- using System;
- using CIGEnums;
- using UnityEngine;
-
- public abstract class ShopItemsView : MonoBehaviour
- {
- public void ShowItems(ShopType category)
- {
- this.Clear();
- this.UpdateItems(category);
- }
-
- public abstract void Clear();
-
- public virtual void Close()
- {
- }
-
- protected abstract void UpdateItems(ShopType category);
- }
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