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- // Microsoft Visual C++ generated resource script.
- //
- #include "resource.h"
-
- #define APSTUDIO_READONLY_SYMBOLS
- /////////////////////////////////////////////////////////////////////////////
- //
- // Generated from the TEXTINCLUDE 2 resource.
- //
- #include "afxres.h"
-
- /////////////////////////////////////////////////////////////////////////////
- #undef APSTUDIO_READONLY_SYMBOLS
-
- /////////////////////////////////////////////////////////////////////////////
- // 中文(中华人民共和国) resources
-
- #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
- #ifdef _WIN32
- LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
- #pragma code_page(936)
- #endif //_WIN32
-
- #ifdef APSTUDIO_INVOKED
- /////////////////////////////////////////////////////////////////////////////
- //
- // TEXTINCLUDE
- //
-
- 1 TEXTINCLUDE
- BEGIN
- "resource.h\0"
- END
-
- 2 TEXTINCLUDE
- BEGIN
- "#include ""afxres.h""\r\n"
- "\0"
- END
-
- 3 TEXTINCLUDE
- BEGIN
- "#define _AFX_NO_SPLITTER_RESOURCES\r\n"
- "#define _AFX_NO_OLE_RESOURCES\r\n"
- "#define _AFX_NO_TRACKER_RESOURCES\r\n"
- "#define _AFX_NO_PROPERTY_RESOURCES\r\n"
- "\r\n"
- "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)\r\n"
- "LANGUAGE 4, 2\r\n"
- "#pragma code_page(936)\r\n"
- "#include ""res\\GameClient.rc2"" // 非 Microsoft Visual C++ 编辑过的资源\r\n"
- "#include ""afxres.rc"" // 标准组件\r\n"
- "#endif\r\n"
- "\0"
- END
-
- #endif // APSTUDIO_INVOKED
-
-
- /////////////////////////////////////////////////////////////////////////////
- //
- // Icon
- //
-
- // Icon with lowest ID value placed first to ensure application icon
- // remains consistent on all systems.
- IDR_MAINFRAME ICON "res\\GameClient.ico"
-
- /////////////////////////////////////////////////////////////////////////////
- //
- // Version
- //
-
- VS_VERSION_INFO VERSIONINFO
- FILEVERSION 6,6,0,3
- PRODUCTVERSION 6,6,0,3
- FILEFLAGSMASK 0x3fL
- #ifdef _DEBUG
- FILEFLAGS 0x1L
- #else
- FILEFLAGS 0x0L
- #endif
- FILEOS 0x4L
- FILETYPE 0x1L
- FILESUBTYPE 0x0L
- BEGIN
- BLOCK "StringFileInfo"
- BEGIN
- BLOCK "080403a8"
- BEGIN
- VALUE "Comments", "深圳网狐科技有限公司"
- VALUE "CompanyName", "深圳网狐科技有限公司"
