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-
- #include "Stdafx.h"
- #include "Commend.h"
- #include <strsafe.h>
- #include "GameServerDlg.h"
- #include "../KernelEngine/TraceService.h"
-
- //bool ::ToSet(TCHAR* pBuffer, int iLen, DWORD dUserID)
- //{
- // return true;
- //}
-
- void mylog::OutputString(TCHAR* pBuffer, int iTableID)
- {
- auto tmp = Logger::GetInstance().GetTableLogger(iTableID);
- tmp->info("{}", CT2A(pBuffer));
- }
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