",IDC_STATIC,152,89,41,8
  106. EDITTEXT IDC_GAME_NAME2,62,87,78,12,ES_AUTOHSCROLL | ES_READONLY
  107. EDITTEXT IDC_SERVER_PORT2,208,87,70,12,ES_AUTOHSCROLL | ES_READONLY | ES_NUMBER
  108. LTEXT "空闲桌子数:",IDC_STATIC,16,108,41,8
  109. LTEXT "集体掉线数:",IDC_STATIC,152,108,42,8
  110. EDITTEXT IDC_GAME_NAME3,62,106,78,12,ES_AUTOHSCROLL | ES_READONLY
  111. EDITTEXT IDC_SERVER_PORT3,208,106,70,12,ES_AUTOHSCROLL | ES_READONLY | ES_NUMBER
  112. LTEXT "登录总人数:",IDC_STATIC,16,130,41,8
  113. LTEXT "掉线人数:",IDC_STATIC,152,130,41,8
  114. EDITTEXT IDC_GAME_NAME4,63,128,78,12,ES_AUTOHSCROLL | ES_READONLY
  115. EDITTEXT IDC_SERVER_PORT4,208,128,70,12,ES_AUTOHSCROLL | ES_READONLY | ES_NUMBER
  116. LTEXT "大厅人数:",IDC_STATIC,16,149,41,8
  117. LTEXT "连接人数:",IDC_STATIC,152,149,41,8
  118. EDITTEXT IDC_GAME_NAME5,63,147,78,12,ES_AUTOHSCROLL | ES_READONLY
  119. EDITTEXT IDC_SERVER_PORT5,208,147,70,12,ES_AUTOHSCROLL | ES_READONLY | ES_NUMBER
  120. GROUPBOX "本节点业务处理统计",IDC_STATIC,8,197,317,83
  121. LTEXT "SOCKET数:",IDC_STATIC,16,167,41,8
  122. LTEXT "非法请求拒绝数/小时:",IDC_STATIC,164,218,72,8
  123. EDITTEXT IDC_GAME_NAME6,64,165,77,12,ES_AUTOHSCROLL | ES_READONLY
  124. EDITTEXT IDC_SERVER_PORT6,251,216,70,12,ES_AUTOHSCROLL | ES_READONLY | ES_NUMBER
  125. LTEXT "当前空连接数:",IDC_STATIC,153,165,48,8
  126. LTEXT "业务请求处理数/小时:",IDC_STATIC,16,219,72,8
  127. EDITTEXT IDC_GAME_NAME7,208,165,71,12,ES_AUTOHSCROLL | ES_READONLY
  128. EDITTEXT IDC_SERVER_PORT7,99,217,57,12,ES_AUTOHSCROLL | ES_READONLY | ES_NUMBER
  129. LTEXT "登录请求/成功数:",IDC_STATIC,16,235,61,8
  130. LTEXT "充值请求/成功:",IDC_STATIC,167,235,72,8
  131. EDITTEXT IDC_GAME_NAME8,79,233,78,12,ES_AUTOHSCROLL | ES_READONLY
  132. EDITTEXT IDC_SERVER_PORT8,251,233,70,12,ES_AUTOHSCROLL | ES_READONLY | ES_NUMBER
  133. LTEXT "创建桌子失败数:",IDC_STATIC,15,265,61,8
  134. EDITTEXT IDC_GAME_NAME9,78,263,78,12,ES_AUTOHSCROLL | ES_READONLY
  135. LTEXT "加入当前节点房间/切换:",IDC_STATIC,167,251,84,8
  136. GROUPBOX "其他信息",IDC_STATIC,8,283,317,86
  137. LTEXT "运行时长:",IDC_STATIC,16,53,39,8
  138. LTEXT "上次上报:",IDC_STATIC,151,53,35,8
  139. EDITTEXT IDC_GAME_NAME10,61,50,78,12,ES_AUTOHSCROLL | ES_READONLY
  140. EDITTEXT IDC_SERVER_PORT10,196,50,71,12,ES_AUTOHSCROLL | ES_READONLY | ES_NUMBER
  141. LTEXT "断线重连登录数:",IDC_STATIC,15,250,61,8
  142. EDITTEXT IDC_GAME_NAME11,78,248,78,12,ES_AUTOHSCROLL | ES_READONLY
  143. GROUPBOX "公告命令",IDC_STATIC,988,197,330,119
  144. EDITTEXT IDC_SERVER_PORT9,251,249,70,12,ES_AUTOHSCROLL | ES_READONLY | ES_NUMBER
  145. PUSHBUTTON "发布公告",IDC_BUTTON1,147,346,73,14
  146. EDITTEXT IDC_EDIT1,16,299,114,62,ES_MULTILINE | ES_AUTOHSCROLL
  147. CONTROL "本节点范围",IDC_RADIO1,"Button",BS_AUTORADIOBUTTON | WS_GROUP,216,297,50,10
  148. CONTROL "全服务器",IDC_RADIO2,"Button",BS_AUTORADIOBUTTON,268,297,43,10
  149. CONTROL "启用循环发布",IDC_CHECK1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,147,297,57,10