- VALUE "FileDescription", "血战麻将客户端"
- VALUE "FileVersion", "6, 6, 0, 3"
- VALUE "InternalName", "SparrowXZ.exe"
- VALUE "LegalCopyright", "深圳网狐科技有限公司保留所有权利。"
- VALUE "OriginalFilename", "SparrowXZ.exe"
- VALUE "ProductName", "血战麻将客户端"
- VALUE "ProductVersion", "6, 6, 0, 3"
- END
- END
- BLOCK "VarFileInfo"
- BEGIN
- VALUE "Translation", 0x804, 936
- END
- END
-
-
- /////////////////////////////////////////////////////////////////////////////
- //
- // Bitmap
- //
-
- GAME_LOGO BITMAP "res\\GAME_LOGO.bmp"
- IDB_VIEW_BACK BITMAP "res\\VIEW_BACK.bmp"
- IDB_USER_FLAG BITMAP "res\\USER_FLAG.bmp"
- IDB_BT_START BITMAP "res\\BT_START.bmp"
- IDB_BT_GIVEUP BITMAP "res\\BT_GIVEUP.bmp"
- IDB_BT_CHIHU BITMAP "res\\BT_CHIHU.bmp"
- IDB_ACTION_EXPLAIN BITMAP "res\\ACTION_EXPLAIN.bmp"
- IDB_ACTION_BACK BITMAP "res\\ACTION_BACK.bmp"
- IDB_WAIT_TIP BITMAP "res\\WAIT_TIP.bmp"
- IDB_USER_ACTION BITMAP "res\\USER_ACTION.bmp"
- IDB_OUT_CARD_TIP BITMAP "res\\OUT_CARD_TIP.bmp"
- IDB_CONTROL_TOP BITMAP "res\\CONTROL_TOP.bmp"
- IDB_CONTROL_MID BITMAP "res\\CONTROL_MID.bmp"
- IDB_CONTROL_BOTTOM BITMAP "res\\CONTROL_BOTTOM.bmp"
- IDB_BT_START_TRUSTEE BITMAP "res\\BT_START_TRUSTEE.bmp"
- IDB_BT_STOP_TRUSTEE BITMAP "res\\BT_STOP_TRUSTEE.bmp"
- IDB_BT_SCORE_CLOSE BITMAP "res\\BT_SCORE_CLOSE.bmp"
- IDB_VIEW_CENTER BITMAP "res\\VIEW_CENTER.BMP"
- IDB_DRAW_SICE1 BITMAP "res\\SICE1.bmp"
- IDB_DRAW_SICE2 BITMAP "res\\SICE2.bmp"
- IDB_DRAW_SICE3 BITMAP "res\\SICE3.bmp"
- IDB_DRAW_SICE4 BITMAP "res\\SICE4.bmp"
- IDB_DRAW_SICE5 BITMAP "res\\SICE5.bmp"
- IDB_DRAW_SICE6 BITMAP "res\\SICE6.bmp"
- IDB_DRAW_SICE7 BITMAP "res\\SICE7.bmp"
- IDB_DRAW_SICE8 BITMAP "res\\SICE8.bmp"
- IDB_DRAW_SICE9 BITMAP "res\\SICE9.bmp"
- IDB_DRAW_SICE10 BITMAP "res\\SICE10.bmp"
- IDB_DRAW_SICE11 BITMAP "res\\SICE11.bmp"
- IDB_DRAW_SICE12 BITMAP "res\\SICE12.bmp"
- IDB_SICE_BACK BITMAP "res\\SICE_BACK.bmp"
- IDB_WIN_ORDER BITMAP "res\\WIN_ORDER.bmp"
-
- /////////////////////////////////////////////////////////////////////////////
- //
- // Cursor
- //
-
- IDC_CARD_CUR CURSOR "res\\CARD_CUR.cur"
-
- /////////////////////////////////////////////////////////////////////////////
- //
- // PNG
- //
-
- DISC PNG "res\\DISC.png"
- ACTIONANI PNG "res\\ACTIONANI.png"
