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- #pragma once
-
- #include "Stdafx.h"
- #include "Resource.h"
-
- //////////////////////////////////////////////////////////////////////////
-
- //游戏配置
- class CGameOption : public CSkinDialog
- {
- //变量定义
- public:
- bool m_bEnableSound; //启用声音
- bool m_bAllowLookon; //允许旁观
-
- //控件变量
- public:
- CSkinButton m_btOK; //确定按钮
- CSkinButton m_btCancel; //取消按钮
-
- //函数定义
- public:
- //构造函数
- CGameOption();
- //析构函数
- virtual ~CGameOption();
-
- //重载函数
- protected:
- //控件绑定
- virtual void DoDataExchange(CDataExchange * pDX);
- //初始化函数
- virtual BOOL OnInitDialog();
- //确定消息
- virtual void OnOK();
-
- DECLARE_MESSAGE_MAP()
- };
-
- //////////////////////////////////////////////////////////////////////////
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