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- using UnityEngine;
- using System.Collections;
-
- namespace ETHotfix
- {
-
- namespace com.commsdk.unity3d
- {
-
-
-
- /// <summary>
- /// Response state.
- /// </summary>
- public enum RespState
- {
- Begin = 0, //Begin
- Success = 1, //Success
- Fail = 2, //Failure
- Cancel = 3 //Cancel
- }
-
- /// <summary>
- /// action type
- /// </summary>
- public enum ActionType
- {
- Begin = 0,
- Authorize = 1, //授权
- Share = 2, //分享
- Pay = 3, //支付
- Location = 4, // 定位返回
- XianLiaoAuthorize = 5, //闲聊授权
- DuoLiaoAuthorize = 6 //多聊授权
- }
-
-
- public enum PlatformType
- {
- WeChat = 0, //微信好友
- WeChatMoments = 1, //微信朋友圈
- XlChat = 2, //闲聊
- DuoLiao = 3, //多聊
- MoWang = 4 //默往
- }
-
- /// <summary>
- /// Content type.
- /// </summary>
- public enum ContentType
- {
- Auto = 0, //自动(iOS为自动,安卓仅为Text)
- Text = 1, //文字分享
- Image = 2, //图文分享
- Webpage = 4, //链接分享
- Music = 5, //音乐分享
- Video = 6, //视频分享
- App = 7, //应用分享
- File = 8, //附件分享
- Emoji = 9, //表情分享
- LINK = 10 //闲聊链接分享
- }
-
-
-
- }
- }
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