  150. COMBOBOX IDC_COMBO2,230,312,75,30,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP
  151. LTEXT "循环发布间隔时间:",IDC_STATIC,148,314,58,8
  152. COMBOBOX IDC_COMBO3,230,329,74,30,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP
  153. LTEXT "循环发布结束时间:",IDC_STATIC,148,330,58,8
  154. PUSHBUTTON "停止公告",IDC_BUTTON2,230,346,75,14
  155. CONTROL "此节点当前是否允许创建房间",IDC_CHECK2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,53,381,115,10
  156. CONTROL "此节点当前是否允许加入房间",IDC_CHECK3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,215,381,103,10
  157. PUSHBUTTON "强行此节点游戏中房间",IDC_BUTTON4,219,434,97,14
  158. PUSHBUTTON "强行解散指定房间号",IDC_BUTTON5,54,417,86,14
  159. PUSHBUTTON "强行断线指定UID用户",IDC_BUTTON6,54,435,86,14
  160. EDITTEXT IDC_EDIT2,152,417,47,14,ES_AUTOHSCROLL
  161. EDITTEXT IDC_EDIT3,153,435,47,14,ES_AUTOHSCROLL
  162. PUSHBUTTON "强行解散此节点空闲房间",IDC_BUTTON7,219,415,96,14
  163. CONTROL "此节点是否对新用户提供服务",IDC_CHECK4,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,53,397,115,10
  164. GROUPBOX "管理功能",IDC_STATIC,5,372,319,87
  165. GROUPBOX "其他功能",IDC_STATIC,839,5,330,365
  166. CONTROL "启用效率监测",IDC_CHECK5,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,612,206,50,10
  167. PUSHBUTTON "添加监测ID",IDC_BUTTON3,611,224,50,14
  168. LISTBOX IDC_LIST1,613,264,48,172,LBS_SORT | LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP
  169. EDITTEXT IDC_EDIT4,614,245,46,14,ES_AUTOHSCROLL
  170. PUSHBUTTON "清空监测ID",IDC_BUTTON8,610,439,50,14
  171. GROUPBOX "Static",IDC_STATIC,327,10,343,449
  172. LISTBOX IDC_LIST2,674,34,41,417,LBS_SORT | LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP
  173. LTEXT "桌子列表",IDC_STATIC,679,21,35,8
  174. EDITTEXT IDC_GAME_NAME12,757,36,78,12,ES_AUTOHSCROLL | ES_READONLY
  175. LTEXT "游戏状态:",IDC_STATIC,718,37,35,8
  176. EDITTEXT IDC_GAME_NAME13,757,54,78,12,ES_AUTOHSCROLL | ES_READONLY
  177. LTEXT "创建者:",IDC_STATIC,719,56,35,8
  178. EDITTEXT IDC_GAME_NAME14,758,72,78,12,ES_AUTOHSCROLL | ES_READONLY
  179. LTEXT "低分:",IDC_STATIC,719,74,35,8
  180. EDITTEXT IDC_GAME_NAME15,759,91,78,12,ES_AUTOHSCROLL | ES_READONLY
  181. LTEXT "当前局数:",IDC_STATIC,720,93,35,8
  182. EDITTEXT IDC_GAME_NAME16,758,111,78,12,ES_AUTOHSCROLL | ES_READONLY
  183. LTEXT "玩家1:",IDC_STATIC,719,112,35,8
  184. EDITTEXT IDC_GAME_NAME17,758,129,78,12,ES_AUTOHSCROLL | ES_READONLY
  185. LTEXT "玩家2:",IDC_STATIC,720,131,35,8
  186. EDITTEXT IDC_GAME_NAME18,759,147,78,12,ES_AUTOHSCROLL | ES_READONLY
  187. LTEXT "玩家3:",IDC_STATIC,720,149,35,8
  188. EDITTEXT IDC_GAME_NAME19,760,166,78,12,ES_AUTOHSCROLL | ES_READONLY
  189. LTEXT "玩家4:",IDC_STATIC,721,168,35,8
  190. LTEXT "检测ID=7777->检测用户登录",IDC_STATIC,478,430,105,8
  191. LTEXT "检测ID=8888->检测订单以及绑定会员任务",IDC_STATIC,478,438,105,8
  192. LTEXT "检测ID=9999->检测通道分配",IDC_STATIC,478,446,105,8
  193. LTEXT "检测ID=6666->检测整体游戏模块耗时",IDC_STATIC,353,430,105,8
  194. LTEXT "检测ID=5555->检测某用户游戏模块耗时",IDC_STATIC,353,438,105,8
