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-
- local Mahjong3DGroupPeng = MJFramework.MJFrameworkClassImprot("mj.luaScript.Common.3d.Mahjong3DGroupPeng")
-
- local GroupPeng3D = class("GroupPeng3D", Mahjong3DGroupPeng)
-
- function GroupPeng3D:ctor(values, viewId, groupIndex, cardNum)
- self.redNum = cardNum or 0
- self.viewId = viewId
- GroupPeng3D.super.ctor(self, values, viewId, groupIndex, cardNum)
- end
-
- function GroupPeng3D:createCard(value, viewId, index, groupIndex)
- local card = GroupPeng3D.super.createCard(self, value, viewId, index, groupIndex)
- if self.redNum > 0 and index <= self.redNum then
- card = GroupPeng3D.super.createCard(self, 65, viewId, index, groupIndex)
- else
- card = GroupPeng3D.super.createCard(self, value, viewId, index, groupIndex)
- end
- return card
- end
-
- return GroupPeng3D
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