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- using UnityEngine;
- using System.Collections;
- namespace ETModel
- {
- namespace com.commsdk.unity3d
- {
-
- public abstract class CommSDKImpl
- {
-
- public abstract void InitSDK(string objName, string methodName);
-
- /// <summary>
- /// Authorize the specified platform.
- /// </summary>
- public abstract void Authorize(int type, int reqID);
- }
-
-
- }
-
- }
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