- ARROW PNG "res\\ARROW.png"
- TRUSTEE PNG "res\\Trustee.png"
- CARD_HEAP_DOUBLE_LV PNG "res\\CARD_HEAP_DOUBLE_LV.png"
- CARD_HEAP_DOUBLE_RV PNG "res\\CARD_HEAP_DOUBLE_RV.png"
- CARD_HEAP_DOUBLE_BV PNG "res\\CARD_HEAP_DOUBLE_BV.png"
- CARD_HEAP_DOUBLE_TV PNG "res\\CARD_HEAP_DOUBLE_TV.png"
- CARD_HEAP_SINGLE_LV PNG "res\\CARD_HEAP_SINGLE_LV.png"
- CARD_HEAP_SINGLE_RV PNG "res\\CARD_HEAP_SINGLE_RV.png"
- CARD_HEAP_SINGLE_BV PNG "res\\CARD_HEAP_SINGLE_BV.png"
- CARD_HEAP_SINGLE_TV PNG "res\\CARD_HEAP_SINGLE_TV.png"
- CARD_USER_LEFT PNG "res\\CARD_USER_LEFT.png"
- CARD_USER_RIGHT PNG "res\\CARD_USER_RIGHT.png"
- CARD_USER_BOTTOM PNG "res\\CARD_USER_BOTTOM.png"
- CARD_TABLE_BOTTOM PNG "res\\CARD_TABLE_BOTTOM.png"
- CARD_TABLE_TOP PNG "res\\CARD_TABLE_TOP.png"
- CARD_TABLE_LEFT PNG "res\\CARD_TABLE_LEFT.png"
- CARD_TABLE_RIGHT PNG "res\\CARD_TABLE_RIGHT.png"
- CELL_SCORE PNG "res\\CELL_SCORE.PNG"
- NUM_LOST PNG "res\\NUM_LOST.PNG"
- NUM_WIN PNG "res\\NUM_WIN.PNG"
- NUM_ORDER PNG "res\\NUM_ORDER.PNG"
- GAME_WIN PNG "res\\GAME_WIN.PNG"
- GAME_LOST PNG "res\\GAME_LOST.PNG"
- GUA_FENG PNG "res\\GUA_FENG.PNG"
- XIAO_YU PNG "res\\XIAO_YU.PNG"
- CARD_USER_TOP PNG "res\\CARD_USER_TOP.png"
-
- /////////////////////////////////////////////////////////////////////////////
- //
- // WAVE
- //
-
- OUT_CARD WAVE "res\\麻将声音\\OUT_CARD.WAV"
- GAME_WIN WAVE "res\\麻将声音\\GAME_WIN.WAV"
- GAME_WARN WAVE "res\\麻将声音\\GAME_WARN.WAV"
- GAME_START WAVE "res\\麻将声音\\GAME_START.WAV"
- GAME_LOST WAVE "res\\麻将声音\\GAME_LOST.WAV"
- GAME_END WAVE "res\\麻将声音\\GAME_END.WAV"
- BOY_CHI WAVE "res\\麻将声音\\男\\CHI.WAV"
- BOY_PENG WAVE "res\\麻将声音\\男\\PENG.WAV"
- BOY_CHI_HU WAVE "res\\麻将声音\\男\\CHI_HU.WAV"
- BOY_GANG WAVE "res\\麻将声音\\男\\GANG.WAV"
- GIRL_CHI WAVE "res\\麻将声音\\女\\CHI.WAV"
- GIRL_PENG WAVE "res\\麻将声音\\女\\PENG.WAV"
- GIRL_CHI_HU WAVE "res\\麻将声音\\女\\CHI_HU.WAV"
- GIRL_GANG WAVE "res\\麻将声音\\女\\GANG.WAV"
- BOY_W_9 WAVE "res\\麻将声音\\男\\W_9.WAV"
- BOY_W_8 WAVE "res\\麻将声音\\男\\W_8.WAV"
- BOY_W_7 WAVE "res\\麻将声音\\男\\W_7.WAV"
- BOY_W_6 WAVE "res\\麻将声音\\男\\W_6.WAV"
- BOY_W_5 WAVE "res\\麻将声音\\男\\W_5.WAV"
- BOY_W_4 WAVE "res\\麻将声音\\男\\W_4.WAV"
- BOY_W_3 WAVE "res\\麻将声音\\男\\W_3.WAV"
- BOY_W_2 WAVE "res\\麻将声音\\男\\W_2.WAV"
