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- using System;
- using CIG;
- using CIGEnums;
- using UnityEngine;
-
- public sealed class BuildingPropertyAssetCollection : DictionaryAssetCollection<BuildingPropertyAssetCollection.BuildingPropertyAssets, BuildingProperty, BuildingPropertyAssetCollection.BuildingPropertyItem, BuildingPropertyAssetCollection>
- {
- [Serializable]
- public class BuildingPropertyAssets : DictionaryAssetCollection<BuildingPropertyAssetCollection.BuildingPropertyAssets, BuildingProperty, BuildingPropertyAssetCollection.BuildingPropertyItem, BuildingPropertyAssetCollection>.SerializableDictionary
- {
- }
-
- [Serializable]
- public struct BuildingPropertyItem
- {
- public string LocalizationKey;
-
- public Sprite IconSprite;
- }
- }
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