  195. LTEXT "检测ID=2222->输出执行SQL事务耗时",IDC_STATIC,353,446,126,8
  196. CONTROL "自动加载启动",IDC_CHECK6,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,612,186,50,10
  197. PUSHBUTTON "清空本机器全局节点信息",IDC_BUTTON9,725,222,107,14
  198. CONTROL "此节点是否允许创建自定义房间",IDC_CHECK7,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,216,397,115,10
  199. END
  200. /////////////////////////////////////////////////////////////////////////////
  201. //
  202. // Version
  203. //
  204. VS_VERSION_INFO VERSIONINFO
  205. FILEVERSION 1,0,0,3
  206. PRODUCTVERSION 1,0,0,3
  207. FILEFLAGSMASK 0x3fL
  208. #ifdef _DEBUG
  209. FILEFLAGS 0x1L
  210. #else
  211. FILEFLAGS 0x0L
  212. #endif
  213. FILEOS 0x40004L
  214. FILETYPE 0x1L
  215. FILESUBTYPE 0x0L
  216. BEGIN
  217. BLOCK "StringFileInfo"
  218. BEGIN
  219. BLOCK "080404b0"
  220. BEGIN
  221. VALUE "CompanyName", "深圳市前海诚游科技有限公司"
  222. VALUE "FileDescription", "GameServer"
  223. VALUE "FileVersion", "1.0.0.3"
  224. VALUE "InternalName", "GameServer.exe"
  225. VALUE "LegalCopyright", "深圳市前海诚游科技有限公司"
  226. VALUE "OriginalFilename", "GameServer.exe"
  227. VALUE "ProductName", "诚游互动"
  228. VALUE "ProductVersion", "1.0.0.3"
  229. END
  230. END
  231. BLOCK "VarFileInfo"
  232. BEGIN
  233. VALUE "Translation", 0x804, 1200
  234. END
  235. END
  236. /////////////////////////////////////////////////////////////////////////////
  237. //
  238. // DESIGNINFO
  239. //
  240. #ifdef APSTUDIO_INVOKED
  241. GUIDELINES DESIGNINFO
  242. BEGIN
  243. IDD_ABOUTBOX, DIALOG
  244. BEGIN
  245. LEFTMARGIN, 7
  246. RIGHTMARGIN, 163
  247. TOPMARGIN, 7
  248. BOTTOMMARGIN, 55
  249. END
  250. IDD_GAMESERVER_DIALOG, DIALOG
  251. BEGIN
  252. BOTTOMMARGIN, 459
  253. END
  254. END
  255. #endif // APSTUDIO_INVOKED
  256. /////////////////////////////////////////////////////////////////////////////
  257. //
  258. // String Table
  259. //
  260. STRINGTABLE
  261. BEGIN
  262. IDS_ABOUTBOX "关于 GameServer(&A)..."
  263. END
  264. #endif // 中文(简体,中国) resources
  265. /////////////////////////////////////////////////////////////////////////////
  266. #ifndef APSTUDIO_INVOKED
  267. /////////////////////////////////////////////////////////////////////////////
  268. //
  269. // Generated from the TEXTINCLUDE 3 resource.
  270. //
  271. #define _AFX_NO_SPLITTER_RESOURCES
  272. #define _AFX_NO_OLE_RESOURCES
  273. #define _AFX_NO_TRACKER_RESOURCES
  274. #define _AFX_NO_PROPERTY_RESOURCES
  275. #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
  276. LANGUAGE 4, 2
  277. #include "res\GameServer.rc2" // 非 Microsoft Visual C++ 编辑的资源
  278. #include "l.CHS\afxres.rc" // 标准组件
  279. #if !defined(_AFXDLL)
  280. #include "l.CHS\afxribbon.rc" // MFC 功能区和控制条资源
  281. #endif
  282. #endif
  283. /////////////////////////////////////////////////////////////////////////////
  284. #endif // not APSTUDIO_INVOKED