- BOY_W_1 WAVE "res\\麻将声音\\男\\W_1.WAV"
- BOY_T_9 WAVE "res\\麻将声音\\男\\T_9.WAV"
- BOY_T_8 WAVE "res\\麻将声音\\男\\T_8.WAV"
- BOY_T_7 WAVE "res\\麻将声音\\男\\T_7.WAV"
- BOY_T_6 WAVE "res\\麻将声音\\男\\T_6.WAV"
- BOY_T_5 WAVE "res\\麻将声音\\男\\T_5.WAV"
- BOY_T_4 WAVE "res\\麻将声音\\男\\T_4.WAV"
- BOY_T_3 WAVE "res\\麻将声音\\男\\T_3.WAV"
- BOY_T_2 WAVE "res\\麻将声音\\男\\T_2.WAV"
- BOY_T_1 WAVE "res\\麻将声音\\男\\T_1.WAV"
- BOY_S_9 WAVE "res\\麻将声音\\男\\S_9.WAV"
- BOY_S_8 WAVE "res\\麻将声音\\男\\S_8.WAV"
- BOY_S_7 WAVE "res\\麻将声音\\男\\S_7.WAV"
- BOY_S_6 WAVE "res\\麻将声音\\男\\S_6.WAV"
- BOY_S_5 WAVE "res\\麻将声音\\男\\S_5.WAV"
- BOY_S_4 WAVE "res\\麻将声音\\男\\S_4.WAV"
- BOY_S_3 WAVE "res\\麻将声音\\男\\S_3.WAV"
- BOY_S_2 WAVE "res\\麻将声音\\男\\S_2.WAV"
- BOY_S_1 WAVE "res\\麻将声音\\男\\S_1.WAV"
- BOY_F_1 WAVE "res\\麻将声音\\男\\F_1.WAV"
- BOY_F_2 WAVE "res\\麻将声音\\男\\F_2.WAV"
- BOY_F_3 WAVE "res\\麻将声音\\男\\F_3.WAV"
- BOY_F_4 WAVE "res\\麻将声音\\男\\F_4.WAV"
- BOY_F_5 WAVE "res\\麻将声音\\男\\F_5.WAV"
- BOY_F_6 WAVE "res\\麻将声音\\男\\F_6.WAV"
- BOY_F_7 WAVE "res\\麻将声音\\男\\F_7.WAV"
- GIRL_W_9 WAVE "res\\麻将声音\\女\\W_9.WAV"
- GIRL_W_8 WAVE "res\\麻将声音\\女\\W_8.WAV"
- GIRL_W_7 WAVE "res\\麻将声音\\女\\W_7.WAV"
- GIRL_W_6 WAVE "res\\麻将声音\\女\\W_6.WAV"
- GIRL_W_5 WAVE "res\\麻将声音\\女\\W_5.WAV"
- GIRL_W_4 WAVE "res\\麻将声音\\女\\W_4.WAV"
- GIRL_W_3 WAVE "res\\麻将声音\\女\\W_3.WAV"
- GIRL_W_2 WAVE "res\\麻将声音\\女\\W_2.WAV"
- GIRL_W_1 WAVE "res\\麻将声音\\女\\W_1.WAV"
- GIRL_T_9 WAVE "res\\麻将声音\\女\\T_9.WAV"
- GIRL_T_8 WAVE "res\\麻将声音\\女\\T_8.WAV"
- GIRL_T_7 WAVE "res\\麻将声音\\女\\T_7.WAV"
- GIRL_T_6 WAVE "res\\麻将声音\\女\\T_6.WAV"
- GIRL_T_5 WAVE "res\\麻将声音\\女\\T_5.WAV"
- GIRL_T_4 WAVE "res\\麻将声音\\女\\T_4.WAV"
- GIRL_T_3 WAVE "res\\麻将声音\\女\\T_3.WAV"
- GIRL_T_2 WAVE "res\\麻将声音\\女\\T_2.WAV"
- GIRL_T_1 WAVE "res\\麻将声音\\女\\T_1.WAV"
- GIRL_S_9 WAVE "res\\麻将声音\\女\\S_9.WAV"
- GIRL_S_8 WAVE "res\\麻将声音\\女\\S_8.WAV"
- GIRL_S_7 WAVE "res\\麻将声音\\女\\S_7.WAV"
- GIRL_S_6 WAVE "res\\麻将声音\\女\\S_6.WAV"
- GIRL_S_4 WAVE "res\\麻将声音\\女\\S_4.WAV"
- GIRL_S_3 WAVE "res\\麻将声音\\女\\S_3.WAV"
- GIRL_S_2 WAVE "res\\麻将声音\\女\\S_2.WAV"
- GIRL_S_1 WAVE "res\\麻将声音\\女\\S_1.WAV"
- GIRL_F_1 WAVE "res\\麻将声音\\女\\F_1.WAV"
- GIRL_F_2 WAVE "res\\麻将声音\\女\\F_2.WAV"
- GIRL_F_3 WAVE "res\\麻将声音\\女\\F_3.WAV"
- GIRL_F_4 WAVE "res\\麻将声音\\女\\F_4.WAV"
- GIRL_F_5 WAVE "res\\麻将声音\\女\\F_5.WAV"
- GIRL_F_6 WAVE "res\\麻将声音\\女\\F_6.WAV"
- GIRL_F_7 WAVE "res\\麻将声音\\女\\F_7.WAV"
- DRAW_SICE WAVE "res\\麻将声音\\DRAW_SICE.wav"
- GIRL_S_5 WAVE "res\\麻将声音\\女\\S_5.WAV"
-
- /////////////////////////////////////////////////////////////////////////////
- //
- // Dialog
- //
-
- IDD_OPTION DIALOGEX 0, 0, 169, 94
- STYLE DS_SETFONT | WS_POPUP | WS_SYSMENU
- FONT 9, "宋体", 400, 0, 0x0
- BEGIN
- DEFPUSHBUTTON "确定",IDOK,26,75,46,13
- PUSHBUTTON "取消",IDCANCEL,95,75,46,13
- CONTROL "允许声音效果",IDC_ENABLE_SOUND,"Button",BS_AUTOCHECKBOX |
- BS_FLAT | WS_TABSTOP,79,36,64,10
- CONTROL "允许旁观",IDC_ENABLE_LOOKON,"Button",BS_AUTOCHECKBOX |
- BS_FLAT | WS_TABSTOP,79,48,48,10
- GROUPBOX "常规配置",IDC_STATIC,17,24,134,36
- ICON IDR_MAINFRAME,IDC_STATIC,32,35,21,21
- END
-
- IDD_RESPONSE_LISTEN DIALOGEX 0, 0, 186, 104
- STYLE DS_SETFONT | DS_FIXEDSYS | WS_POPUP | WS_SYSMENU
- FONT 8, "MS Shell Dlg", 400, 0, 0x1
- BEGIN
- LTEXT "Static",IDC_STATIC,23,26,140,54
- PUSHBUTTON "是",IDOK,31,83,50,14
- PUSHBUTTON "否",IDCANCEL,100,83,50,14
- END
-
-
- /////////////////////////////////////////////////////////////////////////////
- //
- // DESIGNINFO
- //
-
- #ifdef APSTUDIO_INVOKED
- GUIDELINES DESIGNINFO
- BEGIN
- IDD_OPTION, DIALOG
- BEGIN
- RIGHTMARGIN, 161
- BOTTOMMARGIN, 91
- END
-
- IDD_RESPONSE_LISTEN, DIALOG
- BEGIN
- LEFTMARGIN, 7
- RIGHTMARGIN, 179
- TOPMARGIN, 7
- BOTTOMMARGIN, 97
- END
- END
- #endif // APSTUDIO_INVOKED
-
- #endif // 中文(中华人民共和国) resources
- /////////////////////////////////////////////////////////////////////////////
-
-
-
- #ifndef APSTUDIO_INVOKED
- /////////////////////////////////////////////////////////////////////////////
- //
- // Generated from the TEXTINCLUDE 3 resource.
- //
- #define _AFX_NO_SPLITTER_RESOURCES
- #define _AFX_NO_OLE_RESOURCES
- #define _AFX_NO_TRACKER_RESOURCES
- #define _AFX_NO_PROPERTY_RESOURCES
-
- #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
- LANGUAGE 4, 2
- #pragma code_page(936)
- #include "res\GameClient.rc2" // 非 Microsoft Visual C++ 编辑过的资源
- #include "afxres.rc" // 标准组件
- #endif
-
- /////////////////////////////////////////////////////////////////////////////
- #endif // not APSTUDIO_INVOKED